Module:Item in other games

local p = {} local cargo = mw.ext.cargo

function p.main( frame ) -- Declare variables local print = '' local tables local fields local args local results -- Determine the cargo table to which the module will pull from. if frame.args['game'] == "First gen" then print = "Not implemented yet" elseif frame.args['game'] == "Wild World" then print = "Not implemented yet" elseif frame.args['game'] == "City Folk" then print = "Not implemented yet" elseif frame.args['game'] == "New Leaf" then print = "Not implemented yet" elseif frame.args['game'] == "New Horizons" then print = "Not implemented yet" end return print end

return p