Difference between revisions of "Islander"

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[[File:Bud NLa.png|thumb|120px|[[Bud]], an islander who appears in every {{SER}} game.]]
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[[File:Bud NH.png|thumb|120px|[[Bud]], an islander who has appeared in every {{SER}} game since his debut.]]
An '''islander''' is an inhabitant that lives in [[Animal Island]], an island that was introduced in the updated port of the original {{DnM}}, titled {{PG}}. Despite the different name, Islanders are no different from the mainland [[villagers]], with the exception of slightly different dialogue and behaviors. In {{DnMe+}}, however, no islanders are present on the island be default, and can only be brought to the island through the use of their e-Reader cards.
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An '''islander''' is an inhabitant that lives on [[Animal Island]] in {{DnM+}}, {{PG}}, and {{DnMe+}}. While similar to the mainland [[villager]]s, they offer fully unique dialogue and display some unique behaviors. In {{DnMe+|nolink}}, however, no islanders are present on the island by default, including the original {{PG|nolink}} islanders, and can only be brought to the island through the use of their [[e-Reader card]]s. In installments after {{DnMe+|nolink}}, Animal Island was no longer a feature, and various islanders returned in later games as regular villagers.
  
There are 36 islanders in total, starting with the original 18 islanders in {{PG}}. {{DnMe+}}, an extended update to {{PG|nolink}}, adds an additional eighteen islanders. In {{WW}}, only six islanders appear, now as normal villagers. {{CF}} sees a return of four more islanders absent in {{WW|nolink}}, and {{NL}} sees a return of six more islanders, including an additional six in the game's {{WA|short}} update.
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There are 36 islanders in total, starting with the original 18 islanders that debuted in {{DnM+|nolink}}, and an extra 18 added in {{DnMe+|nolink}}. In {{WW}}, only six islanders return as regular villagers. {{CF|short}} sees a return of four more islanders absent in {{WW|short|nolink}}, {{NL|short}} sees a return of twelve—six in the initial game, and six more in the {{NLWa|short}} update—and {{NH|short}} sees a return of two, both of which were only available after the release of the [[Animal Crossing: New Horizons/Update history/2.0|2.0 Free Update]]. As of {{NH|short|nolink}}, 12 islanders have not reappeared since {{DnMe+|nolink}}.
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Although all villagers are technically "islanders" in {{NH|short|nolink}} (as the main setting of the game is an [[Town#In New Horizons|initially deserted island]]), none of the special behaviors that applied to islanders in {{PG|nolink}} and {{DnMe+|nolink}} carry over to the later game.
  
 
==Characteristics==
 
==Characteristics==
 
===Behaviors===
 
===Behaviors===
[[File:PGFlashEvening.png|left|thumb|[[Flash]], a notable islander, speaks with a player.]]
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[[File:PG Flash Evening.png|left|thumb|[[Flash]], an islander, speaks with a player in {{PG}}.]]
Islanders are no different than normal [[villagers]], as both have the same personality types and general interaction. However, the [[lazy]], [[cranky]], and [[normal]] islanders exhibit a unique behavior from their mainland counterparts. For instance, cranky villagers behave in a similar manner to the [[smug]] personality introduced in {{NL}}, and may have been the inspiration for that personality's creation. Normal islanders are also very down-to-earth and ancient-sounding, using phrases such as "heed my words" or that they "had a dream" of a certain event. However, they are also childish and airheaded, speaking of living in "a fairy tale" or describing their feelings in extreme detail. Lazy villagers behave the complete opposite of their mainland counterparts, stating how stubborn they are and that "they listen to no one", making them more similar to the cranky personality.
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Islanders are similar to mainland villagers in that they share the same set of personality types. However, the islander variants of the personality types differ slightly to drastically from their mainland counterparts. [[Lazy]] islanders are stoic and philosophical, in many ways the opposite of their mainland counterparts, often talking about forgoing worldly pleasures and society. [[Jock]] islanders are more casual and laid-back than their mainland counterparts, more singularly interested in surfing and frequently using surfer lingo. [[Cranky]] islanders are suave and romantic, unlike their mainland counterparts; they are similar to the [[smug]] personality introduced in {{NL|nolink}} though slightly more old-fashioned, often trying to woo the player. [[Normal]] islanders are fanciful and nature-loving hippies, more prone to daydreaming and peculiar thoughts than their mainland counterparts. [[Peppy]] islanders are headstrong and bossy rather than their sunny and upbeat mainland counterparts; peppy islanders often reminisce about the past and coach the player as if they are older than peppy villagers. [[Snooty]] islanders are talkative and vain; they are warmer than their mainland counterparts and focus on being well-liked as well as beautiful, but they can still be catty or rude in some situations.
  
Unlike villagers, islanders' houses have either very little to no furniture, and thus will request specific furniture from the player to decorate them. If the player gives them the requested furniture, they will use that furniture to decorate their house, and will express their gratitude by giving the player a special gift only obtainable from them. All of the {{DnMe+}} islanders request the same furniture as the original {{PG}} islanders, the only difference being the wallpaper and flooring (For instance, [[Madam Rosa]] in e+ requests the same items normally requested by [[Ankha]] in {{PG|nolink}}). The female islanders also wear Red Aloha Shirts by default, while the male islanders wear Blue Aloha Shirts. This does not change between islanders.
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Because the island is a small, contained area, players cannot ask islanders for work or favors. Instead, islanders will request specific pieces of furniture from the player during conversation; they will also commonly ask for furniture pieces that are already in the player's inventory. Unlike mainland villagers' homes, islanders' houses have very little to no furniture. If the player gives them the requested furniture, they will use that furniture to decorate their house. All of the {{DnMe+|nolink}} islanders request the same furniture as the original {{PG|nolink}} islanders; for instance, [[Madam Rosa]] in ''e+'' requests the same items normally requested by [[Ankha]] in {{PG|nolink}}. The female islanders also wear {{I|Red Aloha Shirt|PG}}s by default, while the male islanders wear {{I|Blue Aloha Shirt|PG}}s. Additionally, prior to {{DnMe+|nolink}}, all female islanders (with the exception of Ankha) wear a flower in their hair, while cranky islanders wear a straw hat. Islanders can also ask for clothes in the player's inventory for them to change into. Since it is not possible for the player to exchange letters with islanders, islanders will instead ask the player to write something in their guest book.
  
===Game Boy Advance Connection===
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===Game Boy Advance connection===
[[File:AIFishing.png|frame|right|[[Faith]], a notable islander, fishing on the Game Boy Advance island.]]
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{{Main|Animal Island (minigame)}}
If a connection between the [[Nintendo GameCube]] and the [[Game Boy Advance]] is present, the player can interact with the islander on the Game Boy Advance via a small minigame. For this minigame, each islander has one favorite fruit and one fruit they are allergic to. If the player gives the islander a favorite fruit, they will drop [[Bells]] or [[Nintendo Entertainment System|NES]] games, which can be collected upon return to the island. However, if the allergic fruit is given to them, they will become angered and not give any more bells. This can also be done by repeatedly tapping on the islander, which will annoy them. Additionally, If a tool is dropped, the islander can use that tool to perform certain actions. For instance, if the player gives them a fishing rod, they will use it to catch fish, or they will chop down trees if given an axe. Nets, however, provide no effect, and the islander will simply carry it around without using it.
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[[File:AI Fishing.png|frame|right|[[Faith]] fishing on the Game Boy Advance island.]]
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If a connection between the [[Nintendo GameCube]] and the [[Game Boy Advance]] is present, the player can interact with the islander on the Game Boy Advance via a small minigame. The islander can eat fruit, use tools, and trade items. These actions can also affect their mood. Items islanders possess within the minigame are not the same as those on the GameCube.
  
==See Also==
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Any changes made to the island in the minigame will be transferred to the island on the Nintendo GameCube by talking to Kapp'n with the minigame connected. This feature is removed in {{DnMe+|nolink}}, due to the player no longer requiring a linked Game Boy Advance to access the island.
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{{Clear|left}}
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==See also==
 
*[[List of islanders]]
 
*[[List of islanders]]
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{{clear}}
 
{{Islander}}
 
{{Islander}}
[[Category:Islanders|*]]
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[[Category:Villagers]]
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[[Category:Characters]]

Revision as of 20:08, September 29, 2022

Bud, an islander who has appeared in every Animal Crossing series game since his debut.

An islander is an inhabitant that lives on Animal Island in Doubutsu no Mori+, Animal Crossing, and Doubutsu no Mori e+. While similar to the mainland villagers, they offer fully unique dialogue and display some unique behaviors. In Doubutsu no Mori e+, however, no islanders are present on the island by default, including the original Animal Crossing islanders, and can only be brought to the island through the use of their e-Reader cards. In installments after Doubutsu no Mori e+, Animal Island was no longer a feature, and various islanders returned in later games as regular villagers.

There are 36 islanders in total, starting with the original 18 islanders that debuted in Doubutsu no Mori+, and an extra 18 added in Doubutsu no Mori e+. In Animal Crossing: Wild World, only six islanders return as regular villagers. City Folk sees a return of four more islanders absent in Wild World, New Leaf sees a return of twelve—six in the initial game, and six more in the Welcome amiibo update—and New Horizons sees a return of two, both of which were only available after the release of the 2.0 Free Update. As of New Horizons, 12 islanders have not reappeared since Doubutsu no Mori e+.

Although all villagers are technically "islanders" in New Horizons (as the main setting of the game is an initially deserted island), none of the special behaviors that applied to islanders in Animal Crossing and Doubutsu no Mori e+ carry over to the later game.

Characteristics

Behaviors

Flash, an islander, speaks with a player in Animal Crossing.

Islanders are similar to mainland villagers in that they share the same set of personality types. However, the islander variants of the personality types differ slightly to drastically from their mainland counterparts. Lazy islanders are stoic and philosophical, in many ways the opposite of their mainland counterparts, often talking about forgoing worldly pleasures and society. Jock islanders are more casual and laid-back than their mainland counterparts, more singularly interested in surfing and frequently using surfer lingo. Cranky islanders are suave and romantic, unlike their mainland counterparts; they are similar to the smug personality introduced in Animal Crossing: New Leaf though slightly more old-fashioned, often trying to woo the player. Normal islanders are fanciful and nature-loving hippies, more prone to daydreaming and peculiar thoughts than their mainland counterparts. Peppy islanders are headstrong and bossy rather than their sunny and upbeat mainland counterparts; peppy islanders often reminisce about the past and coach the player as if they are older than peppy villagers. Snooty islanders are talkative and vain; they are warmer than their mainland counterparts and focus on being well-liked as well as beautiful, but they can still be catty or rude in some situations.

Because the island is a small, contained area, players cannot ask islanders for work or favors. Instead, islanders will request specific pieces of furniture from the player during conversation; they will also commonly ask for furniture pieces that are already in the player's inventory. Unlike mainland villagers' homes, islanders' houses have very little to no furniture. If the player gives them the requested furniture, they will use that furniture to decorate their house. All of the Doubutsu no Mori e+ islanders request the same furniture as the original Animal Crossing islanders; for instance, Madam Rosa in e+ requests the same items normally requested by Ankha in Animal Crossing. The female islanders also wear Red Aloha Shirts by default, while the male islanders wear Blue Aloha Shirts. Additionally, prior to Doubutsu no Mori e+, all female islanders (with the exception of Ankha) wear a flower in their hair, while cranky islanders wear a straw hat. Islanders can also ask for clothes in the player's inventory for them to change into. Since it is not possible for the player to exchange letters with islanders, islanders will instead ask the player to write something in their guest book.

Game Boy Advance connection

Main article: Animal Island (minigame)
Faith fishing on the Game Boy Advance island.

If a connection between the Nintendo GameCube and the Game Boy Advance is present, the player can interact with the islander on the Game Boy Advance via a small minigame. The islander can eat fruit, use tools, and trade items. These actions can also affect their mood. Items islanders possess within the minigame are not the same as those on the GameCube.

Any changes made to the island in the minigame will be transferred to the island on the Nintendo GameCube by talking to Kapp'n with the minigame connected. This feature is removed in Doubutsu no Mori e+, due to the player no longer requiring a linked Game Boy Advance to access the island.

See also