Difference between revisions of "Rock"

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Once a day, one of the rocks in town hold Bells inside of it. To get the Bells, the player has to go around their town and hit random rocks with an axe or shovel. In about five seconds, the player must hit the rock as many times as possible.
 
Once a day, one of the rocks in town hold Bells inside of it. To get the Bells, the player has to go around their town and hit random rocks with an axe or shovel. In about five seconds, the player must hit the rock as many times as possible.
  
In {{PG}}, the rock will release up to 23,300 [[Bells]] (woah) as three sacks of 100, three sacks of 1,000, and two sacks of 10,000; in {{WW}}, the rock will release up to 8,500 Bells as sacks of 100, 200, 400, 800, 1,000, 2,000, 4,000; and in {{CF}}, {{NL}}, and {{NH}}, the rock will spurt out up to 16,100 Bells as sacks of 100, 200, 300, 500, 1,000, 2,000, 4,000, and finally 8,000.  
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In {{PG}}, the rock will release up to 23,300 [[Bells]] as three sacks of 100, three sacks of 1,000, and two sacks of 10,000; in {{WW}}, the rock will release up to 8,500 Bells as sacks of 100, 200, 400, 800, 1,000, 2,000, 4,000; and in {{CF}}, {{NL}}, and {{NH}}, the rock will spurt out up to 16,100 Bells as sacks of 100, 200, 300, 500, 1,000, 2,000, 4,000, and finally 8,000.  
 
Additionally in {{NL|short|nolink}}, if the player is wearing the Daily Lucky Item on a good money luck day, the rock will release more money with each sack containing twice as many Bells as normal. Conversely, if the player is not wearing the Daily Lucky Item on a bad money luck day, the rock will release less money with an extra 100 sack at the start that causes the last 8,000 Bell sack to not spawn.
 
Additionally in {{NL|short|nolink}}, if the player is wearing the Daily Lucky Item on a good money luck day, the rock will release more money with each sack containing twice as many Bells as normal. Conversely, if the player is not wearing the Daily Lucky Item on a bad money luck day, the rock will release less money with an extra 100 sack at the start that causes the last 8,000 Bell sack to not spawn.
 
{{Clear}}
 
{{Clear}}
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In {{NL}}, in addition to money rocks, players are able to destroy "fake" rocks to produce [[ores]]. These can be given to [[Cyrus]] at [[Re-Tail]] to dye items (mainly furniture) different colors.
 
In {{NL}}, in addition to money rocks, players are able to destroy "fake" rocks to produce [[ores]]. These can be given to [[Cyrus]] at [[Re-Tail]] to dye items (mainly furniture) different colors.
  
On [[Bunny Day]], the town will produce ten such "fake" rocks, in addition to the one containing the ore, which can be broken to reveal stone eggs to be taken to [[Zipper T. Bunny]] aka: demon bunny.  
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On [[Bunny Day]], the town will produce ten such "fake" rocks, in addition to the one containing the ore, which can be broken to reveal stone eggs to be taken to [[Zipper T. Bunny]].  
  
 
If the player strikes a money rock with a Silver Shovel, it may produce ores instead of Bells.
 
If the player strikes a money rock with a Silver Shovel, it may produce ores instead of Bells.
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===In {{NH|short|nolink}}===
 
===In {{NH|short|nolink}}===
 
[[File:NH Rock hitting.jpg|thumb|Hitting a rock causes crafting material to appear in {{NH|short|nolink}}.]]
 
[[File:NH Rock hitting.jpg|thumb|Hitting a rock causes crafting material to appear in {{NH|short|nolink}}.]]
In {{NH}}, a total of six rocks appear on the player's island, and all rocks except the money rock now release Stone, Clay, Iron Nuggets, and Gold Nuggets(rare) when hit, which can be used in various [[DIY]] recipes. Similar to Money Rocks, they must be hit consecutively in order for a maximum of eight items to be released.
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In {{NH}}, a total of six rocks appear on the player's island, and all rocks except the money rock now release Stone, Clay, Iron Nuggets, and Gold Nuggets when hit, which can be used in various [[DIY]] recipes. Similar to Money Rocks, they must be hit consecutively in order for a maximum of eight items to be released.
  
 
Additionally, rocks can be broken if they are hit with an Axe or Shovel after the player eats at least one piece of fruit, or a single turnip stack, after which they will reappear in a random location the following day. More than one can be broken in one day, but only one rock will respawn the following morning until there are six rocks in the island.
 
Additionally, rocks can be broken if they are hit with an Axe or Shovel after the player eats at least one piece of fruit, or a single turnip stack, after which they will reappear in a random location the following day. More than one can be broken in one day, but only one rock will respawn the following morning until there are six rocks in the island.

Revision as of 15:19, November 23, 2020

File:NLRock.png
A rock in Animal Crossing: New Leaf

Rocks are objects that have appeared in every Animal Crossing series game. There are usually five to ten rocks in a player's town, and the rocks could be a single rock or be in clumps of two before Animal Crossing: New Horizons. Depending on the season, hitting a rock with a Shovel or Axe may result in a Pill Bug, Centipede or House Centipede appearing; this is the only way of finding them. In winter, there is snow on them, but the other seasons do not change anything in the rocks.

Money rock

File:Bell Rock.png
A money rock in City Folk
Main article: Money Rock

Once a day, one of the rocks in town hold Bells inside of it. To get the Bells, the player has to go around their town and hit random rocks with an axe or shovel. In about five seconds, the player must hit the rock as many times as possible.

In Animal Crossing, the rock will release up to 23,300 Bells as three sacks of 100, three sacks of 1,000, and two sacks of 10,000; in Animal Crossing: Wild World, the rock will release up to 8,500 Bells as sacks of 100, 200, 400, 800, 1,000, 2,000, 4,000; and in Animal Crossing: City Folk, Animal Crossing: New Leaf, and Animal Crossing: New Horizons, the rock will spurt out up to 16,100 Bells as sacks of 100, 200, 300, 500, 1,000, 2,000, 4,000, and finally 8,000. Additionally in New Leaf, if the player is wearing the Daily Lucky Item on a good money luck day, the rock will release more money with each sack containing twice as many Bells as normal. Conversely, if the player is not wearing the Daily Lucky Item on a bad money luck day, the rock will release less money with an extra 100 sack at the start that causes the last 8,000 Bell sack to not spawn.

Appearances

In New Leaf

A desk customized with emerald ore.

In Animal Crossing: New Leaf, in addition to money rocks, players are able to destroy "fake" rocks to produce ores. These can be given to Cyrus at Re-Tail to dye items (mainly furniture) different colors.

On Bunny Day, the town will produce ten such "fake" rocks, in addition to the one containing the ore, which can be broken to reveal stone eggs to be taken to Zipper T. Bunny.

If the player strikes a money rock with a Silver Shovel, it may produce ores instead of Bells.

In the Welcome amiibo update, the ability for the player to sit on rocks was added. This is the only time when sitting on rocks is possible.

In New Horizons

File:NH Rock hitting.jpg
Hitting a rock causes crafting material to appear in New Horizons.

In Animal Crossing: New Horizons, a total of six rocks appear on the player's island, and all rocks except the money rock now release Stone, Clay, Iron Nuggets, and Gold Nuggets when hit, which can be used in various DIY recipes. Similar to Money Rocks, they must be hit consecutively in order for a maximum of eight items to be released.

Additionally, rocks can be broken if they are hit with an Axe or Shovel after the player eats at least one piece of fruit, or a single turnip stack, after which they will reappear in a random location the following day. More than one can be broken in one day, but only one rock will respawn the following morning until there are six rocks in the island.


Isabelle NH Character Icon.png
To-do list: This page could do with some improvements!
Edit this page and add a little something to make it just right.
  • Add appearances for each game.
Isabelle NH Character Icon.png
To-do list: This page could do with some improvements!
Edit this page and add a little something to make it just right.
  • Add appearances for each game.