Friendship

In the, friendship is a measurement of how friendly the player is with a villager.

Scale
Friendship is measured on a numeric scale which is not directly visible to the player.

In and earlier, positive represents friendship and negative represents dislike; generally, when a villager moves into town, the friendship starts off in the middle.

In, data mining has indicated that the scale goes from 0 to 255, with six different ranges mapping to different levels of friendship. A new villager starts at 25 points, near the top of the first friendship level (0-29). "Good" friendship (levels 3-4) requires 60 points. "Best" friendship (levels 5-6), which is required to be able to obtain photos (pictures), usually takes much longer to reach, requiring 150+ points.

Improving Friendship
The player's friendship level can be increased by doing tasks that make them feel better, such as talking to them, giving them gifts (in most cases), sending them letters, or doing favors for them. Conversely, acting rudely towards villagers, such as by ignoring them, refusing or failing to complete favors, yelling in their face with a megaphone ( only), giving them trash as a gift, or hitting them with a net, lowers the player's friendship level with the villager. The exact actions that affect friendship may vary by game.

Rewards
Good friendship can earn the player rewards:
 * Villager pictures (photos) (, and ) have a much higher chance of being obtained if the player stays on a villager's good side.
 * The villager will pay more for the player's items at the Flea Market (in and ), and charge less for items in their own house on said event day.
 * In, villagers who are friends with the player may enter their house unannounced, when they are inside it.
 * In, additional dialogue is unlocked after reaching good and best friendship with a villager.

Measuring
When the player waves at a villager in or, the villager responds in a way that indicates their friendship level. In order to wave at a villager, the player taps them using the touch screen or the Wii Remote  when they are at least five spaces away from them. A villager who dislikes the player will ignore them, and either a piano crash or blowing wind will sound, depending on the personality. One who likes the player will bow (normal and lazy villagers), or they may wave back.

In, villagers with low friendship may not show ongoing dislike of the player in the same way, though any villager can be upset for a time by player behavior such as hitting with a net. The current friendship level may be inferred from certain activities which are only available at or above a specific level. For example, the ability to give a gift each day during conversation is unlocked at level 2 (30+ points), and beginning at level 4 (100+ points) the villager might ask occasionally if the player wants to change that villager's catchphrase. Additionally, when leaving a villager's house, they may wave faster or with both arms after reaching higher friendship levels, though the exact correlation is less clear and the behaviour may vary based on villager personality.