Animal Crossing: Pocket Camp

Animal Crossing: Pocket Campis a free-to-start mobile application based on the that was released on the Android and iOS mobile operating systems on October 25, 2017 in Australia and in 40 other territories on November 22, 2017. The app was originally a part of Nintendo's initiative to bring five mobile applications to market by March 2017 in cooperation with mobile developer DeNA, but faced a series of delays.

Announcement and delays
The game was announced on April 27th, 2016 as part of Nintendo's earnings report for its full fiscal year ending March 31st, 2016. Originally set for release in fall of 2016 alongside the then-untitled Fire Emblem Heroes, the title has gone on to be delayed several times.

In order to give priority to its second mobile game, Super Mario Run, Nintendo announced in early September 2016 that Animal Crossing: Mobile would release sometime before March 2017, instead of during the fall 2016 time frame. The game was delayed a second time in late January 2017, the announcement coming as part of Nintendo's earning report for the third quarter of its 2017 fiscal year. This time the game was pushed to the next fiscal year ending March 31, 2018. However, in June 2017, Nintendo of America president Reggie Fils-Aime confirmed that the game will launch before the end of 2017.

The game was described in Nintendo's 2017 earnings report for the full fiscal year as a "pure game application" that will "have more prominent game elements" than Miitomo, Nintendo's first smartphone application, which launched in March 2016. The report also noted that the application would be designed to "be connected with the world of Animal Crossing for dedicated gaming systems", suggesting that the application will offer some sort of cross-title connectivity with existing or yet to be released Animal Crossing titles. When Nintendo's president Tatsumi Kimishima was asked why was chosen as one of the first two Nintendo properties to make its debut on mobile, he stated that each property targets a distinct segment of Nintendo's audience, noting that the  "has been played by a wide range of consumers including children and women."

On October 24, 2017, a new Nintendo Direct ("Mobile" Direct) revealed the game's name, showed gameplay footage, and revealed many gameplay elements.

By November 2017, the game officially launched in at least 41 countries. As of August 27, 2019, the game has been delisted in Belgium following a new law that banned video games with loot box mechanics.

Gameplay
Pocket Camp revolves around staying at and customizing a campsite. Future updates will offer seasonal events as well as limited time furniture and outfits. Players are able to visit the campsites of other players by sharing Player IDs. Random player avatars will also visit campsites from time to time.

Character
The player can create a personalized character that serves as the campsite manager. The character, like previous Animal Crossing games, can be a boy or a girl, and have various skin, hair, and eye colors. These can be changed at any time through the settings menu.

Villagers
When the game was first made available, a total of forty villagers could camp at the player's campsite, the least amount of villagers in any game in the. However, more villagers have since been added through game updates. Many villagers who had appeared in every other game in the, such as Tangy, are absent. Additionally, whilst not villagers, K.K., Tom Nook, Celeste, Brewster, Jingle, and Sable can camp at the player's campsite, and can be acquired by buying their signature piece of furniture via Leaf Tickets. Since the 1.2.0 update, player can change a villager's outfit. This becomes available once the player has reached a certain level of friendship with a villager, which is always the level directly after a villager's required friendship level in order to be able to be invited to the player's campsite. For example, Tia requires friendship level 3 in order to be invited to the player's campsite, which means that the player can change her outfit starting at level 4.

Crafting
The player can craft furniture, decorative items, and clothing for the player's campsite, RV, and character out of resources such as fabric and wood by speaking to Cyrus. These materials can be gained by exchanging requested items such as fruit or bugs with villagers.

Leaf Tickets
Leaf Tickets are earned through regular gameplay or purchase through real-world currency. Tickets can be used for a variety of things in-games, including shortening crafting times and more easily acquiring materials. Some items such as special furniture can only be purchased using leaf tickets.

Membership Plans
The game offers two membership plans of which the player can choose one or both. The plans differ in both price and benefits. For more information, see Pocket Camp Club.

Locations
There are a total of nine in-game locations that can be visited on the map, all serving different purposes. The players camper travels with them to all locations that they visit.

Campsite
The campsite is the main area in. The player can customise the Campsite with furniture and amenities. A total of eight villagers can stay at the Campsite at any one time, and the player can freely choose which villagers they want to stay at the campsite once they've accepted the invitation. The garden can also be accessed on the left side of the screen. It contains two patches of soil with 10 flower spaces in each.

Market Place
The Market Place is an in-game shopping area ran by Isabelle, Timmy and Tommy, the Able Sisters and Kicks. Furniture and clothing can be bought and sold here, among other things. The 1.4.0 update introduced Fortune Cookies that could be purchased from the Fortune Cookie cart that Timmy and Tommy operate alongside their furniture shop. This Cart can also be accessed directly from the map.

OK Motors
OK Motors allows players to customize their camper. Giovanni, Carlo, and Beppe, who are new to the, run the shop and allow the player redecorate or upgrade their camper. The camper upgrades work similarly to Tom Nook's usual business, with the interior of the camper increasing in size in turn for a loan. This is payable via the "Loan" option in the bottom right menu.

Breezy Hollow
Breezy Hollow is one of the four locations where collectible items can be found to trade to villagers in exchange for craft materials. Peaches, cherries, pears, apples, melons and oranges can be found growing here.

Saltwater Shores
Saltwater Shores is one of the four locations where collectible items can be found to trade to villagers in exchange for craft materials. Sea fish are the primary items found here, but the player can also obtain shells, coral and coconuts.

Sunburst Island
Sunburst Island is one of the four locations where collectible items can be found to trade to villagers in exchange for craft materials. Bugs and coconuts can be found here. Additionally, Gulliver resides here, with the player able to give him furniture and clothing in exchange for treats, as well as the possibility of meeting an exclusive villager to invite to the player's campsite.

Lost Lure Creek
Lost Lure Creek is one of the four locations where collectible items can be found to trade to villagers in exchange for craft materials. River fish, as well as two fruit trees with fruit randomly selected at the start of the game, can be obtained here.

Shovelstrike Quarry
Shovelstrike Quarry is run by Lloid, and can only be accessed by receiving help from friends or paying twenty Leaf Tickets. The player can smash rocks to obtain minerals, which can then be given to Lloid for Bells.

Cabin
The Cabin is a location that was introduced in the 2.0.0 update on November 28, 2018, and is unlocked once the player reaches Level 15. Like the Campsite, the player can decorate the Cabin with furniture and clothing, as well as wallpaper and flooring, and can invite up to 8 villagers to reside at the Cabin. In a newer update, the cabin has a second floor, which unlocks at Level 50

Blather's Treasure Trek
Players can select Blathers Treasure Trek by tapping Blathers icon on the map. This then brings up a menu allowing selection of a "map" for the player to explore. These maps can be acquired through multiple means including challenges and Gulliver's Ship. The player must take part in a mini game to win the reward at the end of the trek, but must pay a fee to progress. This fee can be bells, resources or essences.

Pete's Parcel Service
Available once further into the game, Pete's Parcel Service allows players to deliver requested items to animals so they do not have to deliver them themselves. Pete will only deliver items to animals you've met before, with the game advising you to "go and introduce yourself" before using the service.

Gulliver's Ship
Whilst this amenity may be accessed from the map, it may also be accessed by meeting Gulliver beside his ship on Sunburst Island. The player will be presented with three islands that refresh every other day. Items must be shipped to the islands to fulfill their individual export quota. Exported items are given a value of 1-5 depending on their value and individual island preferences, and points required to Begin the Voyage also varies with each island. Once the ship is loaded up, players will choose to send the ship off, where it will return after a set time with souvenirs on board. Once all souvenirs have been collected - this often takes multiple trips - the island will be marked as completed.

Update history

 * For detailed changelogs see Animal Crossing: Pocket Camp/Update History

Connectivity
Players can receive rewards if they have both and  linked on the same account. The rewards can be redeemed using the My Nintendo screen. Doing so will add 50 Leaf Tickets to the player's account and show a 16-digit download code for the Nintendo eShop in order to access special furniture and clothing items in.

Trivia

 * All of the villagers obtainable via Gulliver were previously islanders in.
 * No villagers who debuted in appear in the game.