Talk:Moving

From Nookipedia, the Animal Crossing wiki

Guide page needed?[edit]

There is a lot of information on how to influence which villagers move in and out of town (ACGC info here). This all varies according to game. Should this information be noted here or should it have its own guide page? --sunmarsh (talk) 16:26, July 20, 2014 (EDT)

In my opinion, I feel like it would work better being noted here instead of being added in its own guide page. I would, however, agree to noting it here and creating its own guide page, with the prequisite that the two would link to eachother. --XXSuperXXNintendoXx (talk) 16:46, July 20, 2014 (EDT)
Well for now I'll fill this page will all the info I have on influencing villager movement and then we can revisit this idea. :) --sunmarsh (talk) 16:58, July 20, 2014 (EDT)
Sounds great! Seeing as my town is infested by a horde of generic farm animals, I'll need the information. --XXSuperXXNintendoXx (talk) 17:07, July 20, 2014 (EDT)

More info needed for Japan-only titles[edit]

I've just added a bit of info about the e-cards in DnMe+, however I was unable to confirm any other information on villager movement in titles released prior to Animal Crossing (or DnMe+). We need to know things like: How many villagers are present at town creation in these titles? Is it possible for villagers to move from one town to another? If so, how? What is the maximum villager count? It would also be nice to know whether these games try to balance personality types as ACNL does (in fact, I can't confirm that any games prior to ACNL do this). I'm also curious as to how DnMe+ manages villager move ins with the e-cards, especially in cases where the town is already full. And can the islander be overridden if another islander e-acrd is scanned? --sunmarsh (talk) 18:09, July 23, 2014 (EDT)

Overall...[edit]

So the part about the 16 village cycle (and the section above it) is worded "unprofessionally" and also since the update I found that if you have a villager that is still appering on Main Street (16 villager cycle) if you scan their amiibo they can actually come back....I just wanted to see if this isn't just me....Thanks! Tigerlily525 (talk)

Conditions to be met for moving out in NH[edit]

The conditions mentioned in other unofficial guides are a bit more detailed. For example "Same goes after the player persuades the villager to stay on the island after they ask about moving out, though it'll take 5 days." is "Same goes after the player persuades a villager to stay on the island after they ask about moving out, though it'll take 5 days." The villager which moved in last is supposed to be excluded from the pool of potential villagers as well and so is the latest villager which was asked to stay. Does someone know whether this is true? Melicent (talk) 19:42, March 15, 2021 (EDT)

Yes, that's true. I've updated the page to make that more clear. ~ AlexBot2004 (Talk) 09:17, March 16, 2021 (EDT)
Thank you, this looks great and is much clearer! Melicent (talk) 18:45, March 16, 2021 (EDT)

Moving in through amiibo in NH[edit]

Noting that if you don't have 10 residents yet, the process of making campers brought through amiibo move in can be a bit different. For her 8th villager, my mother had to buy a housing kit and place it before her amiibo camper could ask to move in (she had invited them three times and made the required items and they did ask if they could move in but were told by Tom that there was no available space. She couldn't get the dialog where they asked if another villager wanted to move out until she bought and placed the kit.) It took us a while to understand what was going on as I didn't see this documented anywhere I looked.

For her 9th villager, it was the usual process. She didn't have to buy a kit this time. Melicent (talk) 15:23, March 30, 2021 (EDT)