Turkey Day

Turkey Day, known as the Harvest Festival prior to, is an event in the that occurs on the fourth Thursday in November ( 2024 date: November  ), coinciding with Thanksgiving in the United States. During the event, a banquet is set up with food, and Franklin the turkey makes an appearance, allowing the player to acquire unique items themed around the event. Turkey Day appears in all mainline games except.

In and, the Harvest Festival involves the player bringing silverware to Franklin, who hides around town, afraid of being eaten by Tortimer and the villagers. In and, Franklin is instead the head chef of the event, tasking the player with bringing him ingredients to create various dishes with.

In
While not present in or, the Harvest Festival appears in  and in. During the Harvest Festival, from 3 PM to 9 PM, Tortimer and several villagers appear near the wishing well alongside three tables of food. If spoken to, Tortimer gives the player a. He then says he is thinking of having "that new fellow," Franklin, over for dinner.

Franklin can be found in a random acre hiding behind a tree or building, and his general location is hinted at by villagers if spoken to. Franklin is initially scared by the player, thinking they are there to eat him. He explains that Tortimer sent him an invitation to be the "main guest," with guest being written over the word dish, among other things that imply he is meant as the main course for the Harvest Festival. Franklin then tasks the player with collecting the from the main table at the banquet so he cannot be eaten. If the player brings it to Franklin, he rewards them with an item from the Harvest Series. More knife and fork sets can be brought to Franklin, who appears in a different hiding place each time, and he will give the player another item from the Harvest Series.

In
During the Harvest Festival in, two tables are set up outside town hall and Tortimer appears, giving the player a knife and fork if spoken to. The knife and fork can be given to villagers, who will, in turn, tell the player they have seen Franklin hiding around town, and they tell them his general location or what type of object he is hiding behind. If the player returns to Tortimer, he gives them another knife and fork, telling them to give it to a specific villager; however, it can be given to any villager who has not already been given one, and they will give another hint toward Franklin's location.

Like in, once the player finds Franklin, he will tell them he is afraid of being eaten, and he will ask them to bring him a knife and fork. If the player brings it to him, he gives them an item from the Harvest Series. This can be repeated, and each time the player gives him a knife and fork, he changes hiding spots.

In
In, Franklin appears in the event plaza as a chef, and he asks the player to bring him ingredients for his dishes. He makes a total of four dishes: one salad, soup, main course, and dessert, with each having three main ingredients and one secret ingredient. A total of five dishes exist for each type, making for a total of twenty possible dishes. The ingredients Franklin asks for include fruit, mushrooms, fish, sea creatures, s, or five unique items:, , , , or. The ingredients can be obtained from indoors villagers, who will ask for a fish in exchange for the ingredient, followed by a hint for the secret ingredient of one of the dishes.

If the player completes one of Franklin's dishes, he rewards them with an item from the Harvest Series, as well as the option to add a secret ingredient. The first time this is done, he gives the player a, and if secret ingredients are given for all four dishes, he gives the player a.

Dishes
Below is a list of all dishes Franklin can make in, alongside their recipes and secret ingredient.

In
While initially absent from, the Harvest Festival, now known as Turkey Day, was added in the 1.6.0 Free Winter Update. Isabelle refers to the event as a day to celebrate either the fall harvest (Northern Hemisphere) or the blooming of spring (Southern Hemisphere). On Turkey Day, a feast is set up in the event plaza from 9 AM to 12 AM, villagers—who wear hats and carry drinks and plates—join in, and Franklin appears as the head chef, tasking the player with gathering ingredients for him to create the event's dishes with. If the player helps him, he will reward them with unique items.

Franklin has a total of four dishes, with each having different ingredients and rewarding the player with a Turkey Day-themed item if completed. The first dish's reward is the, the second's is the , the third's is the , and the final dish's reward is a. Additionally, after the player completes a dish, they have the option of giving Franklin a secret ingredient, which results in a second reward. The first three dishes' secret rewards are a random DIY Turkey Day furniture item, and the final dish's secret reward is the pack, which contains all Turkey Day DIY recipes. Since the, the player will also receive the cooking recipes for the dishes made on Turkey Day via the pack. After Franklin has cooked the final dish, Fish Meunière, the cooking will be over. From here now on, the villagers will simply dance around Resident Services and sing the town tune until the event is over.

Ingredients for Franklin's dishes include fish, sea creatures, produce,, and s, which, in addition to their usual methods of obtainment, can be received from villagers. Villagers who are in their houses are cooking and will ask the player to retrieve their last missing ingredient for them, which is always a fish or sea creature. Once they receive the ingredient, they will give the player a random ingredient for one of Franklin's dishes as well as a hint as to what the current secret ingredient is.

Dishes
Below is a list of all dishes Franklin can make in, alongside their recipes and secret ingredient. Some ingredients differ between hemispheres based on the seasonal availability of the items.

Items
The following items can be obtained on Turkey Day in.

In
In the Board Game mode in, Franklin appears the day before the Harvest Festival and asks the players to bring him three ingredients. During both days, spaces become ingredient spaces, which when landed on give the player the ingredient indicated on the space. Each ingredient collected awards the player Happy Points. On the day of the Harvest Festival, Franklin asks the players to collect a secret ingredient. At the end of the turn, Franklin uses the players' ingredients to cook a dish, and each player receives Happy Points; the more ingredients are brought to Franklin, the more Happy Points are received.

Music

 * Harvest Festival Theme
 * [[File:NL Harvest Festival.flac]]
 * [[File:NL Harvest Festival.flac]]
 * [[File:NL Harvest Festival.flac]]