Editing Weed

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Weeds as they appear in {{CF|nolink}}
 
Weeds as they appear in {{CF|nolink}}
 
|type=Weed
 
|type=Weed
|spawns=Each new day
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|spawns=Each day at 6 AM
 +
 
 +
|appearances= {{DnM}},<br>{{PG}},<br>{{DnMe+}},<br>{{WW}},<br>{{CF}},<br>{{NL}}, <br>{{NH}}
 
}}
 
}}
'''Weeds''' are growths that resemble small clumps of long grass and appear in every game in the {{SER}}. Until {{NH|short}}, weeds were negative environmental factors that the [[player]] had to remove to improve their [[environment rating]]. In {{NH|short|nolink}}, weed mechanics have changed to be less damaging to the player's island evaluation, and are used in various crafting recipes.
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'''Weeds''' are growths that resemble small clumps of long grass and appear in every game in the {{SER}}.  
  
 
==Appearances==
 
==Appearances==
===Prior to {{NH|short|nolink}}===  
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==={{PG|nolink}} to {{NL|short|nolink}}===  
New weeds appear in the player's [[town]] each day (two in {{CF|short}} and {{NL|short}} and three in prior games). If the game is not played for a long time, the town will be overrun with weeds. Weeds can simply be pulled by picking them up like an item. In {{PG}} and {{CF|short}}, [[Wisp]] can be asked to immediately remove all weeds in town as a reward for assisting him. In {{NL|short}}, [[Leif]] offers a weed-pulling service once the [[Garden Shop]] has been built. Additionally, enacting the Beautiful Town [[ordinance]] will significantly reduce the rate at which weeds spawn, preventing most of them from appearing in the first place. In {{WW|short}}, there is no assistance available for removing weeds and the player will have to pull them all themselves.
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New weeds appear in the [[player|player's]] [[town]] each day (two in {{CF|short}} and {{NL|short}} and three in prior games). If the game is not played for a long time, the town will be overrun with weeds. Weeds can simply be pulled by picking them up like an item. In {{PG}} and {{CF|short}}, [[Wisp]] can be asked to immediately remove all weeds in town as a reward for assisting him. In {{NL|short}}, [[Leif]] offers a weed-pulling service once the [[Garden Shop]] has been built. Additionally, enacting the Beautiful Town [[ordinance]] will significantly reduce the rate at which weeds spawn, preventing most of them from appearing in the first place. In {{WW|short}}, there is no assistance available for removing weeds and the player will have to pull them all themselves.
  
 
There is no requirement to pull weeds, but they are unsightly and have a strong adverse affect on the town's [[environment]]. Achieving the lowest possible environment rating can result in the appearance of a [[rafflesia]], a large, red flower which attracts flies. Weeds can also negatively impact the chances of breeding flowers, as they will occupy available space in which new flowers could otherwise be generated in.
 
There is no requirement to pull weeds, but they are unsightly and have a strong adverse affect on the town's [[environment]]. Achieving the lowest possible environment rating can result in the appearance of a [[rafflesia]], a large, red flower which attracts flies. Weeds can also negatively impact the chances of breeding flowers, as they will occupy available space in which new flowers could otherwise be generated in.
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[[Clover]]s are another type of weed appearing from {{WW|short}}-onwards, which appears as four clover plants which appear two by two in one grid. Clovers can be pulled much like regular weeds, however there is a rare chance to instead find a four-leaf clover. A four-leaf clover is a [[lucky item]] which can be displayed in a [[house]] as a book with a clover stuck to a page, or alternatively worn as [[headgear]] in the player's hair.
 
[[Clover]]s are another type of weed appearing from {{WW|short}}-onwards, which appears as four clover plants which appear two by two in one grid. Clovers can be pulled much like regular weeds, however there is a rare chance to instead find a four-leaf clover. A four-leaf clover is a [[lucky item]] which can be displayed in a [[house]] as a book with a clover stuck to a page, or alternatively worn as [[headgear]] in the player's hair.
  
===In {{NH|nolink}}===
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==={{NH|nolink}}===
{{See also|Item:Clump of weeds (New Horizons)}}
 
 
In {{NH|short}}, weeds now come in a variety of shapes and sizes, and take on a completely different appearance with each season. The [[town|deserted island]] is initially covered with many weeds, and one new weed will appear each day. The [[Mystery Island Tour|Mystery Island]]s are also covered in weeds and serves as a useful source for them if the player has pulled all the weeds on their own island.
 
In {{NH|short}}, weeds now come in a variety of shapes and sizes, and take on a completely different appearance with each season. The [[town|deserted island]] is initially covered with many weeds, and one new weed will appear each day. The [[Mystery Island Tour|Mystery Island]]s are also covered in weeds and serves as a useful source for them if the player has pulled all the weeds on their own island.
  
Once pulled or dug up, {{I|clump of weeds|NH}} go into the players inventory where they can be sold, used as crafting materials for [[DIY]] projects such as [[medicine]], or planted in the ground again. A planted weed will always be small and will slowly grow over time, being watered by a [[watering can]] or [[rain]] will increase the rate at which they grow. If there is 31 or more weeds present, only one weed will appear once per day, and if there are 150 or more weeds present in the town, no further weeds will spawn and all existing weeds will stop growing. Using the Beautiful Island [[ordinance]] will cut the weed spreading rates in half.
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Once pulled or dug up, {{I|Clump of Weeds}} go into the players inventory where they can be sold, used as crafting materials for [[DIY]] projects such as [[Medicine]], or planted in the ground again. A planted weed will always be small and will slowly grow over time, being watered by a [[watering can]] or [[rain]] will increase the rate at which they grow. If there are 150 or more weeds present in the town, no further weeds will spawn and all existing weeds will stop growing.  
  
 
The Greedy Weeder [[Nook Miles]] challenge awards stamps for selling large quantities of weeds at [[Nook's Cranny]].
 
The Greedy Weeder [[Nook Miles]] challenge awards stamps for selling large quantities of weeds at [[Nook's Cranny]].
 
====Rates====
 
=====Growing rates=====
 
{| class="styled color-gameplay" style="text-align:center"
 
|-
 
! Stage of weed
 
! % when not watered
 
! % when watered
 
|-
 
|1
 
|21%
 
|51%
 
|-
 
|2
 
|6%
 
|11%
 
|}
 
 
=====Spreading rates=====
 
{| class="styled color-gameplay" style="text-align:center"
 
|-
 
! Stage of weed
 
! % when not watered
 
! % when watered
 
|-
 
! colspan=3 | Normal rates
 
|-
 
|1
 
|1%
 
|6%
 
|-
 
|2
 
|11%
 
|21%
 
|-
 
|3
 
|81%
 
|100%
 
|-
 
! colspan=3 | With Beautiful Island ordinance on
 
|-
 
|1
 
|1%
 
|3%
 
|-
 
|2
 
|6%
 
|11%
 
|-
 
|3
 
|41%
 
|51%
 
|}
 
  
 
==Gallery==
 
==Gallery==
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Weed WW Sprite 3.png|Sprite in {{WW|short|nolink}}
 
Weed WW Sprite 3.png|Sprite in {{WW|short|nolink}}
 
Weed WW Sprite 4.png|Sprite in {{WW|short|nolink}}
 
Weed WW Sprite 4.png|Sprite in {{WW|short|nolink}}
PG Weed.jpg|A weed in {{PG}}
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PGWeed.jpg|A weed in {{PG}}
PG Many Weeds.png|A town with many weeds in {{PG|nolink}}
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PGManyWeeds.png|A town with many weeds in {{PG|nolink}}
 
Clump of Weeds NH Icon.png|Storage icon for a clump of weeds in {{NH|short}}
 
Clump of Weeds NH Icon.png|Storage icon for a clump of weeds in {{NH|short}}
NH Weed Design.jpg|The different stages of weed under different seasons in {{NH|short|nolink}}
 
 
</gallery>
 
</gallery>
  
{{Navbox Flora}}
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{{Flora}}
 
[[Category:Weeds]]
 
[[Category:Weeds]]
[[Category:Doubutsu no Mori flora]]
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[[Category:Flora]]
[[Category:Doubutsu no Mori+ flora]]
 
[[Category:Animal Crossing flora]]
 
[[Category:Doubutsu no Mori e+ flora]]
 
[[Category:Dòngwù Sēnlín flora]]
 
[[Category:Wild World flora]]
 
[[Category:City Folk flora]]
 
[[Category:New Leaf flora]]
 
[[Category:New Horizons flora]]
 

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