Sea

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Revision as of 01:17, August 22, 2012 by BladeofEvilsBane (talk | contribs)
Ocean
200px
Type Water
Generation probability Always

The Ocean is the most southerly point of the Animal Crossing series town, and is known to be the final part of the river to ocean system. Despite being a sea, the Animal Crossing game's ocean has no tides, allowing the size of the beach to remain constant. The beach itself runs the length of the sea, with occasional breaks where outcrops lie, and where the river meets the sea. These outcrops, also known as capes, have small cliffs that separate them from the sea. The Ocean is known to be a popular fishing spot, due to it being the home to a large variety of fish, including the rare shark group.

In Animal Crossing, the waves carry the lure on the fishing line towards the beach, while in Wild World and City Folk they carry it out to sea. If a house is located within close proximity to the ocean, than waves can be heard crashing against the shoreline from inside.

The Beach

Where the ocean meets the land, a beach is located. When the player walks on the beach they will leave footprints that will dissapear after a short time. Shells will wash up on the beach daily and occasionally (Wild World only) a note-in-a-bottle will wash up. In Wild World and City Folk, coconuts will also wash up on shore, and can be used by the player to grow palm trees, which produce two coconuts every 5 days. However, in order to grow into a palm tree, the coconut has to buried near the beach. Besides serving as a source for coconuts, palm trees also serve as a home to many rare bugs, such as the Elephant Beetle and the Goliath Beetle.

In Template:AC3DS, beaches can travel on more sides than the south side of a town and players can swim and dive in the ocean.

Special Visitors

A small number of special visitors can be found within close proximity to the beach and the ocean. On weekdays in Animal Crossing: Wild World, Pascal the sea otter can be found standing on one of the two capes by the ocean from 6 AM to 12 AM, where the player can listen to his diffuse and sometimes random thoughts. After the listening to Pascal, the sea otter will give the player a random ship-themed furniture before performing a perfect dive into the sea. In Animal Crossing and Animal Crossing: City Folk, Gulliver the seagull washed up onto the shore infrequently.

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