Clothing



Clothing are a major category of items in the, consisting of types such as tops, bottoms, and accessories which allow the player, as well as villagers, to customize their appearance.

Several types of clothes are available in the series. Most clothes are obtainable from the botique Able Sisters, but some are only available from certain events or from special characters such as Gracie. In addition, players can create custom designs and have them worn.

Tops
Tops are clothing typically worn between the neck and the waist. Available since the start of the series, the player and villagers are free to customize their tops, either from an item or from a custom-made design.

In, tops are the only articles of clothing available.

Prior to, only short-sleeved tops are available for players to wear, and a top worn by a female player extends to her knees, making it resemble a dress. In, there are three different types of tops: long-sleeved (commonly referred to as "shirts"), short-sleeved ("tees"), and sleeveless ("tanks"). In, this number increases to six: tank tops, short-sleeve tees, long-sleeve dress shirts, sweaters, hoodies, and coats.

Prior to, tops are the only type of clothing villagers can wear. Prior to, while villagers can wear any type of top they choose, the sleeves are "cut" so that they do not appear. In, these sleeves are no longer truncated. Additionally, prior to, sheep wear clothes as if they are scarves.

In and, tops that are displayed in a house or in a shop are depicted as long-sleeved. In, they are instead depicted as short-sleeved, similar to how they appear when worn by the player.

Bottoms
Bottoms are clothing worn between the waist and the knee. Prior to, it is not possible to customize the player's bottoms. That is to say, male players always wear grey shorts, while female players don't wear bottoms at all (they wear long tops). introduced three types of bottoms: shorts, pants, and skirts. More types of bottoms are introduced in, such as long skirts and three-quarter pants.

Villagers have never been able to wear bottoms at any point in the series.

In, Mabel will be surprised if a male player were to try on a skirt.

Dress-up
Dress-ups are clothing encompassing the top and the bottom. This type of clothing is introduced in, where they are known as dresses, and have either long, short, or no sleeves. In, there are six types: sleeveless dresses, short-sleeve dresses, long-sleeve dresses, round dresses, balloon-hem dresses, and robes.

Prior to, villagers do not wear dresses. While it is possible to freely customize a villager's appearance in, they will wear the dress as if it were a tank, similar to how they wear tops. In, the sleeves of the dress-ups that villagers would wear are no longer truncated.

Accessories and headwear
Accessories refer to clothing worn on the player's face, while headwear refers to that worn on the player's head. Both items are introduced in. Glasses and feathers, for example, are considered accessories, whereas wigs and helmets are considered headgear. A player can wear an accessory and a piece of headgear at the same time, although it is possible that the headgear encompasses the entire head, such as some helmets. A player may also choose not to wear either.

In, the player wears a non-customizable, non-removable hat—a horned helmet for males, and a princess hat for females. The headgear's design is shared with the top the player is currently wearing. This has been changed starting in.

Prior to, villagers cannot wear accessories and headgear. In, there are some occasions where villagers may wear headgear, such as during Countdown or Halloween. In, it is possible to freely customize a villager's appearance, making them wear headgear and accessories that are available, but only one at a time. Starting in, it is possible for villagers to wear both an accessory and headgear at the same time.

In, villagers can be seen wearing either, out of their own volition or due to special events or weather conditions. During the Fishing Tourney, villagers will be wearing outdoor hats. In Countdown, they will wear New Year's hats. When it is snowing in, they will wear knit caps.

Some villagers such as Kid Cat appear to bear headwear, although this is just part of their design, and making them wear headwear just places them on top of their heads. Others such as Raymond, Audie, or Jacques bear accessories or headwear from the start, and the player can choose to have them wear something else.

Socks and shoes
Socks and shoes are items worn on the player's feet. While the player has always worn footwear since the start, customization of footwear was introduced in, with actual items being introduced in.

In and, all male players wear green stockings with blue striped shoes, while all female players wear blue striped stockings and red shoes. In, Kicks can shine the player's shoes for 500 Bells, changing their appearance. The player's socks also change in the process. Starting in, footwear are now available as items to purchase and wear. Since then, it is also possible for players to remove them entirely.

Villagers have never been able to wear footwear at any point in the series.

Bags
Bags are wearable items that have been introduced in. They are worn at the player's back or hanging from the player's shoulder.

Villagers can hold bags, but these are different from the bags available in-game. Villagers' bags are regarded as handheld items.

Umbrellas


Umbrellas are handheld items that the player may use anytime. Prior to, umbrellas are a way for players to modify their skin tone, such that choosing to hold one under the sun will prevent them from getting a tan, while letting themselves exposed will cause their skin to darken.

Villagers have their own umbrellas which they will use whenever it's raining. In, they may wear umbrellas under the sun. Starting with, frog villagers will never carry umbrellas.

Pressing A while holding the umbrella will cause it to spin.

Wet suit
Wet suits are special clothes that allow the player to go swimming to catch sea creatures.

In, wearing a wet suit will cause the player's top and bottom, or dress, to be placed in their inventory. In, the wet suit can be put on and taken off without having their current clothes stashed away in their inventory.

Villagers cannot wear wet suits.

Availability chart
The tick marks can be clicked on, leading to a list of clothing items of their corresponding category in their corresponding game. In addition, the links at the columns will lead to the lists per game.

Miscellaneous
Flowers can be worn by the player as headwear starting in, although roses will be treated as accessories and are placed in the player's mouth. In, it is possible to wear a stack of flowers with the same effect as only wearing one, that is, with no visual distinction. Similarly, Festivale feathers can be worn as headwear.

Designs


Designs are a way for players to create custom articles of clothes. They can be designed with the help of Able Sisters, through the game's menu, or through the NookPhone app. Players can share their designs by putting them up for display in their or another town's Able Sisters. In, designs can be shared through QR codes, and in , by accessing the kiosk in their Able Sisters and downloading designs through there. A town's designs can also be shared in dreams.

Wendell also gives designs in and.

Able Sisters
The Able Sisters is a shop run by Mabel and Sable and has been present throughout the game series. In, the shop doesn't sell clothes nor umbrellas as items, but offers designs which the player can take and display. Since, they begin selling clothes and umbrellas as actual items, and continue to display designs for players to take and change.

In, the store is divided into two parts, where the main room is where Mabel and Sable offer tops, bottoms, and dresses, and Labelle's room is where Labelle offers headgear, accessories, and umbrellas.

In, Able Sisters still offers the same services, except they no longer display umbrellas. Label also no longer works at the shop, but will occasionally visit the island to conduct a Fashion Check, and in the following day, a random set of Labelle items will be available at Able Sisters.

Gracie
Gracie is a fashion designer giraffe who specializes in expensive, high-end fashion. In and, she visits the town and offers the player special clothing when finishing her challenges. In, she opens up a store named GracieGrace which sells fashion and furniture for prices much higher than in Able Sisters. In, she will only set up GracieGrace after completing enough of her Fashion Checks.

Kicks
Kicks is a skunk who specializes in footwear and bags. In, he can be found in the City where the player can choose to have their shoes "shined", that is, customized. In, he operates a shop named Kicks where shoes and socks can be sold. In, he is a visitor who sets up shop in the Plaza who sells socks, shoes, and bags.

Town store
The town store, managed either by Tom Nook or Timmy and Tommy, is a shop present throughout the series. This is the only place where clothes can be bought in }, as Able Sisters only presents designs in this game. In, wet suits and umbrellas can be bought from here.

Events
Special events will feature some characters who offer special clothes unavailable anywhere else. For example, in the Bug-Off in, Flick may offer clothing items as prizes. In Shamrock Day in, Isabelle will give the player a Shamrock Hat in the Plaza.

In, seasonal items may be bought from Nook Shopping. Several items have been added in the past updates.

Mechanics


For the most part, wearing clothes yield no effect on the player's gameplay, save allowing customization. Villagers may comment on what the player is wearing, and may even gift them clothes that they believe would suit their attire. Villagers will also comment on what they are wearing and who gave them that piece.

Some events require the player to wear certain clothing. For example, it is not possible to scare villagers in Halloween in without wearing a full Halloween ensemble. Characters such as Gracie in or Label in  will ask players to wear clothes with a set of criteria, and will reward the player if they have done so successfully.

On games that incorporate luck, wearing certain articles of clothes will cause the player's gameplay to tilt in their favor. In addition, the King Tut Mask will cause the player to visibly trip when they run.