Module:PGVillagerItemOutput

local p = {} local cargo = mw.ext.cargo

function tableEmpty(s) if s == nil then return s == nil or s == '' else return next(s) == nil end end

function isEmpty(s) return s == nil or s == '' end

function p.furnitureOutput( frame ) local print = ''

-- Cargo query for pg_house and pg_villager (Doubutsu no Mori) local tables1 = 'pg_house,pg_villager' local fields1 = "pg_villager.image=image,pg_house.villager=villager,pg_house._pageTitle=pageName" local args1 = { join = 'pg_villager.romanized_name = pg_house.villager', where = "pg_house.game HOLDS 'DnM' AND pg_house.items LIKE '%\"" .. frame.args['1']:gsub("\'","\\'") .. "\"%'", orderBy = 'pg_house.villager', limit = 410, default = '' }   local resultsDnM = cargo.query( tables1, fields1, args1 ) -- Cargo query for pg_house and pg_villager (Doubutsu no Mori+) local tables2 = 'pg_house,pg_villager' local fields2 = "pg_villager.image=image,pg_house.villager=villager,pg_house._pageTitle=pageName" local args2 = { join = 'pg_villager.romanized_name = pg_house.villager', where = "pg_house.game HOLDS 'DnM+' AND pg_house.items LIKE '%\"" .. frame.args['1']:gsub("\'","\\'") .. "\"%'", orderBy = 'pg_house.villager', limit = 410, default = '' }   local resultsDnMplus = cargo.query( tables2, fields2, args2 ) -- Cargo query for pg_house and pg_villager (Animal Crossing) local tables3 = 'pg_house,pg_villager' local fields3 = "pg_villager.image=image,pg_house.villager=villager,pg_house._pageTitle=pageName" local args3 = { join = 'pg_villager.romanized_name = pg_house.villager', where = "pg_house.game HOLDS 'PG' AND pg_house.items LIKE '%\"" .. frame.args['1']:gsub("\'","\\'") .. "\"%'", orderBy = 'pg_house.villager', limit = 410, default = '' }   local resultsPG = cargo.query( tables3, fields3, args3 ) -- Cargo query for pg_house and pg_villager (Doubutsu no Mori e+) local tables4 = 'pg_house,pg_villager' local fields4 = "pg_villager.image=image,pg_house.villager=villager,pg_house._pageTitle=pageName" local args4 = { join = 'pg_villager.romanized_name = pg_house.villager', where = "pg_house.game HOLDS 'DnMe+' AND pg_house.items LIKE '%\"" .. frame.args['1']:gsub("\'","\\'") .. "\"%'", orderBy = 'pg_house.villager', limit = 410, default = '' }   local resultsDnMeplus = cargo.query( tables4, fields4, args4 ) -- Cargo query for pg_house and pg_villager (Dòngwù Sēnlín) local tables5 = 'pg_house,pg_villager' local fields5 = "pg_villager.image=image,pg_house.villager=villager,pg_house._pageTitle=pageName" local args5 = { join = 'pg_villager.romanized_name = pg_house.villager', where = "pg_house.game HOLDS 'iQue' AND pg_house.items LIKE '%\"" .. frame.args['1']:gsub("\'","\\'") .. "\"%'", orderBy = 'pg_house.villager', limit = 410, default = '' }   local resultsiQue = cargo.query( tables5, fields5, args5 ) if not tableEmpty(resultsDnM) then print = print .. "In Doubutsu no Mori, this item appears in the homes of " for r = 1, #resultsDnM do	   	if r == #resultsDnM and r-1 ~= 0 then print = print .. 'and ' end print = print .. " " .. resultsDnM[r].villager .. "" if r == #resultsDnM then print = print .. '.'	       elseif r-1 == 0 and r+1 == #resultsDnM then print = print .. ' '	       else print = print .. ', '	       end end if not tableEmpty(resultsDnMplus) or not tableEmpty(resultsPG) or not tableEmpty(resultsDnMeplus) or not tableEmpty(resultsiQue) then print = print .. "\n\n" end end if not tableEmpty(resultsDnMplus) then print = print .. "In Doubutsu no Mori+, this item appears in the homes of " for r = 1, #resultsDnMplus do	   	if r == #resultsDnMplus and r-1 ~= 0 then print = print .. 'and ' end print = print .. " " .. resultsDnMplus[r].villager .. "" if r == #resultsDnMplus then print = print .. '.'	       elseif r-1 == 0 and r+1 == #resultsDnMplus then print = print .. ' '	       else print = print .. ', '	       end end if not tableEmpty(resultsPG) or not tableEmpty(resultsDnMeplus) or not tableEmpty(resultsiQue) then print = print .. "\n\n" end end if not tableEmpty(resultsPG) then print = print .. "In Animal Crossing, this item appears in the homes of " for r = 1, #resultsPG do	   	if r == #resultsPG and r-1 ~= 0 then print = print .. 'and ' end print = print .. " " .. resultsPG[r].villager .. "" if r == #resultsPG then print = print .. '.'	       elseif r-1 == 0 and r+1 == #resultsPG then print = print .. ' '	       else print = print .. ', '	       end end if not tableEmpty(resultsDnMeplus) or not tableEmpty(resultsiQue) then print = print .. "\n\n" end end if not tableEmpty(resultsDnMeplus) then print = print .. "In Doubutsu no Mori e+, this item appears in the homes of " for r = 1, #resultsDnMeplus do	   	if r == #resultsDnMeplus and r-1 ~= 0 then print = print .. 'and ' end print = print .. " " .. resultsDnMeplus[r].villager .. "" if r == #resultsDnMeplus then print = print .. '.'	       elseif r-1 == 0 and r+1 == #resultsDnMeplus then print = print .. ' '	       else print = print .. ', '	       end end if not tableEmpty(resultsiQue) then print = print .. "\n\n" end end if not tableEmpty(resultsiQue) then print = print .. "In Dòngwù Sēnlín, this item appears in the homes of " for r = 1, #resultsiQue do	   	if r == #resultsiQue and r-1 ~= 0 then print = print .. 'and ' end print = print .. " " .. resultsiQue[r].villager .. "" if r == #resultsiQue then print = print .. '.'	       elseif r-1 == 0 and r+1 == #resultsiQue then print = print .. ' '	       else print = print .. ', '	       end end end if not tableEmpty(resultsDnM) or not tableEmpty(resultsDnMplus) or not tableEmpty(resultsPG) or not tableEmpty(resultsDnMeplus) or not tableEmpty(resultsiQue) then print = print .. "\n\nFor villagers who have this item placed on the floor in their house, there is a chance that the villager will gift it to the player." end if tableEmpty(resultsDnM) and tableEmpty(resultsDnMplus) and tableEmpty(resultsPG) and tableEmpty(resultsDnMeplus) and tableEmpty(resultsiQue) then print = print .. "No villagers have this item in their home." end return print end

function p.clothingOutput( frame ) local print = ''

-- Cargo query for pg_villager (Doubutsu no Mori) local tables1 = 'pg_villager' local fields1 = "pg_villager.image=icon,pg_villager.romanized_name=villager,pg_villager._pageTitle=pageName" local args1 = { where = "pg_villager.clothing_dnm = '" .. frame.args['1']:gsub("\'","\\'").. "'",       orderBy = 'pg_villager.romanized_name', limit = 300, default = '' }   local resultsDnM = cargo.query( tables1, fields1, args1 ) -- Cargo query for pg_villager (Doubutsu no Mori+) local tables2 = 'pg_villager' local fields2 = "pg_villager.image=icon,pg_villager.romanized_name=villager,pg_villager._pageTitle=pageName" local args2 = { where = "pg_villager.clothing_plus = '" .. frame.args['1']:gsub("\'","\\'").. "'",       orderBy = 'pg_villager.romanized_name', limit = 300, default = '' }   local resultsDnMplus = cargo.query( tables2, fields2, args2 ) -- Cargo query for pg_villager (Animal Crossing) local tables3 = 'pg_villager' local fields3 = "pg_villager.image=icon,pg_villager.romanized_name=villager,pg_villager._pageTitle=pageName" local args3 = { where = "pg_villager.clothing = '" .. frame.args['1']:gsub("\'","\\'").. "' AND in_pg=1", orderBy = 'pg_villager.romanized_name', limit = 300, default = '' }   local resultsPG = cargo.query( tables3, fields3, args3 ) -- Cargo query for pg_villager (Doubutsu no Mori e+) local tables4 = 'pg_villager' local fields4 = "pg_villager.image=icon,pg_villager.romanized_name=villager,pg_villager._pageTitle=pageName" local args4 = { where = "pg_villager.clothing = '" .. frame.args['1']:gsub("\'","\\'").. "' AND in_pg=0", orderBy = 'pg_villager.romanized_name', limit = 300, default = '' }   local resultsDnMeplus = cargo.query( tables4, fields4, args4 ) -- Cargo query for pg_villager (Dòngwù Sēnlín) local tables5 = 'pg_villager' local fields5 = "pg_villager.image=icon,pg_villager.romanized_name=villager,pg_villager._pageTitle=pageName" local args5 = { where = "pg_villager.clothing_iQue = '" .. frame.args['1']:gsub("\'","\\'").. "'",       orderBy = 'pg_villager.romanized_name', limit = 300, default = '' }   local resultsiQue = cargo.query( tables5, fields5, args5 ) if not tableEmpty(resultsDnM) then print = print .. "In Doubutsu no Mori, this item is worn by " for r = 1, #resultsDnM do	   	if r == #resultsDnM and r-1 ~= 0 then print = print .. 'and ' end print = print .. " " .. resultsDnM[r].villager .. "" if r == #resultsDnM then print = print .. ' '	       elseif r-1 == 0 and r+1 == #resultsDnM then print = print .. ' '	       else print = print .. ', '	       end end print = print .. " as their default outfit." if not tableEmpty(resultsDnMplus) or not tableEmpty(resultsPG) or not tableEmpty(resultsDnMeplus) or not tableEmpty(resultsiQue) then print = print .. "\n\n" end end if not tableEmpty(resultsDnMplus) then print = print .. "In Doubutsu no Mori+, this item is worn by " for r = 1, #resultsDnMplus do	   	if r == #resultsDnMplus and r-1 ~= 0 then print = print .. 'and ' end print = print .. " " .. resultsDnMplus[r].villager .. "" if r == #resultsDnMplus then print = print .. ' '	       elseif r-1 == 0 and r+1 == #resultsDnMplus then print = print .. ' '	       else print = print .. ', '	       end end print = print .. " as their default outfit." if not tableEmpty(resultsPG) or not tableEmpty(resultsDnMeplus) or not tableEmpty(resultsiQue) then print = print .. "\n\n" end end if not tableEmpty(resultsPG) then print = print .. "In Animal Crossing, this item is worn by " for r = 1, #resultsPG do	   	if r == #resultsPG and r-1 ~= 0 then print = print .. 'and ' end print = print .. " " .. resultsPG[r].villager .. "" if r == #resultsPG then print = print .. ' '	       elseif r-1 == 0 and r+1 == #resultsPG then print = print .. ' '	       else print = print .. ', '	       end end print = print .. " as their default outfit." if not tableEmpty(resultsDnMeplus) or not tableEmpty(resultsiQue) then print = print .. "\n\n" end end if not tableEmpty(resultsDnMeplus) then print = print .. "In Doubutsu no Mori e+, this item is worn by " for r = 1, #resultsDnMeplus do	   	if r == #resultsDnMeplus and r-1 ~= 0 then print = print .. 'and ' end print = print .. " " .. resultsDnMeplus[r].villager .. "" if r == #resultsDnMeplus then print = print .. ' '	       elseif r-1 == 0 and r+1 == #resultsDnMeplus then print = print .. ' '	       else print = print .. ', '	       end end print = print .. " as their default outfit." if not tableEmpty(resultsiQue) then print = print .. "\n\n" end end if not tableEmpty(resultsiQue) then print = print .. "In Dòngwù Sēnlín, this item is worn by " for r = 1, #resultsiQue do	   	if r == #resultsiQue and r-1 ~= 0 then print = print .. 'and ' end print = print .. " " .. resultsiQue[r].villager .. "" if r == #resultsiQue then print = print .. ' '	       elseif r-1 == 0 and r+1 == #resultsiQue then print = print .. ' '	       else print = print .. ', '	       end end print = print .. " as their default outfit." end if tableEmpty(resultsDnM) and tableEmpty(resultsDnMplus) and tableEmpty(resultsPG) and tableEmpty(resultsDnMeplus) and tableEmpty(resultsiQue) then print = print .. "No villagers wear this item as their default outfit." end return print end

function p.umbrellaOutput( frame ) local print = ''

-- Cargo query for pg_villager (all games but Dòngwù Sēnlín) local tables1 = 'pg_villager' local fields1 = "pg_villager.image=icon,pg_villager.romanized_name=villager,pg_villager._pageTitle=pageName" local args1 = { where = "pg_villager.umbrella = '" .. frame.args['1']:gsub("\'","\\'") .. "'",       orderBy = 'pg_villager.romanized_name', limit = 300, default = '' }   local results = cargo.query( tables1, fields1, args1 ) -- Cargo query for pg_villager (Dòngwù Sēnlín) local tables2 = 'pg_villager' local fields2 = "pg_villager.image=icon,pg_villager.romanized_name=villager,pg_villager._pageTitle=pageName" local args2 = { where = "pg_villager.umbrella_iQue = '" .. frame.args['1']:gsub("\'","\\'").. "'",       orderBy = 'pg_villager.romanized_name', limit = 300, default = '' }   local resultsiQue = cargo.query( tables2, fields2, args2 ) if not tableEmpty(results) then print = print .. "This item is used by " for r = 1, #results do	   	if r == #results and r-1 ~= 0 then print = print .. 'and ' end print = print .. " " .. results[r].villager .. "" if r == #results then print = print .. ' '	       elseif r-1 == 0 and r+1 == #results then print = print .. ' '	       else print = print .. ', '	       end end print = print .. " as their default umbrella during periods of rain." if not tableEmpty(resultsiQue) then print = print .. "\n\n" end end if not tableEmpty(resultsiQue) then print = print .. "In Dòngwù Sēnlín, this item is used by " for r = 1, #resultsiQue do	   	if r == #resultsiQue and r-1 ~= 0 then print = print .. 'and ' end print = print .. " " .. resultsiQue[r].villager .. "" if r == #resultsiQue then print = print .. ' '	       elseif r-1 == 0 and r+1 == #resultsiQue then print = print .. ' '	       else print = print .. ', '	       end end print = print .. " as their default umbrella during periods of rain." end if tableEmpty(results) and tableEmpty(resultsiQue) then print = print .. "No villagers use this item as their default umbrella during periods of rain." end return print end

function p.interiorOutput( frame ) local print = ''

-- Declare variables local tables1 local fields1 local args1 local resultsDnM local tables2 local fields2 local args2 local resultsDnMplus local tables3 local fields3 local args3 local resultsPG local tables4 local fields4 local args4 local resultsDnMeplus local tables5 local fields5 local args5 local resultsiQue -- Switch between wallpaper and carpets if not isEmpty(frame.args['type']) and frame.args['type']:lower == "wallpaper" then -- Cargo query for pg_house and pg_villager (Doubutsu no Mori) tables1 = 'pg_house,pg_villager' fields1 = "pg_villager.image=image,pg_house.villager=villager,pg_house._pageTitle=pageName" args1 = { join = 'pg_villager.romanized_name = pg_house.villager', where = "pg_house.game HOLDS 'DnM' AND pg_house.wallpaper = '" .. frame.args['1']:gsub("\'","\\'") .. "'",	       orderBy = 'pg_house.villager', limit = 300, default = '' }	   resultsDnM = cargo.query( tables1, fields1, args1 ) -- Cargo query for pg_house and pg_villager (Doubutsu no Mori+) tables2 = 'pg_house,pg_villager' fields2 = "pg_villager.image=image,pg_house.villager=villager,pg_house._pageTitle=pageName" args2 = { join = 'pg_villager.romanized_name = pg_house.villager', where = "pg_house.game HOLDS 'DnM+' AND pg_house.wallpaper = '" .. frame.args['1']:gsub("\'","\\'") .. "'",	       orderBy = 'pg_house.villager', limit = 300, default = '' }	   resultsDnMplus = cargo.query( tables2, fields2, args2 ) -- Cargo query for pg_house and pg_villager (Animal Crossing) tables3 = 'pg_house,pg_villager' fields3 = "pg_villager.image=image,pg_house.villager=villager,pg_house._pageTitle=pageName" args3 = { join = 'pg_villager.romanized_name = pg_house.villager', where = "pg_house.game HOLDS 'PG' AND pg_house.wallpaper = '" .. frame.args['1']:gsub("\'","\\'") .. "'",	       orderBy = 'pg_house.villager', limit = 300, default = '' }	   resultsPG = cargo.query( tables3, fields3, args3 ) -- Cargo query for pg_house and pg_villager (Doubutsu no Mori e+) tables4 = 'pg_house,pg_villager' fields4 = "pg_villager.image=image,pg_house.villager=villager,pg_house._pageTitle=pageName" args4 = { join = 'pg_villager.romanized_name = pg_house.villager', where = "pg_house.game HOLDS 'DnMe+' AND pg_house.wallpaper = '" .. frame.args['1']:gsub("\'","\\'") .. "'",	       orderBy = 'pg_house.villager', limit = 300, default = '' }	   resultsDnMeplus = cargo.query( tables4, fields4, args4 ) -- Cargo query for pg_house and pg_villager (Dòngwù Sēnlín) tables5 = 'pg_house,pg_villager' fields5 = "pg_villager.image=image,pg_house.villager=villager,pg_house._pageTitle=pageName" args5 = { join = 'pg_villager.romanized_name = pg_house.villager', where = "pg_house.game HOLDS 'iQue' AND pg_house.wallpaper = '" .. frame.args['1']:gsub("\'","\\'") .. "'",	       orderBy = 'pg_house.villager', limit = 300, default = '' }	   resultsiQue = cargo.query( tables5, fields5, args5 ) elseif not isEmpty(frame.args['type']) and frame.args['type']:lower == "carpet" then -- Cargo query for pg_house and pg_villager (Doubutsu no Mori) tables1 = 'pg_house,pg_villager' fields1 = "pg_villager.image=image,pg_house.villager=villager,pg_house._pageTitle=pageName" args1 = { join = 'pg_villager.romanized_name = pg_house.villager', where = "pg_house.game HOLDS 'DnM' AND pg_house.flooring = '" .. frame.args['1']:gsub("\'","\\'") .. "'",	       orderBy = 'pg_house.villager', limit = 300, default = '' }	   resultsDnM = cargo.query( tables1, fields1, args1 ) -- Cargo query for pg_house and pg_villager (Doubutsu no Mori+) tables2 = 'pg_house,pg_villager' fields2 = "pg_villager.image=image,pg_house.villager=villager,pg_house._pageTitle=pageName" args2 = { join = 'pg_villager.romanized_name = pg_house.villager', where = "pg_house.game HOLDS 'DnM+' AND pg_house.flooring = '" .. frame.args['1']:gsub("\'","\\'") .. "'",	       orderBy = 'pg_house.villager', limit = 300, default = '' }	   resultsDnMplus = cargo.query( tables2, fields2, args2 ) -- Cargo query for pg_house and pg_villager (Animal Crossing) tables3 = 'pg_house,pg_villager' fields3 = "pg_villager.image=image,pg_house.villager=villager,pg_house._pageTitle=pageName" args3 = { join = 'pg_villager.romanized_name = pg_house.villager', where = "pg_house.game HOLDS 'PG' AND pg_house.flooring = '" .. frame.args['1']:gsub("\'","\\'") .. "'",	       orderBy = 'pg_house.villager', limit = 300, default = '' }	   resultsPG = cargo.query( tables3, fields3, args3 ) -- Cargo query for pg_house and pg_villager (Doubutsu no Mori e+) tables4 = 'pg_house,pg_villager' fields4 = "pg_villager.image=image,pg_house.villager=villager,pg_house._pageTitle=pageName" args4 = { join = 'pg_villager.romanized_name = pg_house.villager', where = "pg_house.game HOLDS 'DnMe+' AND pg_house.flooring = '" .. frame.args['1']:gsub("\'","\\'") .. "'",	       orderBy = 'pg_house.villager', limit = 300, default = '' }	   resultsDnMeplus = cargo.query( tables4, fields4, args4 ) -- Cargo query for pg_house and pg_villager (Dòngwù Sēnlín) tables5 = 'pg_house,pg_villager' fields5 = "pg_villager.image=image,pg_house.villager=villager,pg_house._pageTitle=pageName" args5 = { join = 'pg_villager.romanized_name = pg_house.villager', where = "pg_house.game HOLDS 'iQue' AND pg_house.flooring = '" .. frame.args['1']:gsub("\'","\\'") .. "'",	       orderBy = 'pg_house.villager', limit = 300, default = '' }	   resultsiQue = cargo.query( tables5, fields5, args5 ) end

if not tableEmpty(resultsDnM) then print = print .. "In Doubutsu no Mori, this item appears in the homes of " for r = 1, #resultsDnM do	   	if r == #resultsDnM and r-1 ~= 0 then print = print .. 'and ' end print = print .. " " .. resultsDnM[r].villager .. "" if r == #resultsDnM then print = print .. ''	       elseif r-1 == 0 and r+1 == #resultsDnM then print = print .. ' '	       else print = print .. ', '	       end end if not isEmpty(frame.args['type']) and frame.args['type']:lower == "wallpaper" then print = print .. ' as the default wallpaper.' elseif not isEmpty(frame.args['type']) and frame.args['type']:lower == "carpet" then print = print .. ' as the default carpet.' end if not tableEmpty(resultsDnMplus) or not tableEmpty(resultsPG) or not tableEmpty(resultsDnMeplus) or not tableEmpty(resultsiQue) then print = print .. "\n\n" end end if not tableEmpty(resultsDnMplus) then print = print .. "In Doubutsu no Mori+, this item appears in the homes of " for r = 1, #resultsDnMplus do	   	if r == #resultsDnMplus and r-1 ~= 0 then print = print .. 'and ' end print = print .. " " .. resultsDnMplus[r].villager .. "" if r == #resultsDnMplus then print = print .. ''	       elseif r-1 == 0 and r+1 == #resultsDnMplus then print = print .. ' '	       else print = print .. ', '	       end end if not isEmpty(frame.args['type']) and frame.args['type']:lower == "wallpaper" then print = print .. ' as the default wallpaper.' elseif not isEmpty(frame.args['type']) and frame.args['type']:lower == "carpet" then print = print .. ' as the default carpet.' end if not tableEmpty(resultsPG) or not tableEmpty(resultsDnMeplus) or not tableEmpty(resultsiQue) then print = print .. "\n\n" end end if not tableEmpty(resultsPG) then print = print .. "In Animal Crossing, this item appears in the homes of " for r = 1, #resultsPG do	   	if r == #resultsPG and r-1 ~= 0 then print = print .. 'and ' end print = print .. " " .. resultsPG[r].villager .. "" if r == #resultsPG then print = print .. ''	       elseif r-1 == 0 and r+1 == #resultsPG then print = print .. ' '	       else print = print .. ', '	       end end if not isEmpty(frame.args['type']) and frame.args['type']:lower == "wallpaper" then print = print .. ' as the default wallpaper.' elseif not isEmpty(frame.args['type']) and frame.args['type']:lower == "carpet" then print = print .. ' as the default carpet.' end if not tableEmpty(resultsDnMeplus) or not tableEmpty(resultsiQue) then print = print .. "\n\n" end end if not tableEmpty(resultsDnMeplus) then print = print .. "In Doubutsu no Mori e+, this item appears in the homes of " for r = 1, #resultsDnMeplus do	   	if r == #resultsDnMeplus and r-1 ~= 0 then print = print .. 'and ' end print = print .. " " .. resultsDnMeplus[r].villager .. "" if r == #resultsDnMeplus then print = print .. ''	       elseif r-1 == 0 and r+1 == #resultsDnMeplus then print = print .. ' '	       else print = print .. ', '	       end end if not isEmpty(frame.args['type']) and frame.args['type']:lower == "wallpaper" then print = print .. ' as the default wallpaper.' elseif not isEmpty(frame.args['type']) and frame.args['type']:lower == "carpet" then print = print .. ' as the default carpet.' end if not tableEmpty(resultsiQue) then print = print .. "\n\n" end end if not tableEmpty(resultsiQue) then print = print .. "In Dòngwù Sēnlín, this item appears in the homes of " for r = 1, #resultsiQue do	   	if r == #resultsiQue and r-1 ~= 0 then print = print .. 'and ' end print = print .. " " .. resultsiQue[r].villager .. "" if r == #resultsiQue then print = print .. ''	       elseif r-1 == 0 and r+1 == #resultsiQue then print = print .. ' '	       else print = print .. ', '	       end end if not isEmpty(frame.args['type']) and frame.args['type']:lower == "wallpaper" then print = print .. ' as the default wallpaper.' elseif not isEmpty(frame.args['type']) and frame.args['type']:lower == "carpet" then print = print .. ' as the default carpet.' end end if tableEmpty(resultsDnM) and tableEmpty(resultsDnMplus) and tableEmpty(resultsPG) and tableEmpty(resultsDnMeplus) and tableEmpty(resultsiQue) then print = print .. "No villagers have this item in their home." end return print end

return p