Difference between revisions of "Rock"

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{{Infobox Geography
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[[File:NLRock.png|thumb|right|A rock in {{NL|nolink}}]]
|name= Money Rock
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{{see also|Money Rock}}
|image= [[File:AC3DS Rock.png|150px]]
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'''Rocks ''' are objects that have appeared in every {{SER}} game. There are usually five to ten rocks in a player's town, and the rocks can be a single rock or be in clumps of two. Depending on the season, hitting a rock with a Shovel or Axe may result in a [[Pill Bug]], [[Centipede]] or [[House Centipede]] appearing; this is the only way of finding them. In [[winter]], rocks can have snow on top, though the mechanics of rocks do not change; this does not apply to {{NH|short}}.
|type= Rock
 
|rarity= Always
 
}}
 
'''Rocks '''are scenery items that have appeared in every {{SER}} game. There are usually five to ten rocks in a player's town, and the rocks can be a single rock or be in clumps of two. Depending on the season, banging a rock with a shovel or axe may result in a [[Pill Bug]] or [[Centipede]] appear; this is the only way of finding them. In [[winter]], there is snow on them, but the other seasons do not change anything in the rocks. Rocks cannot be picked up, moved, or changed in any way.
 
  
==Money Rock==
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==Appearances==
[[File:Bell Rock.png|left|thumb|100px|A Money Rock]]
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===Prior to {{NL|short|nolink}}===
{{main|Money Rock}}
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[[File:Bell Rock.png|thumb|100px|A money rock in {{CF|short|nolink}}]]
Once a day, one of the rocks in town hold bells inside of it. To get the bells, the player has to go around their town and hit random rocks with an axe or shovel. In about five seconds, the player must hit the rock as many times as possible.
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In {{PG}}, {{WW}}, and {{CF}}, players can find a [[money rock]] around their town, which will produce [[Bell]]s when hit with a shovel or an axe. The player can hit the rock for eight times before the rock can no longer produce Bells. In {{PG}}, the rock will release up to 23,300 Bells as three sacks of 100, three sacks of 1,000, and two sacks of 10,000; in {{WW}}, the rock will release up to 8,500 Bells as sacks of 100, 200, 400, 800, 1,000, 2,000, 4,000; and in {{CF}} onwards, the rock will spurt out up to 16,100 Bells as sacks of 100, 200, 300, 500, 1,000, 2,000, 4,000, and finally 8,000.
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{{clear}}
  
In {{PG}}, the rock will spurt out up to 23,300 [[Bells]] as three sacks of 100, three sacks of 1,000, and two sacks of 10,000; in {{WW}}, the rock will release up to 8,500 Bells as sacks of 100, 200, 400, 800, 1,000, 2,000, 4,000; and in {{CF}}, the rock will spurt out up to 8,100 Bells as sacks of 100, 200, 300, 500, 1,000, 2,000 and finally, 4,000.
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===In {{NL|short|nolink}}===
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[[File:New Leaf Ores.jpg|thumb|240px|A money rock that produced ores instead of Bells.]]
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In {{NL}}, if the player is wearing the Daily Lucky Item on a good money luck day, the money rock will release more Bells with each sack containing twice as many Bells as normal. Conversely, if the player is not wearing the Daily Lucky Item on a bad money luck day, the money rock will release less Bells with an extra 100 sack at the start that causes the last 8,000 Bell sack to not spawn. In the {{NLWa|short}} update, the player can also sit on rocks. This is the only time when sitting on rocks is possible.
  
==In {{NL}}==
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In addition to money rocks, players are able to destroy "fake" rocks to produce [[ores]]. These can be given to [[Cyrus]] at [[Re-Tail]] to [[Furniture customization|customize furniture]] in different colors. If the player strikes a money rock with a Silver Shovel, it may produce ores instead of Bells.
[[File:Dyeonadesk.jpeg|thumb|240px|An emerald desk]]
 
In Animal Crossing: New Leaf, in addition to money rocks, players are able to destroy "fake" rocks to produce [[ores]]. These can be given to [[Cyrus]] at [[Re-Tail]] to dye items (mainly furniture) different colors.
 
  
On [[Bunny Day]], the town will produce ten such "fake" rocks, in addition to the one containing the ore, which can be broken to reveal stone eggs to be taken to [[Zipper T. Bunny]].
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On [[Bunny Day]], the town will produce ten such "fake" rocks, in addition to the one containing the ore, which can be broken to reveal stone eggs to be taken to [[Zipper T. Bunny]].  
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{{clear}}
  
[[Category:Gameplay Elements]]
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===In {{NH|short|nolink}}===
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[[File:NH Rock hitting.jpg|thumb|240px|Hitting a rock causes crafting material to appear in {{NH|short|nolink}}.]]
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In {{NH}}, a total of six rocks appear on the player's island, and all rocks except the money rock now release {{I|Stone|New Horizons}}, {{I|Clay|New Horizons}}, {{I|Iron Nugget|New Horizons}}, and {{I|Gold Nugget|New Horizons}} when hit, which can be used in various [[DIY]] recipes. Similar to Money Rocks, they must be hit consecutively in order for a maximum of eight items to be released. During [[Bunny Day]], {{I|Stone Egg|New Horizons}}s can also be produced.
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Additionally, rocks can be broken when hit with an Axe or Shovel if the player has enough stamina (after eating edible items such as fruits, mushrooms, or turnips), after which they'll produce a Stone and will reappear in a random location the following day. However, a rock cannot spawn close to a natural barrier (beach, water, [[cliff]]s), furniture, [[shrubs]], [[fences]], dropped items, [[flowers]], or a placed [[custom design]]. Tall structures like buildings or [[trees]] can also prevent a rock from spawning. Multiple rocks can be broken in a single day, but only one rock will respawn the following morning until there are six rocks on the island.
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====Drop rates====
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{| class="styled color-gameplay" style="width: 400px; text-align:center;"
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! style="width: 250px; | Material
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! style="width: 200px; | Player's island
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! style="width: 200px; | [[Mystery island]]
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|-
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! colspan=3 | Normal rates
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|-
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| [[File:Stone NH Inv Icon.png|16px|link=|alt=]] Stone
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| 50%
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| 9%
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|-
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| [[File:Iron Nugget NH Inv Icon.png|16px|link=|alt=]] Iron Nugget
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| 34%
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| 50%
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|-
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| [[File:Clay NH Inv Icon.png|16px|link=|alt=]] Clay
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| 15%
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| 40%
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|-
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| [[File:Gold Nugget NH Inv Icon.png|16px|link=|alt=]] Gold Nugget
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| 1%
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| 1%
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|-
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! colspan=3 | During [[Bunny Day]] (when [[Nook's Cranny]] is not built)
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|-
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| [[File:Stone NH Inv Icon.png|16px|link=|alt=]] Stone
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| 30%
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| 4%
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|-
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| [[File:Iron Nugget NH Inv Icon.png|16px|link=|alt=]] Iron Nugget
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| 34%
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| 50%
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|-
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| [[File:Clay NH Inv Icon.png|16px|link=|alt=]] Clay
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| 15%
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| 15%
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|-
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| [[File:Gold Nugget NH Inv Icon.png|16px|link=|alt=]] Gold Nugget
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| 1%
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| 1%
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|-
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| [[File:Stone Egg NH Inv Icon.png|16px|link=|alt=]] Stone Egg
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| 20%
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| 30%
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|-
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! colspan=3 | During [[Bunny Day]] (when [[Nook's Cranny]] is built)
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|-
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| [[File:Stone NH Inv Icon.png|16px|link=|alt=]] Stone
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| 40%
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| 5%
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|-
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| [[File:Iron Nugget NH Inv Icon.png|16px|link=|alt=]] Iron Nugget
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| 29%
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| 35%
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|-
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| [[File:Clay NH Inv Icon.png|16px|link=|alt=]] Clay
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| 10%
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| 24%
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|-
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| [[File:Gold Nugget NH Inv Icon.png|16px|link=|alt=]] Gold Nugget
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| 1%
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| 1%
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|-
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| [[File:Stone Egg NH Inv Icon.png|16px|link=|alt=]] Stone Egg
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| 20%
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| 35%
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|}
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====Breaking rock rates====
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{| class="styled color-gameplay" style="width: 400px; text-align:center;"
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! style="width: 250px; | Item
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! style="width: 200px; | Rock
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! style="width: 200px; | [[Money rock]]
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|-
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| [[File:Stone NH Inv Icon.png|16px|link=|alt=]] Stone
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| 49%
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| -
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|-
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| [[File:Iron Nugget NH Inv Icon.png|16px|link=|alt=]] Iron Nugget
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| 49%
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| -
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|-
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| [[File:Gold Nugget NH Inv Icon.png|16px|link=|alt=]] Gold Nugget
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| 2%
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| -
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|-
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| {{Currency|Bells|8000}}
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| -
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| 100%
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|}
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{{Gameplay Elements}}

Revision as of 05:39, August 26, 2021

File:NLRock.png
A rock in Animal Crossing: New Leaf
See also: Money Rock

Rocks are objects that have appeared in every Animal Crossing series game. There are usually five to ten rocks in a player's town, and the rocks can be a single rock or be in clumps of two. Depending on the season, hitting a rock with a Shovel or Axe may result in a Pill Bug, Centipede or House Centipede appearing; this is the only way of finding them. In winter, rocks can have snow on top, though the mechanics of rocks do not change; this does not apply to New Horizons.

Appearances

Prior to New Leaf

File:Bell Rock.png
A money rock in City Folk

In Animal Crossing, Animal Crossing: Wild World, and Animal Crossing: City Folk, players can find a money rock around their town, which will produce Bells when hit with a shovel or an axe. The player can hit the rock for eight times before the rock can no longer produce Bells. In Animal Crossing, the rock will release up to 23,300 Bells as three sacks of 100, three sacks of 1,000, and two sacks of 10,000; in Animal Crossing: Wild World, the rock will release up to 8,500 Bells as sacks of 100, 200, 400, 800, 1,000, 2,000, 4,000; and in Animal Crossing: City Folk onwards, the rock will spurt out up to 16,100 Bells as sacks of 100, 200, 300, 500, 1,000, 2,000, 4,000, and finally 8,000.

In New Leaf

File:New Leaf Ores.jpg
A money rock that produced ores instead of Bells.

In Animal Crossing: New Leaf, if the player is wearing the Daily Lucky Item on a good money luck day, the money rock will release more Bells with each sack containing twice as many Bells as normal. Conversely, if the player is not wearing the Daily Lucky Item on a bad money luck day, the money rock will release less Bells with an extra 100 sack at the start that causes the last 8,000 Bell sack to not spawn. In the Welcome amiibo update, the player can also sit on rocks. This is the only time when sitting on rocks is possible.

In addition to money rocks, players are able to destroy "fake" rocks to produce ores. These can be given to Cyrus at Re-Tail to customize furniture in different colors. If the player strikes a money rock with a Silver Shovel, it may produce ores instead of Bells.

On Bunny Day, the town will produce ten such "fake" rocks, in addition to the one containing the ore, which can be broken to reveal stone eggs to be taken to Zipper T. Bunny.

In New Horizons

File:NH Rock hitting.jpg
Hitting a rock causes crafting material to appear in New Horizons.

In Animal Crossing: New Horizons, a total of six rocks appear on the player's island, and all rocks except the money rock now release Stone, Clay, Iron Nugget, and Gold Nugget when hit, which can be used in various DIY recipes. Similar to Money Rocks, they must be hit consecutively in order for a maximum of eight items to be released. During Bunny Day, Stone Eggs can also be produced.

Additionally, rocks can be broken when hit with an Axe or Shovel if the player has enough stamina (after eating edible items such as fruits, mushrooms, or turnips), after which they'll produce a Stone and will reappear in a random location the following day. However, a rock cannot spawn close to a natural barrier (beach, water, cliffs), furniture, shrubs, fences, dropped items, flowers, or a placed custom design. Tall structures like buildings or trees can also prevent a rock from spawning. Multiple rocks can be broken in a single day, but only one rock will respawn the following morning until there are six rocks on the island.

Drop rates

Material Player's island Mystery island
Normal rates
Stone 50% 9%
Iron Nugget 34% 50%
Clay 15% 40%
Gold Nugget 1% 1%
During Bunny Day (when Nook's Cranny is not built)
Stone 30% 4%
Iron Nugget 34% 50%
Clay 15% 15%
Gold Nugget 1% 1%
Stone Egg 20% 30%
During Bunny Day (when Nook's Cranny is built)
Stone 40% 5%
Iron Nugget 29% 35%
Clay 10% 24%
Gold Nugget 1% 1%
Stone Egg 20% 35%

Breaking rock rates

Item Rock Money rock
Stone 49% -
Iron Nugget 49% -
Gold Nugget 2% -
 8,000 Bells - 100%