Animal Crossing: Wild World

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Animal Crossing- Wild World (logo).png
Animal Crossing Wild World.jpg
Developer(s) Nintendo EAD
Publisher(s) Nintendo
Distributor(s) Nintendo
Platform(s) Nintendo DS
Virtual Console (Wii U)
Release date(s) Nintendo DS:
JPNovember 23, 2005
NADecember 5, 2005
AUSDecember 7, 2005
EUMarch 31, 2006
KORDecember 6, 2007
Virtual Console (Wii U):
EUNovember 19, 2015
AUSNovember 19, 2015
JPJuly 27, 2016
NAOctober 13, 2016
Genre(s) Life simulation
Modes Single player
Multiplayer (online)
Ratings CERO: A
ESRB: E (Everyone)
OFLC: G
PEGI: 3+
Media Nintendo DS:
Nintendo DS Game Card
Wii U:
Digital download
Input methods D-pad, buttons, touchscreen (DS version)
NIWA Strategy.png Guide/Walkthrough at StrategyWiki

Animal Crossing: Wild World (Japanese: おいでよ どうぶつの森 Oideyo Dōbutsu no Mori, lit. Animal Forest: Coming Together) is a life simulation game for the Nintendo DS and Wii U Virtual Console, set in a town where the player is a person who lives among animals. It is a follow-up to the 2002 hit Animal Crossing for the Nintendo GameCube and the Japan-only Doubutsu no Mori, Doubutsu no Mori+, and Doubutsu no Mori e+. During development, the working title was Animal Crossing DS.

The important features of the first Animal Crossing game return in this one, but with improvements and many changes. Activities in town include buying and selling items, fishing, and several others, especially becoming friends with the villagers. The game occurs in real time, with the real calendar, and time progresses even when the game is turned off.

Gameplay

The interface of Wild World, with the date and hour in the bottom-right corner

Following the release of the popular GameCube original, the player starts out as a human in a town with no money, but might be able to gain some by shaking trees or selling clothes and accessories to the Able Sisters. The player mortgages a small house from the local shopkeeper, the Tanuki (or raccoon in the English version) Tom Nook. Paying off a loan results in a larger house, which, when all mortgages have been paid off, becomes a mansion. All players live together in one house.

Most players will want a bigger house, because decorating their house in their way, with furniture and other items, is one of the main features of the game. The player can collect fruit, fish, insects, paintings, fossils, furniture, and other items. There are over 550 different pieces of furniture. Once the player has some furniture, taking it to their house is easy; the furniture becomes a leaf that fits in their pocket. They can also customize themselves by buying clothes, accessories, hats, or drawing patterns.

Outside the house, the player can befriend the animal neighbors. The animals are much more interactive in this game than they were in the original. The animals can still ask the player to do errands for them, but there is no longer an explicit menu item to request, and they no longer require finding a missing item through a long chain of animals. If the player becomes close enough to one animal, that animal can also give the player a picture of themselves, with a unique quote on the back that is for the player to keep, even after they move away.

The player can also customize their town by planting trees and growing flowers. At the museum, the player can donate certain items to the collections. At the tailor's, the player can buy clothes or draw their own patterns. This way, the player can customize their town.

And if animals are not enough, the player can invite up to three human friends to their town using the Nintendo Wi-Fi connection or DS to DS.

Online play

Wild World is the second Nintendo title that uses the Nintendo Wi-Fi Connection, the first being Mario Kart DS. This lets players use wireless access points to connect to the internet and visit other players' towns.

Characters

Special Characters

Image Name Service Description
Blanca WW.png Blanca Face begging A faceless cat that the player may encounter while Wi-Fi connection is turned on, requesting that they draw a face onto her.
Blathers WW.png Blathers Museum The curator of the Town Museum, who accepts donations from the player.
Booker WW.png Booker Town Gate (Lost and Found, Events) Booker operates the Lost and Found of the Police Station. He also tells the player if any special visitors are in town.
Brewster WW.png Brewster The Roost Brewster is the owner of the Roost cafe in the Museum. For 200 Bells, the player can drink his coffee.
Celeste WW.png Celeste Observatory Blathers's younger sister who studies constellations. By speaking with her, the player can create their own constellations to display at night.
Copper WW.png Copper Town Gate (Wi-Fi Connection) Copper helps the player set up Wi-Fi connnections to travel to other towns. He also acts as the person responsible for opening and closing the gate to invite players in.
Gracie WW.png Gracie Rare clothing Gracie will sometimes park her car in front of the town hall, giving passerbys a "fashion check". If their fashion sense impresses her, the player is rewarded with a rare piece of clothing.
Gulliver WW.png Gulliver Special furniture A space traveler who sometimes appears above the player's town. If the player shoots him down with a slingshot, Gulliver asks them to find the missing pieces of his ruined spacecraft. As a reward, he will gift them an exclusive piece of furniture.
Harriet WW.png Harriet Shampoodle A poodle who styles a player's hair after Nookington's is unlocked.
Joan WW.png Joan Turnips Joan appears every Sunday to sell Turnips to the player, which in return can be sold to Tom Nook for a potentially higher price.
K.K. Slider WW.png K.K. Slider Music performances K.K. Slider appears every Saturday after 8:00 PM near the Train Station. If spoken to, he will sing one of his songs to the player, before giving them a free copy of the song he had played. The player can also receive his picture by gifting him an accoustic guitar.
Kapp'n WW.png Kapp'n Player setup Kapp'n drives the player to their town via a cab, asking them questions that determine their appearance.
Katie WW.pngKaitlin WW.png Katie and Kaitlin Reunion after separation A mother cat and her kitten who may appear in two towns the player has visited. One player must travel to the other town to reunite Katie with Kaitlin, or vice versia. As a reward, the player may receive their picture.
Katrina WW.png Katrina Fortuine Telling A mystic who tells the player's fortuine. Depending on her words, the player may experience good luck or bad luck in their experiences afterward.
Lyle WW.png Lyle Insurance A pushy insurance salesman who sends money to a player if they purchase a forged painting or get attacked by bees.
Mabel WW.png Mabel Able Sisters (clerk) An owner of the Able Sisters clothing shop, who helps players create designs or store designs they have made.
Pascal WW.png Pascal Various sayings Pascal appears on a random bridge in a player's town on certain days. If spoken to, Pascal will say a bizarre "pearl of wisdom" before swimming away.
Pelly WW.pngPhyllis WW.png Pelly & Phyllis Post Office Two pelican sisters that operate the Post Office. Pelly works the day shift, while Phyllis works the night shift.
Pete WW.png Pete Mail Delivery Pete delivers letters on behalf of the Post Office. The player can also shoot him down with a slingshot at certain times of the day, though they get no reward for doing so.
Sable WW.png Sable Able Sisters (seamstress) Mabel's elder sister, who is constantly seen sewing clothes in the far left corner. If the player talks to her often, they can befriend her.
Tom Nook WW.png Tom Nook Town Shop The owner of Nook's Cranny who helps the player settle in their home at the begining of the game. If the player buys lots of items from his store, Tom Nook will upgrade it to various levels.
Timmy WW.pngTommy WW.png Timmy & Tommy Nookington's clerks Twins that assist Tom Nook after he upgrades his store to Nookington's.
Tortimer WW.png Tortimer Mayor Tortimer is the mayor of the player's town, and will give the player special gifts on certain holidays.

Villagers

Species Image /w Name
Personality
Alligator Alfonso WW.png
Alfonso
Alli WW.png
Alli
Lazy Snooty
Anteater Anabelle WW.png
Anabelle*
Antonio WW.png
Antonio
Cyrano WW.png
Cyrano
Pango WW.png
Pango
Peppy Jock Cranky Peppy
Bear Chow WW.png
Chow
Curt WW.png
Curt
Pinky WW.png
Pinky
Teddy WW.png
Teddy
Cranky Cranky Peppy Jock
Bird Anchovy WW.png
Anchovy
Jay WW.png
Jay
Jitters WW.png
Jitters*
Robin WW.png
Robin
Twiggy WW.png
Twiggy
Lazy Jock Jock Snooty Peppy
Bovine Angus WW.png
Angus
Patty WW.png
Patty
Rodeo WW.png
Rodeo*
Tipper WW.png
Tipper*
Cranky Peppy Lazy Snooty
Cat Bob WW.png
Bob
Kabuki WW.png
Kabuki
Kid Cat WW.png
Kid Cat
Kiki WW.png
Kiki
Mitzi WW.png
Mitzi
Lazy Cranky Jock Normal Normal
Moe WW.png
Moe
Monique WW.png
Monique
Olivia WW.png
Olivia
Punchy WW.png
Punchy
Purrl WW.png
Purrl
Lazy Snooty Snooty Lazy Snooty
Rosie WW.png
Rosie
Tabby WW.png
Tabby
Tangy WW.png
Tangy
Peppy Peppy Peppy
Chicken Benedict WW.png
Benedict
Egbert WW.png
Egbert
Goose WW.png
Goose
Lazy Lazy Jock
Cub Bluebear WW.png
Bluebear
Kody WW.png
Kody
Maple WW.png
Maple
Poncho WW.png
Poncho
Pudge WW.png
Pudge
Peppy Jock Normal Jock Lazy
Stitches WW.png
Stitches*
Lazy
Dog Biskit WW.png
Biskit
Bones WW.png
Bones
Butch WW.png
Butch
Daisy WW.png
Daisy
Goldie WW.png
Goldie
Lazy Lazy Cranky Normal Normal
Lucky WW.png
Lucky
Portia WW.png
Portia
Walker WW.png
Walker
Lazy Snooty Lazy
Duck Bill WW.png
Bill
Deena WW.png
Deena
Derwin WW.png
Derwin
Drake WW.png
Drake*
Freckles WW.png
Freckles
Jock Normal Lazy Lazy Peppy
Joey WW.png
Joey
Maelle WW.png
Maelle
Mallary WW.png
Mallary
Pate WW.png
Pate
Pompom WW.png
Pompom
Lazy Snooty Snooty Peppy Peppy
Eagle Amelia WW.png
Amelia
Apollo WW.png
Apollo
Pierce WW.png
Pierce
Snooty Cranky Jock
Elephant Big Top WW.png
Big Top
Dizzy WW.png
Dizzy
Eloise WW.png
Eloise
Margie WW.png
Margie
Opal WW.png
Opal
Lazy Lazy Snooty Normal Snooty
Frog Camofrog WW.png
Camofrog
Drift WW.png
Drift
Frobert WW.png
Frobert
Jeremiah WW.png
Jeremiah
Lily WW.png
Lily
Cranky Jock Jock Lazy Normal
Puddles WW.png
Puddles
Wart Jr. WW.png
Wart Jr.
Peppy Cranky
Goat Chevre WW.png
Chevre
Nan WW.png
Nan
Normal Normal
Gorilla Boone WW.png
Boone*
Cesar WW.png
Cesar
Peewee WW.png
Peewee
Jock Cranky Cranky
Hippo Rocco WW.png
Rocco
Cranky
Horse Buck WW.png
Buck
Elmer WW.png
Elmer
Roscoe WW.png
Roscoe
Savannah WW.png
Savannah
Victoria WW.png
Victoria
Jock Lazy Cranky Normal Peppy
Kangaroo Kitt WW.png
Kitt
Mathilda WW.png
Mathilda
Normal Snooty
Koala Alice WW.png
Alice
Melba WW.png
Melba*
Yuka WW.png
Yuka
Normal Normal Snooty
Lion Bud WW.png
Bud
Elvis WW.png
Elvis*
Jock Cranky
Mouse Bella WW.png
Bella
Bree WW.png
Bree
Dora WW.png
Dora
Limberg WW.png
Limberg
Rod WW.png
Rod
Peppy Snooty Normal Cranky Jock
Samson WW.png
Samson
Jock
Octopus Marina WW.png
Marina
Octavian WW.png
Octavian
Normal Cranky
Ostrich Gladys WW.png
Gladys
Queenie PG.png
Queenie
Normal Snooty
Penguin Aurora WW.png
Aurora
Cube WW.png
Cube
Friga WW.png
Friga
Gwen WW.png
Gwen
Hopper WW.png
Hopper
Normal Lazy Snooty Snooty Cranky
Roald WW.png
Roald
Jock
Pig Curly WW.png
Curly
Hugh WW.png
Hugh
Lucy WW.png
Lucy
Rasher WW.png
Rasher
Truffles WW.png
Truffles
Jock Lazy Normal Cranky Peppy
Rabbit Bunnie WW.png
Bunnie
Coco WW.png
Coco
Dotty WW.png
Dotty
Gabi WW.png
Gabi
Gaston WW.png
Gaston
Peppy Normal Peppy Peppy Cranky
Genji WW.png
Genji
Pippy WW.png
Pippy
Snake WW.png
Snake
Tiffany WW.png
Tiffany
Jock Peppy Jock Snooty
Rhino Rhonda WW.png
Rhonda*
Tank WW.png
Tank
Normal Jock
Sheep Baabara PG.png
Baabara
Vesta WW.png
Vesta
Snooty Normal
Squirrel Blaire WW.png
Blaire
Caroline WW.png
Caroline*
Filbert WW.png
Filbert
Mint WW.png
Mint
Nibbles WW.png
Nibbles
Snooty Normal Lazy Snooty Peppy
Peanut WW.png
Peanut
Pecan WW.png
Pecan
Sally WW.png
Sally*
Static WW.png
Static
Peppy Snooty Normal Cranky
Tiger Rolf WW.png
Rolf
Rowan WW.png
Rowan
Cranky Jock*
Wolf Chief WW.png
Chief
Lobo WW.png
Lobo
Whitney WW.png
Whitney*
Wolfgang WW.png
Wolfgang
Cranky Cranky Snooty Cranky

Development

A screenshot from a beta trailer showing the player's inventory.

Animal Crossing: Wild World was first announced as Animal Crossing DS at E3 2004.

The game was featured in several issues of Nintendo Power Magazine leading up to its December 2005 release, first appearing in Volume 181, July 2004.

Release

Wild World was released in Japan on November 23, 2005. It was released in North America on December 5, 2005, in time for Christmas. Players in Europe had to wait until March 31, 2006 for the European release.

In Europe, the game was made available on the Wii U's Virtual Console service on November 20, 2015. It was released on the Wii U Virtual Console in North America on October 13, 2016.[1] Online and multiplayer features are not present, however.

New additions

  • Using Nintendo's Wi-Fi connection, it is possible to visit friends' towns online.
  • New tools: the Slingshot, Watering Can and Timer.
  • New holidays, such as Yay Day and La-Di day.
  • More customizable than the original, with the ability for the player to change their hat, facial accessories, and hair style.
  • Designing personal patterns and the ability to use them in more places than in the GameCube version. They can be used as wallpaper, carpets, clothes, hats, and even place designs on the floor.
  • New characters, like Celeste, the observatory owl, Brewster the barman, and Harriet the salon hair stylist.
  • The sky can be seen, and it is possible to draw constellations that will appear at night.
  • The museum holds larger collections, and now also has an observatory and a café.
  • Animal villagers sometimes give their picture, so that they are not forgotten, even after they move out of town.
  • Animal villagers are much more interactive. They will chase people that they want to talk to, challenge players to fishing or bug-catching matches, come to the player's house for a chat, and tend to their own gardens
  • At 8:00 P.M. each Saturday, K.K. Slider plays songs at the café. Also some new songs were added, like Marine Song 2001.
  • The player can use either the control pad or the touch screen to control their character. The stylus and the touch screen make it much easier to move, manage items, and type letters.
  • If the player puts a letter in a bottle, it might wash up on a random person's shore.
  • There are 16 new fish, as well as 16 new bugs.
  • A new species of villagers, Monkeys, which can only move in through Tag Mode. They can move in like regular villagers starting with the next installment, Animal Crossing: City Folk.

Changes

  • Blathers can now identify fossils himself.
  • Some characters from the original Animal Crossing and Animal Forest e+ (such as Porter) have been removed.
  • Some items and collectibles do not appear, such as the collectible NES Games.
  • Some buildings are gone. The Police Station and Post Office buildings have been removed from the town, but the Town Gate and Town Hall replace them. The Wishing Well is gone. The Town Dump is gone, but the Recycle Bin at Town Hall replaces it.
  • Don Resetti does not appear, but he reappears in Animal Crossing: City Folk.
  • The acre system is gone. The world now scrolls continuously, without sudden camera changes at acre boundaries. The world appears cylindrical; objects in the distance curve away so that the sky is visible instead of just having a top-down view.
  • The old password system for shipping items between towns is gone. Items can be carried through the Wi-Fi Connection. Also, the password to get items at the Tom Nook stores are removed, so the player would have to get everything from scratch.
  • Tom Nook sells only one house, not four houses, but up to four human players can live in the same house. In Animal Crossing: City Folk Nook sells four houses again.
  • The journal feature, where it was possible to write a public or private journal each month, is gone.
  • Container furniture such as wardrobes and dressers work differently. Each player has a storage area that holds 90 items, and they can use any dresser to access it. This feature replaces the basements of the GameCube game. In the GameCube game, dressers each held 3 items.
  • Certain holidays from the GameCube version have been taken out, such as Animal Crossing versions of Christmas and Halloween. These holidays return in Animal Crossing: City Folk.
  • Other villagers' houses may only be entered when they are inside them and awake.
  • The entire soundtrack is changed. This soundtrack is kept for Animal Crossing: City Folk, but the Resetti music uses the GameCube soundtrack

Gallery

For this subject's image gallery, see Animal Crossing: Wild World/Gallery.

Boxart

Other artwork

Problems

On January 26, 2006, an accident occurred relating to the Wi-Fi features. A few weeks prior, Nintendo sent out a free Mario Coin item from Satoru Iwata to all who connected to Wi-Fi while it was available. On the same day, a failed attempt to send a second exclusive item sent a blank letter to all who connected to Nintendo Wi-Fi before 5:00 P.M. This letter contained the "glitched red tulip" item. This item could be planted in cement as a tree or, if put into the player's house, would create an invisible, irremovable wall. The item could be disposed of by planting it in the ground or selling it. On February 13, 2006, Nintendo sent out a letter containing 1000 Bells and an amusing town bulletin board notice to apologize for the mistake.

Reception

Wild World has been a favorite among many video game critics. IGN gave the game a "great" 8.8/10 rating, and ranked it 12 in the top 25 Nintendo DS games. However, some critics thought that Wild World would have been better if some events and features from the GameCube were kept and put into the new installment, like Toy Day and Halloween.

Trivia

  • In the game, Able Sisters is always to the east of Tom Nook's Store, but on the cover, they are separated.
  • This is the first game to allow wireless connection to other towns.

Names in other languages

  • Unlike the previous game, the Welcome to part in the logo wasn't translated and was left in English in all versions.
Language Name Meaning
Spanish Animal Crossing: Wild World -
French Animal Crossing: Wild World -
German Animal Crossing: Wild World -
Italian Animal Crossing: Wild World -


External links

References