Editing Secret code
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== Formatting and input== | == Formatting and input== | ||
− | + | In {{DnM+|nolink}}, codes consist of 22 {{Wp|hiragana}} characters in two rows of 11. In {{PG|nolink}}, codes consist of 28 characters displayed as two rows of 14 characters each. In {{DnMe+|nolink}}, codes consist of 32 hiragana characters again displayed as two rows of 16. Valid code characters include all uppercase and lowercase letters of the English alphabet, the numbers 0, 2, 3, 4, 5, 6, 7, 8, 9, the ampersand (&), the at sign (@), the pound (#), and the percent sign (%). The number zero and uppercase "o" are interchangeable. When generated by [[Tom Nook]], a capital "i" can be distinguished from a lowercase "L" by the serif drawn at both the top and bottom of its stem. Note also that the number "1" is never generated in a secret code. | |
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− | + | Passwords can either be input by sending them in a letter to a villager (in {{DnM+}}, {{PG}} and {{DnMe+}}) or telling them to [[Tom Nook]] (in {{PG|nolink}} and {{DnMe+|nolink}} only). A password letter must be formatted in three lines: in Japanese games, the first line is the word あいことば (meaning secret password) and the second and third lines are 11 characters each; in {{PG|nolink}}, the first line must be the special key symbol, and the second and third lines are 14 characters each. The player will receive their item in a letter from a different character depending on the type of password two days later. While these are unlimited{{Citation Needed}}, Tom Nook will only distribute three items via password per game load. To redeem more items, the player must save and quit and then reload the game. | |
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==Types of codes== | ==Types of codes== | ||
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===Card E codes=== | ===Card E codes=== | ||
− | {{code|Card E}}/"e-Reader card codes": These codes are by far the most common type of code, due to working for any town and player. They are primarily seen written on the back of most {{DnM+|nolink}} and {{PG|nolink}} [[e-Reader card]]s; they can also be seen by getting a certain score in minigames on the [[e-Reader]]. In {{DnM+|nolink}}, each character card will also show one of two codes when scanned on the [[Game Boy Advance|GBA]]; these were replaced with messages from the character on the {{PG|nolink}} cards. Additionally, [https://www.nintendo.co.jp/ngc/gafj/fami_pre/nbench.html Nintendo's online code] for the {{I|Nintendo Bench|PG}} in {{DnM+|nolink}} is this type of code. The way these codes work differs in each version: | + | {{code|Card E}}/"e-Reader card codes": These codes are by far the most common type of code, due to working for any town and player. They are primarily seen written on the back of most {{DnM+|nolink}} and {{PG|nolink}} [[e-Reader card]]s; they can also be seen by getting a certain score in minigames on the [[Nintendo e-Reader|e-Reader]]. In {{DnM+|nolink}}, each character card will also show one of two codes when scanned on the [[Game Boy Advance|GBA]]; these were replaced with messages from the character on the {{PG|nolink}} cards. Additionally, [https://www.nintendo.co.jp/ngc/gafj/fami_pre/nbench.html Nintendo's online code] for the {{I|Nintendo Bench|PG}} in {{DnM+|nolink}} is this type of code. The way these codes work differs in each version: |
*In {{DnM+}}, Card E codes have a chance of no present at all (though a letter response is guaranteed), except if they are for a [[special character]], in which case it is guaranteed. Most codes on the back of e-Reader cards only will give a random Famicom game{{Note|Possible games are {{I|Golf|PG}}, {{I|Punchout|PG}}, {{I|Baseball|PG}}, {{I|Clu Clu Land D|PG}}, {{I|Donkey Kong 3|PG}} or {{I|Donkey Kong Jr|PG}}}} with a 12.5% (1/8) chance, while the two GBA codes are always a particular item, usually from the villager's house, with one code having a 50% chance and one having a 25% chance. They must be sent by mail. | *In {{DnM+}}, Card E codes have a chance of no present at all (though a letter response is guaranteed), except if they are for a [[special character]], in which case it is guaranteed. Most codes on the back of e-Reader cards only will give a random Famicom game{{Note|Possible games are {{I|Golf|PG}}, {{I|Punchout|PG}}, {{I|Baseball|PG}}, {{I|Clu Clu Land D|PG}}, {{I|Donkey Kong 3|PG}} or {{I|Donkey Kong Jr|PG}}}} with a 12.5% (1/8) chance, while the two GBA codes are always a particular item, usually from the villager's house, with one code having a 50% chance and one having a 25% chance. They must be sent by mail. | ||
− | *In {{PG}}, Card E codes are guaranteed a present, a particular item different from the one received when scanning the card at the [[eTM]]. If the letter is sent to the character on the card, there is | + | *In {{PG}}, Card E codes are guaranteed a present, a particular item different from the one received when scanning the card at the [[eTM]]. If the letter is sent to the character on the card, there is a 60% chance of a common [[NES game]]{{Note|Possible NES games include {{I|Balloon Fight|Animal Crossing}}, {{I|Clu Clu Land|Animal Crossing}}, {{I|DK Jr MATH|Animal Crossing}}, {{I|Donkey Kong|Animal Crossing}}, {{I|Excitebike|Animal Crossing}}, {{I|Golf|Animal Crossing}}, {{I|Pinball|Animal Crossing}}, and {{I|Tennis|Animal Crossing}}.}} and a 40% chance of the particular item. If the letter is sent to any other villager, the particular item is guaranteed. They can be sent by mail ''or'' redeemed with Tom Nook. |
*In {{DnMe+}}, due to prioritization and accessibility of scanning e-Reader cards for gifts, using a code from {{DnM+|nolink}} in a letter will only give one of three items obtainable only in this way: the {{I|Shop Sign|DnMe+}}, the {{I|Decorative Plate|DnMe+}}, or {{I|Tanukichi's Autograph|DnMe+}}. | *In {{DnMe+}}, due to prioritization and accessibility of scanning e-Reader cards for gifts, using a code from {{DnM+|nolink}} in a letter will only give one of three items obtainable only in this way: the {{I|Shop Sign|DnMe+}}, the {{I|Decorative Plate|DnMe+}}, or {{I|Tanukichi's Autograph|DnMe+}}. | ||
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===Object codes=== | ===Object codes=== | ||
− | {{Code|Monument}}: Codes for {{DnMe+|nolink}} generated based on player and town names on Nintendo's now-defunct [[Object Delivery Service]] website, which, when given to Nook, allow for certain [[Object]]s in the player's town | + | {{Code|Monument}}: Codes for {{DnMe+|nolink}} generated based on player and town names on Nintendo's now-defunct [[Object Delivery Service]] website, which, when given to Nook, allow for certain [[Object]]s in the player's town. |
− | == | + | == Mario Theme codes == |
− | Some contest codes were used by Nintendo to distribute | + | Some contest codes were used by Nintendo to distribute the [[Mario Theme]], with codes for individual pieces listed in various issues of [[Nintendo Power]] magazine and on the official website.<ref>{{Cite web|url=https://web.archive.org/web/20030812032645/http://www.animal-crossing.com:80/special/delivery.jsp|title=Animal Crossing: Special Delivery|site=animal-crossing.com|archive-date=August 12, 2003|retrieved=October 22, 2020}}</ref> The Nintendo Bench code was distributed through Tips & Tricks magazine. |
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|- | |- | ||
| [[File:Green Pipe PG Model.png|50px]] | | [[File:Green Pipe PG Model.png|50px]] | ||
− | | {{I|Green | + | | {{I|Green Pipe|Animal Crossing}} |
| <tt>1 m W Y g 6 I f B @ & q 7 z<br>8 X z S N w p f i j 7 6 t s</tt> | | <tt>1 m W Y g 6 I f B @ & q 7 z<br>8 X z S N w p f i j 7 6 t s</tt> | ||
|- | |- | ||
| [[File:Super Mushroom PG Model.png|50px]] | | [[File:Super Mushroom PG Model.png|50px]] | ||
− | | {{I|Super | + | | {{I|Super Mushroom|Animal Crossing}} |
| <tt># S b a U I R m w # g w k Y<br>B h 6 6 q e L M s c T Y % 2</tt> | | <tt># S b a U I R m w # g w k Y<br>B h 6 6 q e L M s c T Y % 2</tt> | ||
|- | |- | ||
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|- | |- | ||
| [[File:Koopa Shell PG Model.png|50px]] | | [[File:Koopa Shell PG Model.png|50px]] | ||
− | | {{I|Koopa | + | | {{I|Koopa Shell|Animal Crossing}} |
| <tt>r S b a U I A m w U g w k Y<br>1 K 6 t q # L G s c T Y % 2</tt> | | <tt>r S b a U I A m w U g w k Y<br>1 K 6 t q # L G s c T Y % 2</tt> | ||
|- | |- | ||
| [[File:Fire Flower PG Model.png|50px]] | | [[File:Fire Flower PG Model.png|50px]] | ||
− | | {{I|Fire | + | | {{I|Fire Flower|Animal Crossing}} |
| <tt>4 U T 6 T 9 4 8 G Z n O W 3<br> d w # % j t L E q j 5 Z B f</tt> | | <tt>4 U T 6 T 9 4 8 G Z n O W 3<br> d w # % j t L E q j 5 Z B f</tt> | ||
|- | |- | ||
| [[File:Brick Block PG Model.png|50px]] | | [[File:Brick Block PG Model.png|50px]] | ||
− | | {{I|Brick | + | | {{I|Brick Block|Animal Crossing}} |
| <tt>1 m W Y g 6 I f B @ & q 7 5<br>8 X z S N K p f W j 7 6 t s</tt> | | <tt>1 m W Y g 6 I f B @ & q 7 5<br>8 X z S N K p f W j 7 6 t s</tt> | ||
|- | |- | ||
| [[File:? Block PG Model.png|50px]] | | [[File:? Block PG Model.png|50px]] | ||
− | | {{I|? | + | | {{I|? Block|Animal Crossing}} |
| <tt># S b a U I R m w # g w k Y<br>B K 6 6 q # L G s c T Y % 2</tt> | | <tt># S b a U I R m w # g w k Y<br>B K 6 6 q # L G s c T Y % 2</tt> | ||
|- | |- | ||
| [[File:Mushroom Mural PG.png|50px]] | | [[File:Mushroom Mural PG.png|50px]] | ||
− | | {{I|Mushroom | + | | {{I|Mushroom Mural|Animal Crossing}} |
| <tt>Q I 6 D L E n h m 2 3 C q H<br>z r U H k 3 c X d # H O r 9</tt> | | <tt>Q I 6 D L E n h m 2 3 C q H<br>z r U H k 3 c X d # H O r 9</tt> | ||
|- | |- | ||
| [[File:Block Flooring PG.png|50px]] | | [[File:Block Flooring PG.png|50px]] | ||
− | | {{I|Block | + | | {{I|Block Flooring|Animal Crossing}} |
| <tt>I b o O B C e H z 3 Y b I C<br>B 5 i g P v Q Y s f M Z M d</tt> | | <tt>I b o O B C e H z 3 Y b I C<br>B 5 i g P v Q Y s f M Z M d</tt> | ||
|- | |- | ||
| [[File:Mario Trophy PG Model.png|50px]] | | [[File:Mario Trophy PG Model.png|50px]] | ||
− | | {{I|Mario | + | | {{I|Mario Trophy|Animal Crossing}} |
| <tt>1 m W Y g 6 I f B @ & q 7 5<br>8 X z S K d 6 T u j 7 L t s</tt> | | <tt>1 m W Y g 6 I f B @ & q 7 5<br>8 X z S K d 6 T u j 7 L t s</tt> | ||
|- | |- | ||
| [[File:Luigi Trophy PG Model.png|50px]] | | [[File:Luigi Trophy PG Model.png|50px]] | ||
− | | {{I|Luigi | + | | {{I|Luigi Trophy|Animal Crossing}} |
| <tt>E O k t v X I J 7 W d z R j<br>u i T 2 8 v p q c W b J 1 g</tt> | | <tt>E O k t v X I J 7 W d z R j<br>u i T 2 8 v p q c W b J 1 g</tt> | ||
|- | |- | ||
| [[File:Nintendo Bench PG Model.png|50px]] | | [[File:Nintendo Bench PG Model.png|50px]] | ||
− | | {{I|Nintendo | + | | {{I|Nintendo Bench|Animal Crossing}} |
| <tt>c U 3 j l m @ h d l 6 A i p<br>z J F A E a j A c b Z X i m</tt> | | <tt>c U 3 j l m @ h d l 6 A i p<br>z J F A E a j A c b Z X i m</tt> | ||
|} | |} | ||
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+ | ==Cross-compatibility== | ||
+ | The secret codes used in ''Animal Crossing'' are not compatible with any Japanese titles, nor can English code generators create codes that will work for Japanese games. Japanese universal codes do exist, however, and Japanese code generators may have been developed independently of their English counterparts, however their current status is unknown. | ||
==Code messages== | ==Code messages== | ||
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:"''I see, I see. [A/An/This/Some] [item] has arrived for you from [contest name]. Please take your present. Thank you much.''" | :"''I see, I see. [A/An/This/Some] [item] has arrived for you from [contest name]. Please take your present. Thank you much.''" | ||
− | '''Contest loser:''' This message is received after | + | '''Contest loser:''' This message is received after entering a losing contest code. Note that if the player attempts to reenter the code they may eventually 'win' the item. |
:"''I see, I see... ...Now, this IS regrettable! Based on the notification I've received directly from [name]... it seems you are NOT a winner. But thank you much for trying!''" | :"''I see, I see... ...Now, this IS regrettable! Based on the notification I've received directly from [name]... it seems you are NOT a winner. But thank you much for trying!''" | ||
− | '''e-Card minigame winner:''' This message was intended to be used by e-Card minigames when a player won. It | + | '''e-Card minigame winner:''' This message was intended to be used by e-Card minigames when a player won. It seems to have gone unused. |
:"''I see, I see. This [item] is the prize for winning [minigame name]. Congratulations! Thank you much.''" | :"''I see, I see. This [item] is the prize for winning [minigame name]. Congratulations! Thank you much.''" | ||
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NookCodes.png|A secret code received from a special page on the [[The Crossing Guardian|''Animal Crossing'' website]] | NookCodes.png|A secret code received from a special page on the [[The Crossing Guardian|''Animal Crossing'' website]] | ||
</gallery> | </gallery> | ||
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==Notes== | ==Notes== | ||
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{{Reflist}} | {{Reflist}} | ||
− | {{ | + | ==External links== |
+ | *[http://retrocheater.multiverseworks.com/acuc2/index.php?mod=generator Third-party code generator and decoder] | ||
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+ | {{Gameplay Elements}} | ||
[[Category:Gameplay modification]] | [[Category:Gameplay modification]] | ||
[[Category:Image wanted]] | [[Category:Image wanted]] |