Editing Toy Day

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[[File:PG Toy Day Tortimer.png|thumb|right|200px|Tortimer speaking to the player on Toy Day in {{PG|nolink}}.]]
 
[[File:PG Toy Day Tortimer.png|thumb|right|200px|Tortimer speaking to the player on Toy Day in {{PG|nolink}}.]]
 
[[File:PG Jingle.png|thumb|left|200px|Jingle introducing himself to the player on December 24 in {{PG|nolink}}.]]
 
[[File:PG Jingle.png|thumb|left|200px|Jingle introducing himself to the player on December 24 in {{PG|nolink}}.]]
====Tortimer event====
 
 
Beginning in {{DnM+}}, on December 23, [[Tortimer]] appears near the [[wishing well]] and gives the player a gift if spoken to. If the [[player]] is a boy, they will receive a {{I|miniature car|Animal Crossing}}. If the player is a girl, they will receive a {{I|dolly|Animal Crossing}}.
 
Beginning in {{DnM+}}, on December 23, [[Tortimer]] appears near the [[wishing well]] and gives the player a gift if spoken to. If the [[player]] is a boy, they will receive a {{I|miniature car|Animal Crossing}}. If the player is a girl, they will receive a {{I|dolly|Animal Crossing}}.
  
====Jingle event====
 
 
In every [[First generation|first-generation ''Animal Crossing'' game]] on December 24, from 8 PM to 1 AM, [[Jingle]] will be out delivering presents. After the player speaks with Jingle for the first time, he will tell them that they are not on his list of people to give gifts to. If the player leaves the acre, Jingle will reappear in another acre and, if spoken to, will ask the player whether they like "big things" or "foldable things" more. Each time the player leaves the acre and finds Jingle again, he will have more dialogue; the next time he asks whether they like "woven things" or "printed things" more, then he asks which the player likes more out of the previous two answers. Afterward, Jingle will give the player a gift, and depending on their answer to the final question, the gift will be different; answering "Big things!" results in a piece of furniture from the [[Festive Series|Jingle Series]], "Foldable things!" results in a {{I|Jingle shirt|Animal Crossing}}, "Woven things!" results in a {{I|Jingle carpet|Animal Crossing}}, and "Printed things!" results in a {{I|Jingle wall|Animal Crossing}}.
 
In every [[First generation|first-generation ''Animal Crossing'' game]] on December 24, from 8 PM to 1 AM, [[Jingle]] will be out delivering presents. After the player speaks with Jingle for the first time, he will tell them that they are not on his list of people to give gifts to. If the player leaves the acre, Jingle will reappear in another acre and, if spoken to, will ask the player whether they like "big things" or "foldable things" more. Each time the player leaves the acre and finds Jingle again, he will have more dialogue; the next time he asks whether they like "woven things" or "printed things" more, then he asks which the player likes more out of the previous two answers. Afterward, Jingle will give the player a gift, and depending on their answer to the final question, the gift will be different; answering "Big things!" results in a piece of furniture from the [[Festive Series|Jingle Series]], "Foldable things!" results in a {{I|Jingle shirt|Animal Crossing}}, "Woven things!" results in a {{I|Jingle carpet|Animal Crossing}}, and "Printed things!" results in a {{I|Jingle wall|Animal Crossing}}.
  
If the player speaks to Jingle again, he explains that he only gives one gift to each person; however, if the player changes their clothing, he mistakes them for another person and asks them another question. This time, Jingle asks the player to choose between two item types: one is always furniture, and the other, which is randomized after each gift, can be either wallpaper, carpet, or clothing. This can be repeated until the player has received a total of 10 gifts, after which Jingle realizes what they are doing and will not give out any more gifts. Since there are 13 total items available from Jingle (the 10 Jingle Series furniture items, the Jingle wall, Jingle carpet, and the Jingle shirt), it is not possible to receive every item in one night with a single player.
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If the player speaks to Jingle again, he explains that he only gives one gift to each person; however, if the player changes their clothing, he mistakes them for another person and asks them another question. This time, Jingle asks the same question he asked before giving the first gift. He then gives a gift when spoken to next. After the player receives their tenth total gift, Jingle realizes what they are doing and will not give out any more gifts. This, paired with the fact that two of the options cannot be chosen,{{Note|For example, if the player chooses "Big things!" and "Woven things!" for the first two questions, they can only choose between those two in all subsequent questions, meaning the Jingle shirt ("Foldable things!") and Jingle wall ("Printed things!) are unobtainable.}} means it is not possible to receive every item in one night with a single player. A total of thirteen items can be obtained from Jingle on December 24: the ten furniture items from the Jingle Series, the Jingle wall, Jingle carpet, and Jingle shirt.
  
 
If the player received at least one item from Jingle on December 24 and played when the clock hit midnight, Jingle will send them a letter reading "Happy Holidays!!! Here's your present, straight from Jingle's workshop!" and containing {{I|Balloon Fight|Animal Crossing}}.
 
If the player received at least one item from Jingle on December 24 and played when the clock hit midnight, Jingle will send them a letter reading "Happy Holidays!!! Here's your present, straight from Jingle's workshop!" and containing {{I|Balloon Fight|Animal Crossing}}.

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