Difference between revisions of "Facility"
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− | [[File:Department | + | [[File:HHD Department Store Design 1.png|thumb|200px|The department store, one of the facilities in the game]] |
'''Facilities''' are buildings that the player can design and build in {{HHD}}. The player's first job involving a facility occurs on the sixth in-game day, when [[Isabelle]] tasks them with refurbishing a dilapidated building into a [[school]], and following this, the rest of the facilities, which are grouped into separate sets, are gradually made available as the game progresses. In total, three sets of facilities exist, each becoming available following the completion of the preceding set. | '''Facilities''' are buildings that the player can design and build in {{HHD}}. The player's first job involving a facility occurs on the sixth in-game day, when [[Isabelle]] tasks them with refurbishing a dilapidated building into a [[school]], and following this, the rest of the facilities, which are grouped into separate sets, are gradually made available as the game progresses. In total, three sets of facilities exist, each becoming available following the completion of the preceding set. | ||
Revision as of 08:43, June 12, 2020
Facilities are buildings that the player can design and build in Animal Crossing: Happy Home Designer. The player's first job involving a facility occurs on the sixth in-game day, when Isabelle tasks them with refurbishing a dilapidated building into a school, and following this, the rest of the facilities, which are grouped into separate sets, are gradually made available as the game progresses. In total, three sets of facilities exist, each becoming available following the completion of the preceding set.
List of facilities
First set
Second set
- Department Store
- Office
- Restaurant
- School (expansion)
- Shop
Third set
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