Cliff

A cliff is a sheer face of rock that typically defines the edges of town. The river that flows through the town connects to the sea through waterfalls which flows down the cliffs.

In the games
In and, cliffs can be formed through the middle of the town as towns can be multi-tiered. In the former game, there is a rare chance for a town to contain three levels, but the latter is capped at two despite code for a third level existing in the game's data. Inclines provide access between the different levels. In towns are entirely flat, and in  the only separation in level is between the town itself and its beach.

Islands in have three levels, with pine trees and flowers growing naturally on the higher levels. For the first time in the series cliffs can be scaled using a Ladder. There are no natural inclines in the game, so they must be built manually in order to provide easy access between the different tiers. With the Cliff Construction Permit, players can manually create or remove cliffs in any part of the island. They can also create a fourth tier of cliffs, though these are not scalable and merely serve effectively as walls.

In and, the checkpoint is built into a parting in the cliffs and serves as the only entrance to the town. In, an opening with an incline is formed in the cliff to the side of the town and leads to the campground. When visiting Dream Worlds the incline will be blocked by barriers, preventing access to the campground.

In, it is possible for the cliff running through the middle of town to form parallel with the cliff on the edge of town, creating a canyon shape.

Cliff diving
In, the player character can dive from a cliff directly above the sea if they are wearing a wetsuit. The player can press A while standing at the edge of the cliff to jump into the sea. The same can be done in.