Big sister

"She's like a strong older sister you can always rely on! No matter what, she'll have your back!"

- Isabelle, talking about a sisterly villager

Sisterly (also known as big sister or uchi) villagers are a type of female character introduced in. Prior to, this personality was most commonly referred to by the English speaking community as the Japanese word "Uchi", which refers to the personal pronoun these characters use in the Japanese version.

The personality is similar to the Cranky personality in previous Animal Crossing games, coming across as blunt, rude, and belittling to others, but also caring and empathetic deep down. They are thus considered the female counterpart to cranky villagers. They wake up at 11:00 AM in, and 9:30 AM in , and go to bed at 3:00 AM. There are currently 24 sisterly villagers, 5 of which appeared in the previous games with a different personality; sisterly is thus the least common personality.

Behaviors
Sisterly villagers are often depicted as stubborn, rude, and easily offended at first glance, in a similar manner to cranky villagers, who also have a hostile behaviour. Sisterly villagers also speak with gruff, accented voices, similar to the deep voices cranky villagers use, in reference to their "tough" attitudes. As a result of this, they are seen as a sort of tomboy, as they occasionally talk about enjoying fighting, and express an interest in participating in 'turf wars'. In addition to this, they might give the player a petition called 'Tomboys Are People Too' which further supports this. Despite this violent exterior, however, sisterly villagers are kind and empathetic deep down. They may act like an older sister when befriended, and may even give the player medicine (or in, the DIY recipe for it) if talked to after being stung by Bees or Wasps.

In sisterly villagers lose most of the empathetic and sisterly charm of their personality to embrace instead a more tomboyish, tough, mischievous and sarcastic inclination. As such, more than the "big sister" stereotype, they seem more akin to a somewhat watered-down image of the Japanese sukeban, or "boss girl". Natural partygoers and thrill-seekers, sisterly villagers despise boredom and show little concerns for social conventions - eager to shout while waiting for food in the restaurant and presenting themselves as the classic loafer and cocky student at school, or joshingly asking the player to switch roles while working at the shops. However, they still show traces of their caring nature, worrying for the player's health and questioning their busy schedule if talked in their homes.

In the Japanese version of the series, sisterly villagers speak with the Kansai region's dialect, which is distinguished from the standard Japanese dialect by elongated vowels and differing pitch intonations (emulated in their Animalese vocals). The Kansai dialect also has somewhat different grammar from standard Japanese, such as the usage of "uchi" as a personal pronoun; the English localization replicates this by having sisterly villagers use slang such as abbreviating "-ing" to "-in'" and "them" to "'em".

Relationships
Sisterly villagers find it easy to get along with most villagers: Peppy and Normal villagers will admire sisterly villagers and see them as an older sister, and often they have common interests. Jock villagers will also admire how rigid and tough they are, allowing them to get along easily as well. Sisterly villagers will also express admiration for smug and snooty villagers for their elegant lifestyles, but may come into conflict with them if the wrong things are said. Cranky villagers will directly clash with sisterly villagers, due to both personalities being strongly opinionated. If their opinions match, however, sisterly villagers can become close friends with a cranky villager due to both having hostile personalities.

Quotes
Below are some (not all) quotes made by sisterly villagers.


 * ''Oh! Hey! ...There's a rumor going about you. Ya heard? Everyone's saying  is quite the ! I kind of see what they're talking about, !"
 * "You ever have those nights when you just can't sleep? At times like that...you know what to do! Try a carrot as a midnight snack! Peel it real nice, and crunch it up nice and slow. Let that day's stress roll off as you crunch! It'll fill you up, and you'll sleep clean on till morning, !"
 * "I wanna talk to you, ... Do you think you can make it so you never lose in a fight? 'Cause you can. Let me break it down for you... As much as possible, don't fight fights you can't win! Pretty simple, don't you think? Of course if you're protecting someone, that's one thing... But otherwise, sometimes running is OK!"
 * GAAAAAAHHH! My brain's running so hot that I'm gonna catch a fever, ! I gotta write all this down before it boils away! Whatever you wanted is gonna have to wait for now!
 * How did I get roped into this? I dunno...would a pansy do the trick? Nah. Sorry,  I'm too wrapped up in a big decison to talk now. Hit me up later, OK?
 * Aaah! I JUST remembered there's something I gotta do! I really should get to it! Let's talk later, !
 * Looks Like I've got some medicine in my belly. I wish I'd give it to you. but, i gotta say "THICC" to you first, . THICC! Here you go, !

Trivia

 * Discounting species that exclusively contain male villagers, sisterly is the personality with the most amount of species that have never received a villager with said personality, with 13. These include the Alligator, Anteater, Bird, Cow, Duck, Eagle, Elephant, Hamster, Hippo, Mouse, Octopus, Tiger, and Wolf.
 * Additionally, no Horse villagers initially had the Sisterly personality, but did introduce a Sisterly Horse, Reneigh.
 * Sisterly is the only personality that has all of its villagers appear in.
 * The Bear is the species with the most amount of Sisterly villagers, being the only one with three. Ironically, they all had different personalities prior to New Leaf, with Ursala being Snooty, and Paula and Charlise being Peppy.
 * The Sheep is the only species to have more than one Sisterly villagers in onward without either being a new species introduced in that game or having a villager who changed her old personality.