Difference between revisions of "Animal Crossing: Pocket Camp"

From Nookipedia, the Animal Crossing wiki
(Updating logo)
(→‎Gameplay and description: Adding gameplay elements)
Line 29: Line 29:
 
==Gameplay and description==
 
==Gameplay and description==
 
The game was described in Nintendo's 2017 earnings report for the full fiscal year as a "pure game application" that will "have more prominent game elements"<ref name="kotaku">http://kotaku.com/animal-crossing-and-fire-emblem-are-getting-mobile-apps-1773316255</ref> than [[nintendowiki:Miitomo|Miitomo]], Nintendo's first smartphone application, which launched in March of 2016. The report also noted that the application would be designed to "be connected with the world of Animal Crossing for dedicated gaming systems"<ref name="kotaku"/>, suggesting that the application will offer some sort of cross-title connectivity with existing or yet to be released ''Animal Crossing'' titles. When Nintendo's president Tatsumi Kimishima was asked why {{PG|nolink}} was chosen as one of the the first two Nintendo properties to make its debut on mobile, he stated that each property targets a distinct segment of Nintendo's audience, noting that the {{SER|nolink}} "has been played by a wide range of consumers including children and women."<ref>http://www.techinsider.io/why-animal-crossing-is-going-mobile-2016-5</ref>
 
The game was described in Nintendo's 2017 earnings report for the full fiscal year as a "pure game application" that will "have more prominent game elements"<ref name="kotaku">http://kotaku.com/animal-crossing-and-fire-emblem-are-getting-mobile-apps-1773316255</ref> than [[nintendowiki:Miitomo|Miitomo]], Nintendo's first smartphone application, which launched in March of 2016. The report also noted that the application would be designed to "be connected with the world of Animal Crossing for dedicated gaming systems"<ref name="kotaku"/>, suggesting that the application will offer some sort of cross-title connectivity with existing or yet to be released ''Animal Crossing'' titles. When Nintendo's president Tatsumi Kimishima was asked why {{PG|nolink}} was chosen as one of the the first two Nintendo properties to make its debut on mobile, he stated that each property targets a distinct segment of Nintendo's audience, noting that the {{SER|nolink}} "has been played by a wide range of consumers including children and women."<ref>http://www.techinsider.io/why-animal-crossing-is-going-mobile-2016-5</ref>
 +
 +
Some notable gameplay features include:
 +
* '''Character creation''' - The player can create a personalized character that serves as the campsite manager. The character, like previous ''Animal Crossing'' games, can be a boy or a girl, and have various skin, hair, and eye colors.
 +
* '''Crafting''' - Resources such as fruit and wood can be gathered to craft items for the player's campsite.
 +
* '''Leaf Tickets''' - Leaf Tickets are earned through regular gameplay or purchase through real-world currency. Tickets can be used for a variety of things in-games, including shortening crafting times and more easily acquiring materials.
 +
* '''Friendship Level''' - The player can interact with the game's villagers to raise their friendship level.
 +
* '''Visiting''' - Players can visit each others' campsites by sharing their in-game Player IDs. Random player avatars will also visit campsites from time to time.
 +
* '''Marketplace''' - An in-game shop ran by [[Timmy and Tommy]], as well as the [[Able Sisters]]. Furniture and clothing can be bought here, among other things.
 +
* '''[[OK Motors]]''' - Players can visit OK Motors to customize their camper.
  
 
==References==
 
==References==

Revision as of 23:42, October 24, 2017

Katrina NH Character Icon.png
This article or section contains information about a future release.
Details may change rapidly as information is revealed. The last updates to this article may not reflect the most current information. All information added to this article must come from a valid source else it may be removed.
Katrina NH Character Icon.png
This article or section contains information about a future release.
Details may change rapidly as information is revealed. The last updates to this article may not reflect the most current information. All information added to this article must come from a valid source else it may be removed.


Animal Crossing: Pocket Camp
PC Logo English.png
Developer(s) Nintendo,
DeNA
Publisher(s) Nintendo
Platform(s) Mobile application
Release date(s) Template:JP Unknown
Template:NA 2017
Template:AUS Unknown
Template:EU Unknown
Genre(s) Unknown
Modes Unknown
Ratings Unknown
Media Unknown
Input
methods
Unknown


Animal Crossing: Pocket Camp is a free-to-start[1] mobile application based on the Animal Crossing series scheduled for release before the end of 2017. The app was originally a part of Nintendo's initiative to bring five mobile applications to market by March 2017 in cooperation with mobile developer DeNA[2], but has faced a series of delays.

Announcement and delays

The game was announced on April 27th, 2016 as part of Nintendo's earnings report for its full fiscal year ending March 31st, 2016. Originally set for release in fall of 2016 [3] alongside the then-untitled Fire Emblem Heroes [4], the title has gone on to be delayed several times.

In order to give priority to its second mobile game, Super Mario Run, Nintendo announced in early September 2016 that Animal Crossing: Mobile would release sometime before March 2017, instead of during the fall 2016 time frame. The game was delayed a second time in late January 2017, the announcement coming as part of Nintendo's earning report for the third quarter of its 2017 fiscal year. This time the game was pushed to the next fiscal year ending March 31, 2018.[5] However, in June 2017, Nintendo of America president Reggie Fils-Aime confirmed that the game will launch before the end of 2017.[6]

Gameplay and description

The game was described in Nintendo's 2017 earnings report for the full fiscal year as a "pure game application" that will "have more prominent game elements"[7] than Miitomo, Nintendo's first smartphone application, which launched in March of 2016. The report also noted that the application would be designed to "be connected with the world of Animal Crossing for dedicated gaming systems"[7], suggesting that the application will offer some sort of cross-title connectivity with existing or yet to be released Animal Crossing titles. When Nintendo's president Tatsumi Kimishima was asked why Animal Crossing was chosen as one of the the first two Nintendo properties to make its debut on mobile, he stated that each property targets a distinct segment of Nintendo's audience, noting that the Animal Crossing series "has been played by a wide range of consumers including children and women."[8]

Some notable gameplay features include:

  • Character creation - The player can create a personalized character that serves as the campsite manager. The character, like previous Animal Crossing games, can be a boy or a girl, and have various skin, hair, and eye colors.
  • Crafting - Resources such as fruit and wood can be gathered to craft items for the player's campsite.
  • Leaf Tickets - Leaf Tickets are earned through regular gameplay or purchase through real-world currency. Tickets can be used for a variety of things in-games, including shortening crafting times and more easily acquiring materials.
  • Friendship Level - The player can interact with the game's villagers to raise their friendship level.
  • Visiting - Players can visit each others' campsites by sharing their in-game Player IDs. Random player avatars will also visit campsites from time to time.
  • Marketplace - An in-game shop ran by Timmy and Tommy, as well as the Able Sisters. Furniture and clothing can be bought here, among other things.
  • OK Motors - Players can visit OK Motors to customize their camper.

References