Public works project

Public works projects are a feature new to. Projects allow the player to customize their town by adding new buildings, upgrading existing buildings, and adding various features to areas throughout their town. These projects are initiated by the player, who now takes on the role as the mayor. The concept is similar to the ability for the player to use the town fund in to install a new bridge, fountain, and a windmill or lighthouse; in New Leaf, however, the options are more diverse and customizable.

Initiating a project
Only one project can be worked on at a time. Players unlock projects when villagers want to speak to players. Once projects are unlocked, the player may choose a location to start a selected project: Isabelle, the mayor's assistant, will follow the player until he or she chooses a location for the project. Isabelle will either approve the location or state why the location is not adequate (not enough space, too close to a home, etc.). Public works projects cannot be built on the beach. Once the location is set, the area is fenced, and Lloid appears. If the project has no fence (such as a Main Street upgrade), Lloid will be in the Train Station or Town Hall (the latter only for the Town Hall renovation). Once spoken to, Lloid will state how many bells are required to build the project. Players are mostly responsible for the funding, though villagers may sometimes contribute. Once funding has been completed, the new structure will appear the next day.

Once a project is fully completed, a ceremony will be held in which Isabelle announces the completion of the project to villagers and the player. The Reset Center is an exception; it has no completion ceremony. After this, the player may start work on a new project.

Most projects can be demolished for 10% of their construction fee, by speaking to Isabelle while no other public works project business is going on. Major landmarks, such as the Police Station and the Campsite, however, cannot be demolished.

Facilities
These cannot be demolished, and only one of each may be built. The Dream Suite, Fortune Shop and museum expansion appear on Main Street, instead of in town.


 * align="center" | Café
 * align="center" | Cafe.png
 * align="center" | 298,000
 * align="center" | n/a
 * align="center" | Donate 50 items to the museum. Seven days must have passed since the Museum Shop was built.
 * align="center" | 5x4
 * align="center" | Allows the player to buy cups of coffee and to get a part time job as a barista.
 * align="center" | Campsite
 * align="center" |
 * align="center" | 59,800
 * align="center" | n/a
 * align="center" | Available from the start.
 * align="center" | 3x3
 * align="center" | Once constructed, a random, non-resident villager will set up a tent or an igloo at the campsite on any day of the week.
 * align="center" | Classic police station
 * align="center" |
 * align="center" | 264,000
 * align="center" | n/a
 * align="center" | Suggested by villagers of any personality.
 * align="center" | 3x3
 * align="center" | Allows the player to access the town's lost and found and increases living points. Unlike the modern police station, it is run by Booker instead of Copper.
 * align="center" | Dream Suite
 * align="center" | [[File:Dream_suite_2.jpg]]
 * align="center" | 234,000
 * align="center" | n/a
 * align="center" | Catch Isabelle sleeping one week after creating the town and building at least one public works project.
 * align="center" | -
 * align="center" | Allows the player to visit other towns by dreaming and to share a dream of their own town for others to visit.
 * align="center" | Fortune Teller's shop
 * align="center" |
 * align="center" | 340,000
 * align="center" | n/a
 * align="center" | Receive 20 fortunes from Katrina.
 * align="center" | -
 * align="center" | Allows the player to receive fortunes on a daily basis.
 * align="center" | Museum renovation
 * align="center" |
 * align="center" | 198,000
 * align="center" | n/a
 * align="center" | Donate 20 items to the museum; with at least one in each category (aquatics, bugs, paintings and fossils). Also, speak to Blathers at least once on 14 different days.
 * align="center" | -
 * align="center" | Allows the player to rent four exhibition rooms for 10,000 Bells from Celeste and to access the museum shop
 * align="center" | Modern police station
 * align="center" | NL Police Station.jpg
 * align="center" | 264,000
 * align="center" | n/a
 * align="center" | Suggested by villagers of any personality.
 * align="center" | 3x3
 * align="center" | Allows the player to access the town's lost and found and increases living points. Unlike the Classic Police Station, it is run by Copper instead of Booker.
 * align="center" | Reset Surveillance Center
 * align="center" | Project - Reset Center.jpg
 * align="center" | 368,000
 * align="center" | n/a
 * align="center" | Reset the game.
 * align="center" | 1x1
 * align="center" | Allows the player to visit the Reset Surveillance Center, where Mr. Resetti and his brother, Don, can be found, on certain days. In addition, it unlocks Mr. Resetti's lectures when the player quits the game without saving.
 * align="center" | Station reconstruction (Fairy Tale)
 * align="center" |
 * align="center" | 498,000
 * align="center" | n/a
 * align="center" | Have players visit town at least 100 times.
 * align="center" | -
 * align="center" | -
 * align="center" | Station reconstruction (Japanese)
 * align="center" |
 * align="center" | 498,000
 * align="center" | n/a
 * align="center" | Have players visit town at least 100 times.
 * align="center" | -
 * align="center" | -
 * align="center" | Station reconstruction (Modern)
 * align="center" |
 * align="center" | 498,000
 * align="center" | n/a
 * align="center" | Have players visit town at least 100 times.
 * align="center" | -
 * align="center" | -
 * align="center" | Town Hall reconstruction (Fairy Tale)
 * align="center" |
 * align="center" | 498,000
 * align="center" | n/a
 * align="center" | Achieve perfect town status.
 * align="center" | -
 * align="center" | -
 * align="center" | Town Hall reconstruction (Japanese)
 * align="center" |
 * align="center" | 498,000
 * align="center" | n/a
 * align="center" | Achieve perfect town status.
 * align="center" | -
 * align="center" | -
 * align="center" | Town Hall reconstruction (Modern)
 * align="center" |
 * align="center" | 498,000
 * align="center" | n/a
 * align="center" | Achieve perfect town status.
 * align="center" | -
 * align="center" | -
 * }
 * align="center" | 498,000
 * align="center" | n/a
 * align="center" | Achieve perfect town status.
 * align="center" | -
 * align="center" | -
 * align="center" | Town Hall reconstruction (Modern)
 * align="center" |
 * align="center" | 498,000
 * align="center" | n/a
 * align="center" | Achieve perfect town status.
 * align="center" | -
 * align="center" | -
 * }
 * }

Bridges

 * align="center" | Brick bridge
 * align="center" |
 * align="center" | 224,000
 * align="center" | 22,400
 * align="center" | Suggested by villagers of any personality.
 * align="center" | 2x4/4x2
 * align="center" | -
 * align="center" | Fairy Tale bridge
 * align="center" |
 * align="center" | 298,000
 * align="center" | 29,800
 * align="center" | Suggested by peppy villagers.
 * align="center" | 2x4/4x2
 * align="center" | -
 * align="center" | Modern bridge
 * align="center" |
 * align="center" | 224,000
 * align="center" | 22,400
 * align="center" | Suggested by villagers of any personality.
 * align="center" | 2x4/4x2
 * align="center" | -
 * align="center" | Stone bridge
 * align="center" | Cobblestonebridge.jpg
 * align="center" | 128,000
 * align="center" | 12,800
 * align="center" | Available from the start.
 * align="center" | 2x4/4x2
 * align="center" | -
 * align="center" | Suspension bridge
 * align="center" | Suspensionbridge.jpg
 * align="center" | 128,000
 * align="center" | 12,800
 * align="center" | Available from the start.
 * align="center" | 2x4/4x2
 * align="center" | -
 * align="center" | Zen bridge
 * align="center" |
 * align="center" | 298,000
 * align="center" | 29,800
 * align="center" | Suggested by Cranky villagers.
 * align="center" | 2x4/4x2
 * align="center" | -
 * }
 * align="center" | 298,000
 * align="center" | 29,800
 * align="center" | Suggested by Cranky villagers.
 * align="center" | 2x4/4x2
 * align="center" | -
 * }
 * }

Benches

 * align="center" | Yellow bench
 * align="center" | Project - Yellow Bench.png
 * align="center" | 30,000
 * align="center" | 3,000
 * align="center" | Available from the start.
 * align="center" | 2x1
 * align="center" | Can be sat on by players and villagers.
 * align="center" | Log bench
 * align="center" |
 * align="center" | 38,000
 * align="center" | 3,800
 * align="center" | Suggested by Uchi villagers.
 * align="center" | 2x1
 * align="center" | Can be sat on by players and villagers.
 * align="center" | Picnic blanket
 * align="center" |
 * align="center" | 39,800
 * align="center" | 3,980
 * align="center" | Suggested by Uchi villagers.
 * align="center" | 2x3
 * align="center" | Can be sat on by players and villagers
 * align="center" | Blue bench
 * align="center" |
 * align="center" | 42,500
 * align="center" | 4,250
 * align="center" | Suggested by Jock villagers.
 * align="center" | 2x1
 * align="center" | Can be sat on by players and villagers
 * align="center" | Metal bench
 * align="center" |
 * align="center" | 42,500
 * align="center" | 4,250
 * align="center" | Suggested by Uchi villagers.
 * align="center" | 2x1
 * align="center" | Can be sat on by players and villagers.
 * align="center" | Modern bench
 * align="center" |
 * align="center" | 52,800
 * align="center" | 5,280
 * align="center" | Suggested by Snooty villagers.
 * align="center" | 2x1
 * align="center" | Can be sat on by players and villagers.
 * align="center" | Fairy-tale bench
 * align="center" |
 * align="center" | 52,800
 * align="center" | 5,280
 * align="center" | Suggested by Normal villagers.
 * align="center" | 2x1
 * align="center" | Can be sat on by players and villagers.
 * align="center" | Zen bench
 * align="center" |
 * align="center" | 52,800
 * align="center" | 5,280
 * align="center" | Suggested by Cranky villagers.
 * align="center" | 2x1
 * align="center" | Can be sat on by players and villagers.
 * align="center" | Pile of Pipes
 * align="center" |
 * align="center" | 79,800
 * align="center" | 7,980
 * align="center" | Suggested by Lazy villagers.
 * align="center" | 2x2
 * align="center" | Can be sat on by players and villagers.
 * align="center" | Tire Toy
 * align="center" |
 * align="center" | 49,800
 * align="center" | 4,980
 * align="center" | Suggested by Lazy villagers.
 * align="center" | 2x1
 * align="center" | Can be sat on by players and villagers.
 * align="center" | Chair Sculpture
 * align="center" |
 * align="center" | 265,000
 * align="center" | 26,500
 * align="center" | Suggested by Smug villagers.
 * align="center" | 2x2
 * align="center" | Can be sat on by players and villagers.
 * }
 * align="center" | 2x1
 * align="center" | Can be sat on by players and villagers.
 * align="center" | Chair Sculpture
 * align="center" |
 * align="center" | 265,000
 * align="center" | 26,500
 * align="center" | Suggested by Smug villagers.
 * align="center" | 2x2
 * align="center" | Can be sat on by players and villagers.
 * }
 * }

Lamp posts

 * align="center" | Park Lamp
 * align="center" |
 * align="center" | 29,800
 * align="center" | 2,980
 * align="center" |
 * align="center" | 1x1
 * align="center" | Source of light during the night.
 * align="center" | Street Lamp
 * align="center" | Project - Street Lamp.jpg
 * align="center" | 39,800
 * align="center" | 3,980
 * align="center" | Available from the start.
 * align="center" | 1x1
 * align="center" | Source of light during the night.
 * align="center" | Round Lamp
 * align="center" |
 * align="center" | 39,800
 * align="center" | 3,980
 * align="center" |
 * align="center" | 1x1
 * align="center" | Source of light during the night.
 * align="center" | Retro lamp
 * align="center" |
 * align="center" | 42,800
 * align="center" | 4,280
 * align="center" |
 * align="center" | 1x1
 * align="center" | Source of light during the night.
 * align="center" | Modern Lamp
 * align="center" | Project_-_Modern_lamp.JPG
 * align="center" | 64,000
 * align="center" | 6,400
 * align="center" |
 * align="center" | 1x1
 * align="center" | Source of light during the night.
 * align="center" | Fairy tale Lamp
 * align="center" |
 * align="center" | 64,000
 * align="center" | 6,400
 * align="center" |
 * align="center" | 1x1
 * align="center" | Source of light during the night.
 * align="center" | Zen Lamp
 * align="center" |
 * align="center" | 64,000
 * align="center" | 6,400
 * align="center" |
 * align="center" | 1x1
 * align="center" | Source of light during the night.
 * align="center" | Illuminated (heart) Lamp
 * align="center" |
 * align="center" | 136,000
 * align="center" | 13,600
 * align="center" |
 * align="center" | 1x1
 * align="center" | Source of light during the night.
 * }
 * align="center" | Illuminated (heart) Lamp
 * align="center" |
 * align="center" | 136,000
 * align="center" | 13,600
 * align="center" |
 * align="center" | 1x1
 * align="center" | Source of light during the night.
 * }
 * }

Clocks

 * align="center" | Park clock
 * align="center" | [[File:Clock.jpg]]
 * align="center" | 29,800
 * align="center" | 2,980
 * align="center" | Available from the start.
 * align="center" | 1x1
 * align="center" | -
 * align="center" | Zen clock
 * align="center" |
 * align="center" | 78,000
 * align="center" | 7,800
 * align="center" | Suggested by Cranky villagers.
 * align="center" | 1x1
 * align="center" | A figure appears on the hour.
 * align="center" | Fairy-tale clock
 * align="center" | Fairy Tale Clock.jpg
 * align="center" | 78,000
 * align="center" | 7,800
 * align="center" | Suggested by Normal villagers.
 * align="center" | 1x1
 * align="center" | A soldier appears on the hour.
 * align="center" | Modern clock
 * align="center" | [[File:Modern clock.jpg ]]
 * align="center" | 78,000
 * align="center" | 7,800
 * align="center" | Suggested by Snooty villagers.
 * align="center" | 1x1
 * align="center" | Lights up in rainbow colors on the hour.
 * align="center" | Flower clock
 * align="center" |
 * align="center" | 87,000
 * align="center" | 8,700
 * align="center" | Achieve perfect town status.
 * align="center" | 3x3
 * align="center" | -
 * align="center" | Illuminated clock
 * align="center" |
 * align="center" | 146,000
 * align="center" | 14,600
 * align="center" | Suggested by Peppy villagers.
 * align="center" | 3x3
 * align="center" | Lights up at night.
 * }
 * align="center" | 146,000
 * align="center" | 14,600
 * align="center" | Suggested by Peppy villagers.
 * align="center" | 3x3
 * align="center" | Lights up at night.
 * }
 * }

Signs
Up to eight signs may exist at a time.


 * align="center" | Caution sign
 * align="center" |
 * align="center" | 43,500
 * align="center" | 4,350
 * align="center" | Suggested by villagers of any personality.
 * align="center" | 1x1
 * align="center" | -
 * align="center" | Do-not-enter sign
 * align="center" | Project - Do-Not-Enter Sign.jpg
 * align="center" | 43,500
 * align="center" | 4,350
 * align="center" | Available from the start.
 * align="center" | 1x1
 * align="center" | -
 * align="center" | Yield sign
 * align="center" | Yield sign.JPG
 * align="center" | 43,500
 * align="center" | 4,350
 * align="center" | Suggested by villagers of any personality.
 * align="center" | 1x1
 * align="center" | -
 * align="center" | Custom-design sign
 * align="center" | Project - Custom-Design Sign.jpg
 * align="center" | 40,000
 * align="center" | 4,000
 * align="center" | Available from the start.
 * align="center" | 1x1
 * align="center" | Allows the player to place a custom design on the sign.
 * }
 * align="center" | Available from the start.
 * align="center" | 1x1
 * align="center" | Allows the player to place a custom design on the sign.
 * }

Other

 * Balloon arch (86,000 Bells)
 * Bell (86,000 Bells)
 * Bus stop (136,000 Bells)
 * Camping cot (32,000 Bells)
 * Cube sculpture (265,000 Bells)
 * Drinking fountain (39,800 Bells)
 * Face cut-out standee (50,000 Bells)
 * Fence (49,800 Bells)
 * Fire pit (46,000 Bells)
 * Floral arch (87,000 Bells)
 * Flower bed (26,400 Bells)
 * Fountain (99,800 Bells)
 * Garbage can (53,000 Bells)
 * Garden chair (23,400 Bells)
 * Geyser (98,000 Bells)
 * Hammock (32,000 Bells)
 * Hot spring (43,500 Bells)
 * Hydrant (98,000 Bells)
 * Illuminated arch (148,000 Bells)
 * Illuminated heart (136,000 Bells)
 * Illuminated Tree (128,000 Bells)
 * Instrument shelter (42,000 Bells)
 * Jungle gym (69,800 Bells)
 * Lighthouse (372,000 Bells)
 * Moai face (538,000 bells)
 * Oil derrick (298,000 Bells)
 * Photo face board (50,000 Bells)
 * Pyramid (698,000 Bells)
 * Rack of rice (17,400 Bells)
 * Round Topiary (93,000 Bells)
 * Parabolic antenna (148,000 Bells)
 * Scarecrow (22,400 Bells)
 * Solar panels (126,000 Bells)
 * Sphinx (698,000 Bells)
 * Square topiary (93,000 Bells)
 * Stadium lights (236,000 Bells)
 * Stone tablet (39,800 Bells)
 * Stonehenge (698,000 Bells)
 * Torch (29,800 Bells)
 * Totem Pole (538,000 bells)
 * Tower (726,000 bells)
 * Traffic signal (82,000 Bells)
 * Tulip topiary (93,000 bells)
 * Video screen (284,000 bells)
 * Water pump (42,000 bells)
 * Water well (148,000 bells)
 * Windmill (372,000 bells)
 * Wind turbine (156,000 bells)
 * Wisteria Trellis (124,000 bells)
 * Zen bell (86,400 Bells)
 * Zen garden (148,000 bells)

Trivia

 * During a possible conversation, the player may listen in on between two cranky villagers. One will claim to have made a public works project suggestion to Isabelle for a drive-in theater. According to the villager, it did not pass because Isabelle did not understand what a "drive-in" was.
 * The ceremonies that trigger when completing projects such as the School in resemble public works project completion ceremonies.