Toy Day

Toy Day is an event in the that takes place on December 24. It is based on and features Jingle, a reindeer who delivers presents. In games prior to, Toy Day is the sole source of items from the Jingle Series.

In
On December 23, Tortimer appears near the Wishing Well and gives the player a gift if spoken to. If the player is a boy, they will receive a. If the player is a girl, they will receive a.

On December 24, from 8 PM to 1 AM, Jingle will be out delivering presents. After the player speaks with Jingle for the first time, he will tell them that they are not on his list of people to give gifts to. If the player leaves the acre, Jingle will reappear in another acre and, if spoken to, will ask the player whether they like "big things" or "foldable things" more. Each time the player leaves the acre and finds Jingle again, he will have more dialog; the next time he asks whether they like "woven things" or "printed things" more, then he asks which the player likes more out of the previous two answers. Afterward, Jingle will give the player a gift, and depending on their answer to the final question, the gift will be different; answering "Big things!" results in a piece of furniture from the Jingle Series, "Foldable things!" results in a, "Woven things!" results in a, and "Printed things!" results in a.

If the player speaks to Jingle again, he explains that he only gives one gift to each person; however, if the player changes their clothing, he mistakes them for another person and asks them another question. This time, Jingle asks the same question he asked before giving the first gift. He then gives a gift when spoken to next. After the player receives their tenth total gift, Jingle realizes what they are doing and will not give out any more gifts. This, paired with the fact that two of the options cannot be chosen, means it is not possible to receive every item in one night with a single player. A total of thirteen items can be obtained from Jingle on December 24: the ten furniture items from the Jingle Series, the Jingle Wall, Jingle Floor, and Jingle Shirt.

In
In, Jingle will give the player gifts from the Jingle Series on Toy Day. He will ask the player some questions which determine what gift he will give. If the player answers "Things you step on!", they will be given the Jingle Carpet. If the player answers "Things you lean on!", they will be given the Jingle Wall. If the player answers "Huge things!", they will be given some other furniture.

The player can change their accessory, headgear, or hairstyle so that Jingle may mistake them for another character, repeating the process. Unlike in, changing shirts does not trick Jingle.

Sometimes, Jingle can be found in an empty villager's home. This is the only time in the game that the player may enter villager's homes when they are not inside.

In
In, from December 1 to 23, each villager in the player's town will give two clues on a desired item for Toy Day. Every villager will mention a certain color in one conversation, while in another conversation, the type of item (carpeting, clothes, electronics, food, furniture, instrument, lamp, toy, umbrella, or wallpaper). These clues are then used to correctly identify and deliver the desired item during Toy Day.

For Toy Day, the player must dress up as Santa, wearing the Santa Hat, Santa Beard, Santa Coat, and Santa Pants, all available from Able Sisters. The Santa Boots, available from Kicks, is optional. Only one of these articles are sold in Able Sisters and in Kicks from December 1 to 23; however, on Toy Day, the entire outfit can be bought at once.

On December 24, the villagers will stop giving hints, but will be seen anticipating for their presents. By 6 PM, Jingle will appear in town, and, once dressed up as Santa, he will ask the player if they could be his partner in delivering presents. He will then give the player a magical sack called the "Santa Bag," which contains all of the villagers' requested items. The requested items are such that no two items will have the same color and type. If the bag has not been returned to Jingle, the bag will break the following day.

Giving the item to a villager requires the Santa outfit be worn and the Santa Bag be worn. Villagers will refuse to go to sleep until they have been given a present. Their reaction will depend on whether the gift given matches their preferred color and type or not. Giving the wrong present will make them look sheepish or express sarcasm, despite thanking Santa, and will express their disappointment to the player. Giving the correct present will cause them to express joy about their gift.

After delivering all the items to the villagers, the player can speak to Jingle to receive a Festive Wreath. If the player gets all the presents delivered to the correct villagers, they will be mailed Jingle's picture.

In
While initially absent from, Toy Day was added in the Free Winter Update. Jingle returns as the host, and he asks the player to craft him three Festive Wrapping Papers for the festivity, after which he gives a Magic Bag so the player can deliver presents and to villagers. The stockings contain the day after Toy Day. Once the player delivers half of the presents, Jingle rewards them with a DIY recipe, and if all the presents are delivered to each villagers, Jingle will reward a. Villagers may reward the player a gift of their own after receiving their gift if their friendship with the player is high enough. These gifts will always be toys, which are on sale in December at Nook's Cranny. There is also holiday-themed clothing being sold at the Able Sisters during this time.

The setting that Toy Day undergoes is dependent on hemisphere settings, since this event takes place in both winter and summer. On Northern Hemisphere islands, it will be snowing all day on Toy Day and the background music will be softer and uses jingle bells. On Southern Hemisphere islands, it will be sunny on Toy Day and the music will be more vibrant and use extra percussion.

In
On Toy Day in, Jingle visits and gives the players Happy Points, and the Toy Day music from plays in the background.