Editing Cheating device

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====Nintendo GameCube====
 
====Nintendo GameCube====
[[File:ActionReplayGameCube.jpg|200px|thumb|right|Side-by-side of Action Replay discs]]Datel began shipping its Action Replay device for the GameCube to retailers on February 18, 2003. It was the first cheating device available for the system and would remain the sole device until GameShark's GameSave release about a year later<ref>https://web.archive.org/web/20040215054619/http://www.gameshark.com/gamecube/</ref><ref>https://web.archive.org/web/20040313054051/http://gear.gameshark.com/objects/623586.html</ref>. The Action Replay came pre-loaded with codes for ''Animal Crossing'' as noted in their late January press release<ref>https://www.nintendoworldreport.com/pr/8216/action-replay-gets-a-ship-date</ref>.
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[[File:ActionReplayGameCube.jpg|200px|thumb|right|Side-by-side of Action Replay discs]]Datel began shipping its Action Replay device for the GameCube to retailers on February 18, 2003. It was the first cheating device available for the system and would remain the sole device until GameShark's GameSave release about a year later<ref>https://web.archive.org/web/20040215054619/http://www.gameshark.com/gamecube/</ref><ref>https://web.archive.org/web/20040313054051/http://gear.gameshark.com/objects/623586.html</ref>. The Action Replay came pre-loaded with codes for ''Animal Crossing'' as noted in their late January press release<ref>http://www.nintendoworldreport.com/pr/8216/action-replay-gets-a-ship-date</ref>.
  
 
Two versions of the Action Replay device were produced. The original device allows for the input of custom codes which are saved onto the memory card packaged with the device. The second version, labeled v1.2 or higher and marketed as Wii-compatible, does not allow custom code input. The updated device also features a new logo and is available as an individual Mini CD or packaged together with an Action Replay branded memory card. In addition, it does not contain the code for [[Super Mario Bros.]], thereby only providing access to three of the [[Forbidden Four]]. For these reasons, the original Action Replay is often sought after, making it harder to find and more expensive in second-hand markets.
 
Two versions of the Action Replay device were produced. The original device allows for the input of custom codes which are saved onto the memory card packaged with the device. The second version, labeled v1.2 or higher and marketed as Wii-compatible, does not allow custom code input. The updated device also features a new logo and is available as an individual Mini CD or packaged together with an Action Replay branded memory card. In addition, it does not contain the code for [[Super Mario Bros.]], thereby only providing access to three of the [[Forbidden Four]]. For these reasons, the original Action Replay is often sought after, making it harder to find and more expensive in second-hand markets.

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