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A bay is a geographical feature that can be found in a player's town in {{PG}} and {{CF}}. Bays have the appearance of a small [[lake]] located next to the town's [[sea]], however, there are two different types of bays, the non-beached Bay and the beached bay. | A bay is a geographical feature that can be found in a player's town in {{PG}} and {{CF}}. Bays have the appearance of a small [[lake]] located next to the town's [[sea]], however, there are two different types of bays, the non-beached Bay and the beached bay. | ||
− | A non-beached bay can be defined as a bay that does not encompass a beach. As a result, a number of [[ | + | A non-beached bay can be defined as a bay that does not encompass a beach. As a result, a number of [[flora]] that can usually be found further inland can be found within the bay's boundaries, including [[weeds]], [[Trees#Oak Tree|Oak Trees]], and flowers. In {{PG}} and {{CF}}, the town's [[lighthouse]] can be found on a non-beached bay, providing light for nearby ships. |
[[File:Bay2.jpg|thumb|A beached bay]] | [[File:Bay2.jpg|thumb|A beached bay]] |