Halloween

Halloween is an autumn event that is celebrated by the villagers of the town in the. Jack, a character wearing a pumpkin on his head, appears at 6:00 PM until 1:00 AM (12:00 AM in and ) During this time, villagers around the town will dress up like him. The event only happens in, , and.

Events
Throughout October, Candy is stocked and sold in Tom Nook's Store, taking the place of either tools or flowers. There are four types of Candy (green, red, yellow, and blue), but all of Nook's Candy appears orange, making it hard to distinguish what color Candy he is selling.

When Jack appears in the town, the villagers and Tortimer will be dressed like him. If the player is caught by villagers outside, they will ask for Candy. If the player doesn't have any on them, the villager will play a trick on the player, transforming one of their items.

Unlike villagers, Jack won't chase the player, making him easy to distinguish from villagers. Jack can be spoken to and given a piece of Candy in order to receive furniture from the Spooky Series, but will disappear once he has received a piece of Candy and re-appear in a random location.

Spooky music will play outside in the town, and there will be no rain or clouds throughout the night.

In, from 6:00 PM until 1:00 AM, the player can go around their town where all the villagers are found wandering outside wearing identical costumes to look like Jack, a special character who wears a jack-o-lantern head and purple clothing. If the player is seen by the villagers, they will be chased. If they are caught, they will be forced to give Candy to the animal. If they do not provide Candy, they will be punished by having their clothes or their items transformed. Jack and Tortimer are the only two characters who do not chase the player, which makes them easy to be told apart. Tortimer will give the player a Model of Katrina's Tent when spoken to. Jack can be spoken to as many times as the player desires in order to receive furniture from the Spooky Series. He will move to a different spot in town once the player leaves the acre.

Halloween was absent from, but returns in. Unlike the original Animal Crossing, not all villagers go out on Halloween night - those who remain inside become targets for trick-or-treating. Approaching a villager while indoors will result in the villager giving the player candy, but only if the player is wearing a costume which makes up a Look in GracieGrace. An example of an appropriate Look is the witch's hat and cloak, which are sold throughout August, September and October, and make up a suitably spooky costume. Costumes don't necessarily have to be spooky, however.

In addition to trick-or-treating indoors, from 6:00 PM until midnight, villagers will chase the player outside upon seeing them, and if the player is caught by villagers outside, they will ask for Candy. If the player doesn't have any on them, the villager will play a trick on the player, resulting in one of the following:
 * An item in the player's pocket may be turned into a Jack-in-the-Box
 * Any worn accessory may be turned into a Pumpkin Head
 * The player's shirt/dress may be transformed into a Moldy or Patched Shirt/dress.

Unlike villagers, Jack won't chase the player, making him easy to distinguish. If Jack is approached by the player without having any candy on them, Jack will give out one of four items: a Pumpkin Head, Moldy Shirt, Patched Shirt, or a Jack-in-the-Box. Refusing to give candy to Jack four times will result in obtaining all four of those items. Otherwise, if the player gives Jack candy, Jack will give the player a piece of furniture from the Spooky Series.

Halloween is carried out the same as in, but with a few extra details. On Halloween night, the player's goal is to scare the villagers in their town. To prepare for this, during the month of October, players should buy masks from the Able Sisters, and candy from Timmy and Tommy's store. Speaking to villagers during October may reveal to the player what they are scared of. The player may also have the chance to give villagers a piece of candy in exchange for finding out what costumes scare the other villagers.

On Halloween night (6 PM - 12 AM), the majority of villagers will be in their homes; the rest will be dressed as the "Pumpkin King" and will try to trick the player. The player has three tasks they can do:
 * Scare the villagers - The player can scare villagers in their homes by wearing the mask that each villager is scared of. When the player scares a villager, the villager will give the player a lollipop. If the player fails to scare a villager, they will get a chance to play a game with the villager; if the player wins, the villager will give the player a piece of candy. If the player loses, the villager will do a trick, such as changing the flooring of the main room of the player's home, or changing one of the player's inventory items into a Jack-in-the-box. If the player has nothing on them, they will get old Wallpaper or Flooring instead.
 * Interact with villagers outside - All outdoor villagers will be dressed as the Pumpkin King. The villager may offer to play a game and will give the player candy as a prize. Otherwise, the villager may just perform a trick on the player.
 * Find the real Pumpkin King (also known as Jack) - The Pumpkin King can be given lollipops in exchange for pieces of the Creepy Theme. The Pumpkin King can also be given candy in exchange for Halloween furniture or clothing.