Campsite (facility)

The Campsite is a facility available for construction in and. In, it is a public works project that costs 59,800 Bells to construct, and it cannot be demolished. In the Campsite can be crafted and placed anywhere on the island. In both games, a villager can occupy the Campsite on random days, and if space is available, they can be invited to move in. The Campsite is only available for use by non-resident villagers, and allows a variety of special villager interactions with the camping villager known as minigames.

Campers accommodated by the Campsite are never seen to sleep, roam the town or shop, and tents or igloos disappear at six o'clock in the morning (5:00 AM in ), only when the player activates the morning rise and shine by exiting a building. Campers will not appear on days if there is an event that goes on all day or if a holiday takes place that day.

Unlocking
The public works project for the Campsite is available as soon as the player is able to build public works projects. It costs 59,800 Bells, and it occupies a 3x3 space.

Usage
In, any non-resident villagers can stay at the Campsite, which includes villagers seen previously, in friend towns or previous town residents. Interacting with them have their special benefits. Players may obtain many furniture and items from campers when playing their minigames, and a player may convince a villager to move into their town.

If a town has nine villagers and a Campsite when the player convinces a camper to move in, the camper will take up the special tenth slot of the town. No unwarranted villagers will be able to move into a player's town if it has nine residents, unless they are StreetPassed into the town or invited when camping.

Having a camper in the town will not affect residents, as they will not talk about an occupied Campsite or a camping stranger. Booker and Copper will take note of this however, though they are only unlocked by constructing the Police Station.

Tent Campers
From February 25th to December 10th, campers that arrive for a visit on the town's Campsite will set up a tent on the town's Campsite. Inside, the villager may want to play a game with the player, if the player has 5,000 Bells or more and has one or more space in their pockets. The player can obtain Camping Gear furniture from the villager along with regular kinds of furniture, which is selected at random. The villager can also ask to play a game to sell one of the player's furniture, wallpaper, flooring or even regular tools (not counting silver or gold items though).

Igloo Campers
From December 11th to February 24th, campers that arrive for a visit on the town's Campsite will set up an igloo on the town's Campsite. Inside, the villager may want to play a game with the player, if the player has 5,000 Bells or more and has one or more space in their pockets. The player can obtain Winter Gear furniture from the villager along with regular kinds of furniture, which is selected at random. The villager can also ask to play a game to sell one of the player's furniture, wallpaper, flooring or even regular tools (not counting silver or gold items though).

Exclusive Items
Below are a list of Campsite-exclusive furniture and items that the player may only obtain from a camping villager through a minigame.

Tent Camper Exclusives
 * Backpack
 * Bonfire
 * Kayak
 * Sleeping Bag
 * Surfboard
 * Campfire Cookware
 * Propane Stove

Igloo Camper Exclusives
 * Camp Stove
 * Fish Grill
 * Campfire
 * Stewpot
 * Smoker

Unlocking
Once Resident Services has been upgraded, if the Resident Representative asks Tom Nook, "What should I do?", he will tell the player about building a Campsite, and he will give them a single-use DIY recipe for a Campsite construction kit. Once the kit is crafted, the player can choose where to place it, and it will be built the following day.

The day after the campsite is built, a random Smug villager will set up camp, and will remain indefinitely until arrangements are made for them to move onto the island, which is required for the "Project K" storyline to proceed. It is not possible to reject this villager; any conversation with them will end with an invitation to move to the island being issued and accepted, though the actual move will not occur until after a new villager housing plot has been placed.

Usage

 * Further information on inviting villagers via amiibo: amiibo § Animal Crossing: New Horizons

In, after the initial camper has moved in, the Campsite acts similarly to , where non-resident villagers can stay at the campsite on random days, and be invited to move in. If there are no open spots for new villagers, the camper will name a random villager that is said to be thinking of leaving, and ask to speak with them about taking their place, which (if the player consents) the current villager will invariably agree to. (If a player wishes to evict a different villager, they should immediately force-quit the game without saving as soon a villager is named, and attempt to restart the conversation in order for the camper to select a new random villager.)

Additionally, an Animal Crossing amiibo card can be scanned to invite a specific villager to the Campsite. Several stays are required before villagers invited via amiibo will accept an invitation to move in. In this case, if there are no open spots, a current resident can be selected for the camper to negotiate with (which, again, they will always agree to) in order to move in.

In either case, the evicted villager can be "adopted" by another player and can move in to their island.

Inviting via amiibo
Amiibo may be used at the Nook Stop in Resident Services to invite villagers to the campsite.
 * Characters who appear in the game (e.g. Tom Nook) are able to be contacted via the Nook Stop, but unable to be invited to the campsite.
 * Characters who are not in the game (e.g. Tortimer) are unable to be contacted via the Nook Stop.

Villager chances

 * Day 1 (day after the latest visitor) - 0%
 * Day 2 - 0%
 * Day 3 - 5%
 * Day 4 - 10%
 * Day 5 - 15%
 * Day 6 and counting - 20%