Friendship

Friendship is a value in the that reflects how close a villager is to the player. Friendship is generally increased the more the player interacts with a villager, and having a high friendship level with a villager changes the way they interact with the player.

In
In, friendship is measured on a scale from 0 to 255. The default friendship value with any villager is 25. As friendship increases, more interactions are unlocked and more friendship points are earned from giving gifts and completing favors.

At 150 friendship points, a villager has a 6% of giving the player their photo when they give them an item. This chance increases by .04% for each friendship point until reaching a maximum of 255 (10.2%).

Actions that increase friendship

 * +1 point — speaking to the villager for the first time each day
 * +5 points — catching a flea off the villager
 * Giving the villager a gift during a conversation
 * +3 points — any furniture item
 * +2 points — a flower, bug, fish, watering can, fishing rod, their favorite song, or a clothing that has one of their favorite colors or styles, umbrella to a non-frog villager
 * +1 points — any other item that is not trash, umbrella to a frog villager
 * An extra point is given if the item is wrapped
 * An extra point is given if the item's value is between 250 and 749 Bells
 * 1–3 extra points are given if the item's value is 750 Bells or more, depending on the friendship level (see table below)


 * Giving the villager a gift on during their birthday party
 * 5 points — An item they already own; a clothing item currently worn by the player; an edible item; a bug, fish, or fossil worth 2,000 Bells or more; or any other item worth 500 Bells or more. An extra three points are given if the item is wrapped.
 * 4 points — An item they already own; a clothing item currently worn by the player; an edible item; a bug, fish, or fossil worth between 501 and 1,999 Bells; or any other item worth between 126 and 499 Bells. An extra two points are given if the item is wrapped.
 * 3 points — A sea creature; a bug, fish, or fossil worth between 1 and 500 Bells; or any other item worth between 1 and 125 Bells. An extra point is given if the item is wrapped.


 * +1–3 points — completing a favor
 * +3 points — cheering up a villager when they are angry or sad
 * +2 points — paying 10,000 Bells to Katrina while the player's friendship value with a villager is between 0 and 149

Actions that decrease friendship

 * −1 point — offering to the villager when sick without actually having any
 * −1 point — ending a treasure hunt without finding the buried item
 * −2 points — giving the villager trash as a gift during a conversation
 * −3 points — repeatedly pushing the villager or hitting them with a net until they tell the player to stop
 * −5 points — giving the villager trash as a gift during their birthday party

Determining friendship value
Since version, the player can determine where their friendship level is with a specific villager by consulting Katrina for 1,000 Bells. The player is then able to pay Katrina 10,000 Bells while the friendship value with the selected villager is between 0 and 149 to grant a small boost of two friendship points. The dialogue that is presented determines where the player is with a specific villager.