Difference between revisions of "User:SuperHamster/vector.js"

From Nookipedia, the Animal Crossing wiki
(Hopefully this combines all portions of the content)
(Hope this works...)
Line 13: Line 13:
 
   
 
   
 
   if (typeof(statusChangerConfig.statusList) == 'undefined') {
 
   if (typeof(statusChangerConfig.statusList) == 'undefined') {
       statusChangerConfig.statusList = [ 'Character' ];
+
       statusChangerConfig.statusList = [ 'CharacterArt' ];
 
   }
 
   }
 
   
 
   
Line 38: Line 38:
 
   var status = statusRegExp.exec(location.href)[1];
 
   var status = statusRegExp.exec(location.href)[1];
 
   //Modify the form
 
   //Modify the form
   document.getElementById('wpTextbox1').value = "== Licensing ==" +
+
   document.getElementById('wpTextbox1').value = "== Licensing ==/n"+
""+
+
"/n"+
"{{Character art}}" +
+
"{{Character art}}/n"+
 
"[[Category:Villager Images]]";
 
"[[Category:Villager Images]]";
 
   document.getElementById('wpSummary').value = "Adding" + " licensing " + "information" + " (" + "Test" + ")";
 
   document.getElementById('wpSummary').value = "Adding" + " licensing " + "information" + " (" + "Test" + ")";

Revision as of 02:38, December 5, 2010

//This script is currently under construction and may or may not work.
//This script was taken from the English Wikipedia. Its authors are:
/// Misza13 originally created this script
/// Voyagerfan5761 performed some minor improvements)
/// Xenocidic updated the script to use /Status as a one word indicator)
// This version has been edited by SuperHamster to suit his needs
 
addOnloadHook(function (){
  //Check if the config is defined
  if (typeof(statusChangerConfig) == 'undefined') {
    statusChangerConfig = {}
  }
 
  if (typeof(statusChangerConfig.statusList) == 'undefined') {
      statusChangerConfig.statusList = [ 'CharacterArt' ];
  }
 
  if (typeof(statusChangerConfig.statusPage) == 'undefined') {
      statusChangerConfig.statusPage = 'User:' + wgUserName + '/Sandbox';
  }
 
  //Add the links
  for (var i=0; i<statusChangerConfig.statusList.length; i++) {
    var stat = statusChangerConfig.statusList[i];
    addPortletLink(
      "p-personal", //target tab - personal links
      wgServer + wgScript + "?title=" + statusChangerConfig.statusPage + "&action=edit&newstatus=" + stat, //link URL
      stat, //link text
      "pt-status-" + stat, //id of new button
      "License " + "as " + stat + "!", //hover text
      "", //???
      document.getElementById("pt-userpage")); //add before logout button
  }
 
  if (location.href.indexOf("&action=edit&newstatus=") == -1) return; //Are we here to auto-edit the status?
  //Get new status
  statusRegExp = /&action=edit&newstatus=(.*)/;
  var status = statusRegExp.exec(location.href)[1];
  //Modify the form
  document.getElementById('wpTextbox1').value = "== Licensing ==/n"+
"/n"+
"{{Character art}}/n"+
"[[Category:Villager Images]]";
  document.getElementById('wpSummary').value = "Adding" + " licensing " + "information" + " (" + "Test" + ")";
  document.getElementById('wpMinoredit').checked = false;
  //Submit it!
  document.getElementById('editform').submit();
});