Storage unit

Storage units are furniture pieces such as wardrobes and dressers that allow players to save their items in storage without having to place them into their house or pockets. The functionality of storage spaces differs between games. Clothes, accessories, furniture, flowers, Bells, stationery, tools, fruit, and many other items can be placed in storage. Prior to, bugs, fish, and turnips cannot be stored. In New Leaf, Snowflakes and the Bingo card cannot be stored.

In an individual storage unit can save a single item, but there is no limit to the number of units that can be placed in a house. In, and , up to three items can be stored in each storage space. In Wild World a common storage space is introduced which is shared between every storage unit in the house. Each player has their own individual storage space, and can save up to 90 items. In City Folk, this is increased to 160 spaces and a player's storage can also be accessed in the Auction House by selecting the "Checkroom" option. In New Leaf, the storage space is increased again to 180 spaces. In addition, the Train Station and Museum contain lockers that can access the storage space, even when a player is visiting another town. In the Animal Crossing: New Leaf Welcome amiibo update, a house expansion called the Secret Storeroom can be bought from Nook's Homes for 158,000 Bells. The Secret Storeroom offers 360 storage spaces that are separate from the existing home storage.

In, storage is now built into the player's home, with the amount of items that can be stored increasing as the house expands. Storage units are now used for changing the player's clothes. If a player interacts with a storage unit, they will be able to quickly change to any clothing item in their storage.