Difference between revisions of "List of languages"

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This is a list of languages in the {{SER}}. Generally, this setting can be changed, usually with the help of the telephone or [[Rover]], but this option is absent in {{NL}}.
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[[File:NL Phyllis.jpg|thumb|[[Phyllis]] speaking in {{NL|short|nolink}}. The first two lines are spoken in Animalese while the final line is spoken in Bebebese.]]
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This is a list of languages in the {{SER}}. Prior to {{NL}}, it is possible to set the language characters speak with the help of [[Rover]] or the [[Attic]] telephone.
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From {{NL|short|nolink}} onwards, all characters speak in Animalese with some Bebebese, the latter being printed in gray.
  
 
==Animalese==
 
==Animalese==
 
{{main|Animalese}}
 
{{main|Animalese}}
  
'''Animalese''' is the default language in the {{SER}}. Each letter spoken is stated to synthesize the basic sound of a letter, but the pitch is different depending on the animal. Animalese is the only language available in {{NL}}.
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'''Animalese''' is the default language in the {{SER}}. Each letter spoken is stated to synthesize the basic sound of a letter, but the pitch is different depending on the special character or on the personality.  
  
 
==Bebebese==
 
==Bebebese==
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==Silence==
 
==Silence==
  
'''Silence''' is the third of the three 'languages' in the {{SER}}. True to its name, the [[villagers]] and other animals do not make a sound when talking to the [[player]]. However, the player's town tune still plays while talking to an animal.
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'''Silence''' is the third of the three 'languages' in the {{SER|nolink}}. True to its name, the villagers and other animals do not make a sound when talking to the player. However, the town tune still plays while talking to a character.
  
To change the language, the player must walk up to the attic and pick up the phone (if the player is playing {{PG}}, this can be set when starting up the game). The other two languages are [[Animalese]] and [[Bebebese]].
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Silence is completely purged from {{NL|short|nolink}}.
  
Silence is completely purged from {{NL}}, due to the option to change the language from Animalese being removed.
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==Flowerese==
  
==Flowerese==
 
 
[[File:NLTabbyFlowers.JPG|thumb|right|[[Tabby]] mentioned that the flowers can speak]]
 
[[File:NLTabbyFlowers.JPG|thumb|right|[[Tabby]] mentioned that the flowers can speak]]
'''Flowerese''' is the unheard language of [[flower]]s. [[Peppy]] [[villager]]s mention this language while talking to the [[player]] sometimes, stating that they can hear the flowers when they water them and that it took such a long time to master Flowerese. The player cannot activate the language Flowerese using the phone in the attic, so it may just be a made up idea created by the peppy villagers.
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'''Flowerese''' is the unheard language of [[flower]]s. [[Peppy]] villagers mention this language while talking to the player sometimes, stating that they can hear the flowers when they water them and that it took such a long time to master Flowerese. The player cannot activate the language Flowerese using the phone in the attic, so it may just be a made up idea created by the peppy villagers.
  
 
==Raccoonish==
 
==Raccoonish==
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'''Raccoonish''' is a briefly heard ancient language of Raccoons, simply consisting of noises real world raccoons make. [[Tom Nook]], after completing every house upgrade, will express his gratitude by singing a song in Raccoonish passed down by the generations.
 
'''Raccoonish''' is a briefly heard ancient language of Raccoons, simply consisting of noises real world raccoons make. [[Tom Nook]], after completing every house upgrade, will express his gratitude by singing a song in Raccoonish passed down by the generations.
  
{{language}}
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{{Navbox Animal Language}}
 
[[Category:Languages]]
 
[[Category:Languages]]
 
[[Category:Lists]]
 
[[Category:Lists]]

Latest revision as of 13:53, December 19, 2022

Phyllis speaking in New Leaf. The first two lines are spoken in Animalese while the final line is spoken in Bebebese.

This is a list of languages in the Animal Crossing series. Prior to Animal Crossing: New Leaf, it is possible to set the language characters speak with the help of Rover or the Attic telephone.

From New Leaf onwards, all characters speak in Animalese with some Bebebese, the latter being printed in gray.

Animalese[edit]

Main article: Animalese

Animalese is the default language in the Animal Crossing series. Each letter spoken is stated to synthesize the basic sound of a letter, but the pitch is different depending on the special character or on the personality.

Bebebese[edit]

Main article: Bebebese

Bebebese is a way animals can speak in all Animal Crossing games. It does not have a vocalization, it instead sounds akin to a typewriter, similar the dialogue sound effects in most other video games. The player uses Bebebese when they catch a fish, insect etc., and the Snowman also uses this language.

Silence[edit]

Silence is the third of the three 'languages' in the Animal Crossing series. True to its name, the villagers and other animals do not make a sound when talking to the player. However, the town tune still plays while talking to a character.

Silence is completely purged from New Leaf.

Flowerese[edit]

Tabby mentioned that the flowers can speak

Flowerese is the unheard language of flowers. Peppy villagers mention this language while talking to the player sometimes, stating that they can hear the flowers when they water them and that it took such a long time to master Flowerese. The player cannot activate the language Flowerese using the phone in the attic, so it may just be a made up idea created by the peppy villagers.

Raccoonish[edit]

Raccoonish is a briefly heard ancient language of Raccoons, simply consisting of noises real world raccoons make. Tom Nook, after completing every house upgrade, will express his gratitude by singing a song in Raccoonish passed down by the generations.