Archipelago

In, the player primarily develops with Paradise Planning on an archipelago, a series of islands that feature various geographic features and seasonal differences. Each island also includes a peak season that is the default setting of each island when selected. The player can choose to change what season the island are set under.

The main island of this archipelago is the location of the Paradise Planning office, the School, the Café, the Restaurant, the Hospital, the Apparel Shop, and DJ KK's music festival. It also features potential clients for the player to make vacation homes with, and on occasions a special character.

Main island (D-4)
The main island of the archipelago is located on D-4. The island features a dock on the bottom, where the player can talk to Niko to boat ride to the other islands on the archipelago. On the bottom beach, various villagers will wander around, either residing underneath the sun or sitting on a chair. The Café is located close to the beach, where the player can purchase food items from the assigned Staff.

After the beach lies the Paradise Planning office, where the player primarily works at and where villagers or special character will come to ask the player for a vacation home. Next to the building is the School, where the player may occasionally come to in order to learn new features for Paradise Planning, such as hybrid flowers and placing bugs. After crossing the bridge, the player will find the Restaurant to obtain a new cooking recipe from the Chef, and the Apparel Shop to purchase clothing.

Next to the Apparel Shop is a natural stone archway that extends from the exterior of the island to the ocean. At the top of the beach is where villagers who already have a completed vacation home will play, swim, and interact with outside objects. DJ KK's music festival will take place here, and the player can invite villagers or special characters to dance with them here. A wooden log bench also lies on this beach, where the player can learn Soundscapes from Wardell.

Above the island is the Hospital, where the player can do a routine checkup to obtain a new clothing item from the Doctor depending on the questions the player answers. Above this area is a small ruins, with a in the center and various, s, and es lying around. This can be access by climbing up with a or a  placed on the island. The player can collect the Glowing Mosses and Vines from this section, and these elements will regenerate every new day.

A-1
The land plot on A-1 is located near several waterfalls and is connected by a Log Bridge. The terrain features several Glowing Mosses scattered around.

A-2
The land plot on A-2 is located on an island, with several s behind the house. A dock is present on the left side of the island. If the island is set to Spring, Hardwood Trees will become Cherry Blossom trees.

A-3
The land plot on A-3 is located on an island. A small dock connects to the bottom half of the island, and a rocky cliff is located on the top-right of the area.

A-4
The land plot on A-4 is located on a rocky platform, surrounded by rocks. Vegetation and non-Custom Design paths cannot be placed here.

A-5
The land plot on A-5 is located on a cliff, surrounded by several Hardwood Trees and next to a river. It is connected to the bottom via a Natural Ramp, and a Log Bridge connects to another parcel of land. If the island is set to Spring, Hardwood Trees will become Cherry Blossom trees.

A-6
The land plot on A-6 is located on iceberg and is connected by a dock on the bottom. The area is surrounded by smaller icebergs. Vegetation and non-Custom Design paths cannot be placed here.

A-7
The land plot on A-7 is located on an icy platform, surrounded by ice. Vegetation and non-Custom Design paths cannot be placed here.

B-1
The land plot on B-1 is located on an island, with various unbloomed Azalea bushes and a small waterfall in between. The area is connected by a Wooden Bridge.

B-2
The land plot on B-2 is located on the bottom of a crater, with several waterfalls, Ruined Decorated Pillars, Glowing Mosses, and Cedar Tree. The middle of this land plot includes a paved Stone path.

B-3
The land plot on B-3 is surrounded by water, Ruined Decorated Pillars and Ruined Arches. A small portion of the area features paved Arched Stone paths. The area is connected by a Log Bridge.

B-4
The land plot on B-4 is located at the edge of a cliff.

B-5
The land plot on B-5 is located near a pond on the top of a cliff. The area is connected via a Natural Ramp.

B-6
The land plot on B-6 is located in a flora of various Cedar and Hardwood Trees, with a river on the top and right side of the land plot and a waterfall in the background. The area includes s placed by default. If the island is set to Spring, Hardwood Trees will become Cherry Blossom trees.

B-7
The land plot on B-7 is located on an island with a waterfall behind. The area is surrounded by Cedar Trees and connected by a Wooden Bridge.

C-1
The land plot on C-1 is surrounded by cliffs with waterfalls, Plumeria bushes, s, and s. The area also includes small islands on the bottom-left and top-right corners.

C-2
The land plot on C-2 is located in a Cedar Tree forest. The area includes Country Fences placed by default.

C-3
The land plot on C-3 is surrounded by cliffs and Cedar Trees. A waterfall appears on the left side of the area, and a river cuts diagonally between the house and the entrance. The area is connected by a Suspension Bridge.

C-4
The land plot on C-4 is located on a flat terrain. In the background lies several cliffs.

C-5
The land plot on C-5 is located on a high platform and is connected by a Brick Staircase. The area that surrounds the plot of land is paved with Brick paths, and features s, a, a , a Brick Staircase, s,  and Country Fences.

C-6
The land plot on C-6 is located at the top of a beach. Non-Custom Design paths cannot be placed here.

C-7
The land plot on C-7 is located in a crater. A dock is located on the bottom left corner. Non-Custom Design paths cannot be placed here.

D-1
The land plot on D-1 is placed near the side of a cliff, with two docks, one small and one long, on the left side of the plot.

D-2
The land plot on D-2 is surrounded by s and features a pond with a Log Bridge over it.

D-3
The land plot on D-3 is located on a hill, with Log Staircases reaching the house above. A pond can be found on the top left side of the plot, and various Dark Dirt paths and are available by default.

D-5
The land plot on D-5 is located on an island, with a small dock on the bottom. The player's first client will reside on this island after starting.

D-6
The land plot on D-6 is located near the beach. Two hills on the left and right side are located in the background, and a dock on the bottom right side of the area can be found.

D-7
The land plot on D-7 is at the top of the beach, with several rocks at the bottom. A single Coconut Tree can be found by default. Non-Custom Design paths cannot be placed here.

E-1
The land plot on E-1 is located at the bottom of a crater.

E-2
The land plot on E-2 is elevated on a high platform with several Hardwood Trees and two bodies of water. The island is connected via a Natural Ramp. If the island is set to Spring, Hardwood Trees will become Cherry Blossom trees.

E-3
The land plot on E-3 is located next to a waterfall, a cliff, and several Cedar Trees.

E-4
The land plot on E-4 is located to the right side of a cliff, with a beach area on the right.

E-5
The land plot on E-5 is located on an island, with a small beach and a dock at the bottom right corner.

E-6
The land plot on E-6 is on a platform above several Hardwood Trees. If the island is set to Spring, Hardwood Trees will become Cherry Blossom trees.

E-7
The land plot on E-7 is at the top of a hill, with a single Hardwood Tree on the side of a house. The area is connected via Natural Ramps. If the island is set to Spring, Hardwood Trees will become Cherry Blossom trees.

F-1
The land plot on F-1 is located in a Crater, with several Cedar Trees surrounding the area. Access to the crater is provided by a Brick Staircase.

F-2
The land plot on F-2 is located on a steep hill with several Hardwood Trees and Cedar Trees in the area. Two Natural Ramps and several s are placed by default. If the island is set to Spring, Hardwood Trees will become Cherry Blossom trees.

F-3
The land plot on F-3 is surrounded by large waterfalls. Access to the terrain is provided by a Natural Ramp.

F-4
The land plot on F-4 is located on a flat terrain with several s in the background.

F-5
The land plot on F-5 is located within a mountainous terrain, with a river leading downstream through a waterfall.

F-6
The land plot on F-6 is set in a rugged desert terrain. The house is accessible via a Natural Ramp.

F-7
The land plot on F-7 is snugged beneath several Hardwood Trees on a cliff. A Natural Ramp provides access to the upper areas of the cliff. If the island is set to Spring, Hardwood Trees will become Cherry Blossom trees.

G-1
The land plot on G-1 is located on a rocky island. Vegetation and non-Custom Design paths cannot be placed here.

G-2
The land plot on G-2 is located on the top of a cliff, with several Hardwood Trees surrounding the area. Access to the house is provided by a White-Plank Ramp. If the island is set to Spring, Hardwood Trees will become Cherry Blossom trees.

G-3
The land plot on G-3 features a waterfall and a river, with a Stone Bridge connecting the two pieces of land. The area is surrounded by cliffs of Cedar Trees.

G-4
The land plot on G-4 is surround by three sides by water, with several Cedar Trees in the region.

G-5
The land plot on G-5 is located in an oasis environment, complete with a pond, three Coconut Trees, and three Plumeria bushes.

G-6
The land plot on G-6 is located in an desert, with surrounding the area. Several cliffs lie in the background.

G-7
The land plot on G-7 is located in an island that is entirely made of sand. A dock is present at the bottom of the island. Non-Custom Design paths cannot be placed here.