Module:Sandbox
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Revision as of 12:09, December 9, 2022 by PanchamBro (talk | contribs)
Module documentation (view)
Usage
This is the general sandbox page to test out Lua modules. The module should not be implemented in a template.
-- Generates random item name; adopted from Temtem Wiki, licensed under CC BY-NC-SA, authors listed here: https://temtem.wiki.gg/wiki/Module:Daily_tem?action=history
local p = {}
local cargo = mw.ext.cargo
local titleCase = require('Module:TitleCase')
local sentenceCase = require('Module:SentenceCase').firstToUpper
function p.main(frame)
math.randomseed(os.date("%Y%m%d"))
local tables = ''
local game = ""
local setTable = math.random(1,4)
if setTable == 1 then
tables = 'pg_identifier'
game = cargo.query( 'pg_identifier', '_pageName', {'no html'} )[1]['_pageName']:gsub("Item:.*%((.-)%)","%1")
elseif setTable == 2 then
tables = 'ww_identifier'
game = "Wild World"
elseif setTable == 3 then
tables = 'nl_identifier'
game = "New Leaf"
elseif setTable == 4 then
tables = 'nh_identifier'
game = "New Horizons"
else
tables = 'nh_identifier'
game = "New Horizons"
end
local count = cargo.query( tables, 'COUNT(DISTINCT en_name)=n', {'no html'})[1]['n']
local args = {
limit = 1,
offset = math.floor(math.random() * count),
}
local results = cargo.query( tables, '_pageName,en_name', args )
local print = "[[" .. results[1]['_pageName'] .. "|" .. sentenceCase(results[1]['en_name']) .. " (''" .. game .. "'')]]"
return print
end
return p