User:AlexBot2004/Sandboxes/Sandbox 6

The Board Game, also known as the Animal Crossing Board Game, is the main mode in. One to four players scan in an Animal Crossing amiibo figure, and the corresponding character will be playable. The game takes place within a town, and the players roll a die to move across spaces, which offer different effects. The goal is to earn the most Happy Points.

Gameplay
Before each game, the players can scan in amiibo figures; players can also play without amiibo as long at least one is using one. in games with less than four players, computer players use the avatar of a player character; this avatar is also used for non-amiibo players. The turn order is then selected, and the player chooses which month to play in, which determines which events occur during the game.

The Board Game has two main spaces: pink spaces and purple spaces. Pink spaces give either Happy Points or Bells, and purple spaces take away Happy Points or Bells. Each game begins at the beginning of the selected month, and each turn is a single day in the month; the game ends at the end of the month, meaning each game has 28 to 31 turns. The game is hosted by a villager living in the town.

Each player scans their respective amiibo figure to roll a die each turn, determining how many spaces they travel. When they land on a space, a scenario involving the player plays out, with the outcome either rewarding or removing Happy Points or Bells. Each time a human player rolls the die, they earn one Happy Point.

At the end of the game, the host counts the number of Bells each player has; every 1,000 Bells awards 1 Happy Point. The player with the most Happy Points wins, and the player can review the events of the game. After the game, each human player's Happy Points are saved to their respective amiibo figure to level the character up. After the player completes the Board Game for the first time, they unlock the ability to select the month the game takes place in. After a second completion of the Board Game, the plaza is unlocked, where the player can access minigames.

Scenarios
The following scenarios can play out when the player lands on a space. Each scenario has a different result.

Visitors
Occasionally, a special character visits the town for a turn, turning certain spaces into special-event spaces.

Cards
Cards are items that give the player a unique ability. They are received from visitors.

Events
Various events occur throughout each month that change the game for one or two days.

Stalk market
Each Sunday, Joan visits and gives each player the option to purchase turnips with Bells; the first time she visits, she also gives each player 10 free turnips. Throughout the week, the player can sell them on each space, which each have a different price. Each Monday, the host tells the players which trend the stalk market is in for the week: steady, fluctuating, or crashing. If the player has turnips on the final day, they are automatically sold at the space they land on.

The stalk market be may closed on random days. When it reopens the next day, the trend changes.

Gyroid Stamp Spot
On each corner of the board there is a Gyroid Stamp Spot. If a player passes the spot, they will have a card partially stamped and will earn Happy Points.
 * 1/4 stamps – 5 Happy Points
 * 2/4 stamps – 10 Happy Points
 * 3/4 stamps – 15 Happy Points
 * 4/4 stamps – 30 Happy Points

Characters
Every character with an Animal Crossing amiibo figure is playable in the Board Game. Player characters are reserved for computer players and non-amiibo players, and they cannot be leveled up. Each amiibo character can level up by collecting Happy Points; each level-up unlocks a new outfit and emotion for that character.
 * Lv. 1 – Default
 * Lv. 2 – 200 Happy Points
 * Lv. 3 – 700 Happy Points