Difference between revisions of "NES game"

From Nookipedia, the Animal Crossing wiki
(→‎Unused NES games: e+ also has the Forbidden Four GBA ROMs leftover)
(Adding NES ROM info)
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|caption2= ''[[mariowiki:Donkey Kong (game)|Donkey Kong]]'' being played within {{PG|nolink}} through its NES game item
 
|caption2= ''[[mariowiki:Donkey Kong (game)|Donkey Kong]]'' being played within {{PG|nolink}} through its NES game item
 
}}
 
}}
'''NES games''', or '''Famicom games''', are [[furniture]] items in the [[First generation|first-generation ''Animal Crossing'' games]] that can be interacted with to play an emulated [[Nintendo Entertainment System]] or Famicom game. In {{DnM}} and {{DnM+}}, the items appear as either Famicom consoles with the cartridge of its game inserted, or a Famicom with a Famicom Disk System attached; in {{PG}} and {{DnMe+}}, the items appear as an NES console with the box of its game set on top of it. The games available differ between games, as do the methods to obtain them.
+
'''NES games''' ('''Famicom games''' in {{DnM|nolink}} and {{DnM+|nolink}}) are [[furniture]] items in the [[First generation|first-generation ''Animal Crossing'' games]] that can be interacted with to play an emulated [[Nintendo Entertainment System]] or Famicom game. In {{DnM}} and {{DnM+}}, the items appear as either Famicom consoles with the cartridge of its game inserted, or a Famicom with a Famicom Disk System attached; in {{PG}} and {{DnMe+}}, the items appear as an NES console with the box of its game set on top of it. The games available differ between games, as do the methods to obtain them.
  
 
In addition to the playable NES/Famicom games, in all first-generation ''Animal Crossing'' games there is an empty {{I|NES|PG}} (Disk System in {{DnM|nolink}} and {{DnM+|nolink}}) item available from [[Crazy Redd's]] that, when interacted with, brings up a dialog that says, "I want to play my NES, but I don't have any software." Additionally, in {{PG|nolink}} and {{DnMe+}}, on [[April Fools' Day|April Fool's Day]], [[Tortimer]] gives the player {{I|Super Tortimer|PG}}, an item that looks like an NES game, but when interacted with, brings up a dialog that says, "Heh heh hehhh hoorf!! April Fool! Super Tortimer isn't an NES game!".
 
In addition to the playable NES/Famicom games, in all first-generation ''Animal Crossing'' games there is an empty {{I|NES|PG}} (Disk System in {{DnM|nolink}} and {{DnM+|nolink}}) item available from [[Crazy Redd's]] that, when interacted with, brings up a dialog that says, "I want to play my NES, but I don't have any software." Additionally, in {{PG|nolink}} and {{DnMe+}}, on [[April Fools' Day|April Fool's Day]], [[Tortimer]] gives the player {{I|Super Tortimer|PG}}, an item that looks like an NES game, but when interacted with, brings up a dialog that says, "Heh heh hehhh hoorf!! April Fool! Super Tortimer isn't an NES game!".
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[[File:PG NES Data Banner.png|thumb|left|The banner for {{PG|nolink}} NES data used in the GameCube system menu]]
 
[[File:PG NES Data Banner.png|thumb|left|The banner for {{PG|nolink}} NES data used in the GameCube system menu]]
 
[[File:PG NES Game Saving.png|thumb|right|250px|The game saving NES data to the Memory Card in {{PG|nolink}}]]
 
[[File:PG NES Game Saving.png|thumb|right|250px|The game saving NES data to the Memory Card in {{PG|nolink}}]]
In {{DnM+|nolink}}, {{PG|nolink}}, and {{DnMe+|nolink}}, after the player stops playing an NES/Famicom game, the game saves the high score (or saved game progress in the case of {{I|Legend of Zelda|PG}}) to the [[Nintendo GameCube]] Memory Card, taking up one Block in a separate save file from the town data.
+
In {{DnM+|nolink}}, {{PG|nolink}}, and {{DnMe+|nolink}}, after the player stops playing an NES/Famicom game, the game saves the high score (or saved game progress in the case of ''{{I|Legend of Zelda|PG|The Legend of Zelda}}'') to the [[Nintendo GameCube]] Memory Card, taking up one Block in a separate save file from the town data.
  
 
NES/Famicom data cannot be saved if the Memory Card containing the town's data is not inserted into the GameCube.
 
NES/Famicom data cannot be saved if the Memory Card containing the town's data is not inserted into the GameCube.
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===Advance Play===
 
===Advance Play===
In {{PG|nolink}} and {{DnMe+|nolink}}, the player can choose the "Advance Play" option when interacting with an NES game to download the game to a [[Game Boy Advance]] that is connected to the Nintendo GameCube. The game can then be played on the GBA until it is turned off, even if it is disconnected from the GameCube. The GBA can be reconnected to the GameCube to save the NES data. When playing on the GBA, the graphics are compressed to fit within the GBA's much lower vertical resolution compared to the NES. Multiplayer modes are not available during Advance Play, and {{I|Clu Clu Land D|PG}}, Legend of Zelda, {{I|Punchout|PG}}, and {{I|Wario's Woods|PG}} cannot be played via Advance Play as they are too large to be stored in the Game Boy Advance's RAM.
+
In {{PG|nolink}} and {{DnMe+|nolink}}, the player can choose the "Advance Play" option when interacting with an NES game to download the game to a [[Game Boy Advance]] that is connected to the Nintendo GameCube. The game can then be played on the GBA until it is turned off, even if it is disconnected from the GameCube. The GBA can be reconnected to the GameCube to save the NES data. When playing on the GBA, the graphics are compressed to fit within the GBA's much lower vertical resolution compared to the NES. Multiplayer modes are not available during Advance Play, and ''{{I|Clu Clu Land D|PG|Clu Clu Land: Welcome to New CluClu Land}}'', ''The Legend of Zelda'', ''{{I|Punchout|PG|Punch-Out!!}}'', and ''{{I|Wario's Woods|PG}}'' cannot be played via Advance Play as they are too large to be stored in the Game Boy Advance's RAM.
  
 
===Unused functionality of the NES item===
 
===Unused functionality of the NES item===
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| Unobtainable
 
| Unobtainable
 
|}
 
|}
 +
 +
==ROM information==
 +
The versions of the NES/Famicom game ROMs included within the first-generation ''Animal Crossing'' games differ between {{DnM|nolink}} and {{DnM+|nolink}}, the North American version of {{PG|nolink}}, the Australian and European versions of {{PG|nolink}}, and {{DnMe+|nolink}}. The following table lists the ROM versions of each NES/Famicom game contained within each first-generation ''Animal Crossing'' game. A cell highlighted in gray indicates that changes were made to the original ROM.
 +
{| class="styled color-item" style="text-align:center; width: 70%;"
 +
|-
 +
! rowspan=2 style="width:20%" | Game
 +
! colspan=8 | ROM version<br>(<tt>ROM filename</tt>)
 +
|-
 +
! <small>{{DnM|nolink}}</small>
 +
! colspan=2 | <small>{{DnM+|nolink}}</small>
 +
! <small>{{PG|nolink}} (North America)</small>
 +
! <small>{{PG|nolink}} (Australia/Europe)</small>
 +
! <small>{{DnMe+|nolink}}</small>
 +
|-
 +
! ''Balloon Fight''
 +
| style="background: #E6E6E6 | {{Flag|JPN}}
 +
| colspan=2 style="background: #E6E6E6 | {{Flag|JPN}}<br>(<tt>02_nes_balloon3.bin</tt>)
 +
| {{Flag|USA}}<br>(<tt>02_usa_balloon.nes</tt>)
 +
| {{Flag|USA}}<br>(<tt>02_usa_balloon.nes</tt>)
 +
| {{Flag|USA}}<br>(<tt>02_usa_balloon.nes</tt>)
 +
|-
 +
! ''Baseball''
 +
| -
 +
| colspan=2 style="background: #E6E6E6 | {{Flag|JPN}}<br>(<tt>09_baseba_j_1.nes</tt>)
 +
| style="background: #E6E6E6 | {{Flag|USA}} {{Flag|EUR}}<br>(<tt>09_usa_baseball_1.nes</tt>)
 +
| style="background: #E6E6E6 | {{Flag|USA}} {{Flag|EUR}}<br>(<tt>09_usa_baseball_1.nes</tt>)
 +
| style="background: #E6E6E6 | {{Flag|USA}} {{Flag|EUR}}<br>(<tt>09_usa_baseball_1.nes</tt>)
 +
|-
 +
! ''Clu Clu Land''
 +
| style="background: #E6E6E6 | {{Flag|WLD}}
 +
| colspan=2 style="background: #E6E6E6 | {{Flag|WLD}}<br>(<tt>01_nes_cluclu3.bin</tt>)
 +
| style="background: #E6E6E6 | {{Flag|WLD}}<br>(<tt>01_nes_cluclu3.bin</tt>)
 +
| style="background: #E6E6E6 | {{Flag|WLD}}<br>(<tt>01_nes_cluclu3.bin</tt>)
 +
| style="background: #E6E6E6 | {{Flag|WLD}}<br>(<tt>01_nes_cluclu3.bin</tt>)
 +
|-
 +
! ''Clu Clu Land: Welcome to New CluClu Land''
 +
| -
 +
| colspan=2 style="background: #E6E6E6 | {{Flag|JPN}} (Disk System)<br>(<tt>10_cluclu_1.qd</tt>)
 +
| style="background: #E6E6E6 | {{Flag|JPN}} (Disk System)<br>(<tt>10_cluclu_1.qd</tt>)
 +
| style="background: #E6E6E6 | {{Flag|JPN}} (Disk System)<br>(<tt>10_cluclu_1.qd</tt>)
 +
| style="background: #E6E6E6 | {{Flag|JPN}} (Disk System)<br>(<tt>10_cluclu_1.qd</tt>)
 +
|-
 +
! ''Donkey Kong''
 +
| style="background: #E6E6E6 | {{Flag|WLD}} (rev. 1)
 +
| colspan=2 style="background: #E6E6E6 | {{Flag|WLD}} (rev. 1)<br>(<tt>03_nes_donkey1_3.bin</tt>)
 +
| style="background: #E6E6E6 | {{Flag|WLD}} (rev. 1)<br>(<tt>03_nes_donkey1_3.bin</tt>)
 +
| style="background: #E6E6E6 | {{Flag|WLD}} (rev. 1)<br>(<tt>03_nes_donkey1_3.bin</tt>)
 +
| style="background: #E6E6E6 | {{Flag|WLD}} (rev. 1)<br>(<tt>03_nes_donkey1_3.bin</tt>)
 +
|-
 +
! ''Donkey Kong 3''
 +
| -
 +
| colspan=2 style="background: #E6E6E6 | {{Flag|WLD}}<br>(<tt>11_donkey3_1.nes</tt>)
 +
| {{Flag|WLD}}<br>(<tt>11_usa_donkey3.nes</tt>)
 +
| {{Flag|WLD}}<br>(<tt>11_usa_donkey3.nes</tt>)
 +
| {{Flag|WLD}}<br>(<tt>11_usa_donkey3.nes</tt>)
 +
|-
 +
! ''Donkey Kong Jr.''
 +
| -
 +
| colspan=2 style="background: #E6E6E6 | {{Flag|WLD}} (rev. 1)<br>(<tt>12_donkeyjr_1.nes</tt>)
 +
| style="background: #E6E6E6 | {{Flag|WLD}} (rev. 1)<br>(<tt>12_donkeyjr_1.nes</tt>)
 +
| style="background: #E6E6E6 | {{Flag|WLD}} (rev. 1)<br>(<tt>12_donkeyjr_1.nes</tt>)
 +
| style="background: #E6E6E6 | {{Flag|WLD}} (rev. 1)<br>(<tt>12_donkeyjr_1.nes</tt>)
 +
|-
 +
! ''Donkey Kong Jr. Math''
 +
| style="background: #E6E6E6 | {{Flag|JPN}}
 +
| colspan=2 style="background: #E6E6E6 | {{Flag|JPN}}<br>(<tt>04_nes_s_asobij3.bin</tt>)
 +
| {{Flag|USA}} {{Flag|EUR}}<br>(<tt>04_usa_jr_math.nes</tt>)
 +
| {{Flag|USA}} {{Flag|EUR}}<br>(<tt>04_usa_jr_math.nes</tt>)
 +
| {{Flag|USA}} {{Flag|EUR}}<br>(<tt>04_usa_jr_math.nes</tt>)
 +
|-
 +
! ''Excitebike''
 +
| -
 +
| colspan=2 | -
 +
| style="background: #E6E6E6 | {{Flag|JPN}} {{Flag|USA}}<br>(<tt>14_exbike.nes</tt>)
 +
| style="background: #E6E6E6 | {{Flag|JPN}} {{Flag|USA}}<br>(<tt>14_exbike.nes</tt>)
 +
| style="background: #E6E6E6 | {{Flag|JPN}} {{Flag|USA}}<br>(<tt>14_exbike.nes</tt>)
 +
|-
 +
! ''Golf''
 +
| style="background: #E6E6E6 | {{Flag|JPN}}
 +
| colspan=2 style="background: #E6E6E6 | {{Flag|JPN}}<br>(<tt>07_nes_golf2.bin</tt>)
 +
| {{Flag|USA}}<br>(<tt>07_usa_golf.nes)</tt>
 +
| style="background: #E6E6E6 | {{Flag|EUR}}<br>(<tt>07_pal_golfm.nes</tt>)
 +
| {{Flag|USA}}<br>(<tt>07_usa_golf.nes)</tt>
 +
|-
 +
! ''Gomoku Narabe Renju''
 +
| -
 +
| colspan=2 style="background: #E6E6E6 | {{Flag|JPN}}<br>(<tt>13_gomoku_1.nes</tt>)
 +
| -
 +
| -
 +
| {{Note|name=DnMe+|The ROM for this game from {{DnM+|nolink}} is leftover in the files for {{DnMe+|nolink}}, but since its respective furniture item was removed, it is inaccessible through gameplay.}}
 +
|-
 +
! ''Ice Climber''
 +
| -
 +
| colspan=2 | {{Flag|JPN}}<br>(<tt>16_nes_iceclmbr.bin</tt>)
 +
| {{Flag|USA}} {{Flag|EUR}}<br>(<tt>16_usa_icecl.nes</tt>)
 +
| {{Flag|USA}} {{Flag|EUR}}<br>(<tt>16_usa_icecl.nes</tt>)
 +
| -
 +
|-
 +
! ''The Legend of Zelda''
 +
| -
 +
| style="background: #E6E6E6 | {{Flag|JPN}} (Disk System, rev. 0)<br>(<tt>19a_zelda_3.qd</tt>)
 +
| {{Flag|JPN}} (cartridge)<br>(<tt>19b_zelda1j_0.nes</tt>)
 +
| style="background: #E6E6E6 | {{Flag|USA}} (rev. 1)<br>(<tt>19_usa_zelda1_1.nes</tt>)
 +
| style="background: #E6E6E6 | {{Flag|USA}} (rev. 1)<br>(<tt>19_usa_zelda1_1.nes</tt>)
 +
| -
 +
|-
 +
! ''Mahjong''
 +
| -
 +
| colspan=2 style="background: #E6E6E6 | {{Flag|JPN}} (rev. 2)<br>(<tt>14_mahjong_1.nes</tt>)
 +
| -
 +
| -
 +
| {{Note|name=DnMe+}}
 +
|-
 +
! ''Mario Bros.''
 +
| -
 +
| colspan=2 style="background: #E6E6E6 | {{Flag|WLD}}<br>(<tt>17_nes_mario1_2.bin</tt>)
 +
| style="background: #E6E6E6 | {{Flag|WLD}}<br>(<tt>17_nes_mario1_2.bin</tt>)
 +
| style="background: #E6E6E6 | {{Flag|WLD}}<br>(<tt>17_nes_mario1_2.bin</tt>)
 +
| -
 +
|-
 +
! ''Pinball''
 +
| style="background: #E6E6E6 | {{Flag|JPN}} {{Flag|USA}}
 +
| colspan=2 style="background: #E6E6E6 | {{Flag|JPN}} {{Flag|USA}}<br>(<tt>05_pinball_1.nes</tt>)
 +
| style="background: #E6E6E6 | {{Flag|JPN}} {{Flag|USA}}<br>(<tt>05_pinball_1.nes</tt>)
 +
| {{Flag|EUR}}<br>(<tt>05_pal_pinball.nes</tt>)
 +
| style="background: #E6E6E6 | {{Flag|JPN}} {{Flag|USA}}<br>(<tt>05_pinball_1.nes</tt>)
 +
|-
 +
! ''Punch-Out<nowiki>!!</nowiki>''
 +
| -
 +
| colspan=2 | {{Flag|USA}}<br>(<tt>08_punch_wh.nes</tt>)
 +
| {{Flag|USA}}<br>(<tt>08_punch_wh.nes</tt>)
 +
| {{Flag|EUR}}<br>(<tt>08_pal_punchout.nes</tt>)
 +
| {{Flag|USA}}<br>(<tt>08_punch_wh.nes</tt>)
 +
|-
 +
! ''Soccer''
 +
| -
 +
| colspan=2 | -
 +
| {{Flag|JPN}} {{Flag|USA}}<br>(<tt>13_soccer.nes</tt>)
 +
| {{Flag|EUR}}<br>(<tt>13_pal_soccer.nes</tt>)
 +
| {{Flag|JPN}} {{Flag|USA}}<br>(<tt>13_soccer.nes</tt>)
 +
|-
 +
! ''Super Mario Bros.''
 +
| -
 +
| colspan=2 | {{Flag|WLD}}<br>(<tt>18_smario_0.nes</tt>)
 +
| {{Flag|WLD}}<br>(<tt>18_smario_0.nes</tt>)
 +
| {{Flag|WLD}}<br>(<tt>18_smario_0.nes</tt>)
 +
| -
 +
|-
 +
! ''Tennis''
 +
| style="background: #E6E6E6 | {{Flag|JPN}} {{Flag|USA}}
 +
| colspan=2 style="background: #E6E6E6 | {{Flag|JPN}} {{Flag|USA}}<br>(<tt>06_nes_tennis3.bin</tt>)
 +
| style="background: #E6E6E6 | {{Flag|JPN}} {{Flag|USA}}<br>(<tt>06_nes_tennis3.bin</tt>)
 +
| style="background: #E6E6E6 | {{Flag|JPN}} {{Flag|USA}}<br>(<tt>06_nes_tennis3.bin</tt>)
 +
| style="background: #E6E6E6 | {{Flag|JPN}} {{Flag|USA}}<br>(<tt>06_nes_tennis3.bin</tt>)
 +
|-
 +
! ''Wario's Woods''
 +
| -
 +
| colspan=2 | {{Flag|JPN}}<br>(<tt>15_warioj_0.nes</tt>)
 +
| {{Flag|USA}}<br>(<tt>15_usa_wario.nes</tt>)
 +
| {{Flag|EUR}}<br>(<tt>15_pal_wario.nes</tt>)
 +
| {{Flag|USA}}<br>(<tt>15_usa_wario.nes</tt>)
 +
|}
 +
 +
===Changes made to the original ROMs===
 +
{{Research Needed|type=section|what changes were made to the ROMs|note=While the list of games that were changed is exhaustive, the lists of what exactly was changed are not.}}
 +
Some of the games have been altered since their original releases:
 +
;''Balloon Fight'' ({{Flag|JPN}})
 +
*In {{DnM|nolink}} and {{DnM+|nolink}}, the title screen options can be navigated using the +Control Pad instead of just the SELECT button. This change is reverted in {{PG|nolink}} and {{DnMe+|nolink}}.
 +
 +
;''Baseball'' ({{Flag|JPN}})
 +
*Unknown
 +
 +
;''Baseball'' ({{Flag|USA}} {{Flag|EUR}})
 +
*The copyright text on the title screen reads <code>COPYRIGHT 1984</code> instead of <code>&nbsp;1984</code>.
 +
 +
;''Clu Clu Land''
 +
*In the original version, the game displays the text "PERFECT 3000!" after every fifth level, but only gives the player 30 bonus points. This is fixed in this version, with the game now giving 3,000 bonus points.<ref name="Clu Clu Land">{{Cite web|url=https://tcrf.net/Clu_Clu_Land_(NES)#3.2C000-Point_Bonus_Bug|title=Clu Clu Land (NES)|site=The Cutting Room Floor|retrieved=December 3, 2022}}</ref>
 +
 +
;''Clu Clu Land: Welcome to New CluClu Land''
 +
*In the original version, the game displays the text "PERFECT 3000!" after every fifth level, but only gives the player 30 bonus points. This is fixed in this version, with the game now giving 3,000 bonus points.<ref name="Clu Clu Land"/>
 +
 +
;''Donkey Kong''
 +
*The title screen options can be navigated using the +Control Pad instead of just the SELECT button.
 +
 +
;''Donkey Kong 3'' ({{Flag|JPN}})
 +
*In {{DnM|nolink}} and {{DnM+|nolink}}, the title screen options can be navigated using the +Control Pad instead of just the SELECT button. This change is reverted in {{PG|nolink}} and {{DnMe+|nolink}}.
 +
 +
;''Donkey Kong Jr.''
 +
*The title screen options can be navigated using the +Control Pad instead of just the SELECT button.
 +
 +
;''Donkey Kong Jr. Math'' ({{Flag|JPN}})
 +
*In {{DnM|nolink}} and {{DnM+|nolink}}, the title screen options can be navigated using the +Control Pad instead of just the SELECT button. This change is reverted in {{PG|nolink}} and {{DnMe+|nolink}}.
 +
 +
;''Excitebike''
 +
*The "SAVE" and "LOAD" options have been removed from the "DESIGN" menu.
 +
 +
;''Golf'' ({{Flag|JPN}})
 +
*In {{DnM|nolink}} and {{DnM+|nolink}}, the title screen options can be navigated using the +Control Pad instead of just the SELECT button. This change is reverted in {{PG|nolink}} and {{DnMe+|nolink}}.
 +
 +
;''Golf'' ({{Flag|EUR}})
 +
*The unit of distance has been changed from meters to yards, matching the North American version.
 +
 +
;''Gomoku Narabe Renju''
 +
*The title screen options can be navigated using the +Control Pad instead of just the SELECT button.
 +
 +
;''The Legend of Zelda'' ({{Flag|JPN}} Disk System)
 +
*The text on the title screen is changed from "Bメッヲ セットツテワサイ" (''Set disk to side B'') to "Aボタンヲ オシテワダサイ" (''Press the A button''). The controls themselves are unchanged in the ROM, however, with the emulator in {{DnM+|nolink}} simply mapping the action of swapping to side B of the disk to the A button.
 +
 +
;''The Legend of Zelda'' ({{Flag|USA}} rev. 1)
 +
This version of ''The Legend of Zelda'' is different from the 2003 GameCube release in ''[[zeldawiki:The Legend of Zelda: Collector's Edition|The Legend of Zelda: Collector's Edition]]'', which makes several more changes to the game and has a re-translated script.
 +
*The warning on the Game Over screen telling the player to hold RESET while powering off the console to avoid losing save data has been removed.
 +
 +
;''Mahjong''
 +
*The title screen options can be navigated using the +Control Pad instead of just the SELECT button.
 +
 +
;''Mario Bros.''
 +
*The title screen options can be navigated using the +Control Pad instead of just the SELECT button.
 +
 +
;''Pinball'' ({{Flag|JPN}} {{Flag|USA}})
 +
*Unknown
 +
 +
;''Tennis''
 +
*The title screen options can be navigated using the +Control Pad instead of just the SELECT button.
  
 
==Unused NES games==
 
==Unused NES games==

Revision as of 00:24, December 4, 2022

PG NES Game Interact.png
The player interacting with the Donkey Kong NES game item in Animal Crossing
PG Donkey Kong Gameplay.png
Donkey Kong being played within Animal Crossing through its NES game item

NES games (Famicom games in Doubutsu no Mori and Doubutsu no Mori+) are furniture items in the first-generation Animal Crossing games that can be interacted with to play an emulated Nintendo Entertainment System or Famicom game. In Doubutsu no Mori and Doubutsu no Mori+, the items appear as either Famicom consoles with the cartridge of its game inserted, or a Famicom with a Famicom Disk System attached; in Animal Crossing and Doubutsu no Mori e+, the items appear as an NES console with the box of its game set on top of it. The games available differ between games, as do the methods to obtain them.

In addition to the playable NES/Famicom games, in all first-generation Animal Crossing games there is an empty NES (Disk System in Doubutsu no Mori and Doubutsu no Mori+) item available from Crazy Redd's that, when interacted with, brings up a dialog that says, "I want to play my NES, but I don't have any software." Additionally, in Animal Crossing and Doubutsu no Mori e+, on April Fool's Day, Tortimer gives the player Super Tortimer, an item that looks like an NES game, but when interacted with, brings up a dialog that says, "Heh heh hehhh hoorf!! April Fool! Super Tortimer isn't an NES game!".

Functionality

Controls

Below is a table of how the NES/Famicom controller's buttons are mapped to the Nintendo 64 and GameCube controllers:

Button (NES/Famicom) Button (N64) Button (GCN)
+Control Pad Control Stick, +Control Pad Control Stick, +Control Pad
B B B
A A A
SELECT Z X, Z
START START START/PAUSE, Y

An NES/Famicom game can be exited by pressing the L, R, and Z buttons simultaneously.

Save data

The banner for Animal Crossing NES data used in the GameCube system menu
The game saving NES data to the Memory Card in Animal Crossing

In Doubutsu no Mori+, Animal Crossing, and Doubutsu no Mori e+, after the player stops playing an NES/Famicom game, the game saves the high score (or saved game progress in the case of The Legend of Zelda) to the Nintendo GameCube Memory Card, taking up one Block in a separate save file from the town data.

NES/Famicom data cannot be saved if the Memory Card containing the town's data is not inserted into the GameCube.

Advance Play

In Animal Crossing and Doubutsu no Mori e+, the player can choose the "Advance Play" option when interacting with an NES game to download the game to a Game Boy Advance that is connected to the Nintendo GameCube. The game can then be played on the GBA until it is turned off, even if it is disconnected from the GameCube. The GBA can be reconnected to the GameCube to save the NES data. When playing on the GBA, the graphics are compressed to fit within the GBA's much lower vertical resolution compared to the NES. Multiplayer modes are not available during Advance Play, and Clu Clu Land: Welcome to New CluClu Land, The Legend of Zelda, Punch-Out!!, and Wario's Woods cannot be played via Advance Play as they are too large to be stored in the Game Boy Advance's RAM.

Unused functionality of the NES item

File:DnM Controller Pak NES Game Menu.png
The normally unused NES game data management menu in Doubutsu no Mori

In 2018 it was discovered that when the empty NES item is interacted with, the game scans the Memory Card (Controller Pak in Doubutsu no Mori) for NES/Famicom ROM data. NES/Famicom ROMs, including those not already in the game, can be patched and placed on a Memory Card, where they can be loaded and played by interacting with the item.[1] Interacting with the item with multiple NES/Famicom ROMs on the Memory Card displays unique text that is normally unused: "Should I play my NES software?", followed by a list of games.

In Doubutsu no Mori, if the Controller Pak has NES/Famicom ROM data on it, selecting the "てがみをほぜんしたい" ("Save a letter") option at the post office brings up a normally unused menu titled "コントローラパックのきろくをけします" ("Erase Controller Pack Records"), where the NES game data can be viewed and deleted. In Dòngwù Sēnlín, the Chinese title text for the menu is corrupted and the original Japanese text is left untranslated for all other text in the menu.

Appearances

In Doubutsu no Mori

A total of seven Famicom games appear in Doubutsu no Mori:

All of the items have the same name, ファミコン (Famicom), and can only be distinguished by their cartridges. All of the games' cartridge colors correspond to the actual cartridge colors from their respective games' original releases. Additionally, all seven games feature the pulse line labels included on the first fourteen first-party Famicom titles, even though Clu Clu Land and Balloon Fight were released after the design had been retired.[2]

In Doubutsu no Mori+

A total of 19 Famicom games appear in Doubutsu no Mori:

All seven games from Doubutsu no Mori return, alongside 12 new games. All of the items now have unique names, and the labels on the cartridges of Clu Clu Land and Pinball are changed. Clu Clu Land's label is changed from the pulse line to a graphic to represent the original Clu Clu Land cartridge more accurately. Pinball's label is changed from a white pulse line on a yellow background to a yellow pulse line on a gray background, despite the former being more accurate to the actual Pinball cartridge.

The seven Famicom games from Doubutsu no Mori now all have different methods to obtain them.

In Animal Crossing

A total of 19 NES games appear in Animal Crossing:

All games from Doubutsu no Mori+ return, with the exceptions of Gomoku Narabe and Mahjong, which are replaced with Excitebike and Soccer, due to the former two games only releasing in Japan. Additionally, all the items are now modeled after NES consoles rather than Famicoms.

The methods to obtain the NES games are changed again in Animal Crossing.

In Doubutsu no Mori e+

A total of 15 NES games appear in Doubutsu no Mori e+:

All games return from Animal Crossing, with the exception of Ice Climber, Legend of Zelda, Mario Bros, and Super Mario Bros. The items retain their North American designs.

The methods to obtain the NES games are changed again in Doubutsu no Mori e+.

Methods to obtain

The following table compares the methods to obtain each NES/Famicom game in Doubutsu no Mori, Doubutsu no Mori+, Animal Crossing, and Doubutsu no Mori e+.

Item Obtain via (DnM) Obtain via (DnM+) Obtain via (AC) Obtain via (DnMe+)
Balloon Fight DnM+ Model.pngBalloon Fight PG Model.png
Balloon Fight
 Crazy Redd's
Tree (good luck)
Treasure hunt
 Nintendo (Controller Pak Grab Bag)
 Animal Island
 Jingle (letter on Dec 25)
 Raffle
 Jingle (letter on Dec 25)
 Animal Island
 Fishing Tourney
Tree (good luck)
Treasure hunt
 Wisp
 Nintendo (Memory Card 59 Grab Bag)
Secret code (send villager their own e-Card code)
 Crazy Redd's
Tree (good luck)
Treasure hunt
 Wisp
 Nintendo (Move-in Grab Bag)
Baseball DnM+ Model.pngBaseball PG Model.png
Baseball
 Raffle
 Animal Island
 Fishing Tourney
Tree (good luck)
Treasure hunt
 Wisp
 Nintendo (Memory Card 59 Grab Bag)
Secret code (1/8 chance from regular e-Card code)
 Animal Island
Islander
Clu Clu Land DnM Model.pngClu Clu Land DnM+ Model.pngClu Clu Land PG Model.png
Clu Clu Land
 Crazy Redd's
Tree (good luck)
Treasure hunt
 Nintendo (Controller Pak Grab Bag)
Secret code (generated limited-time on the game's website)
 Crazy Redd's
 Animal Island
 Fishing Tourney
Tree (good luck)
Treasure hunt
 Wisp
 Nintendo (Memory Card 59 Grab Bag)
Secret code (send villager their own e-Card code)
 Crazy Redd's
Tree (good luck)
Treasure hunt
 Wisp
 Nintendo (Move-in Grab Bag)
NES DnM+ Model.pngClu Clu Land D PG Model.png
Clu Clu Land D
 Crazy Redd's
 Animal Island
 Fishing Tourney
Tree (good luck)
Treasure hunt
 Wisp
 Nintendo (Memory Card 59 Grab Bag)
Secret code (1/8 chance from regular e-Card codes)
Secret code (generated limited-time on the game's website)
 Raffle
Tree (good luck)
Treasure hunt
 Wisp
 Nintendo (Move-in Grab Bag)
DK Jr MATH DnM+ Model.pngDK Jr MATH PG Model.png
DK Jr MATH
 Raffle
Tree (good luck)
Treasure hunt
 Nintendo (Controller Pak Grab Bag)
 Animal Island
Secret code (generated limited-time on the game's website)
 Raffle
 Animal Island
 Fishing Tourney
Tree (good luck)
Treasure hunt
 Wisp
 Nintendo (Memory Card 59 Grab Bag)
Secret code (send villager their own e-Card code)
 Raffle
Tree (good luck)
Treasure hunt
 Wisp
 Nintendo (Move-in Grab Bag)
Donkey Kong DnM+ Model.pngDonkey Kong PG Model.png
Donkey Kong
 Raffle
Tree (good luck)
Treasure hunt
 Nintendo (Controller Pak Grab Bag)
 Animal Island
Any villager (birthday gift)
 Raffle
Any villager (birthday gift)
 Animal Island
 Fishing Tourney
Tree (good luck)
Treasure hunt
 Wisp
 Nintendo (Memory Card 59 Grab Bag)
Secret code (send villager their own e-Card code)
 Crazy Redd's
Tree (good luck)
Treasure hunt
 Wisp
 Nintendo (Move-in Grab Bag)
Donkey Kong 3 DnM+ Model.pngDonkey Kong 3 PG Model.png
Donkey Kong 3
 Raffle
 Animal Island
 Fishing Tourney
Tree (good luck)
Treasure hunt
 Wisp
 Nintendo (Memory Card 59 Grab Bag)
Secret code (1/8 chance from regular e-Card codes)
Secret code (generated limited-time on the game's website)
Secret code (Doubutsu no Mori Photo Club)
Donkey Kong Jr DnM+ Model.pngDonkey Kong Jr PG Model.png
Donkey Kong Jr
 Crazy Redd's
 Animal Island
 Fishing Tourney
Tree (good luck)
Treasure hunt
 Wisp
 Nintendo (Memory Card 59 Grab Bag)
Secret code (1/8 chance from regular e-Card codes)
Secret code (generated limited-time on the game's website)
 Crazy Redd's
Tree (good luck)
Treasure hunt
 Wisp
 Nintendo (Move-in Grab Bag)
Excitebike PG Model.png
Excitebike
 Raffle
 Animal Island
 Fishing Tourney
Tree (good luck)
Treasure hunt
 Wisp
 Nintendo (Memory Card 59 Grab Bag)
Secret code (send villager their own e-Card code)
 Raffle
 Jingle (letter on Dec 25)
Tree (good luck)
Treasure hunt
 Wisp
 Nintendo (Move-in Grab Bag)
Golf DnM+ Model.pngGolf PG Model.png
Golf
 Raffle
Tree (good luck)
Treasure hunt
 Nintendo (Controller Pak Grab Bag)
Secret code (generated limited-time on the game's website)
Secret code (1/8 chance from regular e-Card code)
 Crazy Redd's
 Animal Island
 Fishing Tourney
Tree (good luck)
Treasure hunt
 Wisp
 Nintendo (Memory Card 59 Grab Bag)
Secret code (send villager their own e-Card code)
 Crazy Redd's
Tree (good luck)
Treasure hunt
 Wisp
 Nintendo (Move-in Grab Bag)
Gomoku Narabe DnM+ Model.png
Gomoku Narabe
 Raffle
 Animal Island
 Fishing Tourney
Tree (good luck)
Treasure hunt
 Wisp
 Nintendo (Memory Card 59 Grab Bag)
Mahjong DnM+ Model.png
Mahjong
Secret code (generated limited-time on the game's website)
Pinball DnM Model.pngPinball DnM+ Model.pngPinball PG Model.png
Pinball
 Crazy Redd's
Tree (good luck)
Treasure hunt
 Nintendo (Controller Pak Grab Bag)
Secret code (generated limited-time on the game's website)
 Crazy Redd's
 Animal Island
 Fishing Tourney
Tree (good luck)
Treasure hunt
 Wisp
 Nintendo (Memory Card 59 Grab Bag)
Secret code (send villager their own e-Card code)
 Crazy Redd's
Tree (good luck)
Treasure hunt
 Wisp
 Nintendo (Move-in Grab Bag)
Punchout DnM+ Model.pngPunchout PG Model.png
Punchout
 Crazy Redd's
 Animal Island
 Fishing Tourney
Tree (good luck)
Treasure hunt
 Wisp
 Nintendo (Memory Card 59 Grab Bag)
Secret code (1/8 chance from regular e-Card codes)
Secret code (generated limited-time on the game's website)
Unobtainable
Soccer PG Model.png
Soccer
Secret code (generated limited-time on the game's website)
 Crazy Redd's
Tree (good luck)
Treasure hunt
 Wisp
 Nintendo (Move-in Grab Bag)
Tennis DnM+ Model.pngTennis PG Model.png
Tennis
 Crazy Redd's
Tree (good luck)
Treasure hunt
 Wisp
 Nintendo (Controller Pak Grab Bag)
 Animal Island
 Raffle
 Animal Island
 Fishing Tourney
Tree (good luck)
Treasure hunt
 Wisp
 Nintendo (Memory Card 59 Grab Bag)
Secret code (send villager their own e-Card code)
 Raffle
Tree (good luck)
Treasure hunt
 Wisp
 Nintendo (Memory Card 59 Grab Bag)
Wario's Woods DnM+ Model.pngWario's Woods PG Model.png
Wario's Woods
 Animal Island
 Animal Island
Islander
NES DnM+ Model.pngNES PG Model.png
NES
 Crazy Redd's
Tree (good luck)
Treasure hunt
 Crazy Redd's
 Animal Island
 Fishing Tourney
Tree (good luck)
Treasure hunt
 Wisp
 Crazy Redd's
 Animal Island
 Fishing Tourney
Tree (good luck)
Treasure hunt
 Wisp
 Crazy Redd's
Tree (good luck)
Treasure hunt
 Wisp
Super Tortimer PG Model.png
Super Tortimer
 Tortimer (April Fool's Day)
 Tortimer (April Fool's Day)

Forbidden Four

The Forbidden Four is the colloquial name given to the Ice Climber, Legend of Zelda, Mario Bros, and Super Mario Bros items in Doubutsu no Mori+ and Animal Crossing due to the nature of their availability. All of these games do not appear in the catalog, are specifically excluded from the secret code system in Animal Crossing,[nb 2] and are completely removed in Doubutsu no Mori e+. Of the Forbidden Four, only Legend of Zelda is truly unobtainable in either version through official means. All of the others are or were obtainable in some official form:

Item Obtain via (DnM+) Obtain via (AC)
Ice Climber DnM+ Model.pngIce Climber PG Model.png
Ice Climber
Placed in the player's house if they used the Data Moving Service to transfer their data from Doubutsu no Mori to Doubutsu no Mori+.[nb 3] Obtained in a letter from Tom Nook after the N01 Ice Climber Animal Crossing-e card is scanned at the eTM in the post office.[nb 4]
NES DnM+ Model.pngLegend of Zelda PG Model.png
Legend of Zelda[nb 1]
Unobtainable[nb 3] Unobtainable
Mario Bros DnM+ Model.pngMario Bros PG Model.png
Mario Bros
Unobtainable[nb 3] Obtained in a letter from Tom Nook after the N02 Mario Bros Animal Crossing-e card is scanned at the eTM in the post office.[nb 4]
Super Mario Bros DnM+ Model.pngSuper Mario Bros PG Model.png
Super Mario Bros
Contained in special letter data on a Nintendo GameCube Memory Card that was sent to 30 winners of a Famitsu sweepstakes.[nb 3] Unobtainable

ROM information

The versions of the NES/Famicom game ROMs included within the first-generation Animal Crossing games differ between Doubutsu no Mori and Doubutsu no Mori+, the North American version of Animal Crossing, the Australian and European versions of Animal Crossing, and Doubutsu no Mori e+. The following table lists the ROM versions of each NES/Famicom game contained within each first-generation Animal Crossing game. A cell highlighted in gray indicates that changes were made to the original ROM.

Game ROM version
(ROM filename)
Doubutsu no Mori Doubutsu no Mori+ Animal Crossing (North America) Animal Crossing (Australia/Europe) Doubutsu no Mori e+
Balloon Fight Japan Japan
(02_nes_balloon3.bin)
United States of America
(02_usa_balloon.nes)
United States of America
(02_usa_balloon.nes)
United States of America
(02_usa_balloon.nes)
Baseball - Japan
(09_baseba_j_1.nes)
United States of America Europe
(09_usa_baseball_1.nes)
United States of America Europe
(09_usa_baseball_1.nes)
United States of America Europe
(09_usa_baseball_1.nes)
Clu Clu Land Worldwide Worldwide
(01_nes_cluclu3.bin)
Worldwide
(01_nes_cluclu3.bin)
Worldwide
(01_nes_cluclu3.bin)
Worldwide
(01_nes_cluclu3.bin)
Clu Clu Land: Welcome to New CluClu Land - Japan (Disk System)
(10_cluclu_1.qd)
Japan (Disk System)
(10_cluclu_1.qd)
Japan (Disk System)
(10_cluclu_1.qd)
Japan (Disk System)
(10_cluclu_1.qd)
Donkey Kong Worldwide (rev. 1) Worldwide (rev. 1)
(03_nes_donkey1_3.bin)
Worldwide (rev. 1)
(03_nes_donkey1_3.bin)
Worldwide (rev. 1)
(03_nes_donkey1_3.bin)
Worldwide (rev. 1)
(03_nes_donkey1_3.bin)
Donkey Kong 3 - Worldwide
(11_donkey3_1.nes)
Worldwide
(11_usa_donkey3.nes)
Worldwide
(11_usa_donkey3.nes)
Worldwide
(11_usa_donkey3.nes)
Donkey Kong Jr. - Worldwide (rev. 1)
(12_donkeyjr_1.nes)
Worldwide (rev. 1)
(12_donkeyjr_1.nes)
Worldwide (rev. 1)
(12_donkeyjr_1.nes)
Worldwide (rev. 1)
(12_donkeyjr_1.nes)
Donkey Kong Jr. Math Japan Japan
(04_nes_s_asobij3.bin)
United States of America Europe
(04_usa_jr_math.nes)
United States of America Europe
(04_usa_jr_math.nes)
United States of America Europe
(04_usa_jr_math.nes)
Excitebike - - Japan United States of America
(14_exbike.nes)
Japan United States of America
(14_exbike.nes)
Japan United States of America
(14_exbike.nes)
Golf Japan Japan
(07_nes_golf2.bin)
United States of America
(07_usa_golf.nes)
Europe
(07_pal_golfm.nes)
United States of America
(07_usa_golf.nes)
Gomoku Narabe Renju - Japan
(13_gomoku_1.nes)
- - [nb 5]
Ice Climber - Japan
(16_nes_iceclmbr.bin)
United States of America Europe
(16_usa_icecl.nes)
United States of America Europe
(16_usa_icecl.nes)
-
The Legend of Zelda - Japan (Disk System, rev. 0)
(19a_zelda_3.qd)
Japan (cartridge)
(19b_zelda1j_0.nes)
United States of America (rev. 1)
(19_usa_zelda1_1.nes)
United States of America (rev. 1)
(19_usa_zelda1_1.nes)
-
Mahjong - Japan (rev. 2)
(14_mahjong_1.nes)
- - [nb 5]
Mario Bros. - Worldwide
(17_nes_mario1_2.bin)
Worldwide
(17_nes_mario1_2.bin)
Worldwide
(17_nes_mario1_2.bin)
-
Pinball Japan United States of America Japan United States of America
(05_pinball_1.nes)
Japan United States of America
(05_pinball_1.nes)
Europe
(05_pal_pinball.nes)
Japan United States of America
(05_pinball_1.nes)
Punch-Out!! - United States of America
(08_punch_wh.nes)
United States of America
(08_punch_wh.nes)
Europe
(08_pal_punchout.nes)
United States of America
(08_punch_wh.nes)
Soccer - - Japan United States of America
(13_soccer.nes)
Europe
(13_pal_soccer.nes)
Japan United States of America
(13_soccer.nes)
Super Mario Bros. - Worldwide
(18_smario_0.nes)
Worldwide
(18_smario_0.nes)
Worldwide
(18_smario_0.nes)
-
Tennis Japan United States of America Japan United States of America
(06_nes_tennis3.bin)
Japan United States of America
(06_nes_tennis3.bin)
Japan United States of America
(06_nes_tennis3.bin)
Japan United States of America
(06_nes_tennis3.bin)
Wario's Woods - Japan
(15_warioj_0.nes)
United States of America
(15_usa_wario.nes)
Europe
(15_pal_wario.nes)
United States of America
(15_usa_wario.nes)

Changes made to the original ROMs

Nat NH Character Icon.png
This section requires further research about what changes were made to the ROMs.
You can help by investigating this topic and editing this article to include more information. Relevant discussion may be found on the talk page.
Further details: While the list of games that were changed is exhaustive, the lists of what exactly was changed are not.
Nat NH Character Icon.png
This section requires further research about what changes were made to the ROMs.
You can help by investigating this topic and editing this article to include more information. Relevant discussion may be found on the talk page.
Further details: While the list of games that were changed is exhaustive, the lists of what exactly was changed are not.

Some of the games have been altered since their original releases:

Balloon Fight (Japan)
  • In Doubutsu no Mori and Doubutsu no Mori+, the title screen options can be navigated using the +Control Pad instead of just the SELECT button. This change is reverted in Animal Crossing and Doubutsu no Mori e+.
Baseball (Japan)
  • Unknown
Baseball (United States of America Europe)
  • The copyright text on the title screen reads COPYRIGHT 1984 instead of  1984.
Clu Clu Land
  • In the original version, the game displays the text "PERFECT 3000!" after every fifth level, but only gives the player 30 bonus points. This is fixed in this version, with the game now giving 3,000 bonus points.[3]
Clu Clu Land: Welcome to New CluClu Land
  • In the original version, the game displays the text "PERFECT 3000!" after every fifth level, but only gives the player 30 bonus points. This is fixed in this version, with the game now giving 3,000 bonus points.[3]
Donkey Kong
  • The title screen options can be navigated using the +Control Pad instead of just the SELECT button.
Donkey Kong 3 (Japan)
  • In Doubutsu no Mori and Doubutsu no Mori+, the title screen options can be navigated using the +Control Pad instead of just the SELECT button. This change is reverted in Animal Crossing and Doubutsu no Mori e+.
Donkey Kong Jr.
  • The title screen options can be navigated using the +Control Pad instead of just the SELECT button.
Donkey Kong Jr. Math (Japan)
  • In Doubutsu no Mori and Doubutsu no Mori+, the title screen options can be navigated using the +Control Pad instead of just the SELECT button. This change is reverted in Animal Crossing and Doubutsu no Mori e+.
Excitebike
  • The "SAVE" and "LOAD" options have been removed from the "DESIGN" menu.
Golf (Japan)
  • In Doubutsu no Mori and Doubutsu no Mori+, the title screen options can be navigated using the +Control Pad instead of just the SELECT button. This change is reverted in Animal Crossing and Doubutsu no Mori e+.
Golf (Europe)
  • The unit of distance has been changed from meters to yards, matching the North American version.
Gomoku Narabe Renju
  • The title screen options can be navigated using the +Control Pad instead of just the SELECT button.
The Legend of Zelda (Japan Disk System)
  • The text on the title screen is changed from "Bメッヲ セットツテワサイ" (Set disk to side B) to "Aボタンヲ オシテワダサイ" (Press the A button). The controls themselves are unchanged in the ROM, however, with the emulator in Doubutsu no Mori+ simply mapping the action of swapping to side B of the disk to the A button.
The Legend of Zelda (United States of America rev. 1)

This version of The Legend of Zelda is different from the 2003 GameCube release in The Legend of Zelda: Collector's Edition, which makes several more changes to the game and has a re-translated script.

  • The warning on the Game Over screen telling the player to hold RESET while powering off the console to avoid losing save data has been removed.
Mahjong
  • The title screen options can be navigated using the +Control Pad instead of just the SELECT button.
Mario Bros.
  • The title screen options can be navigated using the +Control Pad instead of just the SELECT button.
Pinball (Japan United States of America)
  • Unknown
Tennis
  • The title screen options can be navigated using the +Control Pad instead of just the SELECT button.

Unused NES games

Doubutsu no Mori+ contains full ROMs for The Mysterious Murasame Castle (21_murasame_1.qd) and Super Mario Bros.: The Lost Levels (22_smario2_1.qd) that go unused.[4][5]

While the Gomoku Narabe and Mahjong items were removed after Doubutsu no Mori+, Doubutsu no Mori e+ still contains the ROMs for Gomoku Narabe Renju (16_gomoku_1.nes) and Mahjong (17_mahjong_1.nes), which go unused. Additionally, the GBA ROMs for Ice Climber (jb_usa_icecl.bin), Mario Bros. (jb_mario.bin), and Super Mario Bros. (jb_smario) are still in the game's files, despite their respective items and NES ROMs being removed. The 1.01 revision of the game also contains internal strings that reference NES games that do not appear in the game: Famicom Grand Prix: F1 Race, Wrecking Crew, VS. Excitebike, Kaettekita Mario Bros., Dr. Mario, and Zelda II: The Adventure of Link.[6]

Gallery

Notes

  1. 1.0 1.1 There are two Legend of Zelda items in Doubutsu no Mori+. Both have identical names and models, but one contains the original Famicom Disk System version of The Legend of Zelda and the other contains the cartridge version.
  2. These are the only items in Animal Crossing to have this restriction.
  3. 3.0 3.1 3.2 3.3 This item can be obtained via a secret code, although an official code generator was never distributed.
  4. 4.0 4.1 This item is unobtainable in the European version of Animal Crossing due to the removal of all e-Reader functionality.
  5. 5.0 5.1 The ROM for this game from Doubutsu no Mori+ is leftover in the files for Doubutsu no Mori e+, but since its respective furniture item was removed, it is inaccessible through gameplay.

References

  1. "#AnimalCrossing RE update: The generic "NES Console" you can get through a cheat code that normally says "I don't have software" can actually boot ROMs from the memory card. Booting save file crashed it :), but I got a dummy file to run that just waits for exit code. More soon...@jamchamb_ on Twitter (June 25, 2018). Archived from the original on July 1, 2021. Retrieved October 22, 2020.
  2. "Pulse Line Cartridges". Famicom World. Retrieved November 8, 2020.
  3. 3.0 3.1 "Clu Clu Land (NES)". The Cutting Room Floor. Retrieved December 3, 2022.
  4. "Nazo no Murasamejou (Japan) (GameCube)". No-Intro DAT-o-MATIC. Retrieved December 3, 2022.
  5. "Super Mario Bros. 2 (World) (GameCube, Wii and Wii U Virtual Console)". No-Intro DAT-o-MATIC. Retrieved December 3, 2022.
  6. "Animal Crossing". The Cutting Room Floor. Retrieved February 5, 2021.