Difference between revisions of "Animal Crossing"

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{{Cleanup|Tables in gameplay section should be moved to the Guide namespace.|Special character images should be made smaller or the table collapsed.|Villager table should be collapsed or should use the [[:Category:Doubutsu no Mori e+ minigame sprites|Doubutsu no Mori e+ minigame sprites]].}}
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{{Move Request|Animal Crossing}}
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{{DISPLAYTITLE:''Animal Crossing'' (GCN)}}
 
{{Infobox VGinfo
 
{{Infobox VGinfo
|title        = [[File:AnimalCrossinglogo.png|200px]]
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|title        = [[File:PG Logo English.png|200px|English game logo]]
|image        = [[File:PG NA Cover.png|200px]]
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|image        = [[File:PG Box NA.png|200px|North American game cover]]
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|theme        = [[File:Main Theme PG.mp3|Main theme]]
 
|developer    = [[Wikipedia:Nintendo EAD|Nintendo EAD]]
 
|developer    = [[Wikipedia:Nintendo EAD|Nintendo EAD]]
 
|publisher    = [[Nintendo]]
 
|publisher    = [[Nintendo]]
 
|distributor  = [[Nintendo]]
 
|distributor  = [[Nintendo]]
|designer    =
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|designer    = [[Katsuya Eguchi]]<br>[[Hisashi Nogami]]
 
|platforms    = [[Nintendo GameCube]]
 
|platforms    = [[Nintendo GameCube]]
|engine      = {{DnM}}
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|released    = {{Flag|JPN}} December 14, 2001<br>{{Flag|USA}} September 16, 2002<br>{{Flag|AUS}} October 17, 2003<br>{{Flag|EUR}} September 24, 2004
|released    = {{JP}}December 14, 2001<br>{{NA}} September 16, 2002<br>{{AUS}} October 17, 2003<br>{{EU}} September 24, 2004
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|genre        = Simulation
|genre        = Life Simulation<br>Role-playing
 
 
|modes        = Single player
 
|modes        = Single player
|rating       = {{Rating|ESRB=E (Everyone)|PEGI=3+}}
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|ratings       = {{Rating|ESRB=E (Everyone)|PEGI=3+}}
 
|media        = GameCube Optical Disc
 
|media        = GameCube Optical Disc
|requirements =
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|requirements = 59 blocks on Memory Card <small>(save data only)</small>
|input        = GameCube controller<br>[[Game Boy Advance]]<br>[[Nintendo e-Reader]]
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|input        = Nintendo GameCube controller<br>[[Game Boy Advance]] <small>([[Animal Island]] only)</small> <br>[[Nintendo e-Reader]]
 
|strategywiki = Animal Crossing
 
|strategywiki = Animal Crossing
 
}}
 
}}
'''Animal Crossing''' (Japanese: '''どうぶつの森+''', ''Dōbutsu no Mori+'', lit. Animal Forest+), full name: ''Welcome to Animal Crossing: Population Growing'', is an updated version of {{DnM}} for the [[Nintendo 64]], released for the Nintendo GameCube in Japan on December 14, 2001, just nine months after the original title, and localized for western regions in 2002. This version contains extra features that had to be left out of the Nintendo 64 version, and also utilizes the GameCube's built-in clock to keep track of the date and time while dropping the Nintendo 64's original system that utilized an internal clock built into the game cartridge. With the use of the GameCube's clock, time passes in the game even when the game is not being played. This led to the game's slogan, "It's playing, even when you're not".
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'''''Animal Crossing'''''{{Note|{{Nihongo foot|どうぶつの森+|Dōbutsu no Mori+|Animal Forest+}}}}is an enhanced [[Nintendo GameCube]] port of {{DnM}}, and the first game in the {{SER}} to be released outside of Japan. It was first released in Japan on December 14, 2001, just nine months after the original [[Nintendo 64]] title. Known in Japan as '''''Doubutsu no Mori+''''', the game retailed for 7,140 yen and sold 92,568 copies during its first week of sale. {{PG|nolink}} adds new content and utilizes the Nintendo GameCube's internal clock to keep track of the in-game date and time.{{Note|In {{DnM}}, time only passes when the game is being played, but with the use of the GameCube's internal clock, time passes continuously.}} The game's newly added content includes an [[Animal Island|island location]] where the player can help a [[Islander|lone inhabitant]] furnish their house, a [[museum]] for donating collectables, a [[Able Sisters|tailor]] where players can create custom designs, and compatibility with the [[Nintendo e-Reader]] with a series of [[Merchandise/Animal Crossing-e|cards]] released specifically for the game.
  
During the game's localization process overseas as Animal Crossing, there were many changes that not only involved immense translation from Japanese to English, but also replacements of many cultural references as well as brand new content, including new holidays, new items and new or altered events to appeal more to western audiences. Due to its popularity, {{PG|nolink}} became a Player's Choice title about a year after its North American release. The game was so commercially successful that it was ported back into Japanese with a few additional features and released as {{DnMe+}}. {{PG|nolink}} was also well-received by critics, and was included in many year-end 'best of' lists upon its release. It has also been featured in several all-time top video game countdowns, and has received multiple [[Animal_Crossing_(GCN)#Awards_and_nominations|awards and nominations]].
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The game was released in North America in 2002. To prepare the game for release, Nintendo of America embarked on an extensive localization, headed by Nate Bihldorff and Rich Amtower. Their efforts resulted in a substantial increase of in-game text compared to {{DnM}}, and the change of many distinctly-Japanese cultural elements to make them more recognizable to a western audience. Additional content was implemented, such as entirely new holidays, items, and characters. Certain events were also changed to have broader appeal in western regions. This version of the game was also later released in Australia in 2003, and across Europe in 2004.
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{{PG|nolink}} was a commercial and critical success, selling more than 2 million copies worldwide and garnering strong reviews from gaming media. The game {{PG|nolink}} became a Player's Choice title about a year after its North American release. Due to the successful localization effort, the game was translated back into Japanese and released in Japan as {{DnMe+}}, which features the western-oriented changes as well as additional content not present in any of the previous versions.
 +
 
 +
{{PG|nolink}} has been included in many year-end 'best of' lists, featured in several all-time top video game countdowns, and has since received multiple [[Animal_Crossing_(GCN)#Awards_and_nominations|awards and nominations]].
  
 
==Gameplay==
 
==Gameplay==
[[File:OutofHouseDnM.png|thumb|left|240px|A player standing outside of their house.]]
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[[File:PGPlayerOutofHouse.png|thumb|left|240px|A player standing outside of their house]]
Just as in {{DnM}}, [[Player]]s assume the role of a human setting out for a life of their own in a [[town]] of anthropomorphic [[list of villagers|animals]]. Each town is randomly generated, ensuring that no two players' experiences are exactly the same. Gameplay within each village is open-ended allowing players to engage in a variety of activities that suit their playstyle. Players can pick [[fruit]], grow [[tree]]s, [[flower|garden]], hunt for [[fossil]]s and [[fish]], catch [[insect]]s, do favors for the [[villager]]s, or decorate their [[house|homes]].
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Just as in {{DnM}}, [[player]]s assume the role of a human setting out for a life of their own in a [[town]] of anthropomorphic [[list of villagers|animals]]. Each town is randomly generated, ensuring that no two players' experiences are exactly the same. Gameplay within each village is open-ended, allowing players to engage in a variety of activities that suit their playstyle. Players can pick [[fruit]], grow [[tree]]s, [[flower|garden]], hunt for [[fossil]]s and [[fish]], catch [[bugs]], do favors for the [[villager]]s, or decorate their [[House (player)|homes]].
  
===Tools===
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===Plot===
A variety of tools exist in {{PG|nolink}} with a variety of functions. The player must press the A button to use these tools.
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Upon arrival to the town, the player is greeted by [[Tom Nook]], a local store owner and freelance builder who provides the player with housing. Nook loans the house to the player, advising them to work for him in order to help pay off the house. After completing several tasks for Nook, he informs the player that they no longer need to work for him and can pay off the loan in their own time. After paying off the loan, Nook allows the player to expand their house in exchange for a new loan. After fully expanding the house and paying back all loans, Nook erects a statue of the player in their honor in front of the [[Train Station]].
{|width=70% cellspacing=0 border=1 cellpadding=3 style="border: 3px solid #FFDD66; background-color:#FFDD66; {{roundy}}"
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{{Clear}}
|-
 
! width="15%" style="border-bottom:4px solid #FFDD66; border-right: 1px solid #FFDD66; border-left: 1px solid #FFDD66; background-color:#FFFFCC; color:#666; {{roundyleft|16px}}"| Image
 
! width="10%" style="border-bottom:4px solid #FFDD66; border-right: 1px solid #FFDD66; border-left: 1px solid #FFDD66; background-color:#FFFFCC; color:#666;"| Name
 
! width="25%" style="border-bottom:4px solid #FFDD66; border-right: 1px solid #FFDD66; border-left: 1px solid #FFDD66; background-color:#FFFFCC; color:#666; {{roundyright|16px}}"| Description
 
|-
 
| style="background-color:#ffffff; border-bottom: 4px solid {{roundyleft}}" | [[File:Shovel AC.png]] [[File:Golden Shovel AC.png]]
 
| style="background-color:#ffffff; border-bottom: 4px solid #fff" | [[Shovel]]
 
| style="background-color:#ffffff; border-bottom: 4px solid {{roundyright}}" | Shovels are used to dig into the ground. They can be used to reveal [[Gyroids]], or [[Fossils]] from dig spots. The Golden Shovel can also be used to plant [[Tree|Money Trees]].
 
|-
 
|style="background-color:#ffffff; border-bottom: 4px solid {{roundyleft}}" | [[File:GCNNet.png]] [[File:Golden Net AC.png]]
 
|style="background-color:#ffffff; border-bottom: 4px solid #fff" | [[Net]]
 
|style="background-color:#ffffff; border-bottom: 4px solid {{roundyright}}" | Nets are used to catch [[Bugs]] in various locations. If the player holds down the A button, they will cock the net and move slower, making it easier to catch the insect. Releasing the button causes them to swing the net down, catching any bugs in its path. If a [[villager]] is hit by a net, they will become irritated at the player. The Golden Net is larger than the normal net, making it easier to catch bugs.
 
|-
 
|style="background-color:#ffffff; border-bottom: 4px solid {{roundyleft}}" | [[File:Fishing Rod AC.png]] [[File:Golden Rod AC.png]]
 
|style="background-color:#ffffff; border-bottom: 4px solid #fff" | [[Fishing Rod]]
 
|style="background-color:#ffffff; border-bottom: 4px solid {{roundyright}}" | Fishing rods, as the name implies, are used to catch [[Fish]] in bodies of water. If the player is near a body of water and presses the a button, the player will cast the rod and attract nearby fish. The player must press A again to reel in the fish. If not, the fish disappears. The Golden Fishing Rod attracts fish faster, making them easier to catch.
 
|-
 
|style="background-color:#ffffff; border-bottom: 4px solid {{roundyleft}}" | [[File:GCNAxe.png]] [[File:GCNGoldAxe.png]]
 
|style="background-color:#ffffff; border-bottom: 4px solid #fff" | [[Axe]]
 
|style="background-color:#ffffff; border-bottom: 4px solid {{roundyright}}" | Axes are used to cut down [[Tree]]s in the event of overgrowth. Pressing the A button causes the player to swing the axe and strike anything in its path. The player must strike a tree three times to cut it down. Unlike in {{DnM}}, the axe will break after many uses. The Golden Axe, however, is unbreakable, like in {{DnM|nolink}}
 
|-
 
|style="background-color:#ffffff; border-bottom: 4px solid {{roundyleft}}" | [[File:Umbrella PG.png]]
 
|style="background-color:#ffffff; border-bottom: 4px solid #fff" | [[Umbrella]]
 
|style="background-color:#ffffff; border-bottom: 4px solid {{roundyright}}" | Umbrellas, unlike other tools, come in a variety of designs. They are used during [[Weather|rain]] storms to prevent the player and villagers from getting wet. They can also be used to protect the player from unintentional [[Tan|tan]]s. If the A button is pressed, the player will spin the umbrella, which will spray drops of water if it is raining.
 
|-
 
|style="background-color:#ffffff; border-bottom: 4px solid {{roundyleft}}" | [[File:Pinwheel PG.png]]
 
|style="background-color:#ffffff; border-bottom: 4px solid #fff" | [[Pinwheel]]
 
|style="background-color:#ffffff; border-bottom: 4px solid {{roundyright}}" | Like Umbrellas, Pinwheels come in a variety of designs. If the player runs while holding a pinwheel, the pinwheel will spin around.
 
|-
 
|style="background-color:#ffffff; border-bottom: 4px solid {{roundyleft}}" | [[File:Fan PG.png]]
 
|style="background-color:#ffffff; border-bottom: 4px solid #fff" | [[Fan]]
 
|style="background-color:#ffffff; border-bottom: 4px solid {{roundyright}}" | Fans, like Umbrellas and Pinwheels, come in a variety of designs. If the player holds the A button while holding one, they will fan themselves.
 
|}
 
  
===Items===
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==Features==
{|width=70% cellspacing=0 border=1 cellpadding=3 style="border: 3px solid #FFDD66; background-color:#FFDD66; {{roundy}}"
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''Animal Crossing'' introduces new content that is not present in the original ''Doubutsu no Mori'', including new items, locations, mechanics, characters, and events.
|-
 
! width="15%" style="border-bottom:4px solid #FFDD66; border-right: 1px solid #FFDD66; border-left: 1px solid #FFDD66; background-color:#FFFFCC; color:#666; {{roundyleft|16px}}"| Image
 
! width="10%" style="border-bottom:4px solid #FFDD66; border-right: 1px solid #FFDD66; border-left: 1px solid #FFDD66; background-color:#FFFFCC; color:#666;"| Name
 
! width="25%" style="border-bottom:4px solid #FFDD66; border-right: 1px solid #FFDD66; border-left: 1px solid #FFDD66; background-color:#FFFFCC; color:#666; {{roundyright|16px}}"| Description
 
|-
 
|style="background-color:#ffffff; border-bottom: 4px solid {{roundyleft}}" |[[File:GCNAircheck.png]]
 
|style="background-color:#ffffff; border-bottom: 4px solid #fff" |[[List of K.K. Slider songs|Aircheck]]
 
|style="background-color:#ffffff; border-bottom: 4px solid {{roundyright}}" |A live recording of music performed by [[K.K. Slider]] on Saturday nights. Inserting one into a stereo allows the player to listen to this music.
 
|-
 
|style="background-color:#ffffff; border-bottom: 4px solid {{roundyleft}}" |[[File:Wallpaper PG.png]]
 
|style="background-color:#ffffff; border-bottom: 4px solid #fff" |[[Wallpaper]]
 
|style="background-color:#ffffff; border-bottom: 4px solid {{roundyright}}" |An item that allows the player to change the wallpaper in their house.
 
|-
 
|style="background-color:#ffffff; border-bottom: 4px solid {{roundyleft}}" |[[File:Carpet PG.png]]
 
|style="background-color:#ffffff; border-bottom: 4px solid #fff" |[[Carpet]]
 
|style="background-color:#ffffff; border-bottom: 4px solid {{roundyright}}" |An item that allows the player to change the flooring in their house.
 
|-
 
|style="background-color:#ffffff; border-bottom: 4px solid {{roundyleft}}" |[[File:Bells PG.png]]
 
|style="background-color:#ffffff; border-bottom: 4px solid #fff" |[[Bells]]
 
|style="background-color:#ffffff; border-bottom: 4px solid {{roundyright}}" |Bells are the currency of {{PG|nolink}}, which can be used to buy items. They can be obtained in a number of ways.
 
|-
 
|style="background-color:#ffffff; border-bottom: 4px solid {{roundyleft}}" |[[File:GCNClothes.png]]
 
|style="background-color:#ffffff; border-bottom: 4px solid #fff" |[[Clothes]]
 
|style="background-color:#ffffff; border-bottom: 4px solid {{roundyright}}"| Clothes are worn by the player and villagers.
 
|-
 
|style="background-color:#ffffff; border-bottom: 4px solid {{roundyleft}}" |[[File:Furniture PG.png]]
 
|style="background-color:#ffffff; border-bottom: 4px solid #fff" |[[Furniture]]
 
|style="background-color:#ffffff; border-bottom: 4px solid {{roundyright}}"| Furniture is used to decorate a player's home, or as a gift for a [[villager]]. Certain furniture have certain functions.
 
|-
 
|style="background-color:#ffffff; border-bottom: 4px solid {{roundyleft}}" |[[File:Apple PG.png]][[File:GCNCherry.png]][[File:Coconut PG.png]][[File:GCNOrange.png]][[File:GCNPeach.png]][[File:Pear PG.png]]
 
|style="background-color:#ffffff; border-bottom: 4px solid #fff" |[[Fruit]]
 
|style="background-color:#ffffff; border-bottom: 4px solid {{roundyright}}"| Fruit grows on the trees around a player's town. They can be sold for a profit, though non-native fruit from other towns sell for more.
 
|-
 
|style="background-color:#ffffff; border-bottom: 4px solid {{roundyleft}}" |[[File:GCNFlowerBag.png]]
 
|style="background-color:#ffffff; border-bottom: 4px solid #fff" |[[Flower]]s
 
|style="background-color:#ffffff; border-bottom: 4px solid {{roundyright}}" |Flowers are sold as bags of seeds, and can be planted into the ground. Some insects only appear on planted flowers.
 
|-
 
|style="background-color:#ffffff; border-bottom: 4px solid {{roundyleft}}" |[[File:GCNGyroidSprite.png]]
 
|style="background-color:#ffffff; border-bottom: 4px solid #fff" |[[Gyroid]]
 
|style="background-color:#ffffff; border-bottom: 4px solid {{roundyright}}" |Gyroids can be found underground after rainy days. When placed in the player's home, the gyroid will perform a unique dance and make unique sounds.
 
|-
 
|style="background-color:#ffffff; border-bottom: 4px solid {{roundyleft}}" |[[File:Blue Fish PG.png]]
 
|style="background-color:#ffffff; border-bottom: 4px solid #fff" |[[Fish]]
 
|style="background-color:#ffffff; border-bottom: 4px solid {{roundyright}}" |Fish can be caught through the use of a fishing rod. These fish come in various shapes and sizes and in various bodies of water. When caught, they can be sold to [[Tom Nook]] or donated to the [[Museum]]
 
|-
 
|style="background-color:#ffffff; border-bottom: 4px solid {{roundyleft}}" |[[File:GCNCage.png]]
 
|style="background-color:#ffffff; border-bottom: 4px solid #fff" |[[Bug]]s
 
|style="background-color:#ffffff; border-bottom: 4px solid {{roundyright}}" |Bugs can be caught with a net. Like fish, they appear in various shapes and sizes and in different scenarios, and can also be sold to [[Tom Nook]] or donated to the [[Museum]].
 
|-
 
|style="background-color:#ffffff; border-bottom: 4px solid {{roundyleft}}" |[[File:GCNFossil.png]] [[File:GCNIdentifiedFossil.png]]
 
|style="background-color:#ffffff; border-bottom: 4px solid #fff" |[[Fossil]]
 
|style="background-color:#ffffff; border-bottom: 4px solid {{roundyright}}" |Fossils are excavated with the use of a [[shovel]]. They can be sent to the [[Faraway Museum]] for identification.
 
|-
 
|style="background-color:#ffffff; border-bottom: 4px solid {{roundyleft}}" |[[File:PorcelettaInventoryACGC.png]] [[File:Lion'sPawInventoryACGC.png]] [[File:CoralInventoryACGC.png]] [[File:ConchInventoryACGC.png]] [[File:SandDollarInventoryACGC.png]] [[File:VenusCombInventoryACGC.png]] [[File:WhiteScallopInventoryACGC.png]]
 
|style="background-color:#ffffff; border-bottom: 4px solid #fff" |[[Shell]]s
 
|style="background-color:#ffffff; border-bottom: 4px solid {{roundyright}}" |Shells can be found along the beach, and can be sold for a low amount of bells.
 
|-
 
|style="background-color:#ffffff; border-bottom: 4px solid {{roundyleft}}" |[[File:Pitfall Seed PG.png]]
 
|style="background-color:#ffffff; border-bottom: 4px solid #fff" |[[Pitfall seed]]
 
|style="background-color:#ffffff; border-bottom: 4px solid {{roundyright}}" |Pitfall seeds can be planted in the ground to create pitfalls. If a player or a villager falls into one, they are temporarily stuck in a small hole.
 
|}
 
  
==Characters==
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===Characters and Locations===
===Special Characters===
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{{Main|Animal Crossing (GCN)/Characters}}
{|width=100% cellspacing=0 border=1 cellpadding=3 style="border-collapse:collapse;"
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The [[Museum]] is introduced along with its curator, [[Blathers]], allowing players to donate all of the [[bugs]], [[fish]], [[fossils]], and [[paintings]] they collect to be publicly displayed. The [[Able Sisters]] tailor shop and its proprietors [[Mabel]] and [[Sable]] are also introduced, and allow the player to create and display their own custom designs, those of which may be worn by villagers in town.
|-
 
!Image
 
!Name
 
!Service
 
!Description
 
|-
 
|align="center" |[[File:Blanca PG.png|60px]]
 
|align="center" |[[Blanca]]
 
|align="center" |Face begging
 
|A faceless cat that the player may encounter while traveling to other towns, requesting that they draw a face onto her.
 
|-
 
|align="center" |[[File:Blathers PG.png|60px]]
 
|align="center" |[[Blathers]]
 
|align="center" |[[Museum]]
 
|The curator of the Town Museum, who accepts donations from the player.
 
|-
 
|align="center" |[[File:Booker PG.png|60px]]
 
|align="center" |[[Booker]]
 
|align="center" |[[Police Station]] (Lost and Found)
 
|Booker operates the Lost and Found of the Police Station.
 
|-
 
|align="center" |[[File:Chip PG.png|60px]]
 
|align="center" |[[Chip]]
 
|align="center" |[[Fishing Tourney]]
 
|Chip is the host of the Fishing Tourney, who requests specific fish from the player to measure.
 
|-
 
|align="center" |[[File:Copper PG.png|60px]]
 
|align="center" |[[Copper]]
 
|align="center" |[[Police Station]] (Outdoor) <br> [[Morning Aerobics]]
 
|Copper stays outside of the Police Station, telling the player of any special visitors in the town. If the player is visiting from another town, Copper will provide them with a map.
 
|-
 
|align="center" |[[File:Don PG.png|60px]]
 
|align="center" |[[Don Resetti]]
 
|align="center" |Reset lecture (sixth reset)
 
|Don, alongside his brother, monitors a player's resetting habits and lectures them if they quit without saving. Unlike his brother, however, he is mellow and does not get angry.
 
|-
 
|align="center" |[[File:Farley PG.png|60px]]
 
|align="center" |[[Farley]]{{tt|*|North American version and e+ only}}
 
|align="center" |[[Axe|Golden Axe]]
 
|Farley appears at the [[Wishing Well]] when the town is in perfect condition for more than fifteen days, rewarding the player with a golden axe.
 
|-
 
|align="center" |[[File:Franklin PG.png|60px]]
 
|align="center" |[[Franklin]]{{tt|*|North American version and e+ only}}
 
|align="center" |[[Harvest Festival]]
 
|Franklin is the guest of honor, or rather "dinner", of the Harvest Festival, and hides from the other villagers. He will provide the player with items from the [[Harvest Series]] in exchange for a Knife and Fork.
 
|-
 
|align="center" |[[File:Gracie PG.png|60px]]
 
|align="center" |[[Gracie]]
 
|align="center" |Rare clothing
 
|Gracie will sometimes park her car in a random spot in the player's town, asking for the player to wash it. If they do a good job, Gracie gives the player a rare piece of clothing.
 
|-
 
|align="center" |[[File:Gyroid PG.png|60px]]
 
|align="center" |[[Gyroid]]
 
|align="center" |Saving, Storing items, etc.
 
|A Gyroid sits outside the Player's house and will save the game if spoken to. It can also post designs on the player's door, say a message to other players, or store up to four items.
 
|-
 
|align="center" |[[File:Joan PG.png|80px]]
 
|align="center" |[[Joan]]
 
|align="center" |Turnips
 
|Joan appears every Sunday to sell Turnips to the player, which in return can be sold to Tom Nook for a potentially higher price.
 
|-
 
|align="center" |[[File:K.K. Slider PG.png|60px]]
 
|align="center" |[[K.K. Slider]]
 
|align="center" |Music performances
 
|K.K. Slider appears every Saturday after 8:00 PM near the Train Station. If spoken to, he will sing one of his songs to the player, before giving them a free copy of the song he had played.
 
|-
 
|align="center" |[[File:Kapp'n PG.png|60px]]
 
|align="center" |[[Kapp'n]]
 
|align="center" |Transport to [[Animal Island]]
 
|Kapp'n appears at the [[Dock]] if the player has a linked Game Boy Advance in their GameCube system, and will take the player to Animal Island if spoken to.
 
|-
 
|align="center" |[[File:Mabel PG.png|60px]]
 
|align="center" |[[Mabel]]
 
|align="center" |[[Able Sisters]] (clerk)
 
|An owner of the Able Sisters clothing shop, who helps players create designs or store designs they have made.
 
|-
 
|align="center" |[[File:Pelly PG.png|62px]][[File:Phyllis PG.png]]
 
|align="center" |[[Pelly]] & [[Phyllis]]
 
|align="center" |[[Post Office]]
 
|Two pelican sisters that operate the Post Office. Pelly works the day shift, while Phyllis works the night shift.
 
|-
 
|align="center" |[[File:Pete PG.png]]
 
|align="center" |[[Pete]]
 
|align="center" |Mail Delivery
 
|Pete delivers letters on behalf of the Post Office. The player, however, can sometimes speak with him at certain times.
 
|-
 
|align="center" |[[File:Porter PG.png|60px]]
 
|align="center" |[[Porter]]
 
|align="center" |[[Train Station]]
 
|Porter operates the Train Station of the player's town, which can take players to other towns.
 
|-
 
|align="center" |[[File:Sable PG.png|60px]]
 
|align="center" |[[Sable]]
 
|align="center" |[[Able Sisters]] (seamstress)
 
|Mabel's elder sister, who is constantly seen sewing clothes in the far left corner. If the player talks to her often, they can befriend her.
 
|-
 
|align="center" |[[File:Tom Nook PG.png|55px]]
 
|align="center" |[[Tom Nook]]
 
|align="center" |Town Shop
 
|The owner of [[Nook's Cranny]] who helps the player settle in their home at the beginning of the game. If the player buys lots of items from his store, Tom Nook will upgrade it to various levels.
 
|-
 
|align="center" |[[File:Timmy PG.png|60px]][[File:Tommy PG.png|60px]]
 
|align="center" |[[Timmy & Tommy]]
 
|align="center" |[[Nookington's]] clerks
 
|Twins that assist Tom Nook after he upgrades his store to Nookington's.
 
|-
 
|align="center" |[[File:Tortimer PG.png|60px]]
 
|align="center" |[[Tortimer]]
 
|align="center" |Mayor
 
|Tortimer is the mayor of the player's town, and will give the player special gifts on certain holidays.
 
|}
 
  
===Villagers===
+
[[Punchy]] and [[Cheri]] are introduced as two of the possible villagers that can live in the player's town. 16 [[Islander|island-exclusive villagers]] can inhabit an [[Animal Island|island]] that can be travelled to by speaking with [[Kapp'n]] at the [[dock]], albeit only if a Game Boy Advance is connected to the system.
{|width=100% cellspacing=0 border=2 cellpadding=3 style="border-collapse:collapse; background:#ffffff; text-align: center"
 
|-style="background:#808080; color:white;"
 
!rowspan=2|Species
 
!colspan=5|Image /w Name
 
|-
 
|-style="background:#808080; color:white;"
 
!colspan=5|Personality
 
|-
 
|rowspan=4|[[Alligator]]
 
|[[File:Alfonso PG.png|80px]]<br>[[Alfonso]]
 
|[[File:Alli PG.png|80px]]<br>[[Alli]]
 
|[[File:Boots PG.png|80px]]<br>[[Boots]]
 
|[[File:Del DnMe+.png|80px]]<br>[[Del]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|[[File:Liz PG.png|80px]]<br>[[Liz]]
 
|-
 
|[[Lazy]]
 
|[[Snooty]]
 
|[[Jock]]
 
|[[Cranky]]
 
|[[Normal]]
 
|-
 
|[[File:Pironkon DnMe+.png|80px]]<br>[[Pironkon]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]][[File:Animal Island PG Icon.png|10px|link=Islander]]
 
|
 
|
 
|
 
|
 
|-
 
|[[Lazy]]
 
|
 
|
 
|
 
|
 
|-
 
|rowspan=4|[[Anteater]]
 
|[[File:Antonio DnMe+.png|80px]]<br>[[Antonio]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|[[File:Cyrano PG.png|80px]]<br>[[Cyrano]]
 
|[[File:Lulu DnMe+.png|80px]]<br>[[Lulu (islander)|Lulu]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]][[File:Animal Island PG Icon.png|10px|link=Islander]]
 
|[[File:Nosegay PG.png|80px]]<br>[[Nosegay]]
 
|[[File:Pango PG.png|80px]]<br>[[Pango]]
 
|-
 
|[[Jock]]
 
|[[Cranky]]
 
|[[Snooty]]
 
|[[Normal]]
 
|[[Peppy]]
 
|-
 
|[[File:Snooty PG.png|80px]]<br>[[Snooty (villager)|Snooty]]
 
|[[File:Zoe PG.png|80px]]<br>[[Zoe]]
 
|
 
|
 
|
 
|-
 
|[[Snooty]]
 
|[[Normal]]
 
|
 
|
 
|
 
|-
 
|rowspan=6|[[Bear]]
 
|[[File:Charlise DnMe+.png|80px]]<br>[[Charlise]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]][[File:Animal Island PG Icon.png|10px|link=Animal Island]]
 
|[[File:Chow PG.png|80px]]<br>[[Chow]]
 
|[[File:Curt DnMe+.png|80px]]<br>[[Curt]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|[[File:Dozer PG.png|80px]]<br>[[Dozer]]
 
|[[File:Grizzly PG.png|80px]]<br>[[Grizzly]]
 
|-
 
|[[Peppy]]
 
|[[Cranky]]
 
|[[Cranky]]
 
|[[Lazy]]
 
|[[Cranky]]
 
|-
 
|[[File:Groucho PG.png|80px]]<br>[[Groucho]]
 
|[[File:Ike DnMe+.png|80px]]<br>[[Ike]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|[[File:Nate PG.png|80px]]<br>[[Nate]]
 
|[[File:Paula DnMe+.png|80px]]<br>[[Paula]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|[[File:Pinky PG.png|80px]]<br>[[Pinky]]
 
|-
 
|[[Cranky]]
 
|[[Cranky]]
 
|[[Lazy]]
 
|[[Peppy]]
 
|[[Peppy]]
 
|-
 
|[[File:Teddy PG.png|80px]]<br>[[Teddy]]
 
|[[File:Tutu PG.png|80px]]<br>[[Tutu]]
 
|[[File:Ursala PG.png|80px]]<br>[[Ursala]]
 
|
 
|
 
|-
 
|[[Jock]]
 
|[[Peppy]]
 
|[[Snooty]]
 
|
 
|
 
|-
 
|rowspan=6|[[Bird]]
 
|[[File:Ace PG.png|80px]]<br>[[Ace]]
 
|[[File:Admiral PG.png|80px]]<br>[[Admiral]]
 
|[[File:Anchovy PG.png|80px]]<br>[[Anchovy]]
 
|[[File:Flash PG.png]]<br>[[Flash]][[File:Animal Island PG Icon.png|10px|link=Islander]]
 
|[[File:Jacob DnMe+.png|80px]]<br>[[Jacob]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|-
 
|[[Jock]]
 
|[[Cranky]]
 
|[[Lazy]]
 
|[[Cranky]]
 
|[[Lazy]]
 
|-
 
|[[File:Jay PG.png|80px]]<br>[[Jay]]
 
|[[File:Joe DnMe+.png|80px]]<br>[[Joe]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|[[File:Madam Rosa DnMe+.png|80px]]<br>[[Madam Rosa]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]][[File:Animal Island PG Icon.png|10px|link=Islander]]
 
|[[File:Midge PG.png|80px]]<br>[[Midge]]
 
|[[File:Otis PG.png|80px]]<br>[[Otis]]
 
|-
 
|[[Jock]]
 
|[[Cranky]]
 
|[[Snooty]]
 
|[[Normal]]
 
|[[Lazy]]
 
|-
 
|[[File:Piper PG.png|80px]]<br>[[Piper]]
 
|[[File:Robin PG.png|80px]]<br>[[Robin]]
 
|[[File:Shoukichi DnMe+.png|80px]]<br>[[Shoukichi]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|[[File:Twiggy PG.png|80px]]<br>[[Twiggy]]
 
|[[File:Twirp PG.png|80px]]<br>[[Twirp]]
 
|-
 
|[[Peppy]]
 
|[[Snooty]]
 
|[[Jock]]
 
|[[Peppy]]
 
|[[Cranky]]
 
|-
 
|rowspan=6|[[Bovine]]
 
|[[File:Angus DnMe+.png|80px]]<br>[[Angus]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|[[File:Belle PG.png|80px]]<br>[[Belle]]
 
|[[File:Bessie PG.png|80px]]<br>[[Bessie]]
 
|[[File:Carrot DnMe+.png|80px]]<br>[[Carrot]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|[[File:Chuck PG.png|80px]]<br>[[Chuck]]
 
|-
 
|[[Cranky]]
 
|[[Peppy]]
 
|[[Normal]]
 
|[[Normal]]
 
|[[Cranky]]
 
|-
 
|[[File:Norma DnMe+.png|80px]]<br>[[Norma]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]][[File:Animal Island PG Icon.png|10px|link=Islander]]
 
|[[File:Oxford PG.png|80px]]<br>[[Oxford]]
 
|[[File:Patty PG.png|80px]]<br>[[Patty]]
 
|[[File:Petunia PG.png|80px]]<br>[[Petunia (cow)|Petunia]]
 
|[[File:Stu PG.png|80px]]<br>[[Stu]]
 
|-
 
|[[Normal]]
 
|[[Cranky]]
 
|[[Peppy]]
 
|[[Snooty]]
 
|[[Lazy]]
 
|-
 
|[[File:T-Bone PG.png|80px]]<br>[[T-Bone]]
 
|[[File:Verdun DnMe+.png|80px]]<br>[[Verdun]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]][[File:Animal Island PG Icon.png|10px|link=Islander]]
 
|
 
|
 
|
 
|-
 
|[[Lazy]]
 
|[[Cranky]]
 
|
 
|
 
|
 
|-
 
|rowspan=10|[[Cat]]
 
|[[File:Ankha PG.png]]<br>[[Ankha]][[File:Animal Island PG Icon.png|10px|link=Islander]]
 
|[[File:Bob PG.png|80px]]<br>[[Bob]]
 
|[[File:Felicity DnMe+.png|80px]]<br>[[Felicity]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|[[File:Kabuki PG.png|80px]]<br>[[Kabuki]]
 
|[[File:Kid Cat DnMe+.png|80px]]<br>[[Kid Cat]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|-
 
|[[Snooty]]
 
|[[Lazy]]
 
|[[Peppy]]
 
|[[Cranky]]
 
|[[Jock]]
 
|-
 
|[[File:Kiki PG.png|80px]]<br>[[Kiki]]
 
|[[File:Kitty PG.png|80px]]<br>[[Kitty]]
 
|[[File:Lolly DnMe+.png|80px]]<br>[[Lolly]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|[[File:Meow DnMe+.png|80px]]<br>[[Meow]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|[[File:Merry DnMe+.png|80px]]<br>[[Merry]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|-
 
|[[Normal]]
 
|[[Snooty]]
 
|[[Normal]]
 
|[[Peppy]]
 
|[[Peppy]]
 
|-
 
|[[File:Mitzi PG.png|80px]]<br>[[Mitzi]]
 
|[[File:Moe DnMe+.png|80px]]<br>[[Moe]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|[[File:Monique PG.png|80px]]<br>[[Monique]]
 
|[[File:Olivia PG.png|80px]]<br>[[Olivia]]
 
|[[File:Pierre DnMe+.png|80px]]<br>[[Pierre]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|-
 
|[[Normal]]
 
|[[Lazy]]
 
|[[Snooty]]
 
|[[Snooty]]
 
|[[Jock]]
 
|-
 
|[[File:Punchy PG.png|80px]]<br>[[Punchy]]
 
|[[File:Purrl PG.png|80px]]<br>[[Purrl]]
 
|[[File:Rosie PG.png|80px]]<br>[[Rosie]]
 
|[[File:Stinky PG.png|80px]]<br>[[Stinky]]
 
|[[File:Tabby PG.png|80px]]<br>[[Tabby]]
 
|-
 
|[[Lazy]]
 
|[[Snooty]]
 
|[[Peppy]]
 
|[[Jock]]
 
|[[Peppy]]
 
|-
 
|[[File:Tangy PG.png|80px]]<br>[[Tangy]]
 
|[[File:Tom PG.png|80px]]<br>[[Tom]]
 
|
 
|
 
|
 
|-
 
|[[Peppy]]
 
|[[Cranky]]
 
|
 
|
 
|
 
|-
 
|rowspan=6|[[Chicken]]
 
|[[File:Ava PG.png|80px]]<br>[[Ava]]
 
|[[File:Becky DnMe+.png|80px]]<br>[[Becky]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|[[File:Benedict DnMe+.png|80px]]<br>[[Benedict]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|[[File:Betty PG.png|80px]]<br>[[Betty]]
 
|[[File:Egbert PG.png|80px]]<br>[[Egbert]]
 
|-
 
|[[Normal]]
 
|[[Snooty]]
 
|[[Lazy]]
 
|[[Normal]]
 
|[[Lazy]]
 
|-
 
|[[File:Goose PG.png|80px]]<br>[[Goose]]
 
|[[File:Hank PG.png|80px]]<br>[[Hank]]
 
|[[File:Hector PG.png|80px]]<br>[[Hector]]
 
|[[File:Leigh PG.png|80px]]<br>[[Leigh]]
 
|[[File:Plucky PG.png|80px]]<br>[[Plucky]][[File:Animal Island PG Icon.png|10px|link=Islander]]
 
|-
 
|[[Jock]]
 
|[[Jock]]
 
|[[Jock]]
 
|[[Peppy]]
 
|[[Peppy]]
 
|-
 
|[[File:Rhoda PG.png|80px]]<br>[[Rhoda]]
 
|
 
|
 
|
 
|
 
|-
 
|[[Snooty]]
 
|
 
|
 
|
 
|
 
|-
 
|rowspan=6|[[Cub]]
 
|[[File:Aisle DnMe+.png|80px]]<br>[[Aisle]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|[[File:Bluebear PG.png|80px]]<br>[[Bluebear]]
 
|[[File:Cheri PG.png|80px]]<br>[[Cheri]]
 
|[[File:Cupcake PG.png|80px]]<br>[[Cupcake]]
 
|[[File:June (villager) PG.png|80px]]<br>[[June (villager)|June]][[File:Animal Island PG Icon.png|10px|link=Islander]]
 
|-
 
|[[Lazy]]
 
|[[Peppy]]
 
|[[Peppy]]
 
|[[Snooty]]
 
|[[Normal]]
 
|-
 
|[[File:Kody PG.png|80px]]<br>[[Kody]]
 
|[[File:Maple PG.png|80px]]<br>[[Maple]]
 
|[[File:Murphy PG.png|80px]]<br>[[Murphy]]
 
|[[File:Olive PG.png|80px]]<br>[[Olive]]
 
|[[File:Poko DnMe+.png|80px]]<br>[[Poko]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|-
 
|[[Jock]]
 
|[[Normal]]
 
|[[Cranky]]
 
|[[Normal]]
 
|[[Jock]]
 
|-
 
|[[File:Poncho PG.png|80px]]<br>[[Poncho]]
 
|[[File:Pudge PG.png|80px]]<br>[[Pudge]]
 
|[[File:Vladimir PG.png|80px]]<br>[[Vladimir]]
 
|
 
|
 
|-
 
|[[Jock]]
 
|[[Lazy]]
 
|[[Cranky]]
 
|
 
|
 
|-
 
|rowspan=6|[[Dog]]
 
|[[File:Bea PG.png|80px]]<br>[[Bea]]
 
|[[File:Biskit PG.png|80px]]<br>[[Biskit]]
 
|[[File:Bones PG.png|80px]]<br>[[Bones]]
 
|[[File:Bow DnMe+.png|80px]]<br>[[Bow]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|[[File:Butch PG.png|80px]]<br>[[Butch]]
 
|-
 
|[[Normal]]
 
|[[Lazy]]
 
|[[Lazy]]
 
|[[Lazy]]
 
|[[Cranky]]
 
|-
 
|[[File:Champagne DnMe+.png|80px]]<br>[[Champagne]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|[[File:Cookie PG.png|80px]]<br>[[Cookie]]
 
|[[File:Daisy PG.png|80px]]<br>[[Daisy]]
 
|[[File:Goldie PG.png|80px]]<br>[[Goldie]]
 
|[[File:Lucky PG.png|80px]]<br>[[Lucky]]
 
|-
 
|[[Cranky]]
 
|[[Peppy]]
 
|[[Normal]]
 
|[[Normal]]
 
|[[Lazy]]
 
|-
 
|[[File:Maddie PG.png|80px]]<br>[[Maddie]]
 
|[[File:Masa DnMe+.png|80px]]<br>[[Masa]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]][[File:Animal Island PG Icon.png|10px|link=Islander]]
 
|[[File:Megumi DnMe+.png|80px]]<br>[[Megumi]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|[[File:Portia PG.png|80px]]<br>[[Portia]]
 
|[[File:Walker DnMe+.png|80px]]<br>[[Walker]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|-
 
|[[Peppy]]
 
|[[Jock]]
 
|[[Peppy]]
 
|[[Snooty]]
 
|[[Lazy]]
 
|-
 
|rowspan=6|[[Duck]]
 
|[[File:Bill PG.png|80px]]<br>[[Bill]]
 
|[[File:Deena PG.png|80px]]<br>[[Deena]]
 
|[[File:Derwin PG.png|80px]]<br>[[Derwin]]
 
|[[File:Freckles PG.png|80px]]<br>[[Freckles]]
 
|[[File:Fruity DnMe+.png|80px]]<br>[[Fruity]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]][[File:Animal Island PG Icon.png|10px|link=Islander]]
 
|-
 
|[[Jock]]
 
|[[Normal]]
 
|[[Lazy]]
 
|[[Peppy]]
 
|[[Jock]]
 
|-
 
|[[File:Joey PG.png|80px]]<br>[[Joey]]
 
|[[File:Ketchup DnMe+.png|80px]]<br>[[Ketchup]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|[[File:Maelle PG.png|80px]]<br>[[Maelle]][[File:Animal Island PG Icon.png|10px|link=Islander]]
 
|[[File:Mallary PG.png|80px]]<br>[[Mallary]]
 
|[[File:Miranda DnMe+.png|80px]]<br>[[Miranda]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|-
 
|[[Lazy]]
 
|[[Peppy]]
 
|[[Snooty]]
 
|[[Snooty]]
 
|[[Snooty]]
 
|-
 
|[[File:Pate PG.png|80px]]<br>[[Pate]]
 
|[[File:Pompom PG.png|80px]]<br>[[Pompom]]
 
|[[File:Scoot PG.png|80px]]<br>[[Scoot]]
 
|[[File:Shinabiru DnMe+.png|80px]]<br>[[Shinabiru]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|[[File:Weber PG.png|80px]]<br>[[Weber]]
 
|-
 
|[[Peppy]]
 
|[[Peppy]]
 
|[[Jock]]
 
|[[Jock]]
 
|[[Lazy]]
 
|-
 
|rowspan=4|[[Eagle]]
 
|[[File:Amelia PG.png|80px]]<br>[[Amelia]]
 
|[[File:Apollo PG.png|80px]]<br>[[Apollo]]
 
|[[File:Avery DnMe+.png|80px]]<br>[[Avery]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|[[File:Buzz PG.png|80px]]<br>[[Buzz]]
 
|[[File:Frank DnMe+.png|80px]]<br>[[Frank]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]][[File:Animal Island PG Icon.png|10px|link=Islander]]
 
|-
 
|[[Snooty]]
 
|[[Cranky]]
 
|[[Cranky]]
 
|[[Cranky]]
 
|[[Cranky]]
 
|-
 
|[[File:Pierce PG.png|80px]]<br>[[Pierce]]
 
|[[File:Quetzal PG.png|80px]]<br>[[Quetzal]]
 
|
 
|
 
|
 
|-
 
|[[Jock]]
 
|[[Jock]]
 
|
 
|
 
|
 
|-
 
|rowspan=4|[[Elephant]]
 
|[[File:Axel PG.png|80px]]<br>[[Axel]]
 
|[[File:Big Top DnMe+.png|80px]]<br>[[Big Top]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|[[File:Dizzy PG.png|80px]]<br>[[Dizzy]]
 
|[[File:Elina PG.png|80px]]<br>[[Elina]][[File:Animal Island PG Icon.png|10px|link=Islander]]
 
|[[File:Ellie PG.png|80px]]<br>[[Ellie]]
 
|-
 
|[[Jock]]
 
|[[Lazy]]
 
|[[Lazy]]
 
|[[Snooty]]
 
|[[Normal]]
 
|-
 
|[[File:Eloise PG.png|80px]]<br>[[Eloise]]
 
|[[File:Margie DnMe+.png|80px]]<br>[[Margie]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|[[File:Opal PG.png|80px]]<br>[[Opal]]
 
|[[File:Paolo PG.png|80px]]<br>[[Paolo]]
 
|
 
|-
 
|[[Snooty]]
 
|[[Normal]]
 
|[[Snooty]]
 
|[[Lazy]]
 
|
 
|-
 
|rowspan=8|[[Frog]]
 
|[[File:Camofrog PG.png|80px]]<br>[[Camofrog]]
 
|[[File:Cousteau PG.png|80px]]<br>[[Cousteau]]
 
|[[File:Drift PG.png|80px]]<br>[[Drift]][[File:Animal Island PG Icon.png|10px|link=Islander]]
 
|[[File:Emerald PG.png|80px]]<br>[[Emerald]]
 
|[[File:Frobert DnMe+.png|80px]]<br>[[Frobert]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|-
 
|[[Cranky]]
 
|[[Jock]]
 
|[[Jock]]
 
|[[Normal]]
 
|[[Jock]]
 
|-
 
|[[File:Huck PG.png|80px]]<br>[[Huck]]
 
|[[File:Jambette PG.png|80px]]<br>[[Jambette]]
 
|[[File:Jeremiah PG.png|80px]]<br>[[Jeremiah]]
 
|[[File:Lily PG.png|80px]]<br>[[Lily]]
 
|[[File:Prince PG.png|80px]]<br>[[Prince]]
 
|-
 
|[[Normal]]
 
|[[Lazy]]
 
|[[Normal]]
 
|[[Lazy]]
 
|[[Peppy]]
 
|-
 
|[[File:Puddles PG.png|80px]]<br>[[Puddles]]
 
|[[File:Raddle DnMe+.png|80px]]<br>[[Raddle]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]][[File:Animal Island PG Icon.png|10px|link=Islander]]
 
|[[File:Ribbot PG.png|80px]]<br>[[Ribbot]]
 
|[[File:Sunny DnMe+.png|80px]]<br>[[Sunny]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|[[File:Tad PG.png|80px]]<br>[[Tad]]
 
|-
 
|[[Peppy]]
 
|[[Lazy]]
 
|[[Jock]]
 
|[[Normal]]
 
|[[Jock]]
 
|-
 
|[[File:Wart Jr. PG.png|80px]]<br>[[Wart Jr.]]
 
|
 
|
 
|
 
|
 
|-
 
|[[Cranky]]
 
|
 
|
 
|
 
|
 
|-
 
|rowspan=4|[[Goat]]
 
|[[File:Billy PG.png|80px]]<br>[[Billy]]
 
|[[File:Chevre PG.png|80px]]<br>[[Chevre]]
 
|[[File:Gruff PG.png|80px]]<br>[[Gruff]]
 
|[[File:Iggy PG.png|80px]]<br>[[Iggy]]
 
|[[File:Kidd DnMe+.png|80px]]<br>[[Kidd]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]][[File:Animal Island PG Icon.png|10px|link=Islander]]
 
|-
 
|[[Jock]]
 
|[[Normal]]
 
|[[Cranky]]
 
|[[Jock]]
 
|[[Lazy]]
 
|-
 
|[[File:Nan DnMe+.png|80px]]<br>[[Nan]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|[[File:Sven PG.png|80px]]<br>[[Sven]]
 
|[[File:Velma PG.png|80px]]<br>[[Velma]]
 
|
 
|
 
|-
 
|[[Normal]]
 
|[[Lazy]]
 
|[[Snooty]]
 
|
 
|
 
|-
 
|rowspan=4|[[Gorilla]]
 
|[[File:Boyd DnMe+.png|80px]]<br>[[Boyd]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|[[File:Cesar PG.png|80px]]<br>[[Cesar]]
 
|[[File:Jane PG.png|80px]]<br>[[Jane]]
 
|[[File:Louie PG.png|80px]]<br>[[Louie]]
 
|[[File:Peewee PG.png|80px]]<br>[[Peewee]]
 
|-
 
|[[Cranky]]
 
|[[Cranky]]
 
|[[Snooty]]
 
|[[Jock]]
 
|[[Cranky]]
 
|-
 
|[[File:Violet DnMe+.png|80px]]<br>[[Violet]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]][[File:Animal Island PG Icon.png|10px|link=Islander]]
 
|[[File:Yodel PG.png|80px]]<br>[[Yodel]][[File:Animal Island PG Icon.png|10px|link=Islander]]
 
|
 
|
 
|
 
|-
 
|[[Peppy]]
 
|[[Lazy]]
 
|
 
|
 
|
 
|-
 
|rowspan=4|[[Hippo]]
 
|[[File:Bertha PG.png|80px]]<br>[[Bertha]]
 
|[[File:Biff PG.png|80px]]<br>[[Biff]]
 
|[[File:Bitty PG.png|80px]]<br>[[Bitty]]
 
|[[File:Bubbles PG.png|80px]]<br>[[Bubbles]]
 
|[[File:Clara DnMe+.png|80px]]<br>[[Clara]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|-
 
|[[Normal]]
 
|[[Jock]]
 
|[[Snooty]]
 
|[[Peppy]]
 
|[[Normal]]
 
|-
 
|[[File:Harry DnMe+.png|80px]]<br>[[Harry]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]][[File:Animal Island PG Icon.png|10px|link=Islander]]
 
|[[File:Lulu PG.png|80px]]<br>[[Lulu (villager)|Lulu]]
 
|[[File:Rocco PG.png|80px]]<br>[[Rocco]]
 
|[[File:Rollo PG.png]]<br>[[Rollo]]
 
|
 
|-
 
|[[Jock]]
 
|[[Peppy]]
 
|[[Cranky]]
 
|[[Lazy]]
 
|
 
|-
 
|rowspan=4|[[Horse]]
 
|[[File:Annalise PG.png|80px]]<br>[[Annalise]][[File:Animal Island PG Icon.png|10px|link=Islander]]
 
|[[File:Buck PG.png|80px]]<br>[[Buck]]
 
|[[File:Cleo PG.png|80px]]<br>[[Cleo]]
 
|[[File:Ed PG.png|80px]]<br>[[Ed]]
 
|[[File:Elmer PG.png|80px]]<br>[[Elmer]]
 
|-
 
|[[Snooty]]
 
|[[Jock]]
 
|[[Snooty]]
 
|[[Jock]]
 
|[[Lazy]]
 
|-
 
|[[File:Peaches PG.png|80px]]<br>[[Peaches]]
 
|[[File:Roscoe DnMe+.png|80px]]<br>[[Roscoe]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|[[File:Savannah PG.png|80px]]<br>[[Savannah]]
 
|[[File:Victoria DnMe+.png|80px]]<br>[[Victoria]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|[[File:Winnie PG.png|80px]]<br>[[Winnie]]
 
|-
 
|[[Normal]]
 
|[[Cranky]]
 
|[[Normal]]
 
|[[Peppy]]
 
|[[Peppy]]
 
|-
 
|rowspan=4|[[Kangaroo]]
 
|[[File:Astrid PG.png|80px]]<br>[[Astrid]]
 
|[[File:Carrie PG.png|80px]]<br>[[Carrie]]
 
|[[File:Kitt PG.png|80px]]<br>[[Kitt]]
 
|[[File:Koharu DnMe+.png|80px]]<br>[[Koharu]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]][[File:Animal Island PG Icon.png|10px|link=Islander]]
 
|[[File:Marcy PG.png|80px]]<br>[[Marcy]]
 
|-
 
|[[Snooty]]
 
|[[Normal]]
 
|[[Normal]]
 
|[[Peppy]]
 
|[[Peppy]]
 
|-
 
|[[File:Mathilda PG.png|80px]]<br>[[Mathilda]]
 
|[[File:Sylvia DnMe+.png|80px]]<br>[[Sylvia]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|[[File:Valise PG.png|80px]]<br>[[Valise]]
 
|
 
|
 
|-
 
|[[Snooty]]
 
|[[Snooty]]
 
|[[Snooty]]
 
|
 
|
 
|-
 
|rowspan=4|[[Koala]]
 
|[[File:Alice DnMe+.png|80px]]<br>[[Alice]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|[[File:Faith PG.png|80px]]<br>[[Faith]][[File:Animal Island PG Icon.png|10px|link=Islander]]
 
|[[File:Gonzo PG.png|80px]]<br>[[Gonzo]]
 
|[[File:Huggy PG.png|80px]]<br>[[Huggy]]
 
|[[File:Ozzie PG.png|80px]]<br>[[Ozzie]]
 
|-
 
|[[Normal]]
 
|[[Normal]]
 
|[[Cranky]]
 
|[[Peppy]]
 
|[[Lazy]]
 
|-
 
|[[File:Sydney PG.png|80px]]<br>[[Sydney]]
 
|[[File:Yuka PG.png|80px]]<br>[[Yuka]]
 
|
 
|
 
|
 
|-
 
|[[Normal]]
 
|[[Snooty]]
 
|
 
|
 
|
 
|-
 
|rowspan=2|[[Lion]]
 
|[[File:Aziz PG.png|80px]]<br>[[Aziz]]
 
|[[File:Bud PG.png|80px]]<br>[[Bud]][[File:Animal Island PG Icon.png|10px|link=Islander]]
 
|[[File:Jūbei DnMe+.png|80px]]<br>[[Jūbei]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|[[File:Leopold PG.png|80px]]<br>[[Leopold]]
 
|[[File:Rex PG.png|80px]]<br>[[Rex]]
 
|-
 
|[[Jock]]
 
|[[Jock]]
 
|[[Cranky]]
 
|[[Jock]]
 
|[[Lazy]]
 
|-
 
|rowspan=6|[[Mouse]]
 
|[[File:Anicotti PG.png|80px]]<br>[[Anicotti]]
 
|[[File:Bella DnMe+.png|80px]]<br>[[Bella]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|[[File:Bree DnMe+.png|80px]]<br>[[Bree]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|[[File:Broccolo DnMe+.png|80px]]<br>[[Broccolo]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|[[File:Candi PG.png|80px]]<br>[[Candi]]
 
|-
 
|[[Peppy]]
 
|[[Peppy]]
 
|[[Snooty]]
 
|[[Lazy]]
 
|[[Peppy]]
 
|-
 
|[[File:Carmen PG (mouse).png|80px]]<br>[[Carmen (mouse)|Carmen]]
 
|[[File:Chico PG.png|80px]]<br>[[Chico]]
 
|[[File:Dora PG.png|80px]]<br>[[Dora]]
 
|[[File:Flossie PG.png|80px]]<br>[[Flossie]][[File:Animal Island PG Icon.png|10px|link=Islander]]
 
|[[File:Limberg PG.png|80px]]<br>[[Limberg]]
 
|-
 
|[[Snooty]]
 
|[[Lazy]]
 
|[[Normal]]
 
|[[Peppy]]
 
|[[Cranky]]
 
|-
 
|[[File:Penny PG.png|80px]]<br>[[Penny]]
 
|[[File:Rizzo PG.png|80px]]<br>[[Rizzo]]
 
|[[File:Rod DnMe+.png|80px]]<br>[[Rod]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|[[File:Samson PG.png|80px]]<br>[[Samson]]
 
|
 
|-
 
|[[Peppy]]
 
|[[Cranky]]
 
|[[Jock]]
 
|[[Jock]]
 
|
 
|-
 
|rowspan=2|[[Octopus]]
 
|[[File:Marina DnMe+.png|80px]]<br>[[Marina]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]][[File:Animal Island PG Icon.png|10px|link=Islander]]
 
|[[File:Octavian PG.png|80px]]<br>[[Octavian]]
 
|
 
|
 
|
 
|-
 
|[[Normal]]
 
|[[Cranky]]
 
|
 
|
 
|
 
|-
 
|rowspan=4|[[Ostrich]]
 
|[[File:Gladys DnMe+.png|80px]]<br>[[Gladys]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|[[File:Julia DnMe+.png|80px]]<br>[[Julia]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]][[File:Animal Island PG Icon.png|10px|link=Islander]]
 
|[[File:Nindori DnMe+.png|80px]]<br>[[Nindori]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|[[File:Queenie PG.png|80px]]<br>[[Queenie]]
 
|[[File:Rio PG.png|80px]]<br>[[Rio]]
 
|-
 
|[[Normal]]
 
|[[Snooty]]
 
|[[Jock]]
 
|[[Snooty]]
 
|[[Peppy]]
 
|-
 
|[[File:Sandy PG.png|80px]]<br>[[Sandy]]
 
|[[File:Sprocket PG.png|80px]]<br>[[Sprocket]]
 
|
 
|
 
|
 
|-
 
|[[Normal]]
 
|[[Jock]]
 
|
 
|
 
|
 
|-
 
|rowspan=6|[[Penguin]]
 
|[[File:Analog DnMe+.png|80px]]<br>[[Analog]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|[[File:Aurora PG.png|80px]]<br>[[Aurora]]
 
|[[File:Boomer PG.png|80px]]<br>[[Boomer]][[File:Animal Island PG Icon.png|10px|link=Islander]]
 
|[[File:Cube PG.png|80px]]<br>[[Cube]]
 
|[[File:Friga PG.png|80px]]<br>[[Friga]]
 
|-
 
|[[Normal]]
 
|[[Lazy]]
 
|[[Lazy]]
 
|[[Snooty]]
 
|[[Snooty]]
 
|-
 
|[[File:Gwen PG.png]]<br>[[Gwen]]
 
|[[File:Hopper PG.png|80px]]<br>[[Hopper]]
 
|[[File:Nobuo DnMe+.png|80px]]<br>[[Nobuo]]
 
|[[File:Puck PG.png|80px]]<br>[[Puck]]
 
|[[File:Roald PG.png|80px]]<br>[[Roald]]
 
|-
 
|[[Snooty]]
 
|[[Cranky]]
 
|[[Lazy]]
 
|[[Lazy]]
 
|[[Jock]]
 
|-
 
|[[File:Wade DnMe+.png|80px]]<br>[[Wade]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|
 
|
 
|
 
|
 
|-
 
|[[Lazy]]
 
|
 
|
 
|
 
|
 
|-
 
|rowspan=6|[[Pig]]
 
|[[File:Boris PG.png|80px]]<br>[[Boris]]
 
|[[File:Cobb PG.png|80px]]<br>[[Cobb]]
 
|[[File:Curly PG.png|80px]]<br>[[Curly]]
 
|[[File:Hambo PG.png|80px]]<br>[[Hambo]]
 
|[[File:Hugh PG.png|80px]]<br>[[Hugh]]
 
|-
 
|[[Cranky]]
 
|[[Jock]]
 
|[[Jock]]
 
|[[Jock]]
 
|[[Lazy]]
 
|-
 
|[[File:Lucy PG.png|80px]]<br>[[Lucy]]
 
|[[File:Maggie DnMe+.png|80px]]<br>[[Maggie]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|[[File:Peggy DnMe+.png|80px]]<br>[[Peggy]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|[[File:Pigleg PG.png|80px]]<br>[[Pigleg]][[File:Animal Island PG Icon.png|10px|link=Islander]]
 
|[[File:Rasher PG.png|80px]]<br>[[Rasher]]
 
|-
 
|[[Normal]]
 
|[[Normal]]
 
|[[Peppy]]
 
|[[Jock]]
 
|[[Cranky]]
 
|-
 
|[[File:Spork PG.png]]<br>[[Spork]]
 
|[[File:Sue E. PG.png|80px]]<br>[[Sue E.]]
 
|[[File:Truffles PG.png|80px]]<br>[[Truffles]]
 
|
 
|
 
|-
 
|[[Lazy]]
 
|[[Snooty]]
 
|[[Peppy]]
 
|
 
|
 
|-
 
|rowspan=6|[[Rabbit]]
 
|[[File:Bunnie PG.png|80px]]<br>[[Bunnie]]
 
|[[File:Chrissy DnMe+.png|80px]]<br>[[Chrissy]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|[[File:Claude PG.png|80px]]<br>[[Claude]]
 
|[[File:Coco PG.png|80px]]<br>[[Coco]]
 
|[[File:Doc PG.png|80px]]<br>[[Doc]]
 
|-
 
|[[Peppy]]
 
|[[Peppy]]
 
|[[Lazy]]
 
|[[Normal]]
 
|[[Lazy]]
 
|-
 
|[[File:Dotty PG.png|80px]]<br>[[Dotty]]
 
|[[File:Francine DnMe+.png|80px]]<br>[[Francine]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|[[File:Gabi PG.png|80px]]<br>[[Gabi]]
 
|[[File:Gaston PG.png|80px]]<br>[[Gaston]]
 
|[[File:Genji PG.png|80px]]<br>[[Genji]]
 
|-
 
|[[Peppy]]
 
|[[Snooty]]
 
|[[Peppy]]
 
|[[Cranky]]
 
|[[Jock]]
 
|-
 
|[[File:Hopkins DnMe+.png|80px]]<br>[[Hopkins]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|[[File:O'Hare PG.png|80px]]<br>[[O'Hare]][[File:Animal Island PG Icon.png|10px|link=Islander]]
 
|[[File:Pippy PG.png|80px]]<br>[[Pippy]]
 
|[[File:Snake PG.png|80px]]<br>[[Snake]]
 
|[[File:Tiffany DnMe+.png|80px]]<br>[[Tiffany]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|-
 
|[[Lazy]]
 
|[[Cranky]]
 
|[[Peppy]]
 
|[[Jock]]
 
|[[Snooty]]
 
|-
 
|rowspan=4|[[Rhino]]
 
|[[File:Hornsby PG.png|80px]]<br>[[Hornsby]]
 
|[[File:Patricia DnMe+.png|80px]]<br>[[Patricia]][[File:Animal Island PG Icon.png|10px|link=Islander]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|[[File:Petunia DnMe+.png|80px]]<br>[[Petunia (rhino)|Petunia]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|[[File:Spike PG.png|80px]]<br>[[Spike]]
 
|[[File:Tank PG.png|80px]]<br>[[Tank]]
 
|-
 
|[[Lazy]]
 
|[[Normal]]
 
|[[Snooty]]
 
|[[Cranky]]
 
|[[Jock]]
 
|-
 
|[[File:Tiara PG.png|80px]]<br>[[Tiara]]
 
|
 
|
 
|
 
|
 
|-
 
|[[Snooty]]
 
|
 
|
 
|
 
|
 
|-
 
|rowspan=4|[[Sheep]]
 
|[[File:Baabara PG.png|80px]]<br>[[Baabara]]
 
|[[File:Cashmere PG.png|80px]]<br>[[Cashmere]]
 
|[[File:Curlos DnMe+.png|80px]]<br>[[Curlos]][[File:Animal Island PG Icon.png|10px|link=Islander]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|[[File:Eunice PG.png|80px]]<br>[[Eunice]]
 
|[[File:Gen DnMe+.png|80px]]<br>[[Gen]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|-
 
|[[Snooty]]
 
|[[Snooty]]
 
|[[Normal]]
 
|[[Normal]]
 
|[[Normal]]
 
|-
 
|[[File:Stella PG.png|80px]]<br>[[Stella]]
 
|[[File:Vesta PG.png|80px]]<br>[[Vesta]]
 
|[[File:Willow DnMe+.png|80px]]<br>[[Willow]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|[[File:Woolio PG.png|80px]]<br>[[Woolio]]
 
|
 
|-
 
|[[Normal]]
 
|[[Normal]]
 
|[[Snooty]]
 
|[[Jock]]
 
|
 
|-
 
|rowspan=6|[[Squirrel]]
 
|[[File:Blaire PG.png|80px]]<br>[[Blaire]]
 
|[[File:Caroline PG.png|80px]]<br>[[Caroline|Bliss]][[File:Animal Island PG Icon.png|10px|link=Islander]]
 
|[[File:Filbert PG.png|80px]]<br>[[Filbert]]
 
|[[File:Sally PG.png|80px]]<br>[[Sally|Hazel]]
 
|[[File:Kit DnMe+.png|80px]]<br>[[Kit]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|-
 
|[[Snooty]]
 
|[[Normal]]
 
|[[Lazy]]
 
|[[Normal]]
 
|[[Jock]]
 
|-
 
|[[File:Mint PG.png|80px]]<br>[[Mint]]
 
|[[File:Nibbles PG.png|80px]]<br>[[Nibbles]]
 
|[[File:Peanut PG.png|80px]]<br>[[Peanut]]
 
|[[File:Pecan PG.png|80px]]<br>[[Pecan]]
 
|[[File:Ricky PG.png|80px]]<br>[[Ricky]]
 
|-
 
|[[Peppy]]
 
|[[Peppy]]
 
|[[Snooty]]
 
|[[Cranky]]
 
|[[Normal]]
 
|-
 
|[[File:Cally PG.png|80px]]<br>[[Cally|Sally]]
 
|[[File:Static PG.png|80px]]<br>[[Static]]
 
|[[File:Sylvana DnMe+.png|80px]]<br>[[Sylvana]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|[[File:Tasha DnMe+.png|80px]]<br>[[Tasha]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|
 
|-
 
|[[Normal]]
 
|[[Cranky]]
 
|[[Normal]]
 
|[[Snooty]]
 
|
 
|-
 
|rowspan=2|[[Tiger]]
 
|[[File:Bangle PG.png|80px]]<br>[[Bangle]]
 
|[[File:Leonardo DnMe+.png|80px]]<br>[[Leonardo]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|[[File:Rolf PG.png|80px]]<br>[[Rolf]]
 
|[[File:Rowan PG.png|80px]]<br>[[Rowan]][[File:Animal Island PG Icon.png|10px|link=Islander]]
 
|[[File:Tybalt PG.png|80px]]<br>[[Tybalt]]
 
|-
 
|[[Peppy]]
 
|[[Jock]]
 
|[[Cranky]]
 
|[[Cranky]]
 
|[[Jock]]
 
|-
 
|rowspan=4|[[Wolf]]
 
|[[File:Chief PG.png|80px]]<br>[[Chief]]
 
|[[File:Dobie PG.png|80px]]<br>[[Dobie]][[File:Animal Island PG Icon.png|10px|link=Islander]]
 
|[[File:Fang PG.png|80px]]<br>[[Fang]]
 
|[[File:Freya PG.png|80px]]<br>[[Freya]]
 
|[[File:Lobo PG.png|80px]]<br>[[Lobo]]
 
|-
 
|[[Cranky]]
 
|[[Lazy]]
 
|[[Cranky]]
 
|[[Snooty]]
 
|[[Cranky]]
 
|-
 
|[[File:Tarou DnMe+.png|80px]]<br>[[Tarou]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|[[File:Vivian DnMe+.png|80px]]<br>[[Vivian]][[File:E+ logo.png|20px|link=Doubutsu no Mori e+]]
 
|[[File:Wolfgang PG.png|80px]]<br>[[Wolfgang]]
 
|
 
|
 
|-
 
|[[Jock]]
 
|[[Snooty]]
 
|[[Cranky]]
 
|
 
|
 
|-
 
|}
 
*[[File:Animal Island PG Icon.png|10px]] = Indicates the villager is an [[Islander]]
 
*[[File:E+ logo.png|20px]] = Indicates the villager is exclusive to {{DnMe+}}
 
  
==New Features==
+
[[Tortimer]] is introduced as the mayor of the player's town. He can be found near the [[Wishing Well]] during most events, and, if talked to, he will give the player an exclusive item to celebrate the event.
''Animal Crossing'' introduced numerous additions not present in the original ''Doubutsu no Mori'', including new items, new mechanics, and other things.
 
===Characters and Locations===
 
''Animal Crossing'' adds numerous characters and villagers into the game. For instance, the player can now travel to [[Animal Island|an island]] by speaking with [[Kapp'n]] at the beach, though only if a Game Boy Advance is connected to the system. Additionally, the [[Museum]] is added, allowing players to gather all of the bugs, fish, fossils, and paintings they collect to be on display for the public. The [[Able Sisters]] is also included, which allows the player to create their own custom designs.
 
  
 
===Items===
 
===Items===
Various new furniture is added into the game, and the player can now gain additional upgrades for their house, gaining a second floor or basement. Furthermore, various bugs and fish not present in the original game are added, and the [[Axe]], which was unbreakable in the original game, now breaks if used too often. More NES games are also added, and are explicitly labeled by the game they emulate, rather than simply being called "famicom".
+
New items of furniture are added into the game, and the player can now add additional stories to their house, gaining a second floor or basement. Furthermore, various bugs and fish not present in the original game are added, and one fish, the [[Herabuna]] was removed and replaced with the [[Brook Trout]]. The [[Axe]], which was unbreakable in the original game, now breaks if used too often. 11 new [[NES games]] are also added, and are now explicitly labelled as the game they emulate, rather than all simply being identified as "famicom". However, two of the new games, ''The Legend of Zelda'' and ''Super Mario Bros.'', are unobtainable. Also, two games are exclusive to ''Doubutsu no Mori+'', being {{wp|Gomoku Narabe}} and {{wp|Mahjong}}. Outside of Japan, these were replaced by ''[[Soccer]]'' and ''[[Excitebike]]''.
 
 
[[Tortimer]], the mayor of the Player's town, is included, who will give the player an item to celebrate any holiday in which he appears.
 
  
Stationary is also sold in packs of four, instead of one page in the original game, and the player can store more than one item in storage containers. Additionally, the player can now insert multiple airchecks into the same music player.
+
Stationary is now sold in packs of four, instead of a single page as in the original game. The player can now store up to three items in storage containers. Additionally, music players can now store every aircheck and the player can quickly switch between the songs they own.
  
 
===e-Reader connectivity===
 
===e-Reader connectivity===
 
{{main|Nintendo e-Reader}}
 
{{main|Nintendo e-Reader}}
{{PG|nolink}} is the only title for the Nintendo GameCube released outside of Japan to feature support for the [[Nintendo e-Reader]] peripheral. By connecting to the e-Reader via a [[Nintendo GameCube Game Boy Advance Cable]] players can access the [[island]], play [[NES games]], and scan [[Animal Crossing-e]] cards to access special items, patterns, and mini-games.
+
{{PG|nolink}} is the only title for the Nintendo GameCube released outside of Japan to feature support for the [[Nintendo e-Reader]] peripheral. By connecting to the e-Reader via a [[GameCube Game Boy Advance link cable]] players can access the [[island]], play [[NES games]], and scan [[Animal Crossing-e]] cards to access special items, patterns, and mini-games. Certain NES games can be transferred to the Game Boy Advance to play on the go, and the island can be downloaded to a Game Boy Advance to play after returning to the player's town.
 +
 
 +
==Regional differences==
 +
In addition to being an upgraded re-release to the original [[Dōbutsu no Mori (game)|Dōbutsu no Mori]], there are also many differences between the Japanese ''Dōbutsu no Mori+'' and western ''Animal Crossing''.
 +
 
 +
===Interface===
 +
*The dial typing system, featured in the original {{DnM}}, is retained in this game, although it is replaced with a virtual QWERTY keyboard in the international versions.
 +
*The color of the [[Nintendo]] logo differs between versions. In Japanese version it is white, while in international version it is red.
 +
 
 +
===Locations===
 +
*The [[Bell shrine|Bell Shrine]] from the original game is changed in the international version to be a [[Wishing Well]].
 +
*[[Tom Nook's shop]], the [[Town Tune|Melody Board]], and the [[Dump]] all have different signage. In the Japanese version the signs feature katakana, but are replaced with English text in the international version.
 +
*The sign above the [[Post Office]] entrance is changed to a window in the international version.
 +
*[[Redd]]'s stand during the [[Fireworks Show]] has a completely different appearance between versions. In {{DnM|nolink}} it's enclosed by red canvas walls on three sides with a sign above the front side of the stall. In the international version it's open on all sides, with a red and white-striped pitched roof and more visible decorations but no signage.
 +
*[[Igloo]]s contain woks with bubbling blocks of tofu in the Japanese version, which is changed to a pot of chowder in the international.
 +
* The orange-roofed player house has a Ragged Wall and Old Board Floor instead of a Wooden Wall and Steel Floor.
 +
 
 +
===Characters===
 +
*All of the possible [[Player]] face textures have black eyes in the Japanese version. In the international version, the faces are designed to appear more diverse with only a few designs retaining black eyes. This design choice is retained in other Japanese releases up to {{PC}}.
 +
* [[Farley]] and [[Franklin]] are new characters introduced in the international version that do not exist in the Japanese version.
 +
* Various existing characters were redesigned in the international version to have a less distinctly-Japanese appearance, which has been kept in all subsequent games in all regions. Japanese version shares the same designs as the original Nintendo 64 game:
 +
** [[Tortimer]] wears glasses with white blue lenses and a red hat in the Japanese version. He also wears a white rope around his chest.
 +
** [[Mr. Resetti]] and [[Don Resetti]] simply wear white shirts in the Japanese version, and wear overalls on top of the shirts in the international version. Additionally, Mr. Resetti's mining helmet features a green stripe under the headlight, while Don Resetti's is green with a white stripe.
 +
** [[Tom Nook]] and [[Redd]] both have Japanese characters on their aprons. In the international version Tom Nook's apron is instead emblazoned with his logo, and Redd's apron features the letter B. Tom Nook's apron in the Japanese version displays the character ''ten'' ('''店'''), meaning "shop".
 +
**The uniforms for Tom Nook's uniform in [[Nook 'n' Go]] and [[Nookway]] were reversed for the international version. His Nook 'n' Go uniform is an apron with a blue and orange color scheme, which is changed to red and green and used for Nookway in the international version. His [[Nookway]] uniform is changed to the opposite. This was most likely done to avoid infringing on the color scheme for {{wp|7-Eleven}}, of which the original Nookway uniform resembles.
 +
**Tom Nook's [[Lottery]] uniform in the Japanese version is a red and black Haori with a white Hachimaki tied around his head, while in the international version it is changed to a tricolor apron with a sports visor.
 +
**Redd's uniform during the [[Fireworks Show]] is completely different in both versions. In the Japanese version he wears a red and white Hachimaki with a feather attached, and a deep-blue Haori over his usual apron. In the international version he wears a sports visor and full-length apron with red and white stripes and the letter B emblazoned on it.
 +
** [[Chip]] in the Japanese version has distinctly brown fur, with narrow eyes, glasses and a purple vest. In the international version, Chip's fur was desaturated, his eyes were made wider, his vest was changed to blue with a green trim, and his glasses were removed.
 +
** [[Katrina]] dresses on some occasions in the Japanese version in a traditional Japanese Hakama, with her head fully exposed and a white band on her forehead, as well as sometimes wearing her traditional purple robes. In the international version, Katrina exclusively wears her purple robes.
 +
 
 +
====Altered Character Designs====
 +
<gallery>
 +
Tom Nook DnM.png|[[Tom Nook]]
 +
NookwayNookJPN.png|Tom Nook (Nook 'n' Go)
 +
NooknGoNookJPNArt.png|Tom Nook (Nookway)
 +
TomNookJapaneseLottery.png|Tom Nook (Lottery)
 +
Tortimer PG Japan.png|[[Tortimer]]
 +
Resetti PG Japan.png|[[Mr. Resetti]]
 +
Don PG Japan.png|[[Don Resetti]]
 +
Chip DnM.png|[[Chip]]
 +
Redd DnM.png|[[Redd]]
 +
Redd PG JPN.png|Redd (Fireworks Show)
 +
</gallery>
 +
 
 +
===Events===
 +
* Many of the events found in the Japanese version are changed for or removed from the international version.
 +
** Seven Spring Herbs Day, Coming of Age Day, Bean Throwing Festival, White Day, Festival of the Weaver, Summer Day, Winter Day are exclusive to the Japanese version.
 +
** [[Groundhog Day]], [[Valentine's Day]], [[April Fool's Day]], [[Nature Day]], [[Spring Cleaning]], [[Founder's Day]], [[Hometown Day]], [[Explorer's Day]], the [[Harvest Festival]], and [[Sale Day]] are all exclusive to the international version.
 +
* In the Japanese version, villagers will wear the Summer Robe and Bamboo Robe during the [[Fireworks Show]] and during [[Mushrooming Season]]. They will also wear the Plum Kimono and Somber Robe during certain other events. In ''Animal Crossing'', all of these clothing items are not used or legitimately obtainable, though they still exist in data.
 +
* On [[New Year's Day]], the player shakes a pole in the middle of the Bell Shrine to ring the bell. In the international version this is changed to the player tossing a coin in the [[Wishing Well]]'s fountain.
 +
* During the [[Cherry Blossom Festival]], villagers will picnic on tatami mats at the Bell Shrine. In the international version, the mats are changed to picnic tables and the villagers dance around the Wishing Well.
 +
 
 +
===Items===
 +
* Several furniture sets are different compared to the international version:
 +
** The [[Public Bath Theme]] is only present in {{DnM|nolink}}, this game's Japanese version, and returns in {{DnMe+|nolink}}. It is completely removed from the international version, and is also absent from {{WW|short}}. It returns in games from {{CF|short}} onwards for all regions, but is no longer a theme.
 +
** The [[Japanese Theme]] is only present {{DnM|nolink}}, this game's Japanese version and returns in {{DnMe+|nolink}}. It returns from {{WW|short|nolink}}-onwards under a [[Zen Set|different name]] for all regions but as a set rather than a theme.
 +
** The [[Classroom Theme]] contains different items to the international version.
 +
** The [[Construction Theme]] contains different items to the international version.
 +
** The [[Harvest Series]] and numerous holiday items are absent as they are exclusive to the international version.
 +
* There are many differences with the availability of [[Famicom Disk System]] (FDS) and [[Nintendo Entertainment System]] (NES) games between versions.
 +
** Japanese version features the FDS games ''{{wp|Gomoku Narabe}}'' and ''{{wp|Majong}}'', while in the international version these games are changed to the NES games ''[[Soccer]]'' and ''[[Excitebike]]''.
 +
** ''[[Ice Climber]]'' would be received as a "housewarming gift" after using the service to transfer save data from {{DnM}} to this game's Japanese version. In the international version it can only be acquired through a ''[[Animal Crossing-e]]'' Series 4 card.
 +
** ''[[Mario Bros.]]'' is acquired through a uniquely generated [[Secret code]]. In the international version it can only be acquired through a ''[[Animal Crossing-e]]'' Series 4 card.
 +
** Japanese version features the FDS version of ''[[The Legend of Zelda]]'' which is acquired through a uniquely generated [[Secret code]]. In the international version this is changed to the NES version, though the game is not legitimately obtainable.
 +
** ''[[Super Mario Bros.]]'' was distributed for the Japanese version by {{wp|Famitsu}} magazine during a sweepstakes. It is not legitimately obtainable in the international version.
 +
* Four [[Clothes/Animal Crossing|shirts]] are unique to the Japanese version, having been redesigned in ''Animal Crossing'':
 +
** '''I Love GC Shirt''' (redesigned as the '''Cherry Shirt''' — Worn by [[Paolo]])
 +
** '''Three-Arc Shirt''' (redesigned as the '''Fortune Shirt''' — Worn by [[Rasher]])
 +
** '''Tomato Juice Shirt''' (redesigned as the '''Fish-Bone Shirt''' — Worn by [[Tabby]])
 +
** '''W Shirt''' (redesigned as the '''Houndstooth Tee''' — Worn by [[Grizzly]])
 +
* The Fortune Paper and New Year's Card [[Stationery]] have a different visual appearance in the international version}.
 +
 
 +
===Miscellaneous===
 +
* ''Doubutsu no Mori+'' is internally considered the same game as ''Animal Crossing'' despite the differences. ''Doubutsu no Mori+'' is GAFJ, ''Animal Crossing'' is GAFE in the US version, GAFP in the PAL version.
 +
* Through a now discontinued service, it was possible to transfer data from {{DnM}} to this game's Japanese version. As the international version was the first game in the series to be released in the West, there was no equivalent service for this version of the game.
  
 
==Development==
 
==Development==
Due to the [[Nintendo 64]] having reached the end of its lifespan, {{DnM}}'s sales faultered in comparison to other Nintendo 64 games. As a result of this, the development team decided to port the game to the [[Nintendo GameCube]], which had been released the same year. Taking advantage of the greater memory capacities of the system, the team included many new features that could not be added to the original game, such as [[Animal Island]], [[Tortimer]], and the [[Able Sisters]]. The game was released eight months after the original {{DnM|nolink}}.
+
Due to being released near the end of the [[Nintendo 64]]'s lifespan, {{DnM}}'s sales faltered in comparison to other Nintendo 64 games. As a result of this, the development team decided to port the game to the [[Nintendo GameCube]], which released less than six months after {{DnM|nolink}}. Taking advantage of the greater memory capacities of the system, the team included many new features that could not be added to the original game, such as [[Animal Island]], [[Tortimer]], and the [[Able Sisters]]. The game was released eight months after the original {{DnM|nolink}}.
  
 
===North American localization===
 
===North American localization===
The NOA localization team began writing game dialog in early 2002, however translation of the game's hundreds of items began months earlier<ref>http://www.youtube.com/watch?v=pgg62DMyzyA&t=1m13s</ref>. Unlike the extended localization and development process for recent titles in the series, ''Animal Crossing'' was localized in the short span of eight to twelve months. During this time, the team translated 30,000+ files of text<ref>http://www.nintendoworldreport.com/hands-on-preview/2855/animal-crossing-gamecube</ref>, worked to develop new items (such as the [[Camping_Gear|camping gear]]) and added support for the [[Nintendo e-Reader]], which was launched just two days after the game's release in North America.
+
The Nintendo of America localization team began writing game dialog in early 2002, however translation of the game's hundreds of items began months earlier<ref>http://www.youtube.com/watch?v=pgg62DMyzyA&t=1m13s</ref>. Unlike the extended localization and development process for recent titles in the series, ''Animal Crossing'' was localized in the short span of eight to twelve months. During this time, the team translated 30,000+ files of text<ref>http://www.nintendoworldreport.com/hands-on-preview/2855/animal-crossing-gamecube</ref>, worked to develop new items (such as the [[Camping_Gear|camping gear]]) and added support for the [[Nintendo e-Reader]], which was launched just two days after the game's release in North America.
  
 
===Announcement and release date===
 
===Announcement and release date===
On May 16, 2001<ref>http://www.ign.com/articles/2001/05/10/nintendo-pre-e3-press-conference-details-2</ref> at Nintendo's pre-E3 press conference, a six-second montage of footage from "Animal Forest" was shown to members of the media as part of a larger reel featuring upcoming Nintendo Gamecube titles<ref>http://www.youtube.com/watch?v=BGepCTXT0wA&t=6m0s</ref>. The clip did not feature any dialog, however the presence of the Bell Shrine indicates that it was still early in the localization process, if not footage straight from {{DnM+}}. This was the first time the game was shown in North America, and the first evidence of its English localization.
+
On May 16, 2001<ref>http://www.ign.com/articles/2001/05/10/nintendo-pre-e3-press-conference-details-2</ref> at Nintendo's pre-E3 press conference, a six-second montage of footage from "Animal Forest" was shown to members of the media as part of a larger reel featuring upcoming Nintendo Gamecube titles<ref>http://www.youtube.com/watch?v=BGepCTXT0wA&t=6m0s</ref>. The clip did not feature any dialog, however the presence of the Bell Shrine indicates that it was still early in the localization process, if not footage straight from the Japanese version. This was the first time the game was shown in North America, and the first evidence of its English localization.
  
 
As early as October 2001<ref>http://www.nintendoworldreport.com/news/6621/animal-forest-usa-bound</ref>, Nintendo established a page on their website for Animal Forest noting it was "being optimized for its U.S. debut on the GameCube."<ref>https://web.archive.org/web/20011123183306/http://nintendo.com/games/gamepage/gamepage_main.jsp?gameId=646&showMe=1</ref> A few months later on February 28, 2002 at a Nintendo Roundtable Conference, Shigeru Miyamoto confirmed that localization of Animal Forest was "progressing and moving along quite well" with Satoru Iwata projecting it to be released "sometime in the fall."<ref>http://www.nintendoworldreport.com/news/7060/animal-forest--coming-to-north-america</ref> About a month later on March 30, 2002 the game's name was officially changed to ''Animal Crossing''<ref>http://www.nintendoworldreport.com/news/7196/animal-forest--gets-a-name-change</ref>, as reflected on Nintendo's website at the time.
 
As early as October 2001<ref>http://www.nintendoworldreport.com/news/6621/animal-forest-usa-bound</ref>, Nintendo established a page on their website for Animal Forest noting it was "being optimized for its U.S. debut on the GameCube."<ref>https://web.archive.org/web/20011123183306/http://nintendo.com/games/gamepage/gamepage_main.jsp?gameId=646&showMe=1</ref> A few months later on February 28, 2002 at a Nintendo Roundtable Conference, Shigeru Miyamoto confirmed that localization of Animal Forest was "progressing and moving along quite well" with Satoru Iwata projecting it to be released "sometime in the fall."<ref>http://www.nintendoworldreport.com/news/7060/animal-forest--coming-to-north-america</ref> About a month later on March 30, 2002 the game's name was officially changed to ''Animal Crossing''<ref>http://www.nintendoworldreport.com/news/7196/animal-forest--gets-a-name-change</ref>, as reflected on Nintendo's website at the time.
Line 1,227: Line 142:
 
On May 22, 2002 at Nintendo's pre-E3 press conference, an extended video was shown introducing ''Animal Crossing'' and highlighting its ability to connect with the e-Reader and Game Boy Advance<ref>http://www.youtube.com/watch?v=6uzTeRvm1Uo&t=15m9s</ref>. Iwata also confirmed the game for September release in North America. Later that day, ''Animal Crossing'' made its second E3 appearance, this time as a playable title on the show floor<ref>http://www.nintendoworldreport.com/hands-on-preview/2855/animal-crossing-gamecube</ref>. It was generally overshadowed by high-profile titles, however it still snagged a third place spot on the Game Critic Award's list for Best Original Game of E3 2002<ref>http://www.giantbomb.com/e3-2002/3015-3434/</ref>. Despite conflicting information on modern gaming websites<ref>http://www.gamefaqs.com/gamecube/516502-animal-crossing</ref><ref>http://www.ign.com/games/action-replay-ultimate-codes-animal-crossing/gcn-16562</ref>, ''Animal Crossing'''s North American release date was set for September 16, 2002 as noted on its official sites<ref>https://web.archive.org/web/20030213033234/http://www.nintendo.com/games/gamepage/gamepage_main.jsp?gameId=646&showMe=1</ref><ref>https://web.archive.org/web/20020911113240/http://www.animal-crossing.com/parents.jsp</ref> and a press release from Nintendo of America<ref>http://www.nintendoworldreport.com/news/7622/lucky-gamers-play-animal-crossing-early</ref>. There were reports, however, that select Blockbuster Video locations had received and began renting advance copies of the game as early as September 6th<ref>http://www.nintendoworldreport.com/news/7731/animal-crossing-hits-blockbuster-early</ref>.
 
On May 22, 2002 at Nintendo's pre-E3 press conference, an extended video was shown introducing ''Animal Crossing'' and highlighting its ability to connect with the e-Reader and Game Boy Advance<ref>http://www.youtube.com/watch?v=6uzTeRvm1Uo&t=15m9s</ref>. Iwata also confirmed the game for September release in North America. Later that day, ''Animal Crossing'' made its second E3 appearance, this time as a playable title on the show floor<ref>http://www.nintendoworldreport.com/hands-on-preview/2855/animal-crossing-gamecube</ref>. It was generally overshadowed by high-profile titles, however it still snagged a third place spot on the Game Critic Award's list for Best Original Game of E3 2002<ref>http://www.giantbomb.com/e3-2002/3015-3434/</ref>. Despite conflicting information on modern gaming websites<ref>http://www.gamefaqs.com/gamecube/516502-animal-crossing</ref><ref>http://www.ign.com/games/action-replay-ultimate-codes-animal-crossing/gcn-16562</ref>, ''Animal Crossing'''s North American release date was set for September 16, 2002 as noted on its official sites<ref>https://web.archive.org/web/20030213033234/http://www.nintendo.com/games/gamepage/gamepage_main.jsp?gameId=646&showMe=1</ref><ref>https://web.archive.org/web/20020911113240/http://www.animal-crossing.com/parents.jsp</ref> and a press release from Nintendo of America<ref>http://www.nintendoworldreport.com/news/7622/lucky-gamers-play-animal-crossing-early</ref>. There were reports, however, that select Blockbuster Video locations had received and began renting advance copies of the game as early as September 6th<ref>http://www.nintendoworldreport.com/news/7731/animal-crossing-hits-blockbuster-early</ref>.
  
{{ExpertWanted|global logistics and game studies|''Animal Crossing''|Discrepancies in NA release date need resolution, research into release date(s) in South American countries is needed. Starting point: Research South American distribution by ''Latamel Inc''.}}
+
{{Research Needed|global logistics and game studies|''Animal Crossing''|note=Discrepancies in NA release date need resolution, research into release date(s) in South American countries is needed. Starting point: Research South American distribution by ''Latamel Inc''.}}
  
 
==Promotion==
 
==Promotion==
 
===''Animal Crossing'' Pioneers===
 
===''Animal Crossing'' Pioneers===
On August 7, 2002 Nintendo of America announced a contest whereby 125 teams of two would be selected to receive advance promotional copies of ''Animal Crossing''<ref>http://www.nintendoworldreport.com/news/7622/lucky-gamers-play-animal-crossing-early</ref>. The submission deadline for the contest was August 12th. To be considered for selection, applicants had to submit a written response of 50 words or less explaining why they should chosen as Pioneers. Those selected received a special ''Animal Crossing'' disc marked "for promotional use only", along with a 59 block Memory Card and a promotional ''Animal Crossing'' calendar. Pioneers received the game a month early and were expected to help Nintendo generate online buzz in advance of the title's release. Pioneers were also given exclusive access to their own web forum<ref>https://web.archive.org/web/20021022162833/http://www.nintendo.com/animalcrossing/index.jsp</ref> where they could discuss amongst themselves as well as provide feedback to Nintendo representatives. At the end of the experience, the Pioneers were invited to an online chat with a few of the members of the game's localization team<ref>http://www.mobygames.com/forums/dga,2/dgb,8/dgm,63261/</ref>. An analysis of the standard and promotional game disc concluded that the two were byte identical<ref>http://redump.org/disc/5169/</ref>, meaning that no changes were made to the final version as a result of Pioneer feedback. The promotional copy and calendar have since become collector's items, selling for over $500 together on eBay as of March, 2014<ref>http://www.ebay.com/itm/301124433392?ssPageName=STRK:MESELX:IT&_trksid=p3984.m1555.l2649</ref>.
+
On August 7, 2002 Nintendo of America announced a contest whereby 125 teams of two would be selected to receive advance promotional copies of ''Animal Crossing''<ref>http://www.nintendoworldreport.com/news/7622/lucky-gamers-play-animal-crossing-early</ref>. The submission deadline for the contest was August 12th. To be considered for selection, applicants had to submit a written response of 50 words or less explaining why they should be chosen as Pioneers. Those selected received a special ''Animal Crossing'' disc marked "for promotional use only", along with a 59 block Memory Card and a promotional ''Animal Crossing'' calendar. Pioneers received the game a month early and were expected to help Nintendo generate online buzz in advance of the title's release. Pioneers were also given exclusive access to their own web forum<ref>https://web.archive.org/web/20021022162833/http://www.nintendo.com/animalcrossing/index.jsp</ref> where they could discuss amongst themselves as well as provide feedback to Nintendo representatives. At the end of the experience, the Pioneers were invited to an online chat with a few of the members of the game's localization team<ref>http://www.mobygames.com/forums/dga,2/dgb,8/dgm,63261/</ref>. An analysis of the standard and promotional game disc concluded that the two were byte identical<ref>http://redump.org/disc/5169/</ref>, meaning that no changes were made to the final version as a result of Pioneer feedback. The promotional copy and calendar have since become collector's items, selling for over $500 together on eBay as of March, 2014<ref>http://www.ebay.com/itm/301124433392?ssPageName=STRK:MESELX:IT&_trksid=p3984.m1555.l2649</ref>.
<center>
 
 
<gallery>
 
<gallery>
 
File:ACGCPioneersProgramLogin.png | Pioneer program login
 
File:ACGCPioneersProgramLogin.png | Pioneer program login
Line 1,241: Line 155:
 
File:ACGCCalendarInside.png | Inside calendar
 
File:ACGCCalendarInside.png | Inside calendar
 
</gallery>
 
</gallery>
</center>
 
  
 
===Sweepstakes===
 
===Sweepstakes===
 
On August 30, 2002 Nintendo of America initiated the {{PG|nolink}} "Deck Out Your Room" Sweepstakes. One grand prize winner received a TV, headphones, and CD player from Panasonic, a Nintendo GameCube, a Game Boy Advance, five GameCube games, five Game Boy Advance Games, two WaveBird controllers, and a one-year subscription to Nintendo Power. Five first prize winners received a Nintendo GameCube, a copy of ''Animal Crossing'', and a one-year subscription to Nintendo Power<ref>https://web.archive.org/web/20020903184841/http://www.animal-crossing.com/sweeps/index.jsp</ref>. The sweepstakes ended on October 15, 2002<ref>https://web.archive.org/web/20020923023614/http://www.animal-crossing.com/sweeps/rules.jsp</ref>. Those who registered for the sweepstakes received an ''Animal Crossing'' screensaver<ref>http://www.nintendoworldreport.com/news/7734/deck-out-your-room</ref>.
 
On August 30, 2002 Nintendo of America initiated the {{PG|nolink}} "Deck Out Your Room" Sweepstakes. One grand prize winner received a TV, headphones, and CD player from Panasonic, a Nintendo GameCube, a Game Boy Advance, five GameCube games, five Game Boy Advance Games, two WaveBird controllers, and a one-year subscription to Nintendo Power. Five first prize winners received a Nintendo GameCube, a copy of ''Animal Crossing'', and a one-year subscription to Nintendo Power<ref>https://web.archive.org/web/20020903184841/http://www.animal-crossing.com/sweeps/index.jsp</ref>. The sweepstakes ended on October 15, 2002<ref>https://web.archive.org/web/20020923023614/http://www.animal-crossing.com/sweeps/rules.jsp</ref>. Those who registered for the sweepstakes received an ''Animal Crossing'' screensaver<ref>http://www.nintendoworldreport.com/news/7734/deck-out-your-room</ref>.
 
==Regional Differences==
 
In addition to being an upgraded re-release to the original [[Dōbutsu no Mori (game)|Dōbutsu no Mori]], there are also many differences between ''Dōbutsu no Mori+'' and ''Animal Crossing''.
 
 
===General Changes===
 
*''Doubutsu no Mori+'' almost has the same game code as ''Animal Crossing''. ''Doubutsu no Mori+'' is GAFJ, ''Animal Crossing'' is GAFE in the US version, GAFP in the PAL version.
 
*The dial typing system, featured in the original {{DnM}}, is retained in ''Doubutsu no Mori+''.
 
*The player is able to transfer data from {{DnM}} into the Japanese version. This is removed in ''Animal Crossing'' due to the fact that ''Doubutsu no Mori'' was not released outside of Japan.
 
 
===Event Changes===
 
*Different events are featured in the games compared to Animal Crossing. Seven Spring Herbs Day, Coming of Age Day, Bean Throwing Festival, White Day, Festival of the Weaver, Summer Day, Winter Day are exclusive to the Japanese games. Groundhog Day, Valentine's Day, April Fool's Day, Nature Day, Spring Cleaning, Founder's Day, Hometown Day, Explorer's Day, the Harvest Festival, and Sale Day are all exclusive to Animal Crossing.
 
*Villagers will wear the Summer Robe and Bamboo Robe during the Fireworks Show, and during Mushrooming Season. They will also wear the Plum Kimono and Somber Robe during certain other events. In Animal Crossing, all of these clothing items are unused.
 
*On New Year's Day, instead of tossing a coin in the fountain, the player shakes the pole in the middle of the Bell Shrine to ring the bell.
 
*During the Cherry Blossom Festival, villagers will picnic on tatami mats at the Bell Shrine. In Animal Crossing, they simply dance around the Wishing Well, while eating food off of tables.
 
 
===Item Changes===
 
*''Doubutsu no Mori+'' features the Famicom games Gomoku Narabe and Majong, while ''Animal Crossing'' and ''Doubutsu no Mori e+'' feature the NES games Soccer and Exitebike. In addition, ''Doubutsu no Mori+'' features the Famicom Disk System version of Legend of Zelda. ''Animal Crossing'' and ''Doubutsu no Mori e+'' feature the English NES version. And you can obtain the [[Forbidden Four]] [[NES game]]s normally in the game. In ''Animal Crossing'' you need a [[cheating device]].
 
*The Ragged Wall and Old Board Floor, plus the Public Bath Wall and Bathroom Floor, are absent from Animal Crossing.
 
*The Zen and Public Bath furniture themes are absent from Animal Crossing, though they appear in all later games.
 
*The W Shirt, the I ❤ GC Shirt, and the Tomato Juice Shirt are exclusive to ''Doubutsu no Mori+''.
 
*The New Year's Card and the Fortune Paper were redesigned for Animal Crossing.
 
 
===Area Changes===
 
*''Doubutsu no Mori+'' features a [[Bell shrine]] in place of the [[Wishing Well]].
 
*Tom Nook's shop, the Post Office, and the Dump have different signage containing katakana.
 
*Igloos contain woks with bubbling blocks of tofu, as opposed to the pot of chowder seen in Animal Crossing.
 
 
===Design Changes===
 
*All [[Player]] designs have black eyes in {{DnM+|nolink}}. In {{PG|nolink}}, only a few designs retain black eyes, possibly to add diversity. This trait is retained in other Japanese releases up to {{PC}}.
 
*[[Tortimer]] wears glasses with white blue lenses and a red hat in {{DnM+|nolink}}. He also wears a white rope around his chest.
 
*[[Mr. Resetti]] and [[Don Resetti]] simply wear white shirts in ''Doubutsu no Mori+'', and wear overalls on top of the shirts in ''Animal Crossing''. Additionally, Mr. Resetti's mining helmet features a green stripe under the headlight, while Don Resetti's is green with a white stripe.
 
*[[Tom Nook]] and [[Redd]] both have Japanese characters on their default (For Tom Nook) uniforms instead of their respective logos. Tom Nook's displays the character ''ten'' ('''店'''), meaning "shop", while Redd's is currently unknown.
 
**On a side note, Tom Nook's Uniform from [[Nook 'n' Go]] has green and red stripes in {{DnM+|nolink}}, as opposed to blue and orange stripes in {{PG|nolink}}. This also applies to his [[Nookway]] uniform, but in the other way around. Additionally, his [[Lottery]] uniform has him wear a red and black vest with a white rope tied around his head, as opposed to a tricolor apron with a sports visor.
 
*[[Chip]] has lighter fur, gray-rimmed glasses, and squinted eyes in ''Doubutsu no Mori+''.
 
*[[Katrina]] dresses in a traditional Japanese Hakama, with her head fully exposed and wearing a white band on her forehead in ''Doubutsu no Mori+'', in addition to her traditional gypsy robes. In ''Animal Crossing'', Katrina dresses exclusively in Gypsy robes.
 
*The [[Nintendo]] logo color changes. In ''Animal Crossing'' it was red, in ''Doubutsu no Mori+'' it was white, and ''Doubutsu no Mori'' has the [[Nintendo 64]] logo.
 
 
<center>
 
<gallery>
 
Tom Nook DnM.png|[[Tom Nook]]
 
NooknGoNookJPNArt.png|Tom Nook (Nook 'n' Go)
 
NookwayNookJPN.png|Tom Nook (Nookway)
 
TomNookJapaneseLottery.png|Tom Nook (Lottery)
 
Tortimer PG Japan.png|[[Tortimer]]
 
Resetti PG Japan.png|[[Mr. Resetti]]
 
Don PG Japan.png|[[Don Resetti]]
 
Chip DnM.png|[[Chip]]
 
Redd DnM.png|[[Redd]]
 
</gallery>
 
</center>
 
  
 
==Reception==
 
==Reception==
''Animal Crossing'' was met with mostly positive reviews from critics, with many praising its charming, unique gameplay and long life span. e-Reader connectivity was seen as a welcome addition, however some criticized its outdated graphics and felt that it did not offer much of a single-player experience. {{PG|nolink}} was included in many year-end 'best of' lists upon its release in 2002. It has also been featured in several all-time top video game countdowns, and has received multiple [[Animal_Crossing_(GCN)#Awards_and_nominations|awards and nominations]]. Review aggregator Metacritic notes a Metascore of 87/100 for ''Animal Crossing''<ref>http://www.metacritic.com/game/gamecube/animal-crossing</ref>, which places it just behind {{NL}}'s score of 88.
+
''Animal Crossing'' was met with mostly positive reviews from critics, with many praising its charming, unique gameplay and long life span. e-Reader connectivity was seen as a welcome addition, although some criticized its outdated graphics and felt that it did not offer much of a single-player experience. {{PG|nolink}} was included in many year-end 'best of' lists upon its release in 2002. It has also been featured in several all-time top video game countdowns, and has received multiple [[Animal_Crossing_(GCN)#Awards_and_nominations|awards and nominations]]. Review aggregator Metacritic notes a Metascore of 87/100 for ''Animal Crossing''<ref>http://www.metacritic.com/game/gamecube/animal-crossing</ref>, which places it just behind {{NL}}'s score of 88.
  
 
===Awards and nominations===
 
===Awards and nominations===
Line 1,400: Line 263:
 
|align="center"|-
 
|align="center"|-
 
|}
 
|}
 
==Planned sequel==
 
{{Infobox VGinfo
 
|title          = Animal Crossing 2
 
|image          = [[File:AC2.jpg]]
 
|caption        = Supposed screenshot of ''Animal Crossing 2''
 
|developer      = Nintendo
 
|publisher      = [[Nintendo]]
 
|series        = {{SER}}
 
|released      = '''Cancelled'''<br>''Planned:''<br />{{JP}} Q2 2004<br />{{EU}} Q4 2004
 
|genre          = Simulation
 
|modes          = Single player
 
|platforms      = [[Nintendo GameCube]]
 
|media          =
 
|requirements  =
 
|input          = Unknown
 
}}
 
'''Animal Crossing 2''' was a planned sequel to {{PG|nolink}} which was never released.<ref>http://www.ign.com/articles/2002/12/24/nintendo-solidifies-japanese-lineup</ref><ref>http://www.gamecubicle.com/news-nintendo_2003_release_schedule_japan.htm</ref> The platform for this game was planned on being the [[Nintendo GameCube]]. No information about this game was ever released or announced, apart from the name "Animal Crossing 2" in the list of upcoming games for the [[Nintendo GameCube]].
 
{{clear}}
 
  
 
==Gallery==
 
==Gallery==
 
{{Gallery}}
 
{{Gallery}}
  
===Screenshots===
 
<center>
 
 
<gallery>
 
<gallery>
 +
AnimalCrossinglogo.png|Logo
 
Animal Crossing-title.png|Title Screen
 
Animal Crossing-title.png|Title Screen
 +
PGNook'sCrannyInterior.png|[[Nook's Cranny]]
 
GCNMuseum.png|The [[Museum]]
 
GCNMuseum.png|The [[Museum]]
Tom_nook_raffle.png|Tom Nook hosting the monthly [[Lottery]].
+
</gallery>
</gallery></center>
 
  
 
==Names in other languages==
 
==Names in other languages==
*This section lists the full name as on the cover, though simply Animal Crossing is used elsewhere.
 
 
{{Foreignname
 
{{Foreignname
|Spa=Bienvenido a Animal Crossing: Población: ¡en aumento!
+
|ja=どうぶつの森+
|SpaM=Welcome to Animal Crossing: Population: in growth!
+
|ja-r=Dōbutsu no Mori+
|Fra=Bienvenue dans Animal Crossing: Population : croissante !
+
|ja-m=Animal Forest+
|FraM=Welcome to Animal Crossing: Population: growing!
+
}}
|Ger=Willkommen bei Animal Crossing: Einwohner steigend!
+
 
|GerM=Welcome to Animal Crossing: Population Growing!
+
===Population: Growing!===
|Ita=Benvenuti ad Animal Crossing: Popolazione in aumento!
+
{{Foreignname
|ItaM=Welcome to Animal Crossing: Population in growth!
+
|es=Bienvenido a Animal Crossing: Población: ¡en aumento!
 +
|es-m=Welcome to Animal Crossing: Population: in growth!
 +
|fr=Bienvenue dans Animal Crossing: Population : croissante !
 +
|fr-m=Welcome to Animal Crossing: Population: growing!
 +
|de=Willkommen bei Animal Crossing: Einwohner steigend!
 +
|de-m=Welcome to Animal Crossing: Population Growing!
 +
|it=Benvenuti ad Animal Crossing: Popolazione in aumento!
 +
|it-m=Welcome to Animal Crossing: Population in growth!
 
}}
 
}}
  
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*[https://www.nintendo.co.uk/Games/Nintendo-GameCube/Animal-Crossing-267719.html Official Nintendo UK page]
 
*[https://www.nintendo.co.uk/Games/Nintendo-GameCube/Animal-Crossing-267719.html Official Nintendo UK page]
 
*[http://www.nintendo.com.au/nintendo/games/gameoverview.php?gameid=422 Official Australian page]
 
*[http://www.nintendo.com.au/nintendo/games/gameoverview.php?gameid=422 Official Australian page]
 +
 +
==Notes==
 +
{{Note list}}
  
 
==References==
 
==References==
{{reflist|colwidth=30em}}
+
<small>{{reflist|colwidth=30em}}</small>
 
<references/>
 
<references/>
<br>
+
 
<br>{{Animal Crossing}}
+
{{Animal Crossing}}
 
[[Category:Video Games]]
 
[[Category:Video Games]]
 
[[Category:Animal Crossing series]]
 
[[Category:Animal Crossing series]]

Revision as of 14:46, June 30, 2020

Tom Nook NH Character Icon.png
It has been proposed that Animal Crossing be renamed and moved to Animal Crossing.
Please share your thoughts on the matter at this article's talk page.
Tom Nook NH Character Icon.png
It has been proposed that Animal Crossing be renamed and moved to Animal Crossing.
Please share your thoughts on the matter at this article's talk page.


English game logo
North American game cover
Main theme
Developer(s) Nintendo EAD
Publisher(s) Nintendo
Platform(s) Nintendo GameCube
Release date(s) Japan December 14, 2001
United States of America September 16, 2002
Australia October 17, 2003
Europe September 24, 2004
Genre(s) Simulation
Modes Single player
Ratings ESRB: E (Everyone) E (Everyone)
PEGI:  3+
Media GameCube Optical Disc
File size 59 blocks on Memory Card (save data only)
Input
methods
Nintendo GameCube controller
Game Boy Advance (Animal Island only)
Nintendo e-Reader

Guide at StrategyWiki

Warning: Display title "<i>Animal Crossing</i>" overrides earlier display title "<i>Animal Crossing</i> (GCN)". Animal Crossing[nb 1]is an enhanced Nintendo GameCube port of Doubutsu no Mori, and the first game in the Animal Crossing series to be released outside of Japan. It was first released in Japan on December 14, 2001, just nine months after the original Nintendo 64 title. Known in Japan as Doubutsu no Mori+, the game retailed for 7,140 yen and sold 92,568 copies during its first week of sale. Animal Crossing adds new content and utilizes the Nintendo GameCube's internal clock to keep track of the in-game date and time.[nb 2] The game's newly added content includes an island location where the player can help a lone inhabitant furnish their house, a museum for donating collectables, a tailor where players can create custom designs, and compatibility with the Nintendo e-Reader with a series of cards released specifically for the game.

The game was released in North America in 2002. To prepare the game for release, Nintendo of America embarked on an extensive localization, headed by Nate Bihldorff and Rich Amtower. Their efforts resulted in a substantial increase of in-game text compared to Doubutsu no Mori, and the change of many distinctly-Japanese cultural elements to make them more recognizable to a western audience. Additional content was implemented, such as entirely new holidays, items, and characters. Certain events were also changed to have broader appeal in western regions. This version of the game was also later released in Australia in 2003, and across Europe in 2004.

Animal Crossing was a commercial and critical success, selling more than 2 million copies worldwide and garnering strong reviews from gaming media. The game Animal Crossing became a Player's Choice title about a year after its North American release. Due to the successful localization effort, the game was translated back into Japanese and released in Japan as Doubutsu no Mori e+, which features the western-oriented changes as well as additional content not present in any of the previous versions.

Animal Crossing has been included in many year-end 'best of' lists, featured in several all-time top video game countdowns, and has since received multiple awards and nominations.

Gameplay

A player standing outside of their house

Just as in Doubutsu no Mori, players assume the role of a human setting out for a life of their own in a town of anthropomorphic animals. Each town is randomly generated, ensuring that no two players' experiences are exactly the same. Gameplay within each village is open-ended, allowing players to engage in a variety of activities that suit their playstyle. Players can pick fruit, grow trees, garden, hunt for fossils and fish, catch bugs, do favors for the villagers, or decorate their homes.

Plot

Upon arrival to the town, the player is greeted by Tom Nook, a local store owner and freelance builder who provides the player with housing. Nook loans the house to the player, advising them to work for him in order to help pay off the house. After completing several tasks for Nook, he informs the player that they no longer need to work for him and can pay off the loan in their own time. After paying off the loan, Nook allows the player to expand their house in exchange for a new loan. After fully expanding the house and paying back all loans, Nook erects a statue of the player in their honor in front of the Train Station.

Features

Animal Crossing introduces new content that is not present in the original Doubutsu no Mori, including new items, locations, mechanics, characters, and events.

Characters and Locations

Main article: Animal Crossing (GCN)/Characters

The Museum is introduced along with its curator, Blathers, allowing players to donate all of the bugs, fish, fossils, and paintings they collect to be publicly displayed. The Able Sisters tailor shop and its proprietors Mabel and Sable are also introduced, and allow the player to create and display their own custom designs, those of which may be worn by villagers in town.

Punchy and Cheri are introduced as two of the possible villagers that can live in the player's town. 16 island-exclusive villagers can inhabit an island that can be travelled to by speaking with Kapp'n at the dock, albeit only if a Game Boy Advance is connected to the system.

Tortimer is introduced as the mayor of the player's town. He can be found near the Wishing Well during most events, and, if talked to, he will give the player an exclusive item to celebrate the event.

Items

New items of furniture are added into the game, and the player can now add additional stories to their house, gaining a second floor or basement. Furthermore, various bugs and fish not present in the original game are added, and one fish, the Herabuna was removed and replaced with the Brook Trout. The Axe, which was unbreakable in the original game, now breaks if used too often. 11 new NES games are also added, and are now explicitly labelled as the game they emulate, rather than all simply being identified as "famicom". However, two of the new games, The Legend of Zelda and Super Mario Bros., are unobtainable. Also, two games are exclusive to Doubutsu no Mori+, being Gomoku Narabe and Mahjong. Outside of Japan, these were replaced by Soccer and Excitebike.

Stationary is now sold in packs of four, instead of a single page as in the original game. The player can now store up to three items in storage containers. Additionally, music players can now store every aircheck and the player can quickly switch between the songs they own.

e-Reader connectivity

Main article: Nintendo e-Reader

Animal Crossing is the only title for the Nintendo GameCube released outside of Japan to feature support for the Nintendo e-Reader peripheral. By connecting to the e-Reader via a GameCube – Game Boy Advance link cable players can access the island, play NES games, and scan Animal Crossing-e cards to access special items, patterns, and mini-games. Certain NES games can be transferred to the Game Boy Advance to play on the go, and the island can be downloaded to a Game Boy Advance to play after returning to the player's town.

Regional differences

In addition to being an upgraded re-release to the original Dōbutsu no Mori, there are also many differences between the Japanese Dōbutsu no Mori+ and western Animal Crossing.

Interface

  • The dial typing system, featured in the original Doubutsu no Mori, is retained in this game, although it is replaced with a virtual QWERTY keyboard in the international versions.
  • The color of the Nintendo logo differs between versions. In Japanese version it is white, while in international version it is red.

Locations

  • The Bell Shrine from the original game is changed in the international version to be a Wishing Well.
  • Tom Nook's shop, the Melody Board, and the Dump all have different signage. In the Japanese version the signs feature katakana, but are replaced with English text in the international version.
  • The sign above the Post Office entrance is changed to a window in the international version.
  • Redd's stand during the Fireworks Show has a completely different appearance between versions. In Doubutsu no Mori it's enclosed by red canvas walls on three sides with a sign above the front side of the stall. In the international version it's open on all sides, with a red and white-striped pitched roof and more visible decorations but no signage.
  • Igloos contain woks with bubbling blocks of tofu in the Japanese version, which is changed to a pot of chowder in the international.
  • The orange-roofed player house has a Ragged Wall and Old Board Floor instead of a Wooden Wall and Steel Floor.

Characters

  • All of the possible Player face textures have black eyes in the Japanese version. In the international version, the faces are designed to appear more diverse with only a few designs retaining black eyes. This design choice is retained in other Japanese releases up to Animal Crossing: Pocket Camp.
  • Farley and Franklin are new characters introduced in the international version that do not exist in the Japanese version.
  • Various existing characters were redesigned in the international version to have a less distinctly-Japanese appearance, which has been kept in all subsequent games in all regions. Japanese version shares the same designs as the original Nintendo 64 game:
    • Tortimer wears glasses with white blue lenses and a red hat in the Japanese version. He also wears a white rope around his chest.
    • Mr. Resetti and Don Resetti simply wear white shirts in the Japanese version, and wear overalls on top of the shirts in the international version. Additionally, Mr. Resetti's mining helmet features a green stripe under the headlight, while Don Resetti's is green with a white stripe.
    • Tom Nook and Redd both have Japanese characters on their aprons. In the international version Tom Nook's apron is instead emblazoned with his logo, and Redd's apron features the letter B. Tom Nook's apron in the Japanese version displays the character ten (), meaning "shop".
    • The uniforms for Tom Nook's uniform in Nook 'n' Go and Nookway were reversed for the international version. His Nook 'n' Go uniform is an apron with a blue and orange color scheme, which is changed to red and green and used for Nookway in the international version. His Nookway uniform is changed to the opposite. This was most likely done to avoid infringing on the color scheme for 7-Eleven, of which the original Nookway uniform resembles.
    • Tom Nook's Lottery uniform in the Japanese version is a red and black Haori with a white Hachimaki tied around his head, while in the international version it is changed to a tricolor apron with a sports visor.
    • Redd's uniform during the Fireworks Show is completely different in both versions. In the Japanese version he wears a red and white Hachimaki with a feather attached, and a deep-blue Haori over his usual apron. In the international version he wears a sports visor and full-length apron with red and white stripes and the letter B emblazoned on it.
    • Chip in the Japanese version has distinctly brown fur, with narrow eyes, glasses and a purple vest. In the international version, Chip's fur was desaturated, his eyes were made wider, his vest was changed to blue with a green trim, and his glasses were removed.
    • Katrina dresses on some occasions in the Japanese version in a traditional Japanese Hakama, with her head fully exposed and a white band on her forehead, as well as sometimes wearing her traditional purple robes. In the international version, Katrina exclusively wears her purple robes.

Altered Character Designs

Events

  • Many of the events found in the Japanese version are changed for or removed from the international version.
  • In the Japanese version, villagers will wear the Summer Robe and Bamboo Robe during the Fireworks Show and during Mushrooming Season. They will also wear the Plum Kimono and Somber Robe during certain other events. In Animal Crossing, all of these clothing items are not used or legitimately obtainable, though they still exist in data.
  • On New Year's Day, the player shakes a pole in the middle of the Bell Shrine to ring the bell. In the international version this is changed to the player tossing a coin in the Wishing Well's fountain.
  • During the Cherry Blossom Festival, villagers will picnic on tatami mats at the Bell Shrine. In the international version, the mats are changed to picnic tables and the villagers dance around the Wishing Well.

Items

  • Several furniture sets are different compared to the international version:
    • The Public Bath Theme is only present in Doubutsu no Mori, this game's Japanese version, and returns in Doubutsu no Mori e+. It is completely removed from the international version, and is also absent from Wild World. It returns in games from City Folk onwards for all regions, but is no longer a theme.
    • The Japanese Theme is only present Doubutsu no Mori, this game's Japanese version and returns in Doubutsu no Mori e+. It returns from Wild World-onwards under a different name for all regions but as a set rather than a theme.
    • The Classroom Theme contains different items to the international version.
    • The Construction Theme contains different items to the international version.
    • The Harvest Series and numerous holiday items are absent as they are exclusive to the international version.
  • There are many differences with the availability of Famicom Disk System (FDS) and Nintendo Entertainment System (NES) games between versions.
    • Japanese version features the FDS games Gomoku Narabe and Majong, while in the international version these games are changed to the NES games Soccer and Excitebike.
    • Ice Climber would be received as a "housewarming gift" after using the service to transfer save data from Doubutsu no Mori to this game's Japanese version. In the international version it can only be acquired through a Animal Crossing-e Series 4 card.
    • Mario Bros. is acquired through a uniquely generated Secret code. In the international version it can only be acquired through a Animal Crossing-e Series 4 card.
    • Japanese version features the FDS version of The Legend of Zelda which is acquired through a uniquely generated Secret code. In the international version this is changed to the NES version, though the game is not legitimately obtainable.
    • Super Mario Bros. was distributed for the Japanese version by Famitsu magazine during a sweepstakes. It is not legitimately obtainable in the international version.
  • Four shirts are unique to the Japanese version, having been redesigned in Animal Crossing:
    • I Love GC Shirt (redesigned as the Cherry Shirt — Worn by Paolo)
    • Three-Arc Shirt (redesigned as the Fortune Shirt — Worn by Rasher)
    • Tomato Juice Shirt (redesigned as the Fish-Bone Shirt — Worn by Tabby)
    • W Shirt (redesigned as the Houndstooth Tee — Worn by Grizzly)
  • The Fortune Paper and New Year's Card Stationery have a different visual appearance in the international version}.

Miscellaneous

  • Doubutsu no Mori+ is internally considered the same game as Animal Crossing despite the differences. Doubutsu no Mori+ is GAFJ, Animal Crossing is GAFE in the US version, GAFP in the PAL version.
  • Through a now discontinued service, it was possible to transfer data from Doubutsu no Mori to this game's Japanese version. As the international version was the first game in the series to be released in the West, there was no equivalent service for this version of the game.

Development

Due to being released near the end of the Nintendo 64's lifespan, Doubutsu no Mori's sales faltered in comparison to other Nintendo 64 games. As a result of this, the development team decided to port the game to the Nintendo GameCube, which released less than six months after Doubutsu no Mori. Taking advantage of the greater memory capacities of the system, the team included many new features that could not be added to the original game, such as Animal Island, Tortimer, and the Able Sisters. The game was released eight months after the original Doubutsu no Mori.

North American localization

The Nintendo of America localization team began writing game dialog in early 2002, however translation of the game's hundreds of items began months earlier[1]. Unlike the extended localization and development process for recent titles in the series, Animal Crossing was localized in the short span of eight to twelve months. During this time, the team translated 30,000+ files of text[2], worked to develop new items (such as the camping gear) and added support for the Nintendo e-Reader, which was launched just two days after the game's release in North America.

Announcement and release date

On May 16, 2001[3] at Nintendo's pre-E3 press conference, a six-second montage of footage from "Animal Forest" was shown to members of the media as part of a larger reel featuring upcoming Nintendo Gamecube titles[4]. The clip did not feature any dialog, however the presence of the Bell Shrine indicates that it was still early in the localization process, if not footage straight from the Japanese version. This was the first time the game was shown in North America, and the first evidence of its English localization.

As early as October 2001[5], Nintendo established a page on their website for Animal Forest noting it was "being optimized for its U.S. debut on the GameCube."[6] A few months later on February 28, 2002 at a Nintendo Roundtable Conference, Shigeru Miyamoto confirmed that localization of Animal Forest was "progressing and moving along quite well" with Satoru Iwata projecting it to be released "sometime in the fall."[7] About a month later on March 30, 2002 the game's name was officially changed to Animal Crossing[8], as reflected on Nintendo's website at the time.

On May 22, 2002 at Nintendo's pre-E3 press conference, an extended video was shown introducing Animal Crossing and highlighting its ability to connect with the e-Reader and Game Boy Advance[9]. Iwata also confirmed the game for September release in North America. Later that day, Animal Crossing made its second E3 appearance, this time as a playable title on the show floor[10]. It was generally overshadowed by high-profile titles, however it still snagged a third place spot on the Game Critic Award's list for Best Original Game of E3 2002[11]. Despite conflicting information on modern gaming websites[12][13], Animal Crossing's North American release date was set for September 16, 2002 as noted on its official sites[14][15] and a press release from Nintendo of America[16]. There were reports, however, that select Blockbuster Video locations had received and began renting advance copies of the game as early as September 6th[17].


Nat NH Character Icon.png
This article or section requires further research about global logistics and game studies.
You can help by investigating this topic and editing this article to include more information. Relevant discussion may be found on the talk page.
Further details: Discrepancies in NA release date need resolution, research into release date(s) in South American countries is needed. Starting point: Research South American distribution by Latamel Inc.
Nat NH Character Icon.png
This article or section requires further research about global logistics and game studies.
You can help by investigating this topic and editing this article to include more information. Relevant discussion may be found on the talk page.
Further details: Discrepancies in NA release date need resolution, research into release date(s) in South American countries is needed. Starting point: Research South American distribution by Latamel Inc.

Promotion

Animal Crossing Pioneers

On August 7, 2002 Nintendo of America announced a contest whereby 125 teams of two would be selected to receive advance promotional copies of Animal Crossing[18]. The submission deadline for the contest was August 12th. To be considered for selection, applicants had to submit a written response of 50 words or less explaining why they should be chosen as Pioneers. Those selected received a special Animal Crossing disc marked "for promotional use only", along with a 59 block Memory Card and a promotional Animal Crossing calendar. Pioneers received the game a month early and were expected to help Nintendo generate online buzz in advance of the title's release. Pioneers were also given exclusive access to their own web forum[19] where they could discuss amongst themselves as well as provide feedback to Nintendo representatives. At the end of the experience, the Pioneers were invited to an online chat with a few of the members of the game's localization team[20]. An analysis of the standard and promotional game disc concluded that the two were byte identical[21], meaning that no changes were made to the final version as a result of Pioneer feedback. The promotional copy and calendar have since become collector's items, selling for over $500 together on eBay as of March, 2014[22].

Sweepstakes

On August 30, 2002 Nintendo of America initiated the Animal Crossing "Deck Out Your Room" Sweepstakes. One grand prize winner received a TV, headphones, and CD player from Panasonic, a Nintendo GameCube, a Game Boy Advance, five GameCube games, five Game Boy Advance Games, two WaveBird controllers, and a one-year subscription to Nintendo Power. Five first prize winners received a Nintendo GameCube, a copy of Animal Crossing, and a one-year subscription to Nintendo Power[23]. The sweepstakes ended on October 15, 2002[24]. Those who registered for the sweepstakes received an Animal Crossing screensaver[25].

Reception

Animal Crossing was met with mostly positive reviews from critics, with many praising its charming, unique gameplay and long life span. e-Reader connectivity was seen as a welcome addition, although some criticized its outdated graphics and felt that it did not offer much of a single-player experience. Animal Crossing was included in many year-end 'best of' lists upon its release in 2002. It has also been featured in several all-time top video game countdowns, and has received multiple awards and nominations. Review aggregator Metacritic notes a Metascore of 87/100 for Animal Crossing[26], which places it just behind Animal Crossing: New Leaf's score of 88.

Awards and nominations

Year Award Category Result
2002 Game Critic Award Best Original Game of E3[27] Nominated
GameSpot's Best and Worst of 2002 Game of the Year[28] Nominated
Best Role-Playing Game on GameCube[29] Won
Most Innovative Game[30] Won
Funniest Game (Purposefully) [31] Nominated
GameSpy's Best of 2002 GameCube Game of the Year[32] Nominated
2003 The Game Developers Choice Awards Innovation Award[33] Won
Interactive Achievement Awards Innovation in Console Gaming[34] Won
Outstanding Achievement in Game Design Won
Console Role-Playing Game of the Year Won
Console Game of the Year Nominated
Game of the Year Nominated
Outstanding Achievement in Gameplay Engineering Nominated

Top lists

Year Source List Placement
2003 Entertainment Weekly The 100 Greatest Videogames[35] 72
2006 Electronic Gaming Monthly The Greatest 200 Videogames of Their Time[36] 126
Nintendo Power Nintendo Power's Top 200 Games[37] 51
X-Play 10 Best GameCube Games Ever[38] 7
2007 Edge Top 100 Games of All Time [39] 49
ScrewAttack! Top 10 GameCube Games[40] 5
2008 Nintendo Power Best of the Best - Nintendo GameCube (Top 20) [41] 19
2012 TIME All-TIME 100 greatest video games[42] -

Gallery

Names in other languages

Japanese どうぶつの森+
Dōbutsu no Mori+
Animal Forest+

Population: Growing!

German Willkommen bei Animal Crossing: Einwohner steigend! Welcome to Animal Crossing: Population Growing!

European Spanish Bienvenido a Animal Crossing: Población: ¡en aumento! Welcome to Animal Crossing: Population: in growth!

European French Bienvenue dans Animal Crossing: Population : croissante ! Welcome to Animal Crossing: Population: growing!

Italian Benvenuti ad Animal Crossing: Popolazione in aumento! Welcome to Animal Crossing: Population in growth!

External links

Notes

  1. Japanese: どうぶつの森+ Hepburn: Dōbutsu no Mori+Animal Forest+
  2. In Doubutsu no Mori, time only passes when the game is being played, but with the use of the GameCube's internal clock, time passes continuously.

References

  1. http://www.youtube.com/watch?v=pgg62DMyzyA&t=1m13s
  2. http://www.nintendoworldreport.com/hands-on-preview/2855/animal-crossing-gamecube
  3. http://www.ign.com/articles/2001/05/10/nintendo-pre-e3-press-conference-details-2
  4. http://www.youtube.com/watch?v=BGepCTXT0wA&t=6m0s
  5. http://www.nintendoworldreport.com/news/6621/animal-forest-usa-bound
  6. https://web.archive.org/web/20011123183306/http://nintendo.com/games/gamepage/gamepage_main.jsp?gameId=646&showMe=1
  7. http://www.nintendoworldreport.com/news/7060/animal-forest--coming-to-north-america
  8. http://www.nintendoworldreport.com/news/7196/animal-forest--gets-a-name-change
  9. http://www.youtube.com/watch?v=6uzTeRvm1Uo&t=15m9s
  10. http://www.nintendoworldreport.com/hands-on-preview/2855/animal-crossing-gamecube
  11. http://www.giantbomb.com/e3-2002/3015-3434/
  12. http://www.gamefaqs.com/gamecube/516502-animal-crossing
  13. http://www.ign.com/games/action-replay-ultimate-codes-animal-crossing/gcn-16562
  14. https://web.archive.org/web/20030213033234/http://www.nintendo.com/games/gamepage/gamepage_main.jsp?gameId=646&showMe=1
  15. https://web.archive.org/web/20020911113240/http://www.animal-crossing.com/parents.jsp
  16. http://www.nintendoworldreport.com/news/7622/lucky-gamers-play-animal-crossing-early
  17. http://www.nintendoworldreport.com/news/7731/animal-crossing-hits-blockbuster-early
  18. http://www.nintendoworldreport.com/news/7622/lucky-gamers-play-animal-crossing-early
  19. https://web.archive.org/web/20021022162833/http://www.nintendo.com/animalcrossing/index.jsp
  20. http://www.mobygames.com/forums/dga,2/dgb,8/dgm,63261/
  21. http://redump.org/disc/5169/
  22. http://www.ebay.com/itm/301124433392?ssPageName=STRK:MESELX:IT&_trksid=p3984.m1555.l2649
  23. https://web.archive.org/web/20020903184841/http://www.animal-crossing.com/sweeps/index.jsp
  24. https://web.archive.org/web/20020923023614/http://www.animal-crossing.com/sweeps/rules.jsp
  25. http://www.nintendoworldreport.com/news/7734/deck-out-your-room
  26. http://www.metacritic.com/game/gamecube/animal-crossing
  27. http://www.giantbomb.com/e3-2002/3015-3434/
  28. http://web.archive.org/web/20030201105621/http://gamespot.com/gamespot/features/all/bestof2002/general1.html
  29. http://web.archive.org/web/20021223103711/http://gamespot.com/gamespot/features/all/bestof2002/gc19.html
  30. http://web.archive.org/web/20030210083623/http://gamespot.com/gamespot/features/all/bestof2002/general6.html
  31. http://web.archive.org/web/20021223112403/http://gamespot.com/gamespot/features/all/bestof2002/general11.html
  32. http://web.archive.org/web/20030628043605/http://www.gamespy.com/goty2002/gcn/index2.shtml
  33. http://www.gamechoiceawards.com/archive/innovation.html
  34. http://web.archive.org/web/20120510120906/http://www.interactive.org/games/video_game_details.asp?idAward=2003&idGame=339
  35. http://www.ew.com/ew/article/0,,450558,00.html
  36. http://web.archive.org/web/20060519133249/http://1up.com/do/feature?pager.offset=2&cId=3147448
  37. http://nintendo.wikia.com/wiki/Nintendo_Power%27s_Top_200_Games
  38. http://www.g4tv.com/videos/12007/best-gamecube-games-ever-7-5/
  39. http://www.edge-online.com/features/edges-top-100-games-all-time/6/
  40. https://www.youtube.com/watch?v=xYIPS_LMxh4
  41. http://nintendo.wikia.com/wiki/Nintendo_Power%27s_Best_of_the_Best
  42. http://techland.time.com/2012/11/15/all-time-100-video-games/slide/animal-crossing-2001/