Difference between revisions of "Super Smash Bros. Brawl"

From Nookipedia, the Animal Crossing wiki
(→‎Trophies and Stickers: From SmashWiki)
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Trophies and Stickers can be collected throughout the game by completing certain tasks or reaching milestones in the gameplay. There are many Animal Crossing trophies, one for every non-playable [[character]] (not including [[villager]]s), and stickers for a number of characters popular to the public, such as [[Rosie]] and [[K.K. Slider]].
 
Trophies and Stickers can be collected throughout the game by completing certain tasks or reaching milestones in the gameplay. There are many Animal Crossing trophies, one for every non-playable [[character]] (not including [[villager]]s), and stickers for a number of characters popular to the public, such as [[Rosie]] and [[K.K. Slider]].
  
 +
====Stickers====
 
{| border="1"
 
{| border="1"
| Name
+
| <cente>'''Name'''</center>
| Game
+
| <cente>'''Game'''</center>
| Effect
+
| <cente>'''Effect'''</center>
| Characters
+
| <cente>'''Characters'''</center>
 
|-
 
|-
| [[acwiki:Blathers|Blathers]]
+
| [[Blathers]]
| [[Animal Crossing: Wild World]]
+
| {{WW}}
 
| [Tail] Attack + 7
 
| [Tail] Attack + 7
 
| Yoshi, Pikachu, Diddy Kong, Pokémon Trainer
 
| Yoshi, Pikachu, Diddy Kong, Pokémon Trainer
 
|-
 
|-
| [[acwiki:Booker|Booker]]
+
| [[Booker]]
| [[Animal Crossing: Wild World]]
+
| {{WW}}
 
| Food Effect + 5
 
| Food Effect + 5
 
| All
 
| All
 
|-
 
|-
| [[acwiki:Boy|Boy]]
+
| [[Player|Boy]]
| [[Animal Crossing: Wild World]]
+
| {{WW}}
 
| [Arm] Attack +11
 
| [Arm] Attack +11
 
| All
 
| All
 
|-
 
|-
| [[acwiki:Brewster|Brewster]]
+
| [[Brewster]]
| [[Animal Crossing: Wild World]]
+
| {{WW}}
 
| [Throwing] Attack +13
 
| [Throwing] Attack +13
 
| All
 
| All
 
|-
 
|-
| [[acwiki:Blathers|Celeste]]
+
| [[Celeste]]
| [[Animal Crossing: Wild World]]
+
| {{WW}}
 
| [Head] Attack + 6
 
| [Head] Attack + 6
 
| All
 
| All
 
|-
 
|-
| [[acwiki:Copper|Copper]]
+
| [[Copper]]
| [[Animal Crossing: Wild World]]
+
| {{WW}}
 
| [Body, Spin] Attack +12
 
| [Body, Spin] Attack +12
 
| All
 
| All
 
|-
 
|-
| [[acwiki:Cornimer|Cornimer]]
+
| [[Cornimer]]
| [[Animal Crossing: Wild World]]
+
| {{WW}}
 
| Trophy Stand Drops +21
 
| Trophy Stand Drops +21
 
| All
 
| All
 
|-
 
|-
 
| [[Crazy Redd]]
 
| [[Crazy Redd]]
| [[Animal Crossing: Wild World]]
+
| {{WW}}
 
| [PK] Attack +16
 
| [PK] Attack +16
 
| Ness, Lucas
 
| Ness, Lucas
 
|-
 
|-
 
| [[Dr. Shrunk]]
 
| [[Dr. Shrunk]]
| [[Animal Crossing: Wild World]]
+
| {{WW}}
 
| Carry Fan
 
| Carry Fan
 
| All
 
| All
 
|-
 
|-
| [[acwiki:Girl|Girl]]
+
| [[Player|Girl]]
| [[Animal Crossing: Wild World]]
+
| {{WW}}
 
| [Magic] Attack +21
 
| [Magic] Attack +21
 
| Peach, Zelda
 
| Peach, Zelda
 
|-
 
|-
| [[acwiki:Gracie|Gracie]]
+
| [[Gracie]]
| [[Animal Crossing: Wild World]]
+
| {{WW}}
 
| [Throwing] Attack +10
 
| [Throwing] Attack +10
 
| All
 
| All
 
|-
 
|-
| [[acwiki:Gulliver|Gulliver]]
+
| [[Gulliver]]
| [[Animal Crossing: Wild World]]
+
| {{WW}}
 
| [Throwing] Attack + 8
 
| [Throwing] Attack + 8
 
| All
 
| All
 
|-
 
|-
| [[acwiki:Harriet|Harriet]]
+
| [[Harriet]]
| [[Animal Crossing: Wild World]]
+
| {{WW}}
 
| [Throwing] Attack + 4
 
| [Throwing] Attack + 4
 
| All
 
| All
 
|-
 
|-
| [[acwiki:Joan|Joan]]
+
| [[Joan]]
| [[Animal Crossing: Wild World]]
+
| {{WW}}
 
| [Battering] Resistance +12
 
| [Battering] Resistance +12
 
| All
 
| All
 
|-
 
|-
 
| [[K.K. Slider]]
 
| [[K.K. Slider]]
| [[Animal Crossing: Wild World]]
+
| {{WW}}
 
| [Slash] Resistance +28
 
| [Slash] Resistance +28
 
| All
 
| All
 
|-
 
|-
| [[acwiki:Kapp'n|Kapp'n]]
+
| [[Kapp'n]]
| [[Animal Crossing: Wild World]]
+
| {{WW}}
 
| [Leg] Attack + 8
 
| [Leg] Attack + 8
 
| All
 
| All
 
|-
 
|-
| [[acwiki:Katrina|Katrina]]
+
| [[Katrina]]
| [[Animal Crossing: Wild World]]
+
| {{WW}}
 
| [Magic] Attack +13
 
| [Magic] Attack +13
 
| All
 
| All
 
|-
 
|-
 
| [[Lyle]]
 
| [[Lyle]]
| [[Animal Crossing: Wild World]]
+
| {{WW}}
 
| [Weapon] Attack +11
 
| [Weapon] Attack +11
 
| All
 
| All
 
|-
 
|-
| [[acwiki:Mabel|Mabel]]
+
| [[Mabel]]
| [[Animal Crossing: Wild World]]
+
| {{WW}}
 
| [Flame] Attack + 6
 
| [Flame] Attack + 6
 
| All
 
| All
 
|-
 
|-
 
| [[Mr. Resetti]]
 
| [[Mr. Resetti]]
| [[Animal Crossing: Wild World]]
+
| {{WW}}
 
| [Body, Spin] Attack +33
 
| [Body, Spin] Attack +33
 
| All
 
| All
 
|-
 
|-
| [[acwiki:Pascal|Pascal]]
+
| [[Pascal]]
| [[Animal Crossing: Wild World]]
+
| {{WW}}
 
| [Arm] Attack +10
 
| [Arm] Attack +10
 
| All
 
| All
 
|-
 
|-
| [[acwiki:Pelly|Pelly]]
+
| [[Pelly]]
| [[Animal Crossing: Wild World]]
+
| {{WW}}
 
| Shield Resistance +14
 
| Shield Resistance +14
 
| All
 
| All
 
|-
 
|-
| [[acwiki:Pete|Pete]]
+
| [[Pete]]
| [[Animal Crossing: Wild World]]
+
| {{WW}}
 
| [Arm, Leg] Attack + 2
 
| [Arm, Leg] Attack + 2
 
| All
 
| All
 
|-
 
|-
| [[acwiki:Phyllis|Phyllis]]
+
| [[Phyllis]]
| [[Animal Crossing: Wild World]]
+
| {{WW}}
 
| Sticker Drops +26
 
| Sticker Drops +26
 
| All
 
| All
 
|-
 
|-
| [[acwiki:Rosie|Rosie]]
+
| [[Rosie]]
| [[Animal Crossing: Wild World]]
+
| {{WW}}
 
| [Leg] Attack + 8
 
| [Leg] Attack + 8
 
| All
 
| All
 
|-
 
|-
| [[acwiki:Rover|Rover]]
+
| [[Rover]]
| [[Animal Crossing: Wild World]]
+
| {{WW}}
 
| [Slash] Attack +10
 
| [Slash] Attack +10
 
| All
 
| All
 
|-
 
|-
| [[acwiki:Sable|Sable]]
+
| [[Sable]]
| [[Animal Crossing: Wild World]]
+
| {{WW}}
 
| [Bite] Attack + 6
 
| [Bite] Attack + 6
 
| Yoshi, Wario, Pokémon Trainer, Wolf
 
| Yoshi, Wario, Pokémon Trainer, Wolf
 
|-
 
|-
| [[acwiki:Saharah|Saharah]]
+
| [[Saharah]]
| [[Animal Crossing: Wild World]]
+
| {{WW}]
 
| [Water] Attack + 8
 
| [Water] Attack + 8
 
| Pokémon Trainer
 
| Pokémon Trainer
 
|-
 
|-
 
| [[Tom Nook]]
 
| [[Tom Nook]]
| [[Animal Crossing: Wild World]]
+
| {{WW}}
 
| [Energy] Attack + 5
 
| [Energy] Attack + 5
 
| All
 
| All
 
|-
 
|-
 
| [[Tortimer]]
 
| [[Tortimer]]
| [[Animal Crossing: Wild World]]
+
| {{WW}}
 
| [Throwing] Attack +12
 
| [Throwing] Attack +12
 
| All
 
| All
 
|-
 
|-
| [[acwiki:Wendell|Wendell]]
+
| [[Wendell]]
| [[Animal Crossing: Wild World]]
+
| {{WW}}
 
| [Explosive] Attack +14
 
| [Explosive] Attack +14
 
| All
 
| All
 
|}
 
|}
 
 
 
*[[Player|Animal Crossing Boy]]
 
*[[Sable]] and [[Mabel]]
 
*[[Tom Nook]]
 
*[[Tortimer]]
 
*[[Blathers]] and [[Celeste]]
 
*[[Pelly]] and [[Phyllis]]
 
*[[Pascal]]
 
*[[Brewster]]
 
*[[Dr. Shrunk]]
 
*[[Katrina]]
 
*[[Blanca]]
 
*[[Copper]] and [[Booker]]
 
*[[Joan]]
 
*[[Saharah]]
 
*[[K.K. Slider]] - Earned by collecting all songs in the game.
 
*[[Crazy Redd]]
 
*[[Tom Nook|Tommy and Timmy Nook]]
 
*[[Katie]] and [[Kaitlin]]
 
*[[Wendell]]
 
*[[Kapp'n]]
 
*[[Gulliver]]
 
*[[Pitfall]]
 
*[[Mr. Resetti|Mr. Resetti and Mr. Resetti Feet]]
 
  
 
===Music===
 
===Music===

Revision as of 18:55, December 20, 2010

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Super Smash Bros. Brawl
SSBB.jpg
Developer(s) Sora
Hal Laboratory
Publisher(s) Nintendo
Platform(s) Nintendo Wii
Genre(s) Fighting, Action, Platform
Modes SIngle player,
Multiplayer
Online multiplayer
Ratings CERO:  A
ESRB: T (Teen) T (Teen)
OFLC: PG PG
PEGI: 12+ 12+
Media Wii Optical Disc
Input
methods
Wii Remote, Nunchuk, Gamepad

Super Smash Bros. Brawl is a fighting game on the Nintendo Wii that incorporates many icons of the gaming world, especially those that belong to Nintendo. As of September 2008 over 7.4 million copies of the game had been sold world-wide. Animal Crossing series features repeatedly in Super Smash Bros. Brawl. Unfortunately, no Animal Crossing characters are playable, but Resetti makes an appearence as an assist trophy: the pitfall also appears as a useful item: a stage based on an Animal Crossing: Wild World town is a selectable fighting stage: and many trophies, stickers, and songs are from the series.

Game Modes

The main feature in Brawl is the 'Smash' mode, where up to four-players can select a character and battle on any one of the 35 stages. There is also an online mode which, while rather laggy at times, also offers up to four players.

Subspace Emissary

The Subspace Emissary is the main story mode in Brawl. All of the characters, except Toon Link, Wolf and Jigglypuff, meet each other and join forces to bea the evil Tabuu, who wishes to cover the world where the Subspace Emissary takes place, in the titular Subspace, a purple, void-like substance. Fortunately, the characters beat Tabuu.

There are 5 difficulty settings for the Subspace Emissary:

  • Easy
  • Normal
  • Hard
  • Very Hard
  • Intense

Characters

Default Characters

These are the characters that do not have to be unlocked in order to be played as.

Name Description Special Moves
120px Mario30px Mario is overall average, including strength and speed; he is one of the most balanced characters, and is a standard for the tutorial video. Standard Fireball
Side Cape
Up Super Jump Punch
Down F.L.U.D.D.
Final Smash Mario Finale
120px Link 30px Link reappears as one of the heavier fighters with a slow movement, but still has a strong attack strength, and a large arsenal of projectiles. Standard Hero's Bow
Side Gale Boomerang
Up Spin Attack
Down Bomb
Final Smash Triforce Slash
120px Kirby 30px Kirby is back as a light-weight. He has retained his copy-cat style, and his multiple jumping. Standard Inhale
Side Hammer
Up Final Cutter
Down Stone
Final Smash Cook Kirby
120px Pikachu 30px Pikachu is a lightweight character, and has very good electrical attacks. Standard Thunder Jolt
Side Skull Bash
Up Quick Attack
Down Thunder
Final Smash Volt Tackle
120px Fox 30px Fox is quite fast, and his attacks are strong. He can use his Blaster to do damage to enemies without making them flinch. Standard Blaster
Side Fox Illusion
Up Fire Fox
Down Reflector
Final Smash Landmaster
120px Samus 30px Like Link, Samus has a slow pace and a heavy center of gravity along with powerful attacks. After using her Zero Laser, she becomes Zero Suit Samus. Standard Charge Shot
Side Missile
Up Screw Attack
Down Bomb
Final Smash Zero Laser
120px Zero Suit Samus 30px Zero Suit Samus enters battle after Samus uses her Zero Laser. She is lighter and faster than with her Power Suit, but has weaker attacks. Her Final Smash transforms her back into Samus. Standard Paralyzer
Side Plasma Whip
Up Plasma Wire
Down Flip Jump
Final Smash Power Suit Samus
120px Zelda 30px Light-weight yet slow, Zelda uses magical attacks that are hard to control, but do much damage when used successfully. Standard Nayru's Love
Side Din's Fire
Up Farore's Wind
Down Transform
Final Smash Light Arrow
120px Sheik 20px Sheik returns as Zelda's transformation after she uses Transform. Sheik specializes in swift movement, and powerful attacks, when compared with her counterpart. Standard Needle Storm
Side Chain
Up Vanish
Down Transform
Final Smash Light Arrow
120px Bowser 30px Bowser is the heaviest character. He is also slow; this is probably due to his immense attack strength and big size. Standard Fire Breath
Side Flying Slam
Up Whirling Fortress
Down Bowser Bomb
Final Smash Giga Bowser Transformation
120px Donkey Kong 30px Much like Bowser, Donkey Kong is heavy and strong. He has a unique ability which allows him to capture characters with him for a short distance. Standard Giant Punch
Side Headbutt
Up Spinning Kong
Down Hand Slap
Final Smash Konga Beat
120px Yoshi 30px Yoshi is a power based character with strong smash attacks, and a decently heavy weight. Standard Egg Lay
Side Egg Roll
Up Egg Throw
Down Yoshi Bomb
Final Smash Super Dragon
120px Peach 30px Peach returns with a new outfit design based on her more recent appearances. She has excellent aerial techniques, and great at recovery and defense but is a very light character. Standard Toad
Side Peach Bomber
Up Peach Parasol
Down Vegetable
Final Smash Peach Blossom
120px Ice Climbers 30px The Ice Climbers, Popo and Nana, return from Super Smash Bros. Melee, with an updated appearance. Like always, the player controls either Nana or Popo, while a CPU controls the other. Standard Ice Shot
Side Squall Hammer
Up Belay
Down Blizzard
Final Smash Iceberg
120px Pit 30px Pit can multi-jump in the air. He uses a bow in battle, which he can break into two blades for brawl battles. He is very light. Standard Palutena Arrow
Side Angel Ring
Up Wings of Icarus
Down Mirror Shield
Final Smash Palutena's Army
120px Wario 30px Wario has many obscure attacks. He can attack by biting opponents with an added damage of his breath odor. He also has his overalls as an alternate attire. Standard Chomp
Side Wario Bike
Up Corkscrew
Down Wario Waft
Final Smash Wario-Man
120px Ike 30px Ike uses his two-handed blade, Ragnell, in battle. He can wield this sword with only one hand, despite its weight. Standard Eruption
Side Quick Draw
Up Aether
Down Counter
Final Smash Great Aether
120px Pokémon Trainer 20px The Pokémon Trainer uses Squirtle, Ivysaur and Charizard to fight for him, rather than actually fight by himself. While the Down move is shared, the other special moves are unique to each of the Pokémon, giving 11 different moves, including the Final Smash. Down Pokémon Change
Final Smash Triple Finish
Squirtle
Standard Water Gun
Side Withdraw
Up Waterfall
Ivysaur
Standard Bullet Seed
Side Razor Leaf
Up Vine Whip
Charizard
Standard Flamethrower
Side Rock Smash
Up Fly
120px Diddy Kong 30px Diddy Kong is fast, light, and abundant in unique attacks. Standard Peanut Popgun
Side Monkey Flip
Up Rocketbarrel Boost
Down Banana Peel
Final Smash Rocketbarrel Barrage
120px Meta Knight 30px Meta Knight can multi-jump in the air and float for a short time. He has a very fast combo attack. Standard Mach Tornado
Side Drill Rush
Up Shuttle Loop
Down Dimensional Cape
Final Smash Galaxia Darkness
120px Lucas 30px A PK user, Lucas has a Special Moveset similar to that of Ness, and a unique Normal Moveset. Standard PK Freeze
Side PK Fire
Up PK Thunder
Down PSI Magnet
Final Smash PK Starstorm
120px King Dedede 30px Dedede is a heavy character, similar to powerhouses Bowser and Donkey Kong. He often uses his hammer in attacks, and rely on Waddle Dees to damage his opponents from afar. Standard Inhale
Side Waddle Dee Toss
Up Super Dedede Jump
Down Jet Hammer
Final Smash Waddle Dee Army
120px Olimar 30px Captain Olimar of the Pikmin series enters with the handicap of being nearly helpless without the Pikmin. Pikmin must be plucked from the ground, using his standard special move, in order to attack with Olimar. Olimar can still attack without any Pikmin, though not as effective. Standard Pikmin Pluck
Side Pikmin Throw
Up Pikmin Chain
Down Pikmin Order
Final Smash End of Day

Unlockable Characters

Warning: This section contains spoilers. Click the show button to the right to display the spoilers.
Nothing is in here!

In addition to the characters listed above, the following characters can be unlocked when certain requirements are met.

Name Description Special Moves
120px Ness 30px Ness appears in Super Smash Bros. Brawl as an unlockable character. His moveset is similar to Lucas, but differs slightly. He is unlocked by:
  • Playing 5 VS. Matches
  • Reflecting 10 projectiles
  • Being met in the Subspace Emissary.
Standard PK Flash
Side PK Fire
Up PK Thunder
Down PSI Magnet
Final Smash PK Starstorm
120px Marth 30px Marth chooses speed over raw power, specializing in strategic defensive play. Marth is unlocked by:
  • Playing 10 VS. Matches
  • Completing Classic Mode
  • Being met in the Subspace Emissary.
Standard Shield Breaker
Side Dancing Blade
Up Dolphin Slash
Down Counter
Final Smash Critical Hit
120px Luigi 30px Luigi returns with a somewhat similar moveset to Mario. Luigi is faster and can jump higher than Mario, but he has worse traction. Luigi is unlocked by:
  • Playing 22 VS. Matches
  • Completing Classic Mode with no continues
  • Meeting Luigi in The Subspace Emissary.
Standard Fireball
Side Green Missile
Up Super Jump Punch
Down Luigi Cyclone
Final Smash Negative Zone
130px Falco 30px Falco Lombardi returns in Super Smash Bros. Brawl with a similar move set of Fox, but several differences. He has the best initial jump of any character, and is very good at aerial combat. Falco is unlocked by:
  • Playing 50 VS. matches
  • Completing the 100-Man Brawl,
  • Meeting Falco in The Subspace Emissary.
Standard Blaster
Side Falco Phantasm
Up Fire Bird
Down Reflector
Final Smash Landmaster
130px Captain Falcon F-Zero Symbol.png Captain Falcon returns as the second fastest player in the game. Using speedy combo attacks, and good escape tactics, Captain Falcon proves as a tricky player to fight. One can unlock him by:
  • Playing 70 VS. Matches
  • Beat Classic Mode in less than 12 minutes on Normal difficulty or higher
  • Meeting him in the Subspace Emissary
Standard Falcon Punch
Side Raptor Boost
Up Falcon Dive
Down Falcon Kick
Final Smash Blue Falcon
130px Lucario 30px Lucario appears as a speedy and agile character, using the power of Aura for most of his attacks. His power increases the more damage he's taken, maxing out at 200%. He can be unlocked by:
  • Playing 100 Vs. matches
  • Beating all difficulty levels on Target Smash!! (1 or 2 player mode)
  • Meeting Lucario in The Subspace Emissary.
Standard Aura Sphere
Side Force Palm
Up ExtremeSpeed
Down Double Team
Final Smash Aura Storm
130px R.O.B. 30px R.O.B. focuses on a wide range of moves that have different attributes, some being speedy, some being powerful, some being very helpful for recovery. He can be unlocked by:
  • Playing 160 Vs. matches
  • Collecting at least 250 trophies
  • Meeting R.O.B. in The Subspace Emissary.
Standard Robo Beam
Side Arm Rotor
Up Robo Burner
Down Gyro
Final Smash Diffusion Beam
130px Ganondorf 30px Ganondorf returns with a style which is described as "weighted". He is unlocked by:
  • Beating classic mode with Link or Zelda on Hard difficulty or higher,
  • Playing 200 matches,
  • Getting him to join the party in The Subspace Emissary.
Standard Warlock Punch
Side Flame Choke
Up Dark Dive
Down Wizard's Foot
Final Smash Beast Ganon
130px Mr. Game & Watch 30px Mr. Game & Watch appears in a completely 2-D physical appearance, with his moves being references to old Game & Watch titles. Mr. Game & Watch is unlocked by:
  • Playing 250 VS. Matches
  • Clearing Target Smash with 30 characters on any difficulty level,
  • Meet Mr. Game & Watch in The Subspace Emissary
Standard Chef
Side Judge
Up Fire
Down Oil Panic
Final Smash Octopus
130px Jigglypuff 30px

Jigglypuff returns as her normal light-weighted self. To unlock her:

  • Beat 20 or more events after completing the Subspace Emissary.
  • Play 350 VS. matches.
  • Go to The Swamp level in the second area after the Giant Diddy Kong Battle and enter the new door that appears, then defeat her afterwards.
Standard Rollout
Side Pound
Up Sing
Down Rest
Final Smash Puff Up
120px Toon Link 30px Toon Link is almost exactly like Link but more quick and cel-shaded. Toon Link can be unlocked by:
  • Going to The Forest level in the first door in the air after the player beats The Subspace Emissary;
  • After clearing The Subspace Emissary, clear Classic mode with any character;
  • Playing 400 VS. matches.
Standard Hero's Bow
Side Boomerang
Up Spin Attack
Down Bomb
Final Smash Triforce Slash
130px Wolf 30px Wolf O' Donnell is a balanced character with excellent speed and power like Fox, but more powerful. To unlock him:
  • In the stage The Ruins , the player must skip the first door he/she passes when being lowered into the pit. Instead, enter the second door at the bottom. Then, defeat him afterwards.
  • Play 450 VS matches. Then, defeat him afterwards.
  • With Boss Mode unlocked, finish Boss Mode as Fox or Falco.
Standard Blaster
Side Wolf Flash
Up Fire Wolf
Down Reflector
Final Smash Landmaster
120px Snake 30px Snake uses a variety of explosives and weapons in battle, as well as a rifle. He can be unlocked by,
  • Playing 15 VS. Matches on Shadow Moses Island
  • Playing 130 VS. Matches
  • By being met in The Subspace Emissary.
Standard Hand Grenade
Side Nikita (Remote Controlled Missile)
Up Cypher
Down C4
Final Smash Grenade Launcher
120px Sonic 30px Sonic enters the brawl with extremely fast movement, and many of his ball spin techniques. Sonic is unlocked by one of four methods.
  • Complete the Subspace Emissary
  • Complete Classic Mode with 10 characters
  • Play VS. Matches for 10 hours
  • Play 300 VS. Matches.
Standard Homing Attack
Side Spin Dash
Up Spring Jump
Down Spin Charge
Final Smash

Super Sonic

Notice: Spoilers end here.

Animal Crossing series in Super Smash Bros. Brawl

Animal Crossing features in Brawl, but not as much as some other franchises.

Stages

The Smashville stage in Brawl

Stages are where all the action takes place in Brawl. Players fight each other on them with the use of items, assist trophies and various strategic elements that are unique to each stage. The Animal Crossing stage, Smashville, is set hovering over an Animal Crossing town, complete with various features of a Wild World town. The time of day the fight takes place in is reflected by the Wii's internal clock, meaning that the sky will be blue at noon, orange in the evening, and starry at night. Some Animal Crossing characters feature as spectators, watching the fight take place. Notable spectators include Brewster with a coffee bar, Gracie with her car, and Blathers, who is always asleep during the day. K.K. Slider also makes an appearance to play a number of his songs every Saturday after 8:00 PM, drawing the attention of the spectators. A small, red balloon will sometimes fly across the stage carrying a piece of food, releasing the food when popped, like in the Animal Crossing series, except replace the food with presents.

Items

Items can be thrown, fired, worn, and wielded to add variety to gameplay. The only Animal Crossing item to appear in the game is the Pitfall trap, which, when thrown, disappears into the ground and captures any unsuspecting enemies that fall into it and, when tossed at an enemy in mid-air or on a pass-through platform, causes them to fall immediately towards the ground.

Trophies and Stickers

Trophies and Stickers can be collected throughout the game by completing certain tasks or reaching milestones in the gameplay. There are many Animal Crossing trophies, one for every non-playable character (not including villagers), and stickers for a number of characters popular to the public, such as Rosie and K.K. Slider.

Stickers

<cente>Name <cente>Game <cente>Effect <cente>Characters
Blathers Animal Crossing: Wild World [Tail] Attack + 7 Yoshi, Pikachu, Diddy Kong, Pokémon Trainer
Booker Animal Crossing: Wild World Food Effect + 5 All
Boy Animal Crossing: Wild World [Arm] Attack +11 All
Brewster Animal Crossing: Wild World [Throwing] Attack +13 All
Celeste Animal Crossing: Wild World [Head] Attack + 6 All
Copper Animal Crossing: Wild World [Body, Spin] Attack +12 All
Cornimer Animal Crossing: Wild World Trophy Stand Drops +21 All
Crazy Redd Animal Crossing: Wild World [PK] Attack +16 Ness, Lucas
Dr. Shrunk Animal Crossing: Wild World Carry Fan All
Girl Animal Crossing: Wild World [Magic] Attack +21 Peach, Zelda
Gracie Animal Crossing: Wild World [Throwing] Attack +10 All
Gulliver Animal Crossing: Wild World [Throwing] Attack + 8 All
Harriet Animal Crossing: Wild World [Throwing] Attack + 4 All
Joan Animal Crossing: Wild World [Battering] Resistance +12 All
K.K. Slider Animal Crossing: Wild World [Slash] Resistance +28 All
Kapp'n Animal Crossing: Wild World [Leg] Attack + 8 All
Katrina Animal Crossing: Wild World [Magic] Attack +13 All
Lyle Animal Crossing: Wild World [Weapon] Attack +11 All
Mabel Animal Crossing: Wild World [Flame] Attack + 6 All
Mr. Resetti Animal Crossing: Wild World [Body, Spin] Attack +33 All
Pascal Animal Crossing: Wild World [Arm] Attack +10 All
Pelly Animal Crossing: Wild World Shield Resistance +14 All
Pete Animal Crossing: Wild World [Arm, Leg] Attack + 2 All
Phyllis Animal Crossing: Wild World Sticker Drops +26 All
Rosie Animal Crossing: Wild World [Leg] Attack + 8 All
Rover Animal Crossing: Wild World [Slash] Attack +10 All
Sable Animal Crossing: Wild World [Bite] Attack + 6 Yoshi, Wario, Pokémon Trainer, Wolf
Saharah {{WW}] [Water] Attack + 8 Pokémon Trainer
Tom Nook Animal Crossing: Wild World [Energy] Attack + 5 All
Tortimer Animal Crossing: Wild World [Throwing] Attack +12 All
Wendell Animal Crossing: Wild World [Explosive] Attack +14 All

Music

As already mentioned, K.K. Slider performs various tracks to the audience of Smashville, but there are other songs that play on the Smashville stage when he is not present, all from Animal Crossing. These include:

  • The Roost - A soothing rendition from the café in the museum basement.
  • Town Hall and Tom Nook's Store - An upbeat medley of two tunes. The Tom Nook verse is based on the Nook's Cranny theme
  • Animal Crossing Title - The Wild World title screen song with the addition of various Animal Crossing songs and noises added. It is the "true" theme of the stage.
  • 2 A.M - K.K.'s rendition of the 2 A.M song in Wild World, which was originally a lullaby-style song.
  • Go K.K Rider! - A popular K.K. Slider song, orchestrated and containing motorbike revs, making it sound a little more like you were at a real racetrack.
  • K.K. Cruisin' - A song that only plays when K.K. Slider gets there.
  • K.K. Condor - A song that only plays when K.K. Slider gets there.
  • K.K. Western - A song that only plays when K.K. Slider gets there.
  • K.K. Gumbo - A song that only plays when K.K. Slider gets there.
  • Rockin' K.K. - A song that only plays when K.K. Slider gets there.
  • DJ K.K. - A song that only plays when K.K. Slider gets there.

Assist Trophies

An assist trophy is an object that can be used while fighting to release a character from a game to help whoever summoned it, and is usually unable to get killed by basic means. Mr. Resetti appears randomly as an assistant to represent the Animal Crossing series. Upon being released, he appears from the ground, shouting out insults and mocking the contestants. His speech gets in the way of the screen and cannot be moved until Resetti leaves. Sometimes, when on a moving stage, Resetti is left behind, shouting as he moves off the screen, or he will disappear if the platform he's on is destroyed. Sometimes when he's attacked, Resetti will cause a small explosion which damages nearby fighters. He also reacts to things occuring on the stage at the same time.

Reception

Super Smash Bros. Brawl was recieved very well by critics, scoring 95% in Official Nintendo Magazine, who criticized only the laggy online. Japanese gaming magazine Famitsu gave the game a perfect score of 40/40, making Brawl one of the very few games to ever achieve this.

Trivia

  • In Animal Crossing, towns can only have eight letters. Smashville has ten, which means it cannot be used as an actual town name.
  • Smashville is based upon Animal Crossing: Wild World.