Difference between revisions of "Animalese"

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(Undo revision 204684 by 73.109.239.129 (talk))
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(In NH, Animalese is changed enough to warrant its own paragraph/passage. Also, I can prove that final point because I have both Margie and Chevre living on my island.)
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Different personalities (such as [[Cranky]] or [[Snooty]]), animals that work in the town (ex: [[Pelly]], [[Tom Nook]]) and 1-day visitors to the town ([[Gracie]], [[Wendell]], etc.) will have different pitches to Animalese. Different characters will have higher or lower voices. If text is quickly scrolled, the Animalese also speeds up, sounding more high-pitched. Also, happy, sad, or angry villagers will have a different pitch to Animalese.  Furthermore, the sound of Animalese differs slightly in each game. In {{PG}} and {{NL}} it is spoken very quickly, while in {{WW}} and {{CF}} it is spoken slightly more slowly.
 
Different personalities (such as [[Cranky]] or [[Snooty]]), animals that work in the town (ex: [[Pelly]], [[Tom Nook]]) and 1-day visitors to the town ([[Gracie]], [[Wendell]], etc.) will have different pitches to Animalese. Different characters will have higher or lower voices. If text is quickly scrolled, the Animalese also speeds up, sounding more high-pitched. Also, happy, sad, or angry villagers will have a different pitch to Animalese.  Furthermore, the sound of Animalese differs slightly in each game. In {{PG}} and {{NL}} it is spoken very quickly, while in {{WW}} and {{CF}} it is spoken slightly more slowly.
  
[[Bebebese]] or [[Silence]] can be spoken as an alternate language in the options. This option is absent in {{NL}}.
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In {{NH}}, Animalese works a little differently than in previous games; the pronunciations are different to the point where Animalese is clearer than it is in previous games, and is nearly legible. In addition, the species of a villager will slightly alter the pitch of their voice, which appears to be linked to the species' body size; for example, [[Margie]]'s voice is at a slightly lower pitch than that of [[Chevre]], despite the fact that both of them are [[normal]] villagers. However, Margie is an [[elephant]], while Chevre is a [[goat]].
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[[Bebebese]] or [[Silence]] can be spoken as an alternate language in the options in games prior to {{NL}}.
  
  
 
{{language}}
 
{{language}}
 
[[Category:Languages]]
 
[[Category:Languages]]

Revision as of 17:30, April 28, 2020

Animalese is the default language the NPCs in the Animal Crossing series speak. Each letter spoken is stated to synthesize the basic sound of a letter, leading to mispronounciation of some words. (i.e. "Animal Crossing" would be pronounced "Ah-n-ih-m-ah-l c-r-o-s-s-ih-n-g"). When villagers say numbers, they will talk rather clearly, like when the player is typing a letter. The name of the player and the name of the town can be clearly discerned as well, although they may also be mispronounced depending on the way each letter of the word is said in Animalese. Laughing and similar sounds are also discernible. However, much of Animalese is mostly unintelligible, but some phrases can be heard.

Different personalities (such as Cranky or Snooty), animals that work in the town (ex: Pelly, Tom Nook) and 1-day visitors to the town (Gracie, Wendell, etc.) will have different pitches to Animalese. Different characters will have higher or lower voices. If text is quickly scrolled, the Animalese also speeds up, sounding more high-pitched. Also, happy, sad, or angry villagers will have a different pitch to Animalese. Furthermore, the sound of Animalese differs slightly in each game. In Animal Crossing and Animal Crossing: New Leaf it is spoken very quickly, while in Animal Crossing: Wild World and Animal Crossing: City Folk it is spoken slightly more slowly.

In Animal Crossing: New Horizons, Animalese works a little differently than in previous games; the pronunciations are different to the point where Animalese is clearer than it is in previous games, and is nearly legible. In addition, the species of a villager will slightly alter the pitch of their voice, which appears to be linked to the species' body size; for example, Margie's voice is at a slightly lower pitch than that of Chevre, despite the fact that both of them are normal villagers. However, Margie is an elephant, while Chevre is a goat.

Bebebese or Silence can be spoken as an alternate language in the options in games prior to Animal Crossing: New Leaf.