Editing Villager

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{{Wrongpage|the animal villagers found within the Animal Crossing series|the playable human villager from Super Smash Bros.|Villager (Super Smash Bros. series)|the player character of the Animal Crossing series|Player}}
 
{{Wrongpage|the animal villagers found within the Animal Crossing series|the playable human villager from Super Smash Bros.|Villager (Super Smash Bros. series)|the player character of the Animal Crossing series|Player}}
[[File:Group Artwork NH.png|thumb|right|A selection of villagers and special characters in {{NH}}]] [[File:Fludir Founders.jpg|thumb|right|The player and several villagers in a room in {{NH}}]]
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[[File:Group Artwork NH.png|thumb|right|A selection of villagers and special characters in {{NH}}]]
'''Villagers''', also known as '''animals''' or '''residents''', are the main non-playable characters in the {{SER}}. They are the player's neighbors scattered around the [[player]]'s [[town]]. They do most of the same things as the playable character, such as [[fishing]], finding [[fossil]]s, and collecting [[insect]]s. Villagers, as suggested by the {{SER|nolink}} title, come in a variety of species.
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'''Villagers''', also known as '''animals''' or '''residents''', are the main non-playable characters in the {{SER}}. They are the player's neighbors scattered around the [[player]]'s [[town]]. They do most of the same things as the playable character, such as [[fishing]], finding [[fossil]]s, and collecting [[insect]]s. Villagers, as suggested by the {{SER|nolink}} title, come in variety of species.
  
 
Random villagers can move into the town at any time, usually after another villager [[Moving|moves]] out. Each villager initially comes with a unique interior house design, which will gradually change over time depending on what furniture they request, or insects, [[fish]], fossils, and [[clothes]] they obtain. [[Flooring]] and [[wallpaper]] eventually change, usually depending on how long the villager has been a resident of the town. Unlike the player, they do not have the ability to expand their home.
 
Random villagers can move into the town at any time, usually after another villager [[Moving|moves]] out. Each villager initially comes with a unique interior house design, which will gradually change over time depending on what furniture they request, or insects, [[fish]], fossils, and [[clothes]] they obtain. [[Flooring]] and [[wallpaper]] eventually change, usually depending on how long the villager has been a resident of the town. Unlike the player, they do not have the ability to expand their home.
  
 
==Interaction==
 
==Interaction==
Villagers can be interacted with in various ways. The player can talk to villagers by approaching them and pressing the interact button. These [[conversation]]s usually result in a line of relative dialogue, or the player receiving a [[favor|request]] to complete. Requests uncommonly will trigger a game or small event. Interacting positively with villagers will develop the player's [[friendship]] with them. [[File:Lost Item Request Unlock PC Icon.png|thumb|A generic villager icon in {{PC}}]]
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Villagers can be interacted with in various ways. The player can talk to villagers by approaching them and pressing the interact button. These [[conversation]]s usually result in a line of relative dialogue, or the player receiving a [[favor|request]] to complete. Requests uncommonly will trigger a game or small event. Interacting positively with villagers will develop the player's [[friendship]] with them.
  
 
Additionally, in {{NH}}, villagers will frequently talk to the player about actions they did the previous day, such as burying [[Bell]]s in [[shining soil]], upcoming events, and more. They also generally have special dialogue for their first interaction with the player during the day.
 
Additionally, in {{NH}}, villagers will frequently talk to the player about actions they did the previous day, such as burying [[Bell]]s in [[shining soil]], upcoming events, and more. They also generally have special dialogue for their first interaction with the player during the day.
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As of version 2.0, {{NH|nolink}} features [[Villager/New Horizons|413 villagers]], including all the villagers in Series 1-4 of ''Animal Crossing'' [[amiibo]] cards (333 characters), the 50 villagers of the {{NLWa|short|nolink}} series of amiibo cards, the 6 [[Sanrio]] villagers, 3 returning from {{DnM|nolink}}, 1 returning from {{PG|nolink}}, 4 returning from {{DnMe+|nolink}}, and 16 new villagers to the series.
 
As of version 2.0, {{NH|nolink}} features [[Villager/New Horizons|413 villagers]], including all the villagers in Series 1-4 of ''Animal Crossing'' [[amiibo]] cards (333 characters), the 50 villagers of the {{NLWa|short|nolink}} series of amiibo cards, the 6 [[Sanrio]] villagers, 3 returning from {{DnM|nolink}}, 1 returning from {{PG|nolink}}, 4 returning from {{DnMe+|nolink}}, and 16 new villagers to the series.
  
The player arrives at the deserted island with two other villagers, the fewest starting villagers of any game in the series. These villagers are always one [[jock]] villager and one [[big sister]] villager, out of a total of 83 possible starting villagers. Three additional villagers can move in after meeting certain criteria, one at a time. Those villagers are a [[lazy]] villager, a [[peppy]] villager, and a [[normal]] villager. Then up to five more (at least one of which will be [[smug]]), for a maximum of ten, can be moved in either via the campsite, which can be built once the [[Resident Services]] center is upgraded from a tent into a building, through further [[Mystery Island Tour]]s, or by inviting them from another player's town.
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The player arrives at the deserted island with two other villagers, the fewest starting villagers of any game in the series. These villagers are always one [[jock]] villager and one [[big sister]] villager, out of a total of 83 possible starting villagers. Three additional villagers can move in after meeting certain criteria, one at a time. Those villagers are a [[lazy]] villager, a [[peppy]] villager, and a [[normal]] villager. Then up to five more, for a maximum of ten, can be moved in either via the campsite, which can be built once the [[Resident Services]] center is upgraded from a tent into a building, through further [[Mystery Island Tour]]s, or by inviting them from another player's town.
  
 
Villagers have even more interactivity and actions than in {{NL|short|nolink}}. They can sometimes be seen in their homes, working on a DIY recipe, and they will share it with the player when talked to, even if the player already has that particular recipe. The {{NHVer|2.0|full}} also made it possible to have villagers invite the player to their house, ask the player for an invitation to the latter's house, or enter the player's house for a random visit. Villagers can make comments about furniture when the player interacts with it, play a minigame with the player ("High Card, Low Card"), and offer them gifts as a thank you for their visit.
 
Villagers have even more interactivity and actions than in {{NL|short|nolink}}. They can sometimes be seen in their homes, working on a DIY recipe, and they will share it with the player when talked to, even if the player already has that particular recipe. The {{NHVer|2.0|full}} also made it possible to have villagers invite the player to their house, ask the player for an invitation to the latter's house, or enter the player's house for a random visit. Villagers can make comments about furniture when the player interacts with it, play a minigame with the player ("High Card, Low Card"), and offer them gifts as a thank you for their visit.

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