Editing Secret code
From Nookipedia, the Animal Crossing wiki
Warning: You are not logged in.
Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
Warning: You are not logged in.
Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit. Except in cases of vandalism, please add a reason for undoing the edit in the edit summary.
Latest revision | Your text | ||
Line 31: | Line 31: | ||
===Card E codes=== | ===Card E codes=== | ||
− | {{code|Card E}}/"e-Reader card codes": These codes are by far the most common type of code, due to working for any town and player. They are primarily seen written on the back of most {{DnM+|nolink}} and {{PG|nolink}} [[e-Reader card]]s; they can also be seen by getting a certain score in minigames on the [[e-Reader]]. In {{DnM+|nolink}}, each character card will also show one of two codes when scanned on the [[Game Boy Advance|GBA]]; these were replaced with messages from the character on the {{PG|nolink}} cards. Additionally, [https://www.nintendo.co.jp/ngc/gafj/fami_pre/nbench.html Nintendo's online code] for the {{I|Nintendo Bench|PG}} in {{DnM+|nolink}} is this type of code. The way these codes work differs in each version: | + | {{code|Card E}}/"e-Reader card codes": These codes are by far the most common type of code, due to working for any town and player. They are primarily seen written on the back of most {{DnM+|nolink}} and {{PG|nolink}} [[e-Reader card]]s; they can also be seen by getting a certain score in minigames on the [[Nintendo e-Reader|e-Reader]]. In {{DnM+|nolink}}, each character card will also show one of two codes when scanned on the [[Game Boy Advance|GBA]]; these were replaced with messages from the character on the {{PG|nolink}} cards. Additionally, [https://www.nintendo.co.jp/ngc/gafj/fami_pre/nbench.html Nintendo's online code] for the {{I|Nintendo Bench|PG}} in {{DnM+|nolink}} is this type of code. The way these codes work differs in each version: |
*In {{DnM+}}, Card E codes have a chance of no present at all (though a letter response is guaranteed), except if they are for a [[special character]], in which case it is guaranteed. Most codes on the back of e-Reader cards only will give a random Famicom game{{Note|Possible games are {{I|Golf|PG}}, {{I|Punchout|PG}}, {{I|Baseball|PG}}, {{I|Clu Clu Land D|PG}}, {{I|Donkey Kong 3|PG}} or {{I|Donkey Kong Jr|PG}}}} with a 12.5% (1/8) chance, while the two GBA codes are always a particular item, usually from the villager's house, with one code having a 50% chance and one having a 25% chance. They must be sent by mail. | *In {{DnM+}}, Card E codes have a chance of no present at all (though a letter response is guaranteed), except if they are for a [[special character]], in which case it is guaranteed. Most codes on the back of e-Reader cards only will give a random Famicom game{{Note|Possible games are {{I|Golf|PG}}, {{I|Punchout|PG}}, {{I|Baseball|PG}}, {{I|Clu Clu Land D|PG}}, {{I|Donkey Kong 3|PG}} or {{I|Donkey Kong Jr|PG}}}} with a 12.5% (1/8) chance, while the two GBA codes are always a particular item, usually from the villager's house, with one code having a 50% chance and one having a 25% chance. They must be sent by mail. |