Difference between revisions of "Animal Crossing: City Folk"

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{{DISPLAYTITLE:''Animal Crossing: City Folk''}}
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{{Infobox Video Game
{{Infobox VGinfo
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|title       = [[File:CF Logo English.png|200px|North American logo]]
|title         = [[File:Animal Crossing- City Folk (logo).png|200px]]<br>(NTSC)<br>[[File:Animal Crossing- Let's go to the City (logo).png|200px]]<br>(PAL)
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|image       = [[File:CF Box NA.jpg|200px|North American game cover]]
|image         = [[File:Cityfolkbox.jpg|200px]]
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|caption     = North American game cover
|caption       = North American boxart
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|theme        = [[File:Main Theme CF.mp3|Main theme]]
|developer      = [[Wikipedia:Nintendo EAD|Nintendo EAD]]<ref name="Nintendoprofile">{{Cite web|url=http://www.nintendo.com/games/detail/CyRXNiuwtxm0AgyMbOyehZ7N5f4JwIPy|title=Animal Crossing: City Folk|site=Nintendo}}</ref>
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|developer    = {{wp|Nintendo EAD|Nintendo EAD}}<ref name="NOA Product Page">{{Cite web|author=Nintendo of America|url=https://web.archive.org/web/20081208062526/https://www.nintendo.com/games/detail/CyRXNiuwtxm0AgyMbOyehZ7N5f4JwIPy|title=Animal Crossing: City Folk|site=nintendo.com|archive-date=December 8, 2008}}</ref>
|publisher     = [[Nintendo]]<ref name="Nintendoprofile"/>
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|publisher   = [[Nintendo]]<ref name="NOA Product Page"/>
|distributor    =  
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|director    = [[Hisashi Nogami]]
|designer       =
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|series       = {{SER}}
|series        = {{SER}}
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|released    = {{Flag|USA}} November 16, 2008<ref name="NOA Product Page"/><br>{{Flag|CAN}} November 17, 2008<br>{{Flag|JPN}} November 20, 2008<br>{{Flag|AUS}} December 4, 2008<br>{{Flag|EUR}} December 5, 2008<br>{{Flag|KOR}}January 28, 2010
|engine        = Modified {{WW}} engine
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|genre       = Simulation
|picture_format =
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|languages    = {{Flag|USA}} <small>English, French, Spanish</small><br>{{Flag|JPN}} <small>Japanese</small><br>{{Flag|EUR}} {{Flag|AUS}} <small>English, French, Italian, German, Spanish</small><br>{{Flag|KOR}} <small>Korean</small>
|released        = {{US}}November 16, 2008<ref>[http://www.gamespot.com/wii/strategy/animalcrossing/index.html?tag=result;title;0 Animal Crossing: City Folk]. [http://www.gamespot.com Gamespot]. Accessed 7-25-08.</ref><br>{{CAN}}November 17, 2008<br>{{JP}}November 20, 2008<br>{{AUS}}December 4, 2008<br>{{EU}}December 5, 2008<br>{{SK}}January 28, 2010
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|modes       = Single-player<br>Multiplayer <small>(1–4 player online)</small>
|genre         = Life simulation<ref name="Nintendoprofile"/>
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|ratings     = {{Rating|ESRB=E|CERO=A|OFLC=G|PEGI=3+|USK=0}}
|modes         =  
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|platforms   = [[Wii]]
|ratings       = {{Rating|ESRB=E (Everyone)<ref name="Nintendoprofile"/>|CERO=A|OFLC=G|PEGI=3+}}
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|media       = Wii Optical Disc
|platforms     = [[Nintendo Wii]]<ref name="Nintendoprofile"/>
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|requirements =  
|media         = Wii Optical Disc
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|input       = Wii Remote, Nunchuk, [[Wii Speak]], USB keyboard, [[Nintendo DS]]
|requirements   =  
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|strategywiki = Animal Crossing: City Folk
|input         = Wii Remote, Nunchuk, [[Wii Speak]], USB keyboard, [[Nintendo DS]]
 
|strategywiki   = Animal Crossing: City Folk
 
 
}}
 
}}
'''''Animal Crossing: City Folk''''' (街へ行こうよ どうぶつの森, ''Machi e ikō yo: Dōbutsu no mori''), known as '''''Animal Crossing: Let's Go To The City''''' in PAL regions, is Nintendo's [[Wii]] installment in the {{SER}}. [[Nintendo]] released the game on November 16, 2008 in North America. In Japan, Europe, and Australia the game was released on November 20, 2008, December 5, 2008, and December 4, 2008, respectively.<ref name="Nintendoprofile"/> The title boasts a variety of changes and additions to the ''Animal Crossing'' formula, including the ability to travel to the [[City]].<ref name="Nintendoprofile"/>
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'''''Animal Crossing: City Folk''''',{{Note|{{Nihongo foot|街へいこうよ どうぶつの森|Machi e Ikō yo: Doubutsu no Mori''|Animal Forest: Let's Go to the City}}}} known in Europe and Oceania as '''''Animal Crossing: Let's Go to the City''''',{{Note|A direct translation of the Japanese title}} is a simulation game for the [[Wii]] released in 2008. It is the third main installment in the {{SER}} outside Japan. The game was released on November 16, 2008 in North America, the first time a game in the series was released in another country before Japan. In Japan, Europe, and Australia, the game was released on November 20, 2008, December 5, 2008, and December 4, 2008, respectively. The title includes a variety of changes and additions to the ''Animal Crossing'' formula, including the ability to travel to the [[city]].
  
Initial editorial previews of the title from IGN and GameSpy indicate that, as with the title's predecessor, {{WW}}, "Nintendo has made very few changes to the title and that people, who played all the past ''Animal Crossing'' games, will not find much in ''City Folk'', although the game was still fun and might appeal to newcomers." IGN gave ''City Folk'' a 7.5/10 rating.<ref>http://wii.ign.com/articles/890/890136p1.html E3 2008: Animal Crossing: City Folk Hands-on</ref> GameSpot gave a positive preview of the title, noting the charm of the game, but gave the game a 7.5/10 rating.<ref name="GameSpotpreview">{{Cite web|author=Kevin Vanord|published=7/15/08|url=http://www.gamespot.com/wii/strategy/animalcrossing/news.html?sid=6193993&mode=recent|title=E3 2008: Animal Crossing: City Folks Hands-On|site=GameSpot}}</ref>
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{{CF|short|nolink}} is also the first ''Animal Crossing'' title to be released with separate American and European localizations for French (France and Quebec) and Spanish (Spain and Latin America).<ref>[https://www.youtube.com/watch?v=SqUicmDQKuA Animal Crossing: City Folk - Comparing Spanish localizations (LATAM & EU)], YouTube.</ref> Previous titles released in the Americas were only available in English.
  
The game's [[Wikipedia:Suggested retail price|MSRP]] was originally $49.99, like most Wii games, but was later dropped to $19.99 after becoming part of the first round of Nintendo Select's games.<ref>http://www.nintendo.com/wii/console/nintendoselects</ref> Some editions of ''City Folk'' included Nintendo's [[Wii Speak]], but this stopped with the production of the Wii Speak. These editions of ''City Folk'' were sold for $69.99, but was later dropped to $34.99-$49.99.
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Like most Wii games, {{CF|short|nolink}} originally had an {{wp|Suggested retail price|MSRP}} of $49.99, but was later dropped to $19.99, when it was re-released with the first Nintendo Select titles in 2011.<ref>https://www.nintendo.com/wii/console/nintendoselects</ref> Some editions of {{CF|short|nolink}} were bundled with the [[Wii Speak]] peripheral, but this stopped after the product's discontinuation. These editions of {{CF|short|nolink}} originally had an MSRP of $69.99, but was later dropped to $34.99-$49.99 (all prices USD).{{Citation Needed}}
  
==New Features==
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==New features==
City Folk took advantage of the [[WiiConnect24]] functionality of the Wii console allowing players to connect to the internet for special features when they are not playing.<ref>http://wii.ign.com/articles/709/709218p1.html</ref> City Folk also makes use of a new feature with Wii Speak, allowing [[player]]s to talk to each other when visiting other [[town]]s. City Folk also introduced a new way to switch between inventory items using the d-pad along with, for a first time in the series, being able to look up at the sky by pressing "Up" on the d-pad. Additionally, [[silver items]] can be found, along with the golden and original versions.  
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===The city===
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{{CF|nolink}} features a newly accessible location called the [[city]]. The city houses most of the characters that, in previous games, were considered special visitors. These include [[Gracie]] and [[Label|Labelle]], who work at [[GracieGrace]], [[Redd]] who sells art and furniture, [[Harriet]], who works at [[Shampoodle]] and does [[hairstyle]]s, [[Dr. Shrunk]] and [[Frillard]], who give the player [[emotions]] at [[The Marquee]], [[Lyle]], who works at the [[Happy Room Academy]] for home evaluations, [[Katrina]], who tells the player their fortune, [[Lloid]], who operates the [[Auction House]], [[Resetti]] and [[Don]], who work at [[Resetti Surveillance Center]], [[Kicks]], who can change the player's shoes, and [[Phineas]], who sells balloons and toys. The City is accessible via Kapp'n's bus and is open all hours of the day. Most of the shops close at 9 PM daily, with the exception of Redd's Store and The [[Resetti Surveillance Center]]. The city also introduces new characters such as [[Phineas]] and [[Kicks]], into the franchise.
  
==The City & New Attractions==
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===Moving===
The newest incarnation of the ''Animal Crossing'' series features a newly accessible location called [[the City]]. The City houses most of the characters that, in previous games, were considered special visitors. These include [[Gracie]] the Giraffe, [[Redd]] the Fox and [[Harriet]] the Poodle, among other characters such as [[Dr. Shrunk]] and [[Lyle]]. The City is accessible via Kapp'n's bus and is open all hours of the day. Most of the shops close at 9 PM daily, with the exception of Redd's Store and The [[Resetti Surveillance Center]]. The City also introduces new characters such as [[Phineas]] and [[Kicks]], into the franchise.
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The player has two options when they move in: to start new or transfer their character from {{WW}}. This only moves over the character and their appearance; any other data, including their house, progress, and items from {{WW|short|nolink}}, are not carried over. The player gets a choice of four [[Player house|houses]] to move into at the start of the game.
  
==Moving==
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===Wi-Fi===
When moving in, the player has two options" to start fresh or to move in as the [[Nintendo DS|DS]]. Moving in as the player from the DS will only keep the player's catalog and appearance. Items in pockets, Bells, and house progress will not move with the character.
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{{CF|short|nolink}} featured Wi-Fi capabilities, which were earlier implemented in the previous game, {{WW|short|nolink}}. This feature gave the player access to other towns, enabled them to communicate with friends' towns with letters, and also provided players with special items sent from time to time from Nintendo, many of which referenced some of the company's best-selling games. Optionally, players could make use of voice chat via [[Wii Speak]]. The game's Wi-Fi capabilities also allowed players to experience the [[Mysterious Cat]], an event that enabled a visit from [[Blanca]].
  
==Wi-Fi==
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On May 20, 2014, Nintendo officially shut down the Nintendo Wi-Fi Connection service, ending the Wi-Fi capabilities found in {{CF|short|nolink}}.<ref>[https://www.nintendo.com/consumer/gameslist/en/games-wifi.jsp Nintendo - Service Update: Online Gameplay]</ref> However, fans have made custom servers to access the Wi-Fi capabilities again in an unofficial capacity.<ref>https://wiimmfi.de/</ref>
This version of the Animal Crossing series featured Wi-Fi capabilites, which was earlier implemented in the previous game, ''Wild World''. This feature gave the player access to other towns, enabled them to communicate with friends' towns with letters, and also provided players with special items sent from time to time from Nintendo, many of which reference some of the company's best-selling games. It also allowed players to experience the [[Mysterious Cat]], an event that enabled a visit from [[Blanca]].
 
  
On May 20, 2014, Nintendo shut down the Nintendo Wi-Fi Connection service, ending the Wi-Fi capabilities found in ''City Folk''.<ref>[http://www.nintendo.com/consumer/gameslist/en/games-wifi.jsp Nintendo - Service Update: Online Gameplay]</ref>
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===Miscellaneous===
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*New [[fish]] ([[pike]], [[neon tetra]], [[surgeonfish]], [[butterfly fish]], [[Napoleonfish]], [[lobster]], [[moray eel]], and [[ray]]).
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*New [[bug]]s ([[Raja Brooke]], [[Petaltail dragonfly|giant petaltail]], [[walking leaf]], [[violin beetle]], [[cyclommatus]], [[golden stag]], and [[centipede]]). The [[diving beetle]], [[miyama stag]], and [[bagworm]] also returned from {{PG|nolink}}.
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*New events, notably [[Festivale]] and [[Bunny Day]]. [[Halloween]], [[Turkey Day|Harvest Festival]] and [[Toy Day]] returned after being absent in {{WW|short|nolink}}.
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*[[Tools]] and other [[handheld items]] can now be switched by pressing left or right on the d-pad. Additionally, pressing up on the d-pad allows the player to look at the sky.
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*[[Silver tools]] were added, which have better attributes than standard tools, but are generally easier to obtain and less powerful than [[golden tools]].
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*[[Mii Mask]]s can be obtained at [[Shampoodle]].
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*The [[town fund]] was introduced; this replaced [[Boondox]] donations from {{WW|short|nolink}}. Donating to the fund allows an extra [[bridge]], a [[fountain]], and either a windmill or lighthouse to be built. The player can throw an [[axe]] into the fountain to summon [[Serena]].
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*New [[villager]]s and [[special character]]s were added, and many that were absent in {{WW|short|nolink}} returned.
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*The player can create [[Pro design]]s at [[Able Sisters]]. These allow separate patterns for the left sleeve, right sleeve, front, and back of clothing items.
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*After obtaining [[Nookington's]], [[Tom Nook]] will periodically ask players what they look for in their shopping experience. This can result in the store downgrading to a previous version ([[Nookway]] or [[Nook 'n' Go]]). Online play is also no longer required to obtain Nookington's.
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*Players now have their own [[Player house|house]] instead of sharing one as in {{WW|short|nolink}}. If they pay off their house completely, a flag will be displayed outside.
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*The player may be asked to play [[hide-and-seek]] or fish out a [[key]] for a villager.
  
==Development and Unveiling==
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==Characters==
{{Youtube|nOdOE5puDek|180|left|Unveiling at E3 2008}}
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===Special characters===
The conception of ''Animal Crossing: City Folk'' began during the process of producing {{WW}} and was confirmed that an ''Animal Crossing'' title for the [[Wii]], then codenamed Revolution, was in development. [[Katsuya Eguchi]], the producer of both titles, suggested that the two titles may be able to link up to one another at E3 2005.<ref name="IGNe305">Casamassina, Matt (5-19-2005). [http://wii.ign.com/articles/670/670543p1.html E3 2005: Animal Crossing Revolution]. [http://wii.ign.com IGN Wii]. Accessed on 7-22-2008.</ref> In 2006, Eguchi confirmed that ''City Folk'' was still just a concept and very little work had been completed. His time was being consumed by research and development of the Wii console.<ref name="IGNGDC06">Harris, Craig (3-24-2006). [http://wii.ign.com/articles/698/698427p1.html GDC 06: Chat with Eguchi]. [http://wii.ign.com IGN Wii].  Accessed 7-22-08.</ref> The ''Animal Crossing'' team explored ways to involve the Wii Remote. They planned to allow players to use tools, such as the [[axe]], [[shovel]], and [[fishing rod]]. They also explored the use of WiiConnect24 in the hopes that a player could visit a friend's [[town]] even when he or she was not playing. The friend could then leave [[letter]]s or [[present|gifts]]. Additionally, they planned to use Wi-Fi Connection to allow simultaneous play. At this point in time, however, the title was still not playable.<ref name="IGNwiisports">Casamassina, Matt (5-18-2006). [http://wii.ign.com/articles/709/709218p1.html Interview: Wii Sports]. [http://wii.ign.com IGN Wii]. Accessed 7-22-08.</ref>
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{{See also|Animal Crossing: City Folk/Characters}}
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{{CF|nolink}} introduces eight new [[special characters]], while seven old ones return after being absent in {{WW|short}}.
  
In early 2007, [[Nintendo]] of Japan unveiled its video game lineup for the coming year; it included "''Doubutsu no Mori''".<ref name="IGNlineup">Casamassina, Matt (2-22-07). [http://wii.ign.com/articles/766/766803p1.html Nintendo Lists Major Wii Games for 2007]. [http://wii.ign.com IGN Wii]. Accessed 7-22-08.</ref> Having finished the Mii Channel for Wii, ''Animal Crossing: Wild World'' director [[Hisashi Nogami]] joined the ''Animal Crossing'' team once more.<ref name="IGNe307">Casamassina, Matt (7-12-07). [http://wii.ign.com/articles/804/804275p1.html E3 2007: Animal Crossing Update]. [http://wii.ign.com IGN Wii]. Accessed 7-22-08.</ref> Later that year, Edge Magazine reported that a trusted source confirmed that ''City Folk'' would be a massively multiplayer online game. The publication declined to name the source.<ref name="IGNrumor">Casamassina, Matt (10-24-07). [http://wii.ign.com/articles/830/830130p1.html Rumor: MMO Animal Crossing]. [http://wii.ign.com IGN Wii]. Accessed 7-22-08.</ref> Nintendo failed to release the title in 2007. Online publication IGN Wii predicted that the title would arrive in 2008.<ref name="IGNpreview">Bozon, Mark and Casamassina, Matt (1-18-08). [http://wii.ign.com/articles/846/846421p9.html IGN Wii's Preview 2008 p.9]. [http://wii.ign.com IGN Wii]. Accessed 7-22-08</ref>
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====New special characters====
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<gallery mode="" widths=80px>
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Frillard CF.png| '''[[Frillard]]'''<br>[[Reactions|Emotions]]
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Kicks CF.png| '''[[Kicks]]'''<br>Shoe shining
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Labelle CF.png| '''[[Label|Labelle]]'''<br>[[GracieGrace]]
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Nat CF.jpg| '''[[Nat]]'''<br>[[Bug-Off]] host
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Pavé CF.jpg| '''[[Pavé]]'''<br>[[Festivale]]
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Phineas CF.png| '''[[Phineas]]'''<br>[[Balloons]]
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Serena CF.png| '''[[Serena]]'''<br>[[Axe]] upgrade
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Zipper CF.jpg| '''[[Zipper T. Bunny]]'''<br>[[Bunny Day]]
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</gallery>
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====Returning special characters====
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The following special characters return from {{DnMe+}} after being absent from {{WW}}.
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<gallery mode="" widths=80px>
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Chip CF.png| '''[[Chip]]'''<br>[[Fishing Tourney]] host
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Don CF.png| '''[[Don Resetti]]'''<br>Appears after the [[player]] resets without saving (rarely)
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Franklin CF.png| '''[[Franklin]]'''<br>[[Harvest Festival]]
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Jack CF.png| '''[[Jack]]'''<br>[[Halloween]]
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Jingle CF.png| '''[[Jingle]]'''<br>[[Toy Day]]
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Lloid CF.png| '''[[Lloid]]'''<br>Auctioneer
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Wisp CF.jpg| '''[[Wisp]]'''<br>Items, [[weed]] removal and [[cockroach]] removal
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</gallery>
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===Villagers===
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{{See also|Villager/City Folk}}
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There are a total of 210 villagers in {{CF|short|nolink}}, which is 60 more than {{WW}}. 18 new villagers have been added, and 42 have returned after being absent from {{WW|short|nolink}}.
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====New villagers====
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<gallery mode="" widths=80px>
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Al CF.png| '''[[Al]]'''<br>[[Lazy]] [[gorilla]]
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Bettina CF.png| '''[[Bettina]]'''<br>[[Normal]] [[mouse]]
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Carmen CF.png| '''[[Carmen]]'''<br>[[Peppy]] [[rabbit]]
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Chester CF.png| '''[[Chester]]'''<br>[[Lazy]] [[bear cub]]
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Clyde CF.png| '''[[Clyde]]'''<br>[[Lazy]] [[horse]]
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Gala CF.png| '''[[Gala]]'''<br>[[Normal]] [[pig]]
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Gigi CF.png| '''[[Gigi]]'''<br>[[Snooty]] [[frog (species)|frog]]
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Gloria CF.png| '''[[Gloria]]'''<br>[[Snooty]] [[duck]]
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Iggly CF.png| '''[[Iggly]]'''<br>[[Jock]] [[penguin]]
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Knox CF.png| '''[[Knox]]'''<br>[[Cranky]] [[chicken]]
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Mac CF.png| '''[[Mac]]'''<br>[[Jock]] [[dog]]
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Marcel CF.png| '''[[Marcel]]'''<br>[[Lazy]] [[dog]]
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Moose CF.png| '''[[Moose]]'''<br>[[Jock]] [[mouse]]
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Mott CF.png| '''[[Mott]]'''<br>[[Jock]] [[lion]]
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Pekoe CF.png| '''[[Pekoe]]'''<br>[[Normal]] [[bear cub]]
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Poppy CF.png| '''[[Poppy]]'''<br>[[Normal]] [[squirrel]]
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Sterling CF.png| '''[[Sterling]]'''<br>[[Jock]] [[eagle]]
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Wendy CF.png| '''[[Wendy]]'''<br>[[Peppy]] [[sheep]]
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</gallery>
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====Returning villagers====
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42 villagers return from {{DnM}}, {{DnM+}}, {{PG}}, and the Japan-exclusive {{DnMe+}}. 14 villagers (marked {{E+ icon}} below) initially only appeared in the latter game and receive localized names for the first time. Two of the returning villagers have their personalities changed.
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<gallery mode="" widths=80px>
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Ankha CF.png| '''[[Ankha]]'''<br>[[Snooty]] [[cat]]
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Astrid CF.png| '''[[Astrid]]'''<br>[[Snooty]] [[kangaroo]]
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Avery CF.png| '''[[Avery]]''' {{E+ icon}}<br>[[Cranky]] [[eagle]]
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Axel CF.png| '''[[Axel]]'''<br>[[Jock]] [[elephant]]
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Becky CF.png| '''[[Becky]]''' {{E+ icon}}<br>[[Snooty]] [[chicken]]
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Boomer CF.png| '''[[Boomer]]'''<br>[[Lazy]] [[penguin]]
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Broccolo CF.png| '''[[Broccolo]]''' {{E+ icon}}<br>[[Lazy]] [[mouse]]
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Chrissy CF.png| '''[[Chrissy]]''' {{E+ icon}}<br>[[Peppy]] [[rabbit]]
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Cookie CF.png| '''[[Cookie]]'''<br>[[Peppy]] [[dog]]
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Cousteau CF.png| '''[[Cousteau]]'''<br>[[Jock]] [[frog (species)|frog]]
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Del CF.png| '''[[Del]]''' {{E+ icon}}<br>[[Cranky]] [[alligator]]
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Ed CF.png| '''[[Ed]]'''<br>[[Jock]] [[horse]]
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Eunice CF.png| '''[[Eunice]]'''<br>[[Normal]] [[sheep]]
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Fang CF.png| '''[[Fang]]'''<br>[[Cranky]] [[wolf]]
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Felicity CF.png| '''[[Felicity]]''' {{E+ icon}}<br>[[Peppy]] [[cat]]
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Francine CF.png| '''[[Francine]]''' {{E+ icon}}<br>[[Snooty]] [[rabbit]]
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Freya CF.png| '''[[Freya]]'''<br>[[Snooty]] [[wolf]]
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Grizzly CF.png| '''[[Grizzly]]'''<br>[[Cranky]] [[bear]]
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Groucho CF.png| '''[[Groucho]]'''<br>[[Cranky]] [[bear]]
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Harry CF.png| '''[[Harry]]''' {{E+ icon}}<br>[[Cranky]] [[hippo]]<br><small>(formerly [[jock]])</small>
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Jambette CF.png| '''[[Jambette]]'''<br>[[Normal]] [[frog (species)|frog]]
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Kitty CF.png| '''[[Kitty]]'''<br>[[Snooty]] [[cat]]
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Lolly CF.png| '''[[Lolly]]''' {{E+ icon}}<br>[[Normal]] [[cat]]
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Merry CF.png| '''[[Merry]]''' {{E+ icon}}<br>[[Peppy]] [[cat]]
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Midge CF.png| '''[[Midge]]'''<br>[[Normal]] [[bird]]
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Miranda CF.png| '''[[Miranda]]''' {{E+ icon}}<br>[[Snooty]] [[duck]]
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Nate CF.png| '''[[Nate]]'''<br>[[Lazy]] [[bear]]
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Peaches CF.png| '''[[Peaches]]'''<br>[[Normal]] [[horse]]
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Peggy CF.png| '''[[Peggy]]''' {{E+ icon}}<br>[[Peppy]] [[pig]]
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Prince CF.png| '''[[Prince]]'''<br>[[Lazy]] [[frog (species)|frog]]
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Puck CF.png| '''[[Puck]]'''<br>[[Lazy]] [[penguin]]
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Rizzo CF.png| '''[[Rizzo]]'''<br>[[Cranky]] [[mouse]]
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Scoot CF.png| '''[[Scoot]]'''<br>[[Jock]] [[duck]]
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Spork CF.png| '''[[Spork]]''' {{Note|In PAL regions Spork is instead named '''Crackle'''.}}<br>[[Lazy]] [[pig]]
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Stinky CF.png| '''[[Stinky]]'''<br>[[Jock]] [[cat]]
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Sydney CF.png| '''[[Sydney]]'''<br>[[Normal]] [[koala]]
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Tom CF.png| '''[[Tom]]'''<br>[[Cranky]] [[cat]]
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Tutu CF.png| '''[[Tutu]]'''<br>[[Peppy]] [[bear]]
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Violet CF.png| '''[[Violet]]''' {{E+ icon}}<br>[[Snooty]] [[gorilla]]<br><small>(formerly [[peppy]])</small>
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Vladimir CF.png| '''[[Vladimir]]'''<br>[[Cranky]] [[bear cub]]
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Willow CF.png| '''[[Willow]]''' {{E+ icon}}<br>[[Snooty]] [[sheep]]
 +
Winnie CF.png| '''[[Winnie]]'''<br>[[Peppy]] [[horse]]
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</gallery>
 +
 
 +
==Development and unveiling==
 +
{{See also|Animal Crossing: City Folk/Staff|label1=List of Animal Crossing: City Folk staff}}
 +
The conception of {{CF|nolink}} began prior to the release of {{WW}}, and it was confirmed that an ''Animal Crossing'' title for the [[Wii]], then codenamed Revolution, was in development. [[Katsuya Eguchi]], the producer of both titles, suggested that the two titles may be able to link up to one another at E3 2005.<ref name="IGNe305">Casamassina, Matt (5-19-2005). [http://wii.ign.com/articles/670/670543p1.html E3 2005: Animal Crossing Revolution]. [http://wii.ign.com IGN Wii]. Accessed on 7-22-2008.</ref> In 2006, Eguchi confirmed that {{CF|short|nolink}} was still just a concept and very little work had been completed. His time was being consumed by research and development of the Wii console.<ref name="IGNGDC06">Harris, Craig (3-24-2006). [http://wii.ign.com/articles/698/698427p1.html GDC 06: Chat with Eguchi]. [http://wii.ign.com IGN Wii].  Accessed 7-22-08.</ref> The ''Animal Crossing'' team explored ways to involve the Wii Remote. They planned to allow players to use tools, such as the [[axe]], [[shovel]], and [[fishing rod]]. They also explored the use of WiiConnect24 in the hopes that a player could visit a friend's [[town]] even when they were not playing. The friend could then leave [[letter]]s or [[present|gifts]]. Additionally, they planned to use the Wi-Fi Connection to allow simultaneous play. At this point, however, the title was still not playable.<ref name="IGNwiisports">Casamassina, Matt (5-18-2006). [http://wii.ign.com/articles/709/709218p1.html Interview: Wii Sports]. [http://wii.ign.com IGN Wii]. Accessed 7-22-08.</ref>
 +
 
 +
In early 2007, [[Nintendo]] of Japan unveiled its video game lineup for the coming year; it included "''Doubutsu no Mori''".<ref name="IGNlineup">Casamassina, Matt (2-22-07). [http://wii.ign.com/articles/766/766803p1.html Nintendo Lists Major Wii Games for 2007]. [http://wii.ign.com IGN Wii]. Accessed 7-22-08.</ref> Having finished the Mii Channel for Wii, {{WW|nolink}} director [[Hisashi Nogami]] joined the ''Animal Crossing'' team once more.<ref name="IGNe307">Casamassina, Matt (7-12-07). [http://wii.ign.com/articles/804/804275p1.html E3 2007: Animal Crossing Update]. [http://wii.ign.com IGN Wii]. Accessed 7-22-08.</ref> Later that year, Edge Magazine reported that a trusted source confirmed that {{CF|short|nolink}} would be a massively multiplayer online game. The publication declined to name the source.<ref name="IGNrumor">Casamassina, Matt (10-24-07). [http://wii.ign.com/articles/830/830130p1.html Rumor: MMO Animal Crossing]. [http://wii.ign.com IGN Wii]. Accessed 7-22-08.</ref> Nintendo failed to release the title in 2007. Online publication IGN Wii predicted that the title would arrive in 2008.<ref name="IGNpreview">Bozon, Mark and Casamassina, Matt (1-18-08). [http://wii.ign.com/articles/846/846421p9.html IGN Wii's Preview 2008 p.9]. [http://wii.ign.com IGN Wii]. Accessed 7-22-08</ref>
  
 
At [[Electronic Entertainment Expo|E3]] 2008, [[Reggie Fils-Aime]] unveiled the title in playable form under the name ''Animal Crossing: City Folk''. It was released in November 2008.<ref name="IGNunveil">DeVries, Jack (7-15-08). [http://wii.ign.com/articles/889/889629p1.html E3 2008: Animal Crossing Coming to Wii]. [http://wii.ign.com IGN Wii]. Accessed 7-22-08.</ref>
 
At [[Electronic Entertainment Expo|E3]] 2008, [[Reggie Fils-Aime]] unveiled the title in playable form under the name ''Animal Crossing: City Folk''. It was released in November 2008.<ref name="IGNunveil">DeVries, Jack (7-15-08). [http://wii.ign.com/articles/889/889629p1.html E3 2008: Animal Crossing Coming to Wii]. [http://wii.ign.com IGN Wii]. Accessed 7-22-08.</ref>
 +
 +
==Reception==
 +
Initial editorial previews of the title from IGN and GameSpy indicate that, as with the title's predecessor, {{WW}}, "Nintendo has made very few changes to the title and that people, who played all the past ''Animal Crossing'' games, will not find much in {{CF|short|nolink}}, although the game was still fun and might appeal to newcomers." IGN gave {{CF|short|nolink}} a 7.5/10 rating.<ref>http://wii.ign.com/articles/890/890136p1.html E3 2008: Animal Crossing: City Folk Hands-on</ref> GameSpot gave a positive preview of the title, noting the charm of the game, but gave the game a 7.5/10 rating.<ref name="GameSpotpreview">{{Cite web|author=Kevin Vanord|published=7/15/08|url=http://www.gamespot.com/wii/strategy/animalcrossing/news.html?sid=6193993&mode=recent|title=E3 2008: Animal Crossing: City Folks Hands-On|site=GameSpot}}</ref>
 +
 +
==Related media==
 +
{{CF|nolink}} received two soundtrack CDs: ''[[Machi e Ikou yo Doubutsu no Mori ~Mori no Ongakukai~]]'' in Japan and ''[[Animal Crossing: Your Favourite Songs - Original Soundtrack]]'' in Europe.
 +
 +
A one-shot [[List of Animal Crossing manga|manga]] based on {{CF|short|nolink}}, ''[[Machi e Ikō yo Doubutsu no Mori: Tanpopo Murada Yori]]'', was released in 2010 in Japan.
  
 
==Gallery==
 
==Gallery==
{{main|Animal Crossing: City Folk/Gallery}}
+
{{Gallery}}
===Publisher Screenshots===
+
<gallery>
<center><gallery>
+
CF Logo EU.png|The logo for ''Let's Go to the City'' in PAL regions
File:CF ss001.jpg|[[Fishing]]
+
CF Fishing.png|A player [[fishing]]
File:CF ss002.jpg|[[City]]
+
CF Promo City Exploration.png|A player exploring the [[city]]
File:CF ss003.jpg|[[House]]
+
CF Promo Players in House.png|A group of players in a [[Player house|house]]
File:CF ss004.jpg|[[Bus Station]]
+
CF Promo Bus Exiting.png|A player exiting the [[bus]]
File:CF ss005.jpg|[[Museum]] Aquarium
+
CF Promo Aquarium Room.png|A player in the fish exhibit of the [[museum]]
File:CF ss006.jpg|[[Present]]
+
CF Promo Balloon Floating.png|A player witnessing a [[balloon]] fly by
File:CF ss007.jpg|[[Constellation]]s
+
CF Promo Constellations.png|[[Constellation]]s
File:CF ss008.jpg|Entering the [[Town Gate]]
+
CF Promo Entering Checkpoint.png|Entering the [[checkpoint]]
File:CF ss009.jpg|Leaving the [[Town Gate]]
+
CF Promo Exiting Checkpoint.png|Leaving the [[checkpoint]]
</gallery></center>
+
</gallery>
  
===Artwork===
+
==Names in other languages==
<center><gallery>
+
{{Foreignname
File:Boy (City Folk).png|Boy
+
|ja=街へいこうよ どうぶつの森
File:CF girl1.png|Girl
+
|ja-r=Machi e Ikou Yo Doubutsu no Mori
File:Lloid.png|[[Lloid]]
+
|ja-m=Animal Forest: Let's Go to The City
File:Jingle.png|[[Jingle]]
+
|ko=타운으로 놀러가요 동물의 숲
File:K.K. Slider (City Folk).png|[[K.K. Slider]]
+
|ko-r=Taun-Wuro Nolleogayo Dongmur-Ui Sup
File:Tortimer.png|[[Tortimer]]
+
|ko-m=Animal Forest: Let's Go to The City
File:Gracie.png|[[Gracie]]
+
|esl=Animal Crossing: City Folk
File:Labelle.png|[[Labelle]]
+
|esl-m=-
File:Kicks.png|[[Kicks]]
+
|frq=Animal Crossing: City Folk
File:Kiki.png|[[Kiki]]
+
|frq-m=-
File:Celeste.png|[[Celeste]]
+
|es=Animal Crossing: Let's Go To The City
File:Mabel.png|[[Mabel]]
+
|es-m=-
File:Sable CF.png|[[Sable]]
+
|fr=Animal Crossing: Let's Go To The City
File:Redd.png|[[Redd]]
+
|fr-m=-
File:Teddy.png|[[Teddy]]
+
|de=Animal Crossing: Let's Go To The City
File:Chip.png|[[Chip]]
+
|de-m=-
File:Jack.png|[[Jack]]
+
|it=Animal Crossing: Let's Go To The City
File:Monique.png|[[Monique]]
+
|it-m=-
File:Winnie.png|[[Winnie]]
+
}}
File:Joan.png|[[Joan]]
 
File:Katrina.png|[[Katrina]]
 
File:Mr. Resetti.png|[[Mr. Resetti]]
 
File:Don Resetti.png|[[Don Resetti]]
 
File:Static.png|[[Static]]
 
File:Lyle (City Folk).png|[[Lyle]]
 
File:Yuka.png|[[Yuka]]
 
File:Phineas.png|[[Phineas]]
 
File:Phyllis.png|[[Phyllis]]
 
File:Brewster.png|[[Brewster]]
 
File:Timmy and Tommy.png|[[Timmy and Tommy]]
 
File:Patty.png|[[Patty]]
 
File:Pierce.png|[[Pierce]]
 
File:Cesar.png|[[Cesar]]
 
File:Harriet CF.png|[[Harriet]]
 
File:Dora2.png|[[Dora]]
 
File:Egbert.png|[[Egbert]]
 
File:Booker.png|[[Booker]]
 
File:Samson.png|[[Samson]]
 
File:Axel.png|[[Axel]]
 
File:Gulliver.png|[[Gulliver]]
 
File:Antonio.png|[[Antonio]]
 
</gallery></center>
 
  
===Boxart===
+
==External links==
<center><gallery>
+
*[https://web.archive.org/web/20090428224441/http://animal-crossing.com/cityfolk/ North American website (archived)]
File:Cityfolkbox.jpg|North American boxart
+
*[https://www.nintendo.co.jp/wii/ruuj/index.html Japanese website]
File:Nintendo Selects ACCF.png|North American boxart after becoming a Nintendo Selects title
+
*[https://www.nintendo.co.uk/Games/Wii/Animal-Crossing-Let-s-Go-to-the-City-280484.html#Gallery European product page]
File:Nintendo Selects ACLGTTC.png|European boxart after becoming a Nintendo Selects title
 
File:LGTTC Boxart.jpg|European boxart
 
File:City Folk Japan.jpg|Japanese boxart
 
</gallery></center>
 
  
==Trivia==
+
==Notes==
*City Folk was the first game in the series to be released in another country before its release in Japan.
+
{{Note list}}
  
 
==References==
 
==References==
 
{{Reflist}}
 
{{Reflist}}
  
{{Animal Crossing}}
+
{{Stub}}
[[Category:Video Games]]
+
{{Navbox CF}}
 +
{{Navbox Animal Crossing series}}
 +
[[Category:Video games]]
 
[[Category:Animal Crossing series]]
 
[[Category:Animal Crossing series]]
 +
[[Category:Animal Crossing: City Folk|*]]
 +
 +
[[es:Animal Crossing: City Folk/Let's Go To The City]]

Latest revision as of 11:24, February 20, 2024

North American logo
North American game cover
North American game cover
Main theme
Developer(s) Nintendo EAD[1]
Publisher(s) Nintendo[1]
Director(s) Hisashi Nogami
Platform(s) Wii
Release date(s) United States of America November 16, 2008[1]
Canada November 17, 2008
Japan November 20, 2008
Australia December 4, 2008
Europe December 5, 2008
South KoreaJanuary 28, 2010
Genre(s) Simulation
Language(s) United States of America English, French, Spanish
Japan Japanese
Europe Australia English, French, Italian, German, Spanish
South Korea Korean
Modes Single-player
Multiplayer (1–4 player online)
Ratings CERO:  A
ESRB:  E
OFLC:  G
PEGI:  3+
USK:  0
Media Wii Optical Disc
Input
methods
Wii Remote, Nunchuk, Wii Speak, USB keyboard, Nintendo DS

Guide at StrategyWiki

Animal Crossing: City Folk,[nb 1] known in Europe and Oceania as Animal Crossing: Let's Go to the City,[nb 2] is a simulation game for the Wii released in 2008. It is the third main installment in the Animal Crossing series outside Japan. The game was released on November 16, 2008 in North America, the first time a game in the series was released in another country before Japan. In Japan, Europe, and Australia, the game was released on November 20, 2008, December 5, 2008, and December 4, 2008, respectively. The title includes a variety of changes and additions to the Animal Crossing formula, including the ability to travel to the city.

City Folk is also the first Animal Crossing title to be released with separate American and European localizations for French (France and Quebec) and Spanish (Spain and Latin America).[2] Previous titles released in the Americas were only available in English.

Like most Wii games, City Folk originally had an MSRP of $49.99, but was later dropped to $19.99, when it was re-released with the first Nintendo Select titles in 2011.[3] Some editions of City Folk were bundled with the Wii Speak peripheral, but this stopped after the product's discontinuation. These editions of City Folk originally had an MSRP of $69.99, but was later dropped to $34.99-$49.99 (all prices USD).[citation needed]

New features[edit]

The city[edit]

Animal Crossing: City Folk features a newly accessible location called the city. The city houses most of the characters that, in previous games, were considered special visitors. These include Gracie and Labelle, who work at GracieGrace, Redd who sells art and furniture, Harriet, who works at Shampoodle and does hairstyles, Dr. Shrunk and Frillard, who give the player emotions at The Marquee, Lyle, who works at the Happy Room Academy for home evaluations, Katrina, who tells the player their fortune, Lloid, who operates the Auction House, Resetti and Don, who work at Resetti Surveillance Center, Kicks, who can change the player's shoes, and Phineas, who sells balloons and toys. The City is accessible via Kapp'n's bus and is open all hours of the day. Most of the shops close at 9 PM daily, with the exception of Redd's Store and The Resetti Surveillance Center. The city also introduces new characters such as Phineas and Kicks, into the franchise.

Moving[edit]

The player has two options when they move in: to start new or transfer their character from Animal Crossing: Wild World. This only moves over the character and their appearance; any other data, including their house, progress, and items from Wild World, are not carried over. The player gets a choice of four houses to move into at the start of the game.

Wi-Fi[edit]

City Folk featured Wi-Fi capabilities, which were earlier implemented in the previous game, Wild World. This feature gave the player access to other towns, enabled them to communicate with friends' towns with letters, and also provided players with special items sent from time to time from Nintendo, many of which referenced some of the company's best-selling games. Optionally, players could make use of voice chat via Wii Speak. The game's Wi-Fi capabilities also allowed players to experience the Mysterious Cat, an event that enabled a visit from Blanca.

On May 20, 2014, Nintendo officially shut down the Nintendo Wi-Fi Connection service, ending the Wi-Fi capabilities found in City Folk.[4] However, fans have made custom servers to access the Wi-Fi capabilities again in an unofficial capacity.[5]

Miscellaneous[edit]

Characters[edit]

Special characters[edit]

See also: Animal Crossing: City Folk/Characters

Animal Crossing: City Folk introduces eight new special characters, while seven old ones return after being absent in Wild World.

New special characters[edit]

Returning special characters[edit]

The following special characters return from Doubutsu no Mori e+ after being absent from Animal Crossing: Wild World.

Villagers[edit]

See also: Villager/City Folk

There are a total of 210 villagers in City Folk, which is 60 more than Animal Crossing: Wild World. 18 new villagers have been added, and 42 have returned after being absent from Wild World.

New villagers[edit]

Returning villagers[edit]

42 villagers return from Doubutsu no Mori, Doubutsu no Mori+, Animal Crossing, and the Japan-exclusive Doubutsu no Mori e+. 14 villagers (marked DnMe+ Logo Cutout.png below) initially only appeared in the latter game and receive localized names for the first time. Two of the returning villagers have their personalities changed.

Development and unveiling[edit]

See also: List of Animal Crossing: City Folk staff

The conception of Animal Crossing: City Folk began prior to the release of Animal Crossing: Wild World, and it was confirmed that an Animal Crossing title for the Wii, then codenamed Revolution, was in development. Katsuya Eguchi, the producer of both titles, suggested that the two titles may be able to link up to one another at E3 2005.[6] In 2006, Eguchi confirmed that City Folk was still just a concept and very little work had been completed. His time was being consumed by research and development of the Wii console.[7] The Animal Crossing team explored ways to involve the Wii Remote. They planned to allow players to use tools, such as the axe, shovel, and fishing rod. They also explored the use of WiiConnect24 in the hopes that a player could visit a friend's town even when they were not playing. The friend could then leave letters or gifts. Additionally, they planned to use the Wi-Fi Connection to allow simultaneous play. At this point, however, the title was still not playable.[8]

In early 2007, Nintendo of Japan unveiled its video game lineup for the coming year; it included "Doubutsu no Mori".[9] Having finished the Mii Channel for Wii, Animal Crossing: Wild World director Hisashi Nogami joined the Animal Crossing team once more.[10] Later that year, Edge Magazine reported that a trusted source confirmed that City Folk would be a massively multiplayer online game. The publication declined to name the source.[11] Nintendo failed to release the title in 2007. Online publication IGN Wii predicted that the title would arrive in 2008.[12]

At E3 2008, Reggie Fils-Aime unveiled the title in playable form under the name Animal Crossing: City Folk. It was released in November 2008.[13]

Reception[edit]

Initial editorial previews of the title from IGN and GameSpy indicate that, as with the title's predecessor, Animal Crossing: Wild World, "Nintendo has made very few changes to the title and that people, who played all the past Animal Crossing games, will not find much in City Folk, although the game was still fun and might appeal to newcomers." IGN gave City Folk a 7.5/10 rating.[14] GameSpot gave a positive preview of the title, noting the charm of the game, but gave the game a 7.5/10 rating.[15]

Related media[edit]

Animal Crossing: City Folk received two soundtrack CDs: Machi e Ikou yo Doubutsu no Mori ~Mori no Ongakukai~ in Japan and Animal Crossing: Your Favourite Songs - Original Soundtrack in Europe.

A one-shot manga based on City Folk, Machi e Ikō yo Doubutsu no Mori: Tanpopo Murada Yori, was released in 2010 in Japan.

Gallery[edit]

Names in other languages[edit]

Japanese 街へいこうよ どうぶつの森
Machi e Ikou Yo Doubutsu no Mori
Animal Forest: Let's Go to The City

Korean 타운으로 놀러가요 동물의 숲
Taun-Wuro Nolleogayo Dongmur-Ui Sup
Animal Forest: Let's Go to The City

German Animal Crossing: Let's Go To The City -

European Spanish Animal Crossing: Let's Go To The City -

Latin American Spanish Animal Crossing: City Folk -

European French Animal Crossing: Let's Go To The City -

Quebec French Animal Crossing: City Folk -

Italian Animal Crossing: Let's Go To The City -

External links[edit]

Notes[edit]

  1. Japanese: 街へいこうよ どうぶつの森 Hepburn: Machi e Ikō yo: Doubutsu no MoriAnimal Forest: Let's Go to the City
  2. A direct translation of the Japanese title
  3. In PAL regions Spork is instead named Crackle.

References[edit]

  1. 1.0 1.1 1.2 Nintendo of America. "Animal Crossing: City Folk". nintendo.com. Archived from the original on December 8, 2008.
  2. Animal Crossing: City Folk - Comparing Spanish localizations (LATAM & EU), YouTube.
  3. https://www.nintendo.com/wii/console/nintendoselects
  4. Nintendo - Service Update: Online Gameplay
  5. https://wiimmfi.de/
  6. Casamassina, Matt (5-19-2005). E3 2005: Animal Crossing Revolution. IGN Wii. Accessed on 7-22-2008.
  7. Harris, Craig (3-24-2006). GDC 06: Chat with Eguchi. IGN Wii. Accessed 7-22-08.
  8. Casamassina, Matt (5-18-2006). Interview: Wii Sports. IGN Wii. Accessed 7-22-08.
  9. Casamassina, Matt (2-22-07). Nintendo Lists Major Wii Games for 2007. IGN Wii. Accessed 7-22-08.
  10. Casamassina, Matt (7-12-07). E3 2007: Animal Crossing Update. IGN Wii. Accessed 7-22-08.
  11. Casamassina, Matt (10-24-07). Rumor: MMO Animal Crossing. IGN Wii. Accessed 7-22-08.
  12. Bozon, Mark and Casamassina, Matt (1-18-08). IGN Wii's Preview 2008 p.9. IGN Wii. Accessed 7-22-08
  13. DeVries, Jack (7-15-08). E3 2008: Animal Crossing Coming to Wii. IGN Wii. Accessed 7-22-08.
  14. http://wii.ign.com/articles/890/890136p1.html E3 2008: Animal Crossing: City Folk Hands-on
  15. Kevin Vanord. "E3 2008: Animal Crossing: City Folks Hands-On". GameSpot.


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