Module:Collection

From Nookipedia, the Animal Crossing wiki

Documentation for this module may be created at Module:Collection/doc

local p = {}
local getArgs = require('Module:Arguments').getArgs

function p.main(frame)
    local args       = getArgs(frame)
    local collection = args[1] or args.collection or ''
    return p.collectionFurniture(collection)
end

function p.collectionFurniture(collection)
	local function isEmpty(s)
		return s == nil or s == ''
	end
	local function tableEmpty(s)
		return next(s) == nil
	end
    local data = {
		["Asian Series"] = {"Exotic Series"},
		["Pavé Series"] = {"Festivale Series"},
		["Jingle Series"] = {"Festive Series"},
		["Mushroom Series"] = {"Mush Series"},
		["Minimalist Series"] = {"Simple Series"},
		["Teddy Bear Set"] = {"Bear Set"},
		["Cafe Set"] = {"Café Set"},
		["Hospital Set"] = {"Dr.'s Office Set"},
		["Yellow Flower Set"] = {"Flower Set"},
		["White Flower Set"] = {"Flower Set"},
		["Red Flower Set"] = {"Flower Set"},
		["Iris Set"] = {"Flower Set"},
		["Daffodil Set"] = {"Flower Set"},
		["Tulip Set"] = {"Flower Set"},
		["Froggy Set"] = {"Frog Set"},
		["Writing Set"] = {"Study Set"},
		["Homework Set"] = {"Study Set"},
		["Classroom Set"] = {"School Set"},
		["Japanese Set"] = {"Zen Set"},
		["Backyard Set"] = {"Zen Garden Set"},
		["Publicbath Theme"] = {"Spa Theme"},
		
	}
	local print = ''
	if not isEmpty(collection) then
		if not isEmpty(data[collection]) and not isEmpty(data[collection][1]) then
			print = print .. data[collection][1]
		else
			print = print .. collection
		end
	end
	return print
end

return p