Guide:Easter Eggs, Glitches, and Secrets

A list of little-known facts, tips and tricks in the.

Change inventory background
In it's possible to change the pattern displayed in the inventory background. To do this, drag a shirt from the player's pocket to the bottom right of the inventory space. This will change the background to match the new shirt's pattern. The default pattern is from the Big Dot Shirt.

Saved mail remains intact
Any items attached to letters saved by the player at the Post Office will not be deleted when a player chooses to delete their town. This makes the process of deleting and restarting Animal Crossing much easier as it allows the player to keep any items they wish to carry over to their new town.

Trees always grow
If the player has a fruit that they really want to grow, they can chop down an existing tree, uproot the stump, then plant the desired fruit. So long as the fruit is not planted next to an existing tree, the planted tree is guaranteed to grow. This also works for money trees. Remember that coconuts must be planted in an F acre and that pine trees only grow in an A or B acre.

Keep turnips from spoiling
Any turnips left in the player's island bungalow will not spoil so long as the player does not copy island data to the GBA on the way back to the mainland. The island home can store up to 64 turnips. Turnips will also keep fresh if they make their way into the Lost & Found. This can be accomplished by placing turnips in places where NPCs will move in on top of them (e.g. summer camper, villager homes, Chip, or Redd).

Double your money
This trick requires two memory cards, one with existing Animal Crossing town data and another with space available for travel data.
 * 1) Deposit all bells at the post-office and speak with Porter about going on a trip.
 * 2) Save travel data to the memory card that does not contain town data.
 * 3) Save and quit, then take out the memory card with the travel data and start the game using the memory card containing the town data.
 * 4) Select the default character when given the option at the character selection screen.
 * 5) Take bells to be duplicated out of savings and drop them on the ground, then save and quit.
 * 6) Reinsert the memory card with the travel data, and decline when asked "Do you want to use data from your visitor?"
 * 7) Once the game loads, the bells will have been duplicated; the bells will be on the ground as well as in the player's savings account.

Duplicate items
This trick requires a Game Boy Advance system and a Nintendo GameCube Game Boy Advance Cable.
 * 1) Load up Animal Crossing, then connect the GBA to the GameCube (or Wii) via the Nintendo GameCube–Game Boy Advance link cable.
 * 2) Turn on the GBA and enter Acre F-5.
 * 3) Talk to Kapp’n and take a trip to the island, making sure to bring along all items to be duplicated.
 * 4) After arriving, drop all items to be duplicated onto the ground.
 * 5) Talk to Kapp’n and ask to return home, saving a copy of the island to the GBA. Do not press any buttons on the GBA at this time!
 * 6) After arriving on the mainland, exit and reenter acre F-5 (so that Kapp’n turns his boat around). Talk to Kapp’n and he will say “Where be the island in your Game Boy Advance? She float away, p’raps??” He’ll then ask to try again or visit a different island, choose “Another island.”
 * 7) When you arrive on the island, pick up any items to be duplicated, and then talk to Kapp’n. When he asks about saving a copy to the GBA, tell him no and then head back to the mainland.
 * 8) Now pick up the GBA and press the A button to view the island. Nothing further needs to be done on here, but the player can fiddle around on the GBA island if desired. Just make sure the island villager doesn't mess with any items to be duplicated.
 * 9) On the GameCube, exit and reenter acre F-5 (so that Kapp’n turns his boat around). Before leaving, make sure the playable character has enough pocket room to pick up the amount of items to be duplicated, then talk to Kapp’n and ‘travel to the island in your GBA.’
 * 10) Upon arriving, the player will notice that all the items that had been picked up are back where they were and have been successfully duplicated.

Missing face
This trick will make a playable character's face resemble a gyroid. It will return to normal... eventually.
 * 1) Drop all items and money on the ground (anything in the player's inventory will be lost as a result of doing this trick).
 * 2) Talk to Porter and ask to take a trip.
 * 3) Once the player is on the train, press the RESET button on the GameCube (or Wii).
 * 4) Upon loading the player's profile, the game should say something like "Do you want to use a default character?" Select No.
 * 5) The player's face has been erased and will look like a gyroid.

Find out tomorrow's weather
To find out what tomorrow's weather is going to be like, turn on your T.V. fifteen minutes before the 7AM, 8AM, 12 AM, 6PM and mostly 10 PM. It only starts 45 minutes after the hour. It will tell you tomorrow's weather. This is useful for finding the Coelacanth, because it has to be raining or snowing.

Wishing upon the Star
Shooting stars can be seen and heard on clear or cloudy nights when it is not raining or snowing. Look at the top screen and wait for a shooting star to go by. When you see one, tap your character with your stylus, or press A immediately. Your character will face forward and clasp his or her hands together in a wishing motion. Note that this will not work if you have any tools equipped when you press A/tap your character. After you have successfully wished upon the star, you will get a letter with a present (always a Tom Nook spotlight item) from Wishy the star the next day.

Get more money
Interest Method An incredibly easy way to get money, and buy items at Nook's, Redd's and Able sisters again.
 * Pros: With an initial investment of 10,000 bells and a time shift of 10 years, you will receive 50,000 bells in interest (so 60,000 bells in the bank) (bank interest is %0.5)
 * Cons: Will produce weeds, cockroaches in your house, kill flowers, and will also make villagers move away.
 * 1) Deposit 20,000 bells or more into your savings account; the more bells in the account, the more money you'll get.
 * 2) Save and turn off the power.
 * 3) Turn the DS on.
 * 4) Change the year by ten years; save settings and turn the DS off.
 * 5) Turn back on.
 * 6) After exiting the house you'll have mail from the town hall saying how much interest(money that the bank gives you for using their bank) you get.
 * 7) Save and turn off the power.
 * 8) Correct the date.
 * 9) When you go back on, everything will be as if it was the next day on the game, but you will have weeds.
 * 10) If you have an Action Replay DS you can make all your weeds into money bags so you will have even MORE money.

Item Duplication Method Requirements:
 * Must have two game cards, and two DS systems
 * Make sure that you have more than 1 player living in your town


 * Pros: Easy way to duplicate your stuff.
 * Cons: Requires two cards and DS systems.

You may want to make a new character for this.
 * 1) Make sure you have as many empty letters as items you want to duplicate, no more than 25. Note that you can only carry 10 letters at a time.
 * 2) Put what you want to duplicate into them.
 * 3) Save the letters at the town hall.
 * 4) Get your second DS card out, you will be moving into that town.
 * 5) Go to the town on the second card, go to the civic services desk and select "I want to move".
 * 6) Follow the instructions to move to the second DS card.
 * 7) Once you move, go to the town hall and view your saved letters. Take them out and put them in your pockets. You will only be able to take 10 letters with you, but you will be able to take 25 items, unless you attached a fridge/vanity/dresser.
 * 8) Move back to your original town, view your saved letters, and find the original items. You now have two copies of them.

Money Tree Method Plant a Money Tree (you must use a Golden Shovel in order to bury cash into a money tree. This will not work with an regular shovel. To do that, bury a shovel and in the next day, dig up the shovel. It must stay for a full 24 hours).
 * Pros: Can potentially turn 100 bells into 90,000 bells.
 * Cons: The chances of that are %0.1 percent. The only way to guarantee 90,000 bells is to bury 100,000 bells, which will result in a net loss of 10,000 bells.

Fossil Method
 * Pros: Can make at least 3,000 bells a day.
 * Cons: Can not make more than 18,000 bells a day.
 * 1) Pull out your shovel.
 * 2) Go hunt for fossils.
 * 3) Once you find them, go get the identified by Blathers.
 * 4) When he ask to keep the fossils, say no, or if you would like to fill the museum, say yes.
 * 5) If you said yes and have no more fossils, then better luck tomorrow (maybe you'll find fossils already donated).
 * 6) Go to Tom Nook otherwise..
 * 7) Sell your fossils.
 * 8) Repeat (3 fossils spawned every day).

Money Rock Method When the player is outside, they can use their shovel to hit rocks. Once a day, the player will find 8,000 Bells inside the rock. They can get the money out by repeatedly hitting the rock. This also works in other games, however it's easier in New Leaf because the player will not receive as much knockback as they would in the other games.

Moving In Method
After one day has passed since you got a resident's moving letter a new resident should move in (Unless there's someone in your Ninth In Slot)
 * Pros
 * This method makes sure you don't end up with a resident you don't like
 * Cons
 * Could make flowers wilt after multiple attempts
 * It does not work 100% of the time
 * If no one tries to move in after five or more tries then you might have to Time Travel/Wait a day.


 * 1) Someone moves out and you receive their moving letter on August 2nd (8/2)
 * 2) Wait/Time Travel a day (August 3, 8/3)
 * 3) On August 3, Instead of loading up one of the pre-existing characters, make a new character
 * 4) Talk to Kapp'n, it doesn't really matter if you are a boy/girl or what you look like
 * 5) Exit the cab and walk into the Town Hall
 * 6) Talk to Pelly (Once again it doesn't really matter if you say, "I moved in!" or, "I came by cab!")
 * 7) When Pelly shows you the map...
 * 8) If there's a house that wasn't there, finish talking to Pelly and check who it is
 * 9) If there isn't any new house when she shows you the map, just turn off the power and try again. (Resetti won't come out because you were on a character that you haven't even saved yet.)
 * 10) Locate the new house and check who it is
 * 11) If it's someone you like/don't mind/don't care/etc. then find your house, enter it, and immediately walk out. Nook should walk over to you asking about how it feels and the current morgage on it. After you're done talking to him, save the game to make the new resident stay in your town.
 * 12) If it's someone you don't want just turn off the power and try again. (Once again, (Resetti won't come out because you were on a character that you haven't even saved yet.)