Template:NHClothing/doc

 See also:
 * NHFurniture
 * NHInterior
 * NHTools
 * NHPlants
 * NHMaterials
 * NHMusic

Names

 * The English name of the item.
 * Default value: Item name in page title.
 * Default value: Item name in page title.


 * The Japanese name of the item.
 * The Japanese name of the item.


 * The French name of the item.
 * The French name of the item.


 * The Quebec French name of the item.
 * The Quebec French name of the item.


 * The German name of the item.
 * The German name of the item.


 * The Korean name of the item.
 * The Korean name of the item.


 * The Italian name of the item.
 * The Italian name of the item.


 * The Dutch name of the item.
 * The Dutch name of the item.


 * The Simplified Chinese name of the item.
 * The Simplified Chinese name of the item.


 * The Traditional Chinese name of the item.
 * The Traditional Chinese name of the item.


 * The Spanish name of the item.
 * The Spanish name of the item.


 * The Latin American Spanish name of the item.
 * The Latin American Spanish name of the item.


 * The Russian name of the item.
 * The Russian name of the item.


 * An identifier that connects this item to items in other iterations of Animal Crossing. If an item changes name from game to game, the identifier remains constant. The identifier should be the name of the item as it appears in the earliest Animal Crossing game. For items which can only be obtained as a customization option in a later game (e.g. the Black Pawn & White Pawn become customization options for the Pawn in ACNL), the later name is used instead.
 * Default value: Item name in page title.
 * Default value: Item name in page title.

Metadata

 * The category of the item as seen in the catalog.
 * Possible values: Tops, Bottoms, Dress-Up, Headwear, Accessories, Socks, Shoes, Bags
 * Possible values: Tops, Bottoms, Dress-Up, Headwear, Accessories, Socks, Shoes, Bags


 * Style of the item.
 * Style of the item.


 * Themes for the Label's fashion check.
 * Themes for the Label's fashion check.


 * The colors for the item. Each item has two. For items with variations,  and   should be set to those of the "default" (first) variation. Colors for variations can be defined in  /,  / , etc.
 * The colors for the item. Each item has two. For items with variations,  and   should be set to those of the "default" (first) variation. Colors for variations can be defined in  /,  / , etc.


 * The length of the item as a float (e.g. 1.0, 1.5). Sources an image using Size.
 * The length of the item as a float (e.g. 1.0, 1.5). Sources an image using Size.


 * The width of the item as a float (e.g. 1.0, 1.5). Sources an image using Size.
 * The width of the item as a float (e.g. 1.0, 1.5). Sources an image using Size.


 * The height of the item as a float (e.g. 1.0, 1.5). Generates an appropriately sized silhouette and line to show height relative to the player.
 * The height of the item as a float (e.g. 1.0, 1.5). Generates an appropriately sized silhouette and line to show height relative to the player.

Acquiring

 * How the item can be acquired. Value should match one of the options in Template:Availability.
 * How the item can be acquired. Value should match one of the options in Template:Availability.


 * Notes for the availability (e.g. Season, requirements, etc.).
 * Notes for the availability (e.g. Season, requirements, etc.).


 * If the item is produced using a DIY recipe, this parameter is used to note how the recipe can be acquired. Value should match one of the options in Template:Availability.
 * If the item is produced using a DIY recipe, this parameter is used to note how the recipe can be acquired. Value should match one of the options in Template:Availability.


 * Notes that will appear in parentheses after the diy-availability.
 * Notes that will appear in parentheses after the diy-availability.


 * Names of materials needed. Value should match one of the options in Template:Material.
 * Names of materials needed. Value should match one of the options in Template:Material.


 * Number of material needed.
 * Number of material needed.


 * Cost to purchase in Bells.
 * Cost to purchase in Bells.


 * Cost to purchase in Nook Miles.
 * Cost to purchase in Nook Miles.


 * Sell price in Bells.
 * Sell price in Bells.

Variations

 * The name of each variation of an item.
 * The name of each variation of an item.


 * The image associated with each variant, not including the leading 'File:'. For items with both variants and patterns, these parameters should contain images for each variant using the first (default) pattern.
 * The image associated with each variant, not including the leading 'File:'. For items with both variants and patterns, these parameters should contain images for each variant using the first (default) pattern.


 * The first color associated with each variant.
 * The first color associated with each variant.


 * The second color associated with each variant. Should be left blank if a variant can also has a pattern, as the second color is derived from the pattern.
 * The second color associated with each variant. Should be left blank if a variant can also has a pattern, as the second color is derived from the pattern.

Other

 * Any additional notes (special properties, glitches, attribution, etc.).
 * Any additional notes (special properties, glitches, attribution, etc.).


 * Optional parameter that can be used to force the 2-column or 3-column display of the item name translations. The default value is 30. Increasing the value creates a tendency towards a 3-column display, decreasing it, a 2-column display.
 * Optional parameter that can be used to force the 2-column or 3-column display of the item name translations. The default value is 30. Increasing the value creates a tendency towards a 3-column display, decreasing it, a 2-column display.