Ed

Ed is a horse villager who first appeared in as a jock villager, but was given a smug personality in. He has appeared in most of the games in the, with the exceptions of and. His initial phrase, greenhorn, is a slang word to refer to amateurs, relating to both his original jock personality and his current smug personality.

In, Ed has the nature hobby and may be found reading a book pertaining to an item he is studying, which can be either flowers, bugs, fish, or fossils.

Appearance
Ed is a teal horse with yellow hair which covers his right eye, and a white muzzle. He has purple eyeshadow and long eyelashes, giving a false impression that he is female, when he is actually a male. He has a tuft of blond fur at the end of his skinny teal tail. In he has round nostrils. However, in and onward his nostrils are a long rounded triangular shape.

In, , and
From up to, Ed has a jock personality, which means he is energetic and has an interest in physical fitness and activity. He often talks about exercise or sports and may brag about his physical fitness. While often friendly to the player, he may comment on their fitness. During conversations with other villagers, he generally gets along well with peppy villagers due their similar hyper personalities, while he may offend snooty villagers by critiquing their fitness and annoy cranky villagers with his hyper personality. Ed goes to sleep at 12:00 AM and wakes up at 6:30 AM.

In
Ed has a smug personality since, which means he seems to be a mix between all male villagers. He often acts arrogantly, but can appear kind-hearted and polite, sometimes gentlemanly, and will flirt with the player regardless of gender. He will easily get along with most other villagers, though he will occasionally annoy cranky villagers with his arrogance.

In
Ed's house features the same furniture layout as Joe's in.

Trivia

 * Although many villagers have had their personalities changed between games, Ed is the only villager present in both and  to have his personality changed in the latter game; all other cases of personality changes were of villagers that either had their personality changed in  or, or were absent from.