Difference between revisions of "Player house"

From Nookipedia, the Animal Crossing wiki
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The '''House''' is the player's central building. At the beginning of each game, the [[player]] purchases his or her new home from [[Tom Nook]] through a mortgage plan. Paying off the mortgage generally results in expansions to the house, though they differ from game to game.
 
The '''House''' is the player's central building. At the beginning of each game, the [[player]] purchases his or her new home from [[Tom Nook]] through a mortgage plan. Paying off the mortgage generally results in expansions to the house, though they differ from game to game.
  
The house can be furnished with hundreds of items. The [[carpet]] and [[wallpaper]] can be changed out, and even a custom pattern can be laid on the floor or the wall. Indeed, the house is expected to be well-furnished by the [[Happy Room Academy]]; players are encouraged to collect whole sets, series, and themes of furniture to net a higher score.
+
The house can be [[Furniture|furnished]] with hundreds of items. The [[carpet]] and [[wallpaper]] can be changed out, and even a custom pattern can be laid on the floor or the wall. Indeed, the house is expected to be well-furnished by the [[Happy Room Academy]]; players are encouraged to collect whole sets, series, and themes of furniture to net a higher score.
  
If a player does not play {{SER}} for some time, he or she will return to find the house infested with [[Cockroach|cockroaches]]. They hide under furniture, and must be squished by the player to be gotten rid of.
+
If a player does not play [[Animal Crossing (Series)|Animal Crossing]] for some time, he or she will return to find the house infested with [[Cockroach|cockroaches]]. They hide under furniture, and must be squished by the player to be gotten rid of.
  
 
Directly outside the front door is the [[mailbox]], where the players can recieve mail from others.
 
Directly outside the front door is the [[mailbox]], where the players can recieve mail from others.
 
==Parts of a house==
 
==Parts of a house==
'''Attic: '''Initially is in the second floor, but after the third update, it becomes the third floor. It has the beds, where the [[player]]s sleep to save the game, and the telephone, where players can change the game's options. It doesn't appear in the original {{PG}}.
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'''Attic:''' Initially, it is the second floor, but after the third expansion, it becomes the third floor. It has the [[beds]], where the players sleep to save the game, and the telephone, where players can change the game's options. It doesn't appear in the original {{PG}}.
  
'''Rooms: '''the normal rooms, where you can place furniture where you want. The house gains more rooms as you upgrade it.
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'''Rooms:''' The normal rooms, where the player can place furniture where they want. The house gains more rooms as the player pays off his or her mortgage.
  
 
==History==
 
==History==
 
==={{PG}}===
 
==={{PG}}===
The house first appeared in {{PG}} as part of the Town Square. The town square includes four houses, so that four players can live in the same town on one memory card. The most amount of rooms you can have (to place furniture), is three rooms. There is a main big room, basement, and upstairs room.
+
The house first appeared in {{PG}} as part of the Town Square. The Town Square includes four houses, so that four players can live in the same town on one memory card. The highest number of rooms you can have to place furniture in is three: a main big room, basement, and upstairs room.
  
 
This version of the house featured some notable exterior flourishes. Most important was the [[Gyroid (outdoor)|gyroid]], the sentient object in front of the house. The gyroid was responsible for saving the game, meaning the player had to talk to it before they stopped playing. Also featured on this house was the ability to hang a pattern on the front door. Moreover, the completion of a museum collection of fish or insects yielded a weathervane or butterfly ornament, respectively. The mailbox was also present.
 
This version of the house featured some notable exterior flourishes. Most important was the [[Gyroid (outdoor)|gyroid]], the sentient object in front of the house. The gyroid was responsible for saving the game, meaning the player had to talk to it before they stopped playing. Also featured on this house was the ability to hang a pattern on the front door. Moreover, the completion of a museum collection of fish or insects yielded a weathervane or butterfly ornament, respectively. The mailbox was also present.
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The lights inside were controlled independent of the furniture in ''Animal Crossing'' by pressing the 'Z' button, unlike in the following titles. Also, the storage space was dependent on the number of storage furniture units one had in the house. Each bureau, dresser, cabinet, etc. could hold three items.
 
The lights inside were controlled independent of the furniture in ''Animal Crossing'' by pressing the 'Z' button, unlike in the following titles. Also, the storage space was dependent on the number of storage furniture units one had in the house. Each bureau, dresser, cabinet, etc. could hold three items.
  
The user can paint their roof by three ways: house expansion (excluding basement addition), buying paint cans from Nook, or helping [[Wisp]].
+
The player can paint their roof by three methods: house expansion (excluding basement addition), buying paint cans from Nook, or helping [[Wisp]].
  
 
The house in ''Animal Crossing'' expands as follows:
 
The house in ''Animal Crossing'' expands as follows:
  
*Initial house: 18,400 Bells (4 by 4 squares)
+
*Initial house: 18,400 Bells to pay off (first floor is 4 by 4 spaces)
*First main floor expansion: 148,000 Bells (upgrade to 6 by 6 squares)
+
*First expansion: 148,000 Bells to pay off (fist floor is expanded to 6 by 6 spaces)
*Basement: 49,800 Bells (8 by 8 squares, cannot be expanded, cannot change wallpaper or floor)
+
*First add-on expansion: 49,800 Bells to pay off (basement [8 by 8 spaces] is added; cannot be expanded; cannot change wallpaper or floor)
*Second main floor upgrade: 398,000 Bells (upgrade to basement size, 8 by 8 squares)
+
*Second expansion: 398,000 Bells to pay off (first floor is expanded to 8 by 8 spaces)
*Second floor : 798,000 Bells (final house expansion, 6 by 6 squares)
+
*Second add-on and final expansion: 798,000 Bells to pay off (second floor [6 by 6 spaces] is added)
*Total cost: 1,410,800 Bells
+
*The total cost is 1,410,800 Bells
  
In ''Animal Forest'', players will not be able to get a second floor or basement. After the player's house has been fully upgraded and fully paid off, the user will get a statue in front of the train station. The first one to do so will get a gold statue, the second will get silver, the third will get bronze, and the fourth will get jade. In ''Animal Forest e+'', players will also get their own private island.
+
In ''[[Animal Forest]]'', players will not be able to get a second floor or basement. After the player's house has been fully upgraded and fully paid off, the player will get a statue in front of the train station. The first one to do so will get a gold statue, the second will get silver, the third will get bronze, and the fourth will get jade. In ''[[Animal Forest e+]]'', players will also get their own private island.
  
 
==={{WW}}===
 
==={{WW}}===
In Wild world, all the players will now have to share a house, which led to complaints with the game. However, The house expands bigger than the other games. The mailbox has is shared by the players living in the house, but the player can only take out their own mail. The house is placed in a random location. Gyroids are now gone, which have been replaced with an attic. The attic can have 4 double sized and will have a phone. Beds can be changed by the user. No other furniture can be placed in the attic and the floor and wallpaper cannot be changed.
+
In ''Wild World'', all the players now share a house, which led to complaints with the game. However, the house expands more than in other games. The mailbox is shared by the players living in the house, but a player can only take out their own mail. The house is placed in a random location. [[Gyroid (furniture)|Gyroids]] are now gone, which have been replaced with an attic. The attic can have four double-sized beds and will have a phone. Beds can be changed by the user. No other furniture can be placed in the attic and the floor and wallpaper cannot be changed.
  
*Initial house: 19,800 Bells to pay off; first floor is four spaces by four spaces.
+
*Initial house: 19,800 Bells to pay off (first floor is 4 by 4 spaces)
*First expansion: 120,000 Bells to pay off; first floor is expanded to six spaces by six spaces.
+
*First expansion: 120,000 Bells to pay off (first floor is expanded to 6 by 6 spaces)
*Second expansion: 298,000 Bells to pay off; first floor is expanded to eight spaces by eight spaces.
+
*Second expansion: 298,000 Bells to pay off (first floor is expanded to 8 by 8 spaces)
*Third expansion: 598,000 Bells to pay off; second floor (size of six spaces by six spaces) added.
+
*Third expansion: 598,000 Bells to pay off (second floor [6 by 6 spaces] is added)
*Fourth expansion: 728,000 Bells to pay off; left room (size of six spaces by six spaces) added to first floor.
+
*Fourth expansion: 728,000 Bells to pay off (left room [6 by 6 spaces] is added to first floor)
*Fifth expansion: 848,000 Bells to pay off; right room (same size as above) added to first floor.
+
*Fifth expansion: 848,000 Bells to pay off (right room [6 by 6 spaces] is added to first floor)
*Sixth and final expansion: 948,000 Bells to pay off; back room (same size as above) added to first floor. For this one, you do not need to pay off the mortgage as you already have a full-sized house.
+
*Sixth and final expansion: 948,000 Bells to pay off (back room [6 by 6 spaces] added to first floor). For this one, you do not need to pay off the mortgage as you already have a full-sized house.
*The total cost is 3,559,800 Bells.
+
*The total cost is 3,559,800 Bells
  
 
A basement is no longer part of the expansion, as storage units can hold up to 90 items. Also, when the house owners fully expand and fully pay off their house, there is no award, making house owners refuse to pay off their final mortgage.
 
A basement is no longer part of the expansion, as storage units can hold up to 90 items. Also, when the house owners fully expand and fully pay off their house, there is no award, making house owners refuse to pay off their final mortgage.
  
 
==={{CF}}===
 
==={{CF}}===
*The house the player starts out with is very small, only four spaces by four spaces. If they pay off your mortgage for 19,800 Bells, Nook will upgrade their house.
+
*Initial house: 19,800 Bells to pay off (first floor is 4 by 4 spaces)
*The house is now six spaces by six spaces. To get the next upgrade, the player must pay off your mortgage of 120,000 Bells.
+
*First expansion: 120,000 Bells to pay off (first floor is expanded to 6 by 6 spaces)
*The house is now eight spaces by eight spaces. To get the next upgrade, they must pay 248,000 Bells.
+
*Second expansion: 248,000 Bells to pay off (first floor is expanded to 8 by 8 spaces)
*The player's house now has a second floor (no picture); it is smaller than the first floor at six spaces by six spaces. You then have to pay 368,000 Bells to get the final expansion.
+
*Third expansion: 268,000 Bells to pay off (second floor [6 by 6 spaces] is added)
*A Basement is the final expansion, and costs 598,000 Bells.
+
*Fourth and final expansion: 598,000 Bells to pay off (basement [8 by 8 spaces] is added)
*After paying off the final mortgage, the player will have a flag outside their house, as a free gift from Tom Nook. The design can be changed by calling Rover in the attic & selecting "Flag Design"
+
*After paying off the final mortgage, the player will have a flag outside their house, as a free gift from Tom Nook. The design can be changed by calling [[Rover]] in the attic and selecting "Flag Design."
 
+
*The total cost is 1,353,800 Bells
*The total cost is 1,353,800 Bells.
 
  
 
{| align="center" style="text-align:center;"
 
{| align="center" style="text-align:center;"
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File:House2Inside.jpg|<center>Interior after one upgrade</center>
 
File:House2Inside.jpg|<center>Interior after one upgrade</center>
 
File:House3.jpg|<center>Exterior after two upgrades</center>
 
File:House3.jpg|<center>Exterior after two upgrades</center>
File:House3Inside.jpg|<center>Interior after two upgrades.</center>
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File:House3Inside.jpg|<center>Interior after two upgrades</center>
File:1093.jpg|<center>The exterior after the 3rd upgrade</center>
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File:1093.jpg|<center>Exterior after the third upgrade</center>
File:1092.jpg|<center>The interior (basement) after the 4th upgrade</center>
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File:1092.jpg|<center>Interior (basement) after the fourth upgrade</center>
File:RUU_0043.JPG|<center>The exterior after the fifth and final upgrade, with flag</center>
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File:RUU 0043.JPG|<center>Exterior after the fifth and final upgrade, with flag</center>
Snapshot 20100809 1.jpg|The interior of a house in Wild World.
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File:Snapshot 20100809 1.jpg|Interior of a house in ''Wild World''
Mortgage gone.png|Paying off a mortgage in city folk
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File:Mortgage gone.png|Paying off a mortgage in ''City Folk''
Animal Crossing 004.jpg|Inside of a player's home.
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File:Animal Crossing 004.jpg|Inside of a player's house
CF ss003.jpg|4 players together in a house
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File:CF ss003.jpg|Four players together in a house
 
</gallery></center>
 
</gallery></center>
 
[[Category:Buildings]]
 
[[Category:Buildings]]

Revision as of 21:28, November 21, 2010

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House
200px
A house in winter
AC3DS 6.png
A house in Template:AC3
Service Home
Services Storage
Saving
Opening hours All day
Appearances Unknown

The House is the player's central building. At the beginning of each game, the player purchases his or her new home from Tom Nook through a mortgage plan. Paying off the mortgage generally results in expansions to the house, though they differ from game to game.

The house can be furnished with hundreds of items. The carpet and wallpaper can be changed out, and even a custom pattern can be laid on the floor or the wall. Indeed, the house is expected to be well-furnished by the Happy Room Academy; players are encouraged to collect whole sets, series, and themes of furniture to net a higher score.

If a player does not play Animal Crossing for some time, he or she will return to find the house infested with cockroaches. They hide under furniture, and must be squished by the player to be gotten rid of.

Directly outside the front door is the mailbox, where the players can recieve mail from others.

Parts of a house

Attic: Initially, it is the second floor, but after the third expansion, it becomes the third floor. It has the beds, where the players sleep to save the game, and the telephone, where players can change the game's options. It doesn't appear in the original Animal Crossing.

Rooms: The normal rooms, where the player can place furniture where they want. The house gains more rooms as the player pays off his or her mortgage.

History

Animal Crossing

The house first appeared in Animal Crossing as part of the Town Square. The Town Square includes four houses, so that four players can live in the same town on one memory card. The highest number of rooms you can have to place furniture in is three: a main big room, basement, and upstairs room.

This version of the house featured some notable exterior flourishes. Most important was the gyroid, the sentient object in front of the house. The gyroid was responsible for saving the game, meaning the player had to talk to it before they stopped playing. Also featured on this house was the ability to hang a pattern on the front door. Moreover, the completion of a museum collection of fish or insects yielded a weathervane or butterfly ornament, respectively. The mailbox was also present.

The lights inside were controlled independent of the furniture in Animal Crossing by pressing the 'Z' button, unlike in the following titles. Also, the storage space was dependent on the number of storage furniture units one had in the house. Each bureau, dresser, cabinet, etc. could hold three items.

The player can paint their roof by three methods: house expansion (excluding basement addition), buying paint cans from Nook, or helping Wisp.

The house in Animal Crossing expands as follows:

  • Initial house: 18,400 Bells to pay off (first floor is 4 by 4 spaces)
  • First expansion: 148,000 Bells to pay off (fist floor is expanded to 6 by 6 spaces)
  • First add-on expansion: 49,800 Bells to pay off (basement [8 by 8 spaces] is added; cannot be expanded; cannot change wallpaper or floor)
  • Second expansion: 398,000 Bells to pay off (first floor is expanded to 8 by 8 spaces)
  • Second add-on and final expansion: 798,000 Bells to pay off (second floor [6 by 6 spaces] is added)
  • The total cost is 1,410,800 Bells

In Animal Forest, players will not be able to get a second floor or basement. After the player's house has been fully upgraded and fully paid off, the player will get a statue in front of the train station. The first one to do so will get a gold statue, the second will get silver, the third will get bronze, and the fourth will get jade. In Animal Forest e+, players will also get their own private island.

Animal Crossing: Wild World

In Wild World, all the players now share a house, which led to complaints with the game. However, the house expands more than in other games. The mailbox is shared by the players living in the house, but a player can only take out their own mail. The house is placed in a random location. Gyroids are now gone, which have been replaced with an attic. The attic can have four double-sized beds and will have a phone. Beds can be changed by the user. No other furniture can be placed in the attic and the floor and wallpaper cannot be changed.

  • Initial house: 19,800 Bells to pay off (first floor is 4 by 4 spaces)
  • First expansion: 120,000 Bells to pay off (first floor is expanded to 6 by 6 spaces)
  • Second expansion: 298,000 Bells to pay off (first floor is expanded to 8 by 8 spaces)
  • Third expansion: 598,000 Bells to pay off (second floor [6 by 6 spaces] is added)
  • Fourth expansion: 728,000 Bells to pay off (left room [6 by 6 spaces] is added to first floor)
  • Fifth expansion: 848,000 Bells to pay off (right room [6 by 6 spaces] is added to first floor)
  • Sixth and final expansion: 948,000 Bells to pay off (back room [6 by 6 spaces] added to first floor). For this one, you do not need to pay off the mortgage as you already have a full-sized house.
  • The total cost is 3,559,800 Bells

A basement is no longer part of the expansion, as storage units can hold up to 90 items. Also, when the house owners fully expand and fully pay off their house, there is no award, making house owners refuse to pay off their final mortgage.

Animal Crossing: City Folk

  • Initial house: 19,800 Bells to pay off (first floor is 4 by 4 spaces)
  • First expansion: 120,000 Bells to pay off (first floor is expanded to 6 by 6 spaces)
  • Second expansion: 248,000 Bells to pay off (first floor is expanded to 8 by 8 spaces)
  • Third expansion: 268,000 Bells to pay off (second floor [6 by 6 spaces] is added)
  • Fourth and final expansion: 598,000 Bells to pay off (basement [8 by 8 spaces] is added)
  • After paying off the final mortgage, the player will have a flag outside their house, as a free gift from Tom Nook. The design can be changed by calling Rover in the attic and selecting "Flag Design."
  • The total cost is 1,353,800 Bells
Exp1.jpg Exp2.jpg Exp3.jpg Exp4.jpg Exp5.jpg

Gallery