Difference between revisions of "Acorn Chase"

From Nookipedia, the Animal Crossing wiki
m
Line 1: Line 1:
 
{{Infobox aF Minigame
 
{{Infobox aF Minigame
 
|title      = Acorn Chase
 
|title      = Acorn Chase
|image      =  
+
|image      = [[File:AF Acorn Chase Overview.png|275px]]
 
|players    = 1
 
|players    = 1
 
|unlock      = 3 [[Happy Ticket]]s
 
|unlock      = 3 [[Happy Ticket]]s
Line 7: Line 7:
 
|description = Decide which direction to go. Touch the respective character's amiibo card to the NFC touchpoint.
 
|description = Decide which direction to go. Touch the respective character's amiibo card to the NFC touchpoint.
 
}}
 
}}
'''Acorn Chase''' is a minigame in {{AMF}}. It costs three [[Happy Ticket]]s to unlock. It is a single-player minigame where the player must scan three amiibo cards. The three characters whose cards are scanned appear outside a garden and encounter a cart that resembles [[Cornimer]]; they run away from the cart and run into the garden.
+
'''Acorn Chase''' is a minigame in {{AMF}}. It costs three [[Happy Ticket]]s to unlock. It is a single-player minigame, and the player must scan three amiibo cards.
  
In the minigame, the player must scan the characters' respective amiibo cards to move them through the garden, collecting acorns while avoiding the cart. If the player collects all of the acorns, a key will appear in front of the door at the back of the garden; collecting the key and entering the door moves the player to the next round. There are three rounds in total, with each having more acorns and a larger play area. The game ends either when the player finishes the third round, one of the villagers gets hit by the cart, or the time runs out. Completing the minigame rewards the player with [[Happy Point]]s.
+
==Gameplay==
 +
[[File:AF Acorn Chase Gameplay.png|thumb|left|Gameplay of Acorn Chase]]
 +
The three characters whose cards are scanned appear outside a garden and encounter a cart that resembles [[Cornimer]]; they run away from the cart and run into the garden. The player must scan the characters' respective amiibo cards to move them through the garden, collecting acorns while avoiding the cart, which chases them. If the player collects all of the acorns, a key will appear in front of the door at the back of the garden; collecting the key and entering the door moves the player to the next round. There are three rounds in total, with each having more acorns and a larger play area. The game ends either when the player finishes the third round, one of the villagers gets hit by the cart, or the time runs out. Completing the minigame rewards the player with [[Happy Point]]s.
 +
{{Clear}}
 +
 
 +
==Gallery==
 +
<gallery>
 +
AF Acorn Chase Plaza.png|Acorn Chase as it appears in the plaza
 +
AF Acorn Chase Intro.png|The three villagers being scared by the cart in the minigame's introduction
 +
AF Acorn Chase Round 1.png|Round 1
 +
AF Acorn Chase Round 2.png|Round 2
 +
AF Acorn Chase Round 3.png|Final Round
 +
AF Acorn Chase Ending.png|The three villagers after the player successfully completes the minigame
 +
</gallery>
  
{{Image}}
 
 
{{Navbox aF Minigame}}
 
{{Navbox aF Minigame}}
 
[[Category:Minigames]]
 
[[Category:Minigames]]

Revision as of 17:08, February 18, 2021

Acorn Chase
AF Acorn Chase Overview.png
Player(s) 1
Unlock cost 3 Happy Tickets
amiibo cards 3
Description
Decide which direction to go. Touch the respective character's amiibo card to the NFC touchpoint.

Acorn Chase is a minigame in Animal Crossing: amiibo Festival. It costs three Happy Tickets to unlock. It is a single-player minigame, and the player must scan three amiibo cards.

Gameplay

Gameplay of Acorn Chase

The three characters whose cards are scanned appear outside a garden and encounter a cart that resembles Cornimer; they run away from the cart and run into the garden. The player must scan the characters' respective amiibo cards to move them through the garden, collecting acorns while avoiding the cart, which chases them. If the player collects all of the acorns, a key will appear in front of the door at the back of the garden; collecting the key and entering the door moves the player to the next round. There are three rounds in total, with each having more acorns and a larger play area. The game ends either when the player finishes the third round, one of the villagers gets hit by the cart, or the time runs out. Completing the minigame rewards the player with Happy Points.

Gallery