Animal Crossing: Pocket Camp

Animal Crossing: Mobile (formal title pending) is a free-to-start mobile application based on the scheduled for release before the end of 2017. The app was originally a part of Nintendo's initiative to bring five mobile applications to market by March 2017 in cooperation with mobile developer DeNA, but has faced a series of delays.

Announcement and delays
The game was announced on April 27th, 2016 as part of Nintendo's earnings report for its full fiscal year ending March 31st, 2016. Originally set for release in fall of 2016 alongside the then-untitled Fire Emblem Heroes, the title has gone on to be delayed several times.

In order to give priority to its second mobile game, Super Mario Run, Nintendo announced in early September 2016 that Animal Crossing: Mobile would release sometime before March 2017, instead of during the fall 2016 time frame. The game was delayed a second time in late January 2017, the announcement coming as part of Nintendo's earning report for the third quarter of its 2017 fiscal year. This time the game was pushed to the next fiscal year ending March 31, 2018. However, in June 2017, Nintendo of America president Reggie Fils-Aime confirmed that the game will launch before the end of 2017.

Gameplay and description
The game was described in Nintendo's 2017 earnings report for the full fiscal year as a "pure game application" that will "have more prominent game elements" than Miitomo, Nintendo's first smartphone application, which launched in March of 2016. The report also noted that the application would be designed to "be connected with the world of Animal Crossing for dedicated gaming systems", suggesting that the application will offer some sort of cross-title connectivity with existing or yet to be released Animal Crossing titles. When Nintendo's president Tatsumi Kimishima was asked why was chosen as one of the the first two Nintendo properties to make its debut on mobile, he stated that each property targets a distinct segment of Nintendo's audience, noting that the  "has been played by a wide range of consumers including children and women."