User:Dorsal Axe/Sandbox/Coconut

Census menu
Beginning in the update, there is an unfinished and inaccessible menu, internally named   or , that shows various statistics about the player and their town that are tracked through variables named. The menu can be enabled by setting a single flag in the save file; when enabled, it appears between the town initiative and Town Pass Card menus. However, no interface icon exists, so the tab to access this menu will simply show a dark square instead of a symbol like the other tabs.

Unit types
The file  was intended to contain text strings for units that would used as a suffix for some, but not all, stat counts (e.g. stats relating to Bells would display the text "Bells" after the numeric amount). However, all strings in this file are blank and the game's code does not load or reference this file. Code for the stats themselves still reference the index IDs for these text strings, so the unit types for each stat (that was intended to have one) can be distinguished from one another despite the lack of text.

All unit names used in the below table are assumed based on the stats they are associated with. ID #1 is not yet known. ID #2 is intended to be purposefully blank for stats without a suffix.

Statistics
The file  contains an index from 0 to 79 for text strings representing different statistics that are tracked and displayed in the census menu. Entries 62 and 65 appear to have been removed from the index. All remaining text strings are blank, so it is not readily apparent what each stat is meant to represent.

It has been determined that certain stats will not appear until a condition has been met (e.g. 'Balloons popped' will not appear until the player has popped at least one balloon. Some stats relate specific events or times, so will only be displayed while these are ongoing. Additionally, stats will not always be displayed in-game in their index order. Some will shift position to the top of the menu when they are incremented, or for the duration of their associated active event.