Ed

Ed is a horse villager in the. He first appeared in with a jock personality, and beginning in, he has a smug personality. He appears in all games to date except. His name is likely a reference to the American television series , whose eponymous main character was a talking horse. His catchphrase, "greenhorn," is a slang word to refer to amateurs, relating to both his original jock personality and his current smug personality.

Appearance
Ed is a teal horse with yellow hair covering his right eye, white hooves, and a white muzzle. He has purple eyeshadow and long eyelashes. He has a tuft of blond fur at the end of his skinny teal tail. In and, he has round nostrils; however, in  and onward, his nostrils are shaped like long rounded triangulars.

and
From up to, Ed has a jock personality, which means he is energetic and has an interest in physical fitness and activity. He often talks about exercise or sports and may brag about his physical fitness. While often friendly to the player, he may comment on their fitness. During conversations with other villagers, he generally gets along well with peppy villagers due to their similar hyper personalities, while he may offend snooty villagers by critiquing their fitness and annoy cranky villagers with his hyper personality. Ed goes to sleep at 12:00 AM and wakes up at 6:30 AM.

onwards
Ed has a smug personality since, which means he seems to be a mix between all male villagers. He often acts arrogantly, but can appear kind-hearted and polite, sometimes gentlemanly, and will flirt with the player regardless of gender. He will easily get along with most other villagers, though he will occasionally annoy cranky villagers with his arrogance.

In
In, Ed cannot be one of the starting villagers in the player's town.

In
Ed's house features the same furniture layout as Joe's in.

In
Ed was added to on January 11, 2023.

Trivia

 * Although many villagers have had their personalities changed between games, Ed is the only villager present in both and  to have his personality changed in the latter game; all other cases of personality changes were of villagers that either had their personality changed in  or, or were absent from.