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===Personality===
 
===Personality===
Gulliver loves sleeping and talking in his sleep at the same time after washing up on the shore of the [[town]]'s beach. He will not wake up until the player talks to him multiple times. If the player then listens to him talking about the stories of his adventures, answers his questions about where he was heading, or helps him find his {{I|communicator part|NH}}s, he then becomes grateful and rewards the player with a special kind of furniture the following day.
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Gulliver loves sleeping and talking in his sleep at the same time after washing up on the shore of the [[player]]'s [[town]]/island's beach(es). He will not wake up until the player talks to him multiple times. If the player then listens to him talking about the stories of his adventures, answers his questions about where he was heading, or helps him find his [[Item:Communicator Part (New Horizons)|communicator parts]], he then becomes grateful and rewards the player with different kinds/types of special furniture the following day.
  
 
==Appearances==
 
==Appearances==
===First-generation ''Animal Crossing''===
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===In {{PG|nolink}}===
 
[[File:Gulliver PG.png|thumb|left|80px|Artwork from {{PG|nolink}}.]]
 
[[File:Gulliver PG.png|thumb|left|80px|Artwork from {{PG|nolink}}.]]
 
{{Quote|Aaaah...Uuuuh...|Gulliver|{{PG}}}}
 
{{Quote|Aaaah...Uuuuh...|Gulliver|{{PG}}}}
In every [[First generation|first-generation ''Animal Crossing'' game]], Gulliver washes up on the beach on a random weekday once a week.{{Note|The day he visits is determined upon loading the save file using the formula <code>1&nbsp;+&nbsp;((current_hour&nbsp;+&nbsp;((current_month&nbsp;×&nbsp;256)&nbsp;+&nbsp;current_day))&nbsp;mod&nbsp;5)</code>. 1 {{=}} Monday, 2 {{=}} Tuesday, 3 {{=}} Wednesday, 4 {{=}} Thursday, and 5 {{=}} Friday.}}
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Gulliver first appears as a sailor in {{DnM}} and {{PG}}. Gulliver can sometimes be found lying on the beach, and must be first woken up by talking to him multiple times. He then tells the player an unbelievable and dramatic story about his adventures at sea, sometimes involving a giant squid which is assumed to be a jellyfish. After listening to him, Gulliver will give the player a random furniture item to express his gratitude. Starting in {{PG|nolink}} and {{DnMe+}}, however, Gulliver instead gives a rare piece of furniture to the player. In the Japanese version of the game, Gulliver speaks entirely in katakana, distinguishing him as a foreigner unaccustomed to speaking Japanese; he may even speak coherent English in the middle of his sentences at times (as opposed to simply using loanwords).
When the player wakes him up by speaking to him multiple times, he tells them an unbelievable and dramatic story about his adventures at sea. Afterward, he gives the player a random furniture item to express his gratitude. In {{DnM}}, he gives the player a random regular furniture item. Beginning in {{DnM+}}, he gives the player one of 20 unique furniture items based on real-world objects and monuments.
 
  
In the Japanese versions of the game, Gulliver speaks entirely in katakana, distinguishing him as a foreigner unaccustomed to speaking Japanese; he may even speak coherent English in the middle of his sentences at times (as opposed to simply using loanwords).
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If Gulliver is set to appear in player's [[town]] on a day they visit [[Animal Island]], he can be seen floating towards their town's beach. However, if they have already seen Gulliver washed ashore, he will not appear.
 
 
Beginning in {{DnM+|nolink}}, if Gulliver is set to appear in player's [[town]] on a day they visit [[Animal Island]], he can be seen floating toward their town's beach during the boat rides to and from the island. If the player has already seen Gulliver by entering the acre he is washed up in, he will not appear during the boat ride.{{Note|Saving and reloading resets the game's flag for whether the player has seen Gulliver, allowing him to show up during the boat ride again.}}
 
  
 
===In {{WW|short|nolink}}===
 
===In {{WW|short|nolink}}===
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===In {{NH|short|nolink}}===
 
===In {{NH|short|nolink}}===
[[File:NH Beach Spurt.png|thumb|right|A buried item spurting water out of the sand. It can possibly be a communicator part.]]
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[[File:NH Beach Spurt.png|thumb|right|A buried item spurting water out of the sand. It can possibly be a Communicator Part.]]
[[File:NH Digging Up Communicator Part.jpg|thumb|left|The player digs up a communicator part.]]
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[[File:NH Digging Up Communicator Part.jpg|thumb|left|The player digs up a Communicator Part.]]
 
{{Quote|Wait-I don't see a pizza! Where am I? Who are you? Who am I?...|Gulliver|{{NH}}}}
 
{{Quote|Wait-I don't see a pizza! Where am I? Who are you? Who am I?...|Gulliver|{{NH}}}}
In {{NH}}, Gulliver reprises his role as a special visitor, and sometimes can be found lying unconscious on the beach on [[Special Characters#New Horizons weekly schedule|random weekdays]] (no more than once a week, and typically once every 2-3 weeks once the island is fully built). Like the previous entries of the game, he can be woken up by repeatedly talking to him or hitting him with a [[net]]. However, unlike past titles, he will recognize the player if they have helped him before. When he wakes, he tells the player that he's fallen off his boat and has washed up ashore, but does not put much thoughts into it as it happened several times before. Trying to reunite with his crew, Gulliver will try to call them though his cellphone—called "communicator" by him, only to promptly realize that it is broken. Unable to call for help, Gulliver will then ask the player to assist him in finding his {{I|communicator part|NH}}s buried somewhere along the beach for a total of five of them; their locations are identified similar to how {{I|manila clam|NH}}s are found, by small holes which spurt water in the sand.  
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In {{NH}}, Gulliver reprises his role as a special visitor, and sometimes can be found lying unconscious on the beach on [[Special Characters#New Horizons weekly schedule|random weekdays]] (no more than once a week, and typically once every 2-3 weeks once the island is fully built). Like the previous entries of the game, he can be woken up by repeatedly talking to him or hitting him with a [[net]]. However, unlike past titles, he will recognize the player if they have helped him before. When he wakes, he tells the player that he's fallen off his boat and has washed up ashore, but does not put much thoughts into it as it happened several times before. Trying to reunite with his crew, Gulliver will try to call them though his cellphone - called "communicator" by him, only to promptly realize that it is broken. Unable to call for help, Gulliver will then ask the player to assist him in finding his communicator parts buried somewhere along the beach for a total of five of them; their locations are identified similar to how {{I|manila clam|NH}}s are found, by small holes which spurt water in the sand.  
  
 
Once all the communicator parts have been found and returned to him, Gulliver will manage to contact his crew to take him back. He remains on the player's island for the rest of the day, and if talked to he will repeatedly try to check his cellphone for any news, seemingly hinting in his breath that his crewmates are not really eager to see him again while deluding himself with the desire of a great comeback party. The next day, the player will find a gift in their [[mailbox]] as a reward. If there are multiple players on the island, Gulliver may discover that his communicator is once again missing parts when other players approach him.
 
Once all the communicator parts have been found and returned to him, Gulliver will manage to contact his crew to take him back. He remains on the player's island for the rest of the day, and if talked to he will repeatedly try to check his cellphone for any news, seemingly hinting in his breath that his crewmates are not really eager to see him again while deluding himself with the desire of a great comeback party. The next day, the player will find a gift in their [[mailbox]] as a reward. If there are multiple players on the island, Gulliver may discover that his communicator is once again missing parts when other players approach him.
  
These rewards from Gulliver cannot be re-ordered from the catalog again in [[Nook Shopping]].
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Additionally, Gulliver is now responsible for the obtainment of the {{I|golden shovel|NH}}; if Gulliver has been helped 30 times, the player will find the Golden Shovel [[DIY recipe]] in the mail instead of the usual limited gift.
 
 
Additionally, Gulliver is now responsible for the obtainment of the {{I|golden shovel|NH}}; if Gulliver has been helped 30 times, the player will find the golden shovel [[DIY recipe]] in the mail instead of the usual limited gift. Helping [[Gullivarrr]] does not count toward the 30 times.
 
  
Any communicator parts that are found but not returned to Gulliver will become {{I|rusted part|NH}}s the following day. If Gulliver has successfully reassembled his communicator, the next day there will still be at least one rusted part in the [[recycling bin]] at [[Resident Services]]. These parts are required to craft the {{I|robot hero|NH}} DIY item, but otherwise have no other use. If the player does not recover Gulliver's communicator parts, he will leave the next day.
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Any communicator parts that are found but not returned to Gulliver will become Rusted Parts the following day. If Gulliver has successfully reassembled his communicator, the next day there will still be at least one Rusted Part in the [[recycling bin]] at [[Resident Services]]. These parts are required to craft the {{I|robot hero|NH}} DIY item, but otherwise have no other use.
  
 
Prior to its removal in version {{NHVer|2.0}}, when the player scans Gulliver's [[amiibo card]] and tries to invite him, he will say:
 
Prior to its removal in version {{NHVer|2.0}}, when the player scans Gulliver's [[amiibo card]] and tries to invite him, he will say:
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*In the first popularity poll held on the {{DnM|nolink}} website, Gulliver ranked as the 21st most popular character, ranking above [[Chief]] but below [[Dotty]].<ref>{{Cite web|author=Nintendo|url=https://www.nintendo.co.jp/n01/n64/software/nus_p_nafj/chara/kekka/page02.html|title=キャラクター人気投票結果発表/21位~238位|site=nintendo.co.jp|retrieved=May 6, 2022}}</ref>
 
*In the first popularity poll held on the {{DnM|nolink}} website, Gulliver ranked as the 21st most popular character, ranking above [[Chief]] but below [[Dotty]].<ref>{{Cite web|author=Nintendo|url=https://www.nintendo.co.jp/n01/n64/software/nus_p_nafj/chara/kekka/page02.html|title=キャラクター人気投票結果発表/21位~238位|site=nintendo.co.jp|retrieved=May 6, 2022}}</ref>
 
*In a second popularity poll held on the {{DnM+}} website, Gulliver ranked as the 18th most popular character with 897 votes, ranking above [[Wisp]] but below [[Porter]].<ref>{{Cite web|author=Nintendo|url=https://web.archive.org/web/20201108174552/https://www.nintendo.co.jp/ngc/gafj/chara/kekka.html|title=キャラクター人気投票結果発表!|site=nintendo.co.jp|archive-date=November 8, 2020|retrieved=November 8, 2020}}</ref>
 
*In a second popularity poll held on the {{DnM+}} website, Gulliver ranked as the 18th most popular character with 897 votes, ranking above [[Wisp]] but below [[Porter]].<ref>{{Cite web|author=Nintendo|url=https://web.archive.org/web/20201108174552/https://www.nintendo.co.jp/ngc/gafj/chara/kekka.html|title=キャラクター人気投票結果発表!|site=nintendo.co.jp|archive-date=November 8, 2020|retrieved=November 8, 2020}}</ref>
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*In {{PG|nolink}}, Gulliver tells a story where he states "When I fought the [[zeldawiki:Sea Snake|sea snakes]] at [[zeldawiki:Pinnacle Rock|Pinnacle Rock]]! Wait a minute... That wasn't me!", as a reference to ''[[zeldawiki:The Legend of Zelda: Majora's Mask|The Legend of Zelda: Majora's Mask]]''.
 
*In {{PG|nolink}}, Gulliver may comment on how he left his [[goldfish]] in [[mariowiki:Toad Town|Toad Town]] and [[zeldawiki:Hyrule|Hyrule]].
 
*In {{PG|nolink}}, Gulliver may comment on how he left his [[goldfish]] in [[mariowiki:Toad Town|Toad Town]] and [[zeldawiki:Hyrule|Hyrule]].
*When giving the player an item in {{PG|nolink}}, Gulliver may say he "found it while sailing the [[goldensun:Karagol Sea|Karagol Sea]]," which is a reference to the location from the [[goldensun:Golden Sun series|''Golden Sun'' series]].
 
*After talking to Gulliver after repairing his U.F.O. in {{WW|nolink}}, he asks the player if they have ever seen "A space fox or a bounty hunter who can roll into a ball." These are references to [[lylatwiki:Fox McCloud|Fox]] of the [[lylatwiki:Star Fox series|''Star Fox'' series]] and [[metroidwiki:Samus Aran|Samus Aran]] of the [[metroidwiki:Metroid|''Metroid'' series]].
 
 
*In {{NL|nolink}}, Gulliver comments on several locations associated with Mario, alongside two references to ''[[wikibound:EarthBound|EarthBound]]''. He comments that "I haven't met such a noble skipper since old [[mariowiki:Bobbery|Bobbery]] of [[mariowiki:Rogueport|Rogueport]]!" and "I haven't met someone so willing to help a total stranger since the residents of [[mariowiki:Ricco Harbor|Ricco Harbor]]!" He also says "Hoo, now [[mariowiki:Isle Delfino|Isle Delfino]]! THAT was a nice beach to wash up on...". Also, ''[[mariowiki:Yoshi's Island (place)|Yoshi's Island]]'' is one of the many locations the player can guess where Gulliver had been. When waking Gulliver, he may ask if he is in the [[mariowiki:The Overthere|Overthere]], an equivalent to the heavenly afterlife seen in ''[[mariowiki:Super Paper Mario|Super Paper Mario]]''. He may describe himself as being in "a fuzzy pickle", referring to the famous catchphrase of the [[wikibound:Photo-Man|Photo-Man]] from ''EarthBound''. If he was heading to Italy and the player guesses correctly, Gulliver will say he will (thanks to the player) eat lots of pasta like that "[[mariowiki:Mario|plumber guy]]."
 
*In {{NL|nolink}}, Gulliver comments on several locations associated with Mario, alongside two references to ''[[wikibound:EarthBound|EarthBound]]''. He comments that "I haven't met such a noble skipper since old [[mariowiki:Bobbery|Bobbery]] of [[mariowiki:Rogueport|Rogueport]]!" and "I haven't met someone so willing to help a total stranger since the residents of [[mariowiki:Ricco Harbor|Ricco Harbor]]!" He also says "Hoo, now [[mariowiki:Isle Delfino|Isle Delfino]]! THAT was a nice beach to wash up on...". Also, ''[[mariowiki:Yoshi's Island (place)|Yoshi's Island]]'' is one of the many locations the player can guess where Gulliver had been. When waking Gulliver, he may ask if he is in the [[mariowiki:The Overthere|Overthere]], an equivalent to the heavenly afterlife seen in ''[[mariowiki:Super Paper Mario|Super Paper Mario]]''. He may describe himself as being in "a fuzzy pickle", referring to the famous catchphrase of the [[wikibound:Photo-Man|Photo-Man]] from ''EarthBound''. If he was heading to Italy and the player guesses correctly, Gulliver will say he will (thanks to the player) eat lots of pasta like that "[[mariowiki:Mario|plumber guy]]."
*In {{NH|nolink}}, Gulliver refers to previously visiting the village of Coralcola, the setting of the first chapter of the 1990 NES game ''StarTropics'', as well as brushing with the [[mariowiki:Snowmads|Snowmad]] fleet from ''[[mariowiki:Donkey Kong Country: Tropical Freeze|Donkey Kong Country: Tropical Freeze]]''. One of his possible lines when awakened is "But, verily, it be the nature of dreams to end...", a quote from ''[[zeldawiki:The Legend of Zelda: Link's Awakening|The Legend of Zelda: Link's Awakening]]''; he later mentions that he "heard [[zeldawiki:Wind Fish|a fish]] say it once."
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*In {{NH|nolink}}, Gulliver refers to previously visiting the island of Coralcola, the setting of the first chapter of the 1990 NES game ''StarTropics'', as well as brushing with the [[mariowiki:Snowmads|Snowmad]] fleet from ''[[mariowiki:Donkey Kong Country: Tropical Freeze|Donkey Kong Country: Tropical Freeze]]''. One of his possible lines when awakened is "But, verily, it be the nature of dreams to end...", a quote from ''[[zeldawiki:The Legend of Zelda: Link's Awakening|The Legend of Zelda: Link's Awakening]]''; he later mentions that he "heard [[zeldawiki:Wind Fish|a fish]] say it once."
*In {{NH|nolink}}, prior to its removal in version {{NHVer|2.0}}, when the player scans Gulliver's amiibo card and tries to invite him, the last line of dialogue says, "Click! Beep, beep, beep...." This is a reference to ''[[wikibound:EarthBound|EarthBound]]'', where the same line appears after the player calls someone on the telephone.
 
 
*In {{NH|nolink}}, one of Gulliver's possible lines upon being awakened is "NO! Don't make me go back to space! It's cold and dark and-huh?" This seems to indicate that Gulliver did not enjoy his role as an astronaut in {{WW|short|nolink}} and {{CF|short|nolink}}.
 
*In {{NH|nolink}}, one of Gulliver's possible lines upon being awakened is "NO! Don't make me go back to space! It's cold and dark and-huh?" This seems to indicate that Gulliver did not enjoy his role as an astronaut in {{WW|short|nolink}} and {{CF|short|nolink}}.
 
*Gulliver appears on the album cover of "[[K.K. Lament]]."
 
*Gulliver appears on the album cover of "[[K.K. Lament]]."
*Other than [[Gullivarrr]], another [[seagull]], Gulliver also shares his [[birthday]] with [[Derwin]].
 
  
 
==Names in other languages==
 
==Names in other languages==

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