Glitch

A glitch is a program error or a problem in a game. It usually happens when something in a game behaves differently than what the programmers intended. Usually, glitches are harmless, but some kinds can delete stored data. When a glitch occurs, the screen may turn blank or different colors will pop up, strange sounds appear, or the game will freeze or crash.

Most of the glitches in the are not harmful. As an example, one of the glitches, as demonstrated in a posted video, is harmless and can actually make the player's house look better. It can be quite useful, but does not add to the HRA score. Some are merely humorous; another glitch, as found in, allows the player to walk on top of surfaces such as tables.

Sometimes, players will encounter a glitch on their own while playing normally. It is very rare for it to happen, but this may cause things like a villager standing on top of the roof of their house, Gracie having a house, the player being able to walk into the ocean, beta fish appear, and so on. This could be a result of a player hacking their game, a faulty game or just a random glitch.

Town Bell Glitch
In Wild World, If one were to save the game when the town bells are ringing, the bells will continue ringing as the game is saving. This glitch was fixed in City Folk.

Miniature Tree Glitch
The Miniature Tree Glitch is a glitch found in, whereupon for no apparent reason a tree would stop growing. It has been hypothesised that this is caused by a building growing or expanding to a point where there is no gap between said building and a tree. This can be further established by the fact that trees planted with no space between them and a building will wilt. It seems that there is no 'wilted' stage for stages 2, 3 and 4 of tree growth, causing the tree to merely stop growing instead of dying. The disadvantage of this glitch is that it prevents fruit growth on said tree, potentially wasting the player at most 1,500 Bells every four days. Miniature trees count towards perfect town status, just as normal trees do.

The glitch is best observed near Tom Nook's store.

Lighthouse Glitch
The lighthouse glitch is found in and can be done only over Wi-Fi. It allows the player to climb on top of the windmill and walk on it. It is possible for up to 4 people to get onto the lighthouse at a time. This glitch can also be performed with a windmill but was discovered with a lighthouse. The glitch is a result in an error in the programming that has space for a player to walk on top of the lighthouse.

Money Duplication Glitch
The Money Duplication Glitch is a glitch found in. It allows the player to duplicate any amount of money, without time travelling or hacking/cheating. The glitch was discovered by a YouTube user named 8BITADDICTION. In fact, the glitch works with any item, not just money.

Players first add money to duplicate to their pockets. Their pockets (including letter space) must be less than half full. Then, they should save the game and then travel to a friend's town. Once they are in town, they should drop all of the money on the floor (making sure the friend leaves the money alone.) Then, they should return to the gate and tell Copper that they wish to go home. When Copper says 'Understood! I will take care of that, of course! It will take just a brief moment!' and the W-Fi connection sound is heard (a high pitch short tune), players should press the HOME button on the Wii remote several times. When it works, they should press Reset.

After this, players should log in as their character with Rover. Once they exit the house, they should check pockets and see if their pockets are filled with the same amount of Bells that were dropped, over in the town of a friend. Then, they should go to said friend's town. All of the money, provided the glitch has worked correctly, will be on the floor where it is dropped.

No Resetti Glitch
If one plays on the 3DS and hits the power button, then hits home, and gets back on to Animal Crossing: Wild World, Mr. Resetti will not appear. There is a similar glitch in. If the player does not save and Pete arrives with a letter from Nintendo, Resetti will not appear.

Tweeter glitch
In, during wi-fi multiplayer, if a player blows a tweeter while another is pushing him or her against the railroad track fence, the player gets pushed through the fence and is able to walk on the railroad tracks.

Stuck Villagers
In, it is possible that villagers get stuck on the wall of the cliff, and they are walking in place. The player cannot interact with them. The problem fixes itself when the villagers are left alone.

Walking on Water Glitch
This glitch occurs only in. The player will have to go to the beach with a snowball big enough to make the player use its pushing animation. Then he or she will have to drop an item in front of the snowball and the snowball will fall, pushing the player into the ocean. From there, the player can go to the Island without using Kapp'n's boat. The glitch was found by a YouTube user named Matthew Christopher.

Walking Through Tables Glitch
In some cases on Animal Crossing: Wild World, if "ds to ds" mode is used to visit towns, and somebody is in another person's town the owner of the town can place certain objects on a table in their house (fruits, tools, sea shells, etc) by placing an object on the floor then onto the table. When the visitor(s) enter the house, the table is seen as invisible, with just the objects on the table, as on the ground. From the owner's point of view, the other players are standing in the table. If the visiting players enter another room then come back, the tables will be fixed.

Birthday Freeze Glitch
In, during a villager's birthday party, the game may sometimes freeze after the player hands the villager a gift, forcing them to reset and see Mr Resetti. It is caused by a bad text code in the birthday script and the glitch can affect any villager. It is rumored that the glitch does not occur on European copies of the game.