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Animal Crossing: Wild World

Animal Crossing- Wild World (logo).png
Animal Crossing Wild World.jpg
Developer(s) Nintendo EAD
Publisher(s) Nintendo
Distributor(s) Nintendo
Platform(s) Nintendo DS
Virtual Console (Wii U)
Release date(s) Nintendo DS:
JPNovember 23, 2005
NADecember 5, 2005
AUSDecember 7, 2005
EUMarch 31, 2006
KORDecember 6, 2007
Virtual Console (Wii U):
EUNovember 19, 2015
AUSNovember 19, 2015
JPJuly 27, 2016
NAOctober 13, 2016
Genre(s) Life simulation
Modes Single player
Multiplayer (online)
Ratings CERO: A
ESRB: E (Everyone)
OFLC: G
PEGI: 3+
Media Nintendo DS:
Nintendo DS Game Card
Wii U:
Digital download
Input methods D-pad, buttons, touchscreen (DS version)
NIWA Strategy.png Guide/Walkthrough at StrategyWiki

Animal Crossing: Wild World (Japanese: おいでよ どうぶつの森 Oideyo Dōbutsu no Mori, lit. Animal Forest: Coming Together) is a life simulation game for the Nintendo DS and Wii U Virtual Console, set in a town where the player is a person who lives among animals. It is a follow-up to the 2002 hit Animal Crossing for the Nintendo GameCube and the Japan-only Doubutsu no Mori, Doubutsu no Mori+, and Doubutsu no Mori e+. During development, the working title was Animal Crossing DS.

The important features of the first Animal Crossing game return in this one, but with improvements and many changes. Activities in town include buying and selling items, fishing, and several others, especially becoming friends with the villagers. The game occurs in real time, with the real calendar, and time progresses even when the game is turned off.

Contents

GameplayEdit

 
The interface of Wild World, with the date and hour in the bottom-right corner

Following the release of the popular GameCube original, the player starts out as a human in a town with no money, but might be able to gain some by shaking trees or selling clothes and accessories to the Able Sisters. The player mortgages a small house from the local shopkeeper, the Tanuki (or raccoon in the English version) Tom Nook. Paying off a loan results in a larger house, which, when all mortgages have been paid off, becomes a mansion. All players live together in one house.

Most players will want a bigger house, because decorating their house in their way, with furniture and other items, is one of the main features of the game. The player can collect fruit, fish, insects, paintings, fossils, furniture, and other items. There are over 550 different pieces of furniture. Once the player has some furniture, taking it to their house is easy; the furniture becomes a leaf that fits in their pocket. They can also customize themselves by buying clothes, accessories, hats, or drawing patterns.

Outside the house, the player can befriend the animal neighbors. The animals are much more interactive in this game than they were in the original. The animals can still ask the player to do errands for them, but there is no longer an explicit menu item to request, and they no longer require finding a missing item through a long chain of animals. If the player becomes close enough to one animal, that animal can also give the player a picture of themselves, with a unique quote on the back that is for the player to keep, even after they move away.

The player can also customize their town by planting trees and growing flowers. At the museum, the player can donate certain items to the collections. At the tailor's, the player can buy clothes or draw their own patterns. This way, the player can customize their town.

And if animals are not enough, the player can invite up to three human friends to their town using the Nintendo Wi-Fi connection or DS to DS.

Online playEdit

Wild World is the second Nintendo title that uses the Nintendo Wi-Fi Connection, the first being Mario Kart DS. This lets players use wireless access points to connect to the internet and visit other players' towns.

CharactersEdit

Special CharactersEdit

Image Name Service Description
  Blanca Face begging A faceless cat that the player may encounter while Wi-Fi connection is turned on, requesting that they draw a face onto her.
  Blathers Museum The curator of the Town Museum, who accepts donations from the player.
  Booker Town Gate (Lost and Found, Events) Booker operates the Lost and Found of the Police Station. He also tells the player if any special visitors are in town.
  Brewster The Roost Brewster is the owner of the Roost cafe in the Museum. For 200 Bells, the player can drink his coffee.
  Celeste Observatory Blathers's younger sister who studies constellations. By speaking with her, the player can create their own constellations to display at night.
  Copper Town Gate (Wi-Fi Connection) Copper helps the player set up Wi-Fi connnections to travel to other towns. He also acts as the person responsible for opening and closing the gate to invite players in.
  Gracie Rare clothing Gracie will sometimes park her car in front of the town hall, giving passerbys a "fashion check". If their fashion sense impresses her, the player is rewarded with a rare piece of clothing.
  Gulliver Special furniture A space traveler who sometimes appears above the player's town. If the player shoots him down with a slingshot, Gulliver asks them to find the missing pieces of his ruined spacecraft. As a reward, he will gift them an exclusive piece of furniture.
  Harriet Shampoodle A poodle who styles a player's hair after Nookington's is unlocked.
  Joan Turnips Joan appears every Sunday to sell Turnips to the player, which in return can be sold to Tom Nook for a potentially higher price.
  K.K. Slider Music performances K.K. Slider appears every Saturday after 8:00 PM near the Train Station. If spoken to, he will sing one of his songs to the player, before giving them a free copy of the song he had played. The player can also receive his picture by gifting him an accoustic guitar.
  Kapp'n Player setup Kapp'n drives the player to their town via a cab, asking them questions that determine their appearance.
   Katie and Kaitlin Reunion after separation A mother cat and her kitten who may appear in two towns the player has visited. One player must travel to the other town to reunite Katie with Kaitlin, or vice versia. As a reward, the player may receive their picture.
  Katrina Fortuine Telling A mystic who tells the player's fortuine. Depending on her words, the player may experience good luck or bad luck in their experiences afterward.
  Lyle Insurance A pushy insurance salesman who sends money to a player if they purchase a forged painting or get attacked by bees.
  Mabel Able Sisters (clerk) An owner of the Able Sisters clothing shop, who helps players create designs or store designs they have made.
  Pascal Various sayings Pascal appears on a random bridge in a player's town on certain days. If spoken to, Pascal will say a bizarre "pearl of wisdom" before swimming away.
   Pelly & Phyllis Post Office Two pelican sisters that operate the Post Office. Pelly works the day shift, while Phyllis works the night shift.
  Pete Mail Delivery Pete delivers letters on behalf of the Post Office. The player can also shoot him down with a slingshot at certain times of the day, though they get no reward for doing so.
  Sable Able Sisters (seamstress) Mabel's elder sister, who is constantly seen sewing clothes in the far left corner. If the player talks to her often, they can befriend her.
  Tom Nook Town Shop The owner of Nook's Cranny who helps the player settle in their home at the begining of the game. If the player buys lots of items from his store, Tom Nook will upgrade it to various levels.
   Timmy & Tommy Nookington's clerks Twins that assist Tom Nook after he upgrades his store to Nookington's.
  Tortimer Mayor Tortimer is the mayor of the player's town, and will give the player special gifts on certain holidays.

VillagersEdit

Species Image /w Name
Personality
Alligator  
Alfonso
 
Alli
Lazy Snooty
Anteater  
Anabelle*
 
Antonio
 
Cyrano
 
Pango
Peppy Jock Cranky Peppy
Bear  
Chow
 
Curt
 
Pinky
 
Teddy
Cranky Cranky Peppy Jock
Bird  
Anchovy
 
Jay
 
Jitters*
 
Robin
 
Twiggy
Lazy Jock Jock Snooty Peppy
Bovine  
Angus
 
Patty
 
Rodeo*
 
Tipper*
Cranky Peppy Lazy Snooty
Cat  
Bob
 
Kabuki
 
Kid Cat
 
Kiki
 
Mitzi
Lazy Cranky Jock Normal Normal
 
Moe
 
Monique
 
Olivia
 
Punchy
 
Purrl
Lazy Snooty Snooty Lazy Snooty
 
Rosie
 
Tabby
 
Tangy
Peppy Peppy Peppy
Chicken  
Benedict
 
Egbert
 
Goose
Lazy Lazy Jock
Cub  
Bluebear
 
Kody
 
Maple
 
Poncho
 
Pudge
Peppy Jock Normal Jock Lazy
 
Stitches*
Lazy
Dog  
Biskit
 
Bones
 
Butch
 
Daisy
 
Goldie
Lazy Lazy Cranky Normal Normal
 
Lucky
 
Portia
 
Walker
Lazy Snooty Lazy
Duck  
Bill
 
Deena
 
Derwin
 
Drake*
 
Freckles
Jock Normal Lazy Lazy Peppy
 
Joey
 
Maelle
 
Mallary
 
Pate
 
Pompom
Lazy Snooty Snooty Peppy Peppy
Eagle  
Amelia
 
Apollo
 
Pierce
Snooty Cranky Jock
Elephant  
Big Top
 
Dizzy
 
Eloise
 
Margie
 
Opal
Lazy Lazy Snooty Normal Snooty
Frog  
Camofrog
 
Drift
 
Frobert
 
Jeremiah
 
Lily
Cranky Jock Jock Lazy Normal
 
Puddles
 
Wart Jr.
Peppy Cranky
Goat  
Chevre
 
Nan
Normal Normal
Gorilla  
Boone*
 
Cesar
 
Peewee
Jock Cranky Cranky
Hippo  
Rocco
Cranky
Horse  
Buck
 
Elmer
 
Roscoe
 
Savannah
 
Victoria
Jock Lazy Cranky Normal Peppy
Kangaroo  
Kitt
 
Mathilda
Normal Snooty
Koala  
Alice
 
Melba*
 
Yuka
Normal Normal Snooty
Lion  
Bud
 
Elvis*
Jock Cranky
Mouse  
Bella
 
Bree
 
Dora
 
Limberg
 
Rod
Peppy Snooty Normal Cranky Jock
 
Samson
Jock
Octopus  
Marina
 
Octavian
Normal Cranky
Ostrich  
Gladys
 
Queenie
Normal Snooty
Penguin  
Aurora
 
Cube
 
Friga
 
Gwen
 
Hopper
Normal Lazy Snooty Snooty Cranky
 
Roald
Jock
Pig  
Curly
 
Hugh
 
Lucy
 
Rasher
 
Truffles
Jock Lazy Normal Cranky Peppy
Rabbit  
Bunnie
 
Coco
 
Dotty
 
Gabi
 
Gaston
Peppy Normal Peppy Peppy Cranky
 
Genji
 
Pippy
 
Snake
 
Tiffany
Jock Peppy Jock Snooty
Rhino  
Rhonda*
 
Tank
Normal Jock
Sheep  
Baabara
 
Vesta
Snooty Normal
Squirrel  
Blaire
 
Caroline*
 
Filbert
 
Mint
 
Nibbles
Snooty Normal Lazy Snooty Peppy
 
Peanut
 
Pecan
 
Sally*
 
Static
Peppy Snooty Normal Cranky
Tiger  
Rolf
 
Rowan
Cranky Jock*
Wolf  
Chief
 
Lobo
 
Whitney*
 
Wolfgang
Cranky Cranky Snooty Cranky

DevelopmentEdit

 
A screenshot from a beta trailer showing the player's inventory.

Animal Crossing: Wild World was first announced as Animal Crossing DS at E3 2004.

The game was featured in several issues of Nintendo Power Magazine leading up to its December 2005 release, first appearing in Volume 181, July 2004.

ReleaseEdit

Wild World was released in Japan on November 23, 2005. It was released in North America on December 5, 2005, in time for Christmas. Players in Europe had to wait until March 31, 2006 for the European release.

In Europe, the game was made available on the Wii U's Virtual Console service on November 20, 2015. It was released on the Wii U Virtual Console in North America on October 13, 2016.[1] Online and multiplayer features are not present, however.

New additionsEdit

  • Using Nintendo's Wi-Fi connection, it is possible to visit friends' towns online.
  • New tools: the Slingshot, Watering Can and Timer.
  • New holidays, such as Yay Day and La-Di day.
  • More customizable than the original, with the ability for the player to change their hat, facial accessories, and hair style.
  • Designing personal patterns and the ability to use them in more places than in the GameCube version. They can be used as wallpaper, carpets, clothes, hats, and even place designs on the floor.
  • New characters, like Celeste, the observatory owl, Brewster the barman, and Harriet the salon hair stylist.
  • The sky can be seen, and it is possible to draw constellations that will appear at night.
  • The museum holds larger collections, and now also has an observatory and a café.
  • Animal villagers sometimes give their picture, so that they are not forgotten, even after they move out of town.
  • Animal villagers are much more interactive. They will chase people that they want to talk to, challenge players to fishing or bug-catching matches, come to the player's house for a chat, and tend to their own gardens
  • At 8:00 P.M. each Saturday, K.K. Slider plays songs at the café. Also some new songs were added, like Marine Song 2001.
  • The player can use either the control pad or the touch screen to control their character. The stylus and the touch screen make it much easier to move, manage items, and type letters.
  • If the player puts a letter in a bottle, it might wash up on a random person's shore.
  • There are 16 new fish, as well as 16 new bugs.
  • A new species of villagers, Monkeys, which can only move in through Tag Mode. They can move in like regular villagers starting with the next installment, Animal Crossing: City Folk.

ChangesEdit

  • Blathers can now identify fossils himself.
  • Some characters from the original Animal Crossing and Animal Forest e+ (such as Porter) have been removed.
  • Some items and collectibles do not appear, such as the collectible NES Games.
  • Some buildings are gone. The Police Station and Post Office buildings have been removed from the town, but the Town Gate and Town Hall replace them. The Wishing Well is gone. The Town Dump is gone, but the Recycle Bin at Town Hall replaces it.
  • Don Resetti does not appear, but he reappears in Animal Crossing: City Folk.
  • The acre system is gone. The world now scrolls continuously, without sudden camera changes at acre boundaries. The world appears cylindrical; objects in the distance curve away so that the sky is visible instead of just having a top-down view.
  • The old password system for shipping items between towns is gone. Items can be carried through the Wi-Fi Connection. Also, the password to get items at the Tom Nook stores are removed, so the player would have to get everything from scratch.
  • Tom Nook sells only one house, not four houses, but up to four human players can live in the same house. In Animal Crossing: City Folk Nook sells four houses again.
  • The journal feature, where it was possible to write a public or private journal each month, is gone.
  • Container furniture such as wardrobes and dressers work differently. Each player has a storage area that holds 90 items, and they can use any dresser to access it. This feature replaces the basements of the GameCube game. In the GameCube game, dressers each held 3 items.
  • Certain holidays from the GameCube version have been taken out, such as Animal Crossing versions of Christmas and Halloween. These holidays return in Animal Crossing: City Folk.
  • Other villagers' houses may only be entered when they are inside them and awake.
  • The entire soundtrack is changed. This soundtrack is kept for Animal Crossing: City Folk, but the Resetti music uses the GameCube soundtrack

GalleryEdit

For this subject's image gallery, see Animal Crossing: Wild World/Gallery.

BoxartEdit

Other artworkEdit

ProblemsEdit

On January 26, 2006, an accident occurred relating to the Wi-Fi features. A few weeks prior, Nintendo sent out a free Mario Coin item from Satoru Iwata to all who connected to Wi-Fi while it was available. On the same day, a failed attempt to send a second exclusive item sent a blank letter to all who connected to Nintendo Wi-Fi before 5:00 P.M. This letter contained the "glitched red tulip" item. This item could be planted in cement as a tree or, if put into the player's house, would create an invisible, irremovable wall. The item could be disposed of by planting it in the ground or selling it. On February 13, 2006, Nintendo sent out a letter containing 1000 Bells and an amusing town bulletin board notice to apologize for the mistake.

ReceptionEdit

Wild World has been a favorite among many video game critics. IGN gave the game a "great" 8.8/10 rating, and ranked it 12 in the top 25 Nintendo DS games. However, some critics thought that Wild World would have been better if some events and features from the GameCube were kept and put into the new installment, like Toy Day and Halloween.

TriviaEdit

  • In the game, Able Sisters is always to the east of Tom Nook's Store, but on the cover, they are separated.
  • This is the first game to allow wireless connection to other towns.

Names in other languagesEdit

  • Unlike the previous game, the Welcome to part in the logo wasn't translated and was left in English in all versions.
Language Name Meaning
Spanish Animal Crossing: Wild World -
French Animal Crossing: Wild World -
German Animal Crossing: Wild World -
Italian Animal Crossing: Wild World -


External linksEdit

ReferencesEdit