Editing NES game

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|caption2= ''[[mariowiki:Donkey Kong (game)|Donkey Kong]]'' being played within {{PG|nolink}} through its NES game item
 
|caption2= ''[[mariowiki:Donkey Kong (game)|Donkey Kong]]'' being played within {{PG|nolink}} through its NES game item
 
}}
 
}}
'''NES games''' ('''Famicom games''' in {{DnM|nolink}} and {{DnM+|nolink}}) are [[furniture]] items in the [[First generation|first-generation ''Animal Crossing'' games]] that can be interacted with to play an emulated [[Nintendo Entertainment System]] or Famicom game. In {{DnM}} and {{DnM+}}, the items appear as either Famicom consoles with the cartridge of its game inserted, or a Famicom with a Famicom Disk System attached; in {{PG}} and {{DnMe+}}, the items appear as an NES console with the box of its game set on top of it. The games available differ between games, as do the methods to obtain them.
+
'''NES games''' are [[furniture]] items in the [[First generation|first-generation ''Animal Crossing'' games]] that can be interacted with to play an emulated [[Nintendo Entertainment System]] or Famicom game. In {{DnM}} and {{DnM+}}, the items appear as either Famicom consoles with the cartridge of its game inserted, or a Famicom with a Disk System attached; in {{PG}} and {{DnMe+}}, the items appear as an NES console with the box of its game set on top of it. The games available differ between games, as do the methods to obtain them.
  
In addition to the playable NES/Famicom games, in all first-generation ''Animal Crossing'' games there is an empty {{I|NES|PG}} (Disk System in {{DnM|nolink}} and {{DnM+|nolink}}) item available from [[Crazy Redd's]] that, when interacted with, brings up a dialog that says, "I want to play my NES, but I don't have any software." Additionally, in {{PG|nolink}} and {{DnMe+}}, on [[April Fools' Day|April Fool's Day]], [[Tortimer]] gives the player {{I|Super Tortimer|PG}}, an item that looks like an NES game, but when interacted with, brings up a dialog that says, "Heh heh hehhh hoorf!! April Fool! Super Tortimer isn't an NES game!".
+
In addition to the playable NES games, in all first-generation ''Animal Crossing'' games there is an empty {{I|NES|PG}} (Disk System in {{DnM|nolink}} and {{DnM+|nolink}}) item available from [[Crazy Redd's]] that, when interacted with, brings up a dialog that says, "I want to play my NES, but I don't have any software." Additionally, in {{PG|nolink}} and {{DnMe+}}, on [[April Fools' Day|April Fool's Day]], [[Tortimer]] gives the player {{I|Super Tortimer|PG}}, an item that looks like an NES game, but when interacted with, brings up a dialog that says, "Heh heh hehhh hoorf!! April Fool! Super Tortimer isn't an NES game!".
 
 
==List of NES games==
 
:''For information on the exact versions of these games that appear in each of the Animal Crossing games, see [[#ROMs|§ ROMs]].''
 
A total of 21 NES/Famicom games appear across across all the first-generation ''Animal Crossing'' games.
 
{| class="styled color-item" style="text-align:center; width: 70%;"
 
|-
 
! Game
 
! Item
 
! Appearances
 
! Title screen
 
! Original release date(s){{Note|Only the release dates for the [[#ROM information|versions included in the first-generation ''Animal Crossing'' games]] are shown.}}
 
|-
 
| [[File:Balloon Fight NES Box Art.jpg|100px]]<br>''Balloon Fight''
 
| [[File:Balloon Fight DnM+ Model.png|75px]][[File:Balloon Fight PG Model.png|75px]]<br>{{I|Balloon Fight|PG}}
 
| {{Infobox Appearance|game={{DnM|shortest}} / {{iQue|shortest}}|appears=yes}} {{Infobox Appearance|game={{DnM+|shortest}}|appears=yes}} {{Infobox Appearance|game={{PG|shortest}}|appears=yes}} {{Infobox Appearance|game={{DnMe+|shortest}}|appears=yes}}
 
| [[File:Balloon Fight Title Screen.png|150px]]
 
| {{Flag|JPN}} January 22, 1985<br>{{Flag|USA}} June 18, 1986
 
|-
 
| [[File:Baseball NES Box Art.jpg|100px]]<br>''Baseball''
 
| [[File:Baseball DnM+ Model.png|75px]][[File:Baseball PG Model.png|75px]]<br>{{I|Baseball|PG}}
 
| {{Infobox Appearance|game={{DnM|shortest}} / {{iQue|shortest}}|appears=no}} {{Infobox Appearance|game={{DnM+|shortest}}|appears=yes}} {{Infobox Appearance|game={{PG|shortest}}|appears=yes}} {{Infobox Appearance|game={{DnMe+|shortest}}|appears=yes}}
 
| [[File:Baseball (PG, DnMe+) Title Screen.png|150px]]
 
| {{Flag|JPN}} December 7, 1983<br>{{Flag|USA}} October 18, 1985<br>{{Flag|EUR}} September 1, 1986
 
|-
 
| [[File:Clu Clu Land NES Box Art.jpg|100px]]<br>''Clu Clu Land''
 
| [[File:Clu Clu Land DnM Model.png|75px]][[File:Clu Clu Land DnM+ Model.png|75px]][[File:Clu Clu Land PG Model.png|75px]]<br>{{I|Clu Clu Land|PG}}
 
| {{Infobox Appearance|game={{DnM|shortest}} / {{iQue|shortest}}|appears=yes}} {{Infobox Appearance|game={{DnM+|shortest}}|appears=yes}} {{Infobox Appearance|game={{PG|shortest}}|appears=yes}} {{Infobox Appearance|game={{DnMe+|shortest}}|appears=yes}}
 
| [[File:Clu Clu Land Title Screen.png|150px]]
 
| {{Flag|JPN}} November 28, 1984<br>{{Flag|USA}} October 18, 1985<br>{{Flag|EUR}} February 15, 1987
 
|-
 
| ''Clu Clu Land: Welcome to New CluClu Land''
 
| [[File:NES DnM+ Model.png|75px]][[File:Clu Clu Land D PG Model.png|75px]]<br>{{I|Clu Clu Land D|PG}}
 
| {{Infobox Appearance|game={{DnM|shortest}} / {{iQue|shortest}}|appears=no}} {{Infobox Appearance|game={{DnM+|shortest}}|appears=yes}} {{Infobox Appearance|game={{PG|shortest}}|appears=yes}} {{Infobox Appearance|game={{DnMe+|shortest}}|appears=yes}}
 
| [[File:Clu Clu Land D Title Screen.png|150px]]
 
| {{Flag|JPN}} April 28, 1992
 
|-
 
| [[File:Donkey Kong NES Box Art.jpg|100px]]<br>''Donkey Kong''
 
| [[File:Donkey Kong DnM+ Model.png|75px]][[File:Donkey Kong PG Model.png|75px]]<br>{{I|Donkey Kong|PG}}
 
| {{Infobox Appearance|game={{DnM|shortest}} / {{iQue|shortest}}|appears=yes}} {{Infobox Appearance|game={{DnM+|shortest}}|appears=yes}} {{Infobox Appearance|game={{PG|shortest}}|appears=yes}} {{Infobox Appearance|game={{DnMe+|shortest}}|appears=yes}}
 
| [[File:Donkey Kong Title Screen.png|150px]]
 
| {{Flag|JPN}} July 15, 1983<br>{{Flag|USA}} June 1, 1986<br>{{Flag|EUR}} October 15, 1986
 
|-
 
| [[File:Donkey Kong 3 NES Box Art.jpg|100px]]<br>''Donkey Kong 3''
 
| [[File:Donkey Kong 3 DnM+ Model.png|75px]][[File:Donkey Kong 3 PG Model.png|75px]]<br>{{I|Donkey Kong 3|PG}}
 
| {{Infobox Appearance|game={{DnM|shortest}} / {{iQue|shortest}}|appears=no}} {{Infobox Appearance|game={{DnM+|shortest}}|appears=yes}} {{Infobox Appearance|game={{PG|shortest}}|appears=yes}} {{Infobox Appearance|game={{DnMe+|shortest}}|appears=yes}}
 
| [[File:Donkey Kong 3 Title Screen.png|150px]]
 
| {{Flag|JPN}} July 4, 1984<br>{{Flag|USA}} June 1986<br>{{Flag|EUR}} September 15, 1987
 
|-
 
| [[File:Donkey Kong Jr. NES Box Art.png|100px]]<br>''Donkey Kong Jr.''
 
| [[File:Donkey Kong Jr DnM+ Model.png|75px]][[File:Donkey Kong Jr PG Model.png|75px]]<br>{{I|Donkey Kong Jr|PG}}
 
| {{Infobox Appearance|game={{DnM|shortest}} / {{iQue|shortest}}|appears=no}} {{Infobox Appearance|game={{DnM+|shortest}}|appears=yes}} {{Infobox Appearance|game={{PG|shortest}}|appears=yes}} {{Infobox Appearance|game={{DnMe+|shortest}}|appears=yes}}
 
| [[File:Donkey Kong Jr. Title Screen.png|150px]]
 
| {{Flag|JPN}} July 15, 1983<br>{{Flag|USA}} June 1, 1986<br>{{Flag|EUR}} June 15, 1987
 
|-
 
| [[File:Donkey Kong Jr. Math NES Box Art.jpg|100px]]<br>''Donkey Kong Jr. Math''
 
| [[File:DK Jr MATH DnM+ Model.png|75px]][[File:DK Jr MATH PG Model.png|75px]]<br>{{I|DK Jr MATH|PG}}
 
| {{Infobox Appearance|game={{DnM|shortest}} / {{iQue|shortest}}|appears=yes}} {{Infobox Appearance|game={{DnM+|shortest}}|appears=yes}} {{Infobox Appearance|game={{PG|shortest}}|appears=yes}} {{Infobox Appearance|game={{DnMe+|shortest}}|appears=yes}}
 
| [[File:Donkey Kong Jr. Math (PG, DnMe+) Title Screen.png|150px]]
 
| {{Flag|JPN}} December 12, 1983<br>{{Flag|USA}} June 1986<br>{{Flag|EUR}} July 10, 1986
 
|-
 
| [[File:Excitebike NES Box Art.jpg|100px]]<br>''Excitebike''
 
| [[File:Excitebike PG Model.png|75px]]<br>{{I|Excitebike|PG}}
 
| {{Infobox Appearance|game={{DnM|shortest}} / {{iQue|shortest}}|appears=no}} {{Infobox Appearance|game={{DnM+|shortest}}|appears=no}} {{Infobox Appearance|game={{PG|shortest}}|appears=yes}} {{Infobox Appearance|game={{DnMe+|shortest}}|appears=yes}}
 
| [[File:Excitebike Title Screen.png|150px]]
 
| {{Flag|JPN}} November 28, 1984<br>{{Flag|USA}} October 18, 1985
 
|-
 
| [[File:Golf NES Box Art.jpg|100px]]<br>''Golf''
 
| [[File:Golf DnM+ Model.png|75px]][[File:Golf PG Model.png|75px]]<br>{{I|Golf|PG}}
 
| {{Infobox Appearance|game={{DnM|shortest}} / {{iQue|shortest}}|appears=yes}} {{Infobox Appearance|game={{DnM+|shortest}}|appears=yes}} {{Infobox Appearance|game={{PG|shortest}}|appears=yes}} {{Infobox Appearance|game={{DnMe+|shortest}}|appears=yes}}
 
| [[File:Golf Title Screen.png|150px]]
 
| {{Flag|JPN}} May 1, 1984<br>{{Flag|USA}} October 18, 1985<br>{{Flag|EUR}} November 15, 1986
 
|-
 
| [[File:Gomoku Narabe Renju Famicom Box Art.jpg|100px]]<br>''Gomoku Narabe Renju''
 
| [[File:Gomoku Narabe DnM+ Model.png|75px]]<br>{{I|Gomoku Narabe|DnM+}}
 
| {{Infobox Appearance|game={{DnM|shortest}} / {{iQue|shortest}}|appears=no}} {{Infobox Appearance|game={{DnM+|shortest}}|appears=yes}} {{Infobox Appearance|game={{PG|shortest}}|appears=no}} {{Infobox Appearance|game={{DnMe+|shortest}}|appears=no}}
 
| [[File:Gomoku Narabe Renju Title Screen.png|150px]]
 
| {{Flag|JPN}} August 27, 1983
 
|-
 
| [[File:Ice Climber NES Box Art.jpg|100px]]<br>''Ice Climber''
 
| [[File:Ice Climber DnM+ Model.png|75px]][[File:Ice Climber PG Model.png|75px]]<br>{{I|Ice Climber|PG}}
 
| {{Infobox Appearance|game={{DnM|shortest}} / {{iQue|shortest}}|appears=no}} {{Infobox Appearance|game={{DnM+|shortest}}|appears=yes}} {{Infobox Appearance|game={{PG|shortest}}|appears=yes}} {{Infobox Appearance|game={{DnMe+|shortest}}|appears=no}}
 
| [[File:Ice Climber Title Screen.png|150px]]
 
| {{Flag|JPN}} January 30, 1985<br>{{Flag|USA}} October 18, 1985<br>{{Flag|EUR}} September 1, 1986
 
|-
 
| [[File:The Legend of Zelda NES Box Art.jpg|100px]]<br>''The Legend of Zelda''
 
| [[File:NES DnM+ Model.png|75px]][[File:Legend of Zelda PG Model.png|75px]]<br>{{I|Legend of Zelda|PG}}
 
| {{Infobox Appearance|game={{DnM|shortest}} / {{iQue|shortest}}|appears=no}} {{Infobox Appearance|game={{DnM+|shortest}}|appears=yes}} {{Infobox Appearance|game={{PG|shortest}}|appears=yes}} {{Infobox Appearance|game={{DnMe+|shortest}}|appears=no}}
 
| [[File:The Legend of Zelda (PG) Title Screen.png|150px]]
 
| {{Flag|JPN}} February 21, 1986 (Disk System)<br>{{Flag|JPN}} February 19, 1994 (cartridge)<br>{{Flag|USA}} August 22, 1987
 
|-
 
| [[File:Mahjong Famicom Box Art.jpg|100px]]<br>''Mahjong''
 
| [[File:Mahjong DnM+ Model.png|75px]]<br>{{I|Mahjong|DnM+}}
 
| {{Infobox Appearance|game={{DnM|shortest}} / {{iQue|shortest}}|appears=no}} {{Infobox Appearance|game={{DnM+|shortest}}|appears=yes}} {{Infobox Appearance|game={{PG|shortest}}|appears=no}} {{Infobox Appearance|game={{DnMe+|shortest}}|appears=no}}
 
| [[File:Mahjong Title Screen.png|150px]]
 
| {{Flag|JPN}} August 27, 1983
 
|-
 
| [[File:Mario Bros. NES Box Art.png|100px]]<br>''Mario Bros.''
 
| [[File:Mario Bros DnM+ Model.png|75px]][[File:Mario Bros PG Model.png|75px]]<br>{{I|Mario Bros|PG}}
 
| {{Infobox Appearance|game={{DnM|shortest}} / {{iQue|shortest}}|appears=no}} {{Infobox Appearance|game={{DnM+|shortest}}|appears=yes}} {{Infobox Appearance|game={{PG|shortest}}|appears=yes}} {{Infobox Appearance|game={{DnMe+|shortest}}|appears=no}}
 
| [[File:Mario Bros. Title Screen.png|150px]]
 
| {{Flag|JPN}} September 9, 1983<br>{{Flag|USA}} June 1, 1986<br>{{Flag|EUR}} September 1, 1986
 
|-
 
| [[File:Pinball NES Box Art.jpg|100px]]<br>''Pinball''
 
| [[File:Pinball DnM Model.png|75px]][[File:Pinball DnM+ Model.png|75px]][[File:Pinball PG Model.png|75px]]<br>{{I|Pinball|PG}}
 
| {{Infobox Appearance|game={{DnM|shortest}} / {{iQue|shortest}}|appears=yes}} {{Infobox Appearance|game={{DnM+|shortest}}|appears=yes}} {{Infobox Appearance|game={{PG|shortest}}|appears=yes}} {{Infobox Appearance|game={{DnMe+|shortest}}|appears=yes}}
 
| [[File:Pinball Title Screen.png|150px]]
 
| {{Flag|JPN}} February 2, 1984<br>{{Flag|USA}} October 18, 1985<br>{{Flag|EUR}} September 1, 1986
 
|-
 
| [[File:Punch-Out NES Box Art.png|100px]]<br>''Punch-Out!!''
 
| [[File:Punchout DnM+ Model.png|75px]][[File:Punchout PG Model.png|75px]]<br>{{I|Punchout|PG}}
 
| {{Infobox Appearance|game={{DnM|shortest}} / {{iQue|shortest}}|appears=no}} {{Infobox Appearance|game={{DnM+|shortest}}|appears=yes}} {{Infobox Appearance|game={{PG|shortest}}|appears=yes}} {{Infobox Appearance|game={{DnMe+|shortest}}|appears=yes}}
 
| [[File:Punch-Out!! Title Screen.png|150px]]
 
| {{Flag|USA}} August 2, 1990<br>{{Flag|EUR}} August 15, 1990
 
|-
 
| [[File:Soccer NES Box Art.jpg|100px]]<br>''Soccer''
 
| [[File:Soccer PG Model.png|75px]]<br>{{I|Soccer|PG}}
 
| {{Infobox Appearance|game={{DnM|shortest}} / {{iQue|shortest}}|appears=no}} {{Infobox Appearance|game={{DnM+|shortest}}|appears=no}} {{Infobox Appearance|game={{PG|shortest}}|appears=yes}} {{Infobox Appearance|game={{DnMe+|shortest}}|appears=yes}}
 
| [[File:Soccer Title Screen.png|150px]]
 
| {{Flag|JPN}} April 9, 1985<br>{{Flag|USA}} October 18, 1985<br>{{Flag|EUR}} January 1987
 
|-
 
| [[File:Super Mario Bros. NES Box Art.png|100px]]<br>''Super Mario Bros.''
 
| [[File:Super Mario Bros DnM+ Model.png|75px]][[File:Super Mario Bros PG Model.png|75px]]<br>{{I|Super Mario Bros|PG}}
 
| {{Infobox Appearance|game={{DnM|shortest}} / {{iQue|shortest}}|appears=no}} {{Infobox Appearance|game={{DnM+|shortest}}|appears=yes}} {{Infobox Appearance|game={{PG|shortest}}|appears=yes}} {{Infobox Appearance|game={{DnMe+|shortest}}|appears=no}}
 
| [[File:Super Mario Bros. Title Screen.png|150px]]
 
| {{Flag|JPN}} September 13, 1985<br>{{Flag|USA}} October 18, 1985<br>{{Flag|EUR}} May 15, 1987<br>{{Flag|AUS}} July 1, 1987
 
|-
 
| [[File:Tennis NES Box Art.png|100px]]<br>''Tennis''
 
| [[File:Tennis DnM+ Model.png|75px]][[File:Tennis PG Model.png|75px]]<br>{{I|Tennis|PG}}
 
| {{Infobox Appearance|game={{DnM|shortest}} / {{iQue|shortest}}|appears=yes}} {{Infobox Appearance|game={{DnM+|shortest}}|appears=yes}} {{Infobox Appearance|game={{PG|shortest}}|appears=yes}} {{Infobox Appearance|game={{DnMe+|shortest}}|appears=yes}}
 
| [[File:Tennis Title Screen.png|150px]]
 
| {{Flag|JPN}} January 14, 1984<br>{{Flag|USA}} October 18, 1985
 
|-
 
| [[File:Wario's Woods NES Box Art.jpg|100px]]<br>''Wario's Woods''
 
| [[File:Wario's Woods DnM+ Model.png|75px]][[File:Wario's Woods PG Model.png|75px]]<br>{{I|Wario's Woods|PG}}
 
| {{Infobox Appearance|game={{DnM|shortest}} / {{iQue|shortest}}|appears=no}} {{Infobox Appearance|game={{DnM+|shortest}}|appears=yes}} {{Infobox Appearance|game={{PG|shortest}}|appears=yes}} {{Infobox Appearance|game={{DnMe+|shortest}}|appears=yes}}
 
| [[File:Wario's Woods (PG, DnMe+) Title Screen.png|150px]]
 
| {{Flag|JPN}} February 19, 1994<br>{{Flag|USA}} December 10, 1994<br>{{Flag|EUR}} 1995
 
|}
 
  
 
==Functionality==
 
==Functionality==
 
===Controls===
 
===Controls===
 +
Below is a table of how the NES controller's buttons are mapped to the Nintendo 64 and GameCube controllers:
 
{| class="styled color-item" style="text-align:center; width: 70%;"
 
{| class="styled color-item" style="text-align:center; width: 70%;"
 
|-
 
|-
! style="width:20%" | Action
+
! style="width:20%" | Button (NES)
 
! style="width:30%" | Button (N64)
 
! style="width:30%" | Button (N64)
 
! style="width:30%" | Button (GCN)
 
! style="width:30%" | Button (GCN)
 
|-  
 
|-  
! colspan = 3 | NES/Famicom controller button mapping
 
|-
 
 
! +Control Pad
 
! +Control Pad
| {{Input|stick|console=N64|size=32px}} / {{Input|dpad|console=N64|size=32px}}
+
| Control Stick, +Control Pad
| {{Input|stick|console=GCN|size=32px}} / {{Input|dpad|console=GCN|size=32px}}
+
| Control Stick, +Control Pad
 
|-
 
|-
 
! B
 
! B
| {{Input|b|console=N64|size=32px}}
+
| B
| {{Input|b|console=GCN|size=32px}}
+
| B
 
|-
 
|-
 
! A
 
! A
| {{Input|a|console=N64|size=32px}}
+
| A
| {{Input|a|console=GCN|size=32px}}
+
| A
 
|-
 
|-
 
! SELECT
 
! SELECT
| {{Input|z|console=N64|size=32px}}
+
| Z
| {{Input|x|console=GCN|size=32px}} / {{Input|z|console=GCN|size=32px}}
+
| X, Z
 
|-
 
|-
 
! START
 
! START
| {{Input|start|console=N64|size=32px}}
+
| START
| {{Input|start|console=GCN|size=32px}} / {{Input|y|console=GCN|size=32px}}
+
| START/PAUSE, Y
|-
 
! colspan = 3 | Other controls
 
|-
 
! Reset game
 
| -
 
| {{Input|l|console=GCN|size=32px}} + {{Input|r|console=GCN|size=32px}} + {{Input|start|console=GCN|size=32px}}
 
|-
 
! Exit game
 
| {{Input|l|console=N64|size=32px}} + {{Input|r|console=N64|size=32px}} + {{Input|z|console=N64|size=32px}}
 
| {{Input|l|console=GCN|size=32px}} + {{Input|r|console=GCN|size=32px}} + {{Input|z|console=GCN|size=32px}}
 
 
|}
 
|}
 +
 +
An NES game can be exited by pressing the L, R, and Z buttons simultaneously.
  
 
===Save data===
 
===Save data===
 +
[[File:PG NES Data Banner.png|thumb|left|The banner for {{PG|nolink}} NES data used in the GameCube system menu]]
 
[[File:PG NES Game Saving.png|thumb|right|250px|The game saving NES data to the Memory Card in {{PG|nolink}}]]
 
[[File:PG NES Game Saving.png|thumb|right|250px|The game saving NES data to the Memory Card in {{PG|nolink}}]]
In {{DnM+|nolink}}, {{PG|nolink}}, and {{DnMe+|nolink}}, after the player stops playing an NES/Famicom game, the game saves the high score (or saved game progress in the case of ''{{I|Legend of Zelda|PG|The Legend of Zelda}}'') to the [[Nintendo GameCube]] Memory Card, taking up one Block in a separate save file from the town data.
+
In {{DnM+|nolink}}, {{PG|nolink}}, and {{DnMe+|nolink}}, after the player stops playing an NES game, the game saves the high score (or saved game progress in the case of {{I|Legend of Zelda|PG}}) to the [[Nintendo GameCube]] Memory Card, taking up one Block in a separate save file from the town data.
  
NES/Famicom data cannot be saved if the Memory Card containing the town's data is not inserted into the GameCube.
+
NES data cannot be saved if the Memory Card containing the town's data is not inserted into the GameCube.
 
{{Clear|left}}
 
{{Clear|left}}
  
 
===Advance Play===
 
===Advance Play===
In {{PG|nolink}} and {{DnMe+|nolink}}, the player can choose the "Advance Play" option when interacting with an NES game to download the game to a [[Game Boy Advance]] that is connected to the Nintendo GameCube. The game can then be played on the GBA until it is turned off, even if it is disconnected from the GameCube. The GBA can be reconnected to the GameCube to save the NES data. When playing on the GBA, the graphics are compressed to fit within the GBA's much lower vertical resolution compared to the NES. Multiplayer modes are not available during Advance Play, and ''{{I|Clu Clu Land D|PG|Clu Clu Land: Welcome to New CluClu Land}}'', ''The Legend of Zelda'', ''{{I|Punchout|PG|Punch-Out!!}}'', and ''{{I|Wario's Woods|PG}}'' cannot be played via Advance Play as they are too large to be stored in the Game Boy Advance's RAM.
+
In {{PG|nolink}} and {{DnMe+|nolink}}, the player can choose the "Advance Play" option when interacting with an NES game to download the game to a [[Game Boy Advance]] that is connected to the Nintendo GameCube. The game can then be played on the GBA until it is turned off, even if it is disconnected from the GameCube. The GBA can be reconnected to the GameCube to save the NES data. When playing on the GBA, the graphics are compressed to fit within the GBA's much lower vertical resolution compared to the NES. Multiplayer modes are not available during Advance Play, and {{I|Clu Clu Land D|PG}}, Legend of Zelda, {{I|Punchout|PG}}, and {{I|Wario's Woods|PG}} cannot be played via Advance Play as they are too large to be stored in the Game Boy Advance's RAM.
  
When playing a game through Advance Play, pressing {{Input|l|console=GBA}} and {{Input|r|console=GBA}} brings up a menu where the player can either reset the game or put the GBA in sleep mode. When in sleep mode, the GBA can be woken up by pressing {{Input|l|console=GBA}} and {{Input|select|console=GBA}}.
+
===Unused functionality of the NES item===
 +
[[File:DnM Controller Pak NES Game Menu.png|thumb|right|The normally unused NES game data management menu in {{DnM|nolink}}]]
 +
In 2018 it was discovered that when the empty {{I|NES|PG}} item is interacted with, the game scans the Memory Card (Controller Pak in {{DnM|nolink}}) for NES ROM data. NES ROMs, including those not already in the game, can be patched and placed on a Memory Card, where they can be loaded and played by interacting with the item.<ref>{{Cite Twitter|author=jamchamb_|date=June 25, 2018|url=https://twitter.com/jamchamb_/status/1011471338610003968|archive-url=https://web.archive.org/web/20210701103916/https://twitter.com/jamchamb_/status/1011471338610003968|archive-date=July 1, 2021|title=#AnimalCrossing RE update: The generic "NES Console" you can get through a cheat code that normally says "I don't have software" can actually boot ROMs from the memory card. Booting save file crashed it :), but I got a dummy file to run that just waits for exit code. More soon...|retrieved=October 22, 2020}}</ref> Interacting with the item with multiple NES ROMs on the Memory Card displays unique text that is normally unused: "Should I play my NES software?", followed by a list of games.
  
===Unused functionality of the NES item===
+
In {{DnM}} only, if the Controller Pak has NES ROM data on it, selecting the "てがみをほぜんしたい" (''"Save a letter"'') option at the [[post office]] brings up a normally unused menu titled "コントローラパックのきろくをけします" ("''Erase Controller Pack Records''"), where the NES game data can be viewed and deleted. In the iQue Player version, the Chinese title text for the menu is corrupted and the original Japanese text is left untranslated for all other text in the menu.
In 2018 it was discovered that when the empty {{I|NES|PG}} item is interacted with, the game scans the Memory Card (Controller Pak in {{DnM|nolink}}) for NES/Famicom ROM data. NES/Famicom ROMs, including those not already in the game, can be patched and placed on a Memory Card, where they can be loaded and played by interacting with the item.<ref>{{Cite Twitter|author=jamchamb_|date=June 25, 2018|url=https://x.com/jamchamb_/status/1011471338610003968|archive-url=https://web.archive.org/web/20210701103916/https://twitter.com/jamchamb_/status/1011471338610003968|archive-date=July 1, 2021|quote=#AnimalCrossing RE update: The generic "NES Console" you can get through a cheat code that normally says "I don't have software" can actually boot ROMs from the memory card. Booting save file crashed it :), but I got a dummy file to run that just waits for exit code. More soon...|retrieved=October 22, 2020}}</ref> Interacting with the item with multiple NES/Famicom ROMs on the Memory Card displays unique text that is normally unused: "Should I play my NES software?", followed by a list of games.
 
 
{{Clear}}
 
{{Clear}}
  
Line 221: Line 76:
 
</gallery>
 
</gallery>
  
All of the items have the same name, ''ファミコン'' (''Famicom''), and can only be distinguished by their cartridges. All of the games' cartridge colors correspond to the actual cartridge colors from their respective games' original releases. Additionally, all seven games feature the pulse line labels included on the first fourteen first-party Famicom titles, even though ''Clu Clu Land'' and ''Balloon Fight'' were released after the design had been retired.<ref>{{Cite web|url=https://famicomworld.com/workshop/articles/pulse-line-cartridges/|title=Pulse Line Cartridges|site=Famicom World|retrieved=November 8, 2020}}</ref>
+
All of the items have the same name, ''ファミコン'' (''Famicom''), and can only be distinguished by their cartridges. All of the games' cartridge colors correspond to the actual cartridge colors from their respective games' original releases. Additionally, all seven games feature the pulse line labels included on the first fourteen first-party Famicom titles, even though ''Clu Clu Land'' and ''Balloon Fight'' were released after the design had been retired.<ref>{{Cite web|url=https://famicomworld.com/workshop/articles/pulse-line-cartridges/|quote=Pulse Line Cartridges|site=Famicom World|retrieved=November 8, 2020}}</ref>
  
 
===In {{DnM+|nolink}}===
 
===In {{DnM+|nolink}}===
Line 243: Line 98:
 
Wario's Woods DnM+ Model.png|link=Item:Wario's Woods (Animal Crossing)|{{I|Wario's Woods|PG}}
 
Wario's Woods DnM+ Model.png|link=Item:Wario's Woods (Animal Crossing)|{{I|Wario's Woods|PG}}
 
Ice Climber DnM+ Model.png|link=Item:Ice Climber (Animal Crossing)|{{I|Ice Climber|PG}}
 
Ice Climber DnM+ Model.png|link=Item:Ice Climber (Animal Crossing)|{{I|Ice Climber|PG}}
NES DnM+ Model.png|link=Item:Legend of Zelda (Animal Crossing)|{{I|Legend of Zelda|PG}}{{Note|name=Zelda|There are two Legend of Zelda items in {{DnM+|nolink}}. Both have identical names and models, but one contains the original Famicom Disk System version of ''The Legend of Zelda'' and the other contains the cartridge version.}}
+
NES DnM+ Model.png|link=Item:Legend of Zelda (Animal Crossing)|{{I|Legend of Zelda|PG}}
 
Mario Bros DnM+ Model.png|link=Item:Golf (Animal Crossing)|{{I|Mario Bros|PG}}
 
Mario Bros DnM+ Model.png|link=Item:Golf (Animal Crossing)|{{I|Mario Bros|PG}}
 
Super Mario Bros DnM+ Model.png|link=Item:Super Mario Bros (Animal Crossing)|{{I|Super Mario Bros|PG}}
 
Super Mario Bros DnM+ Model.png|link=Item:Super Mario Bros (Animal Crossing)|{{I|Super Mario Bros|PG}}
Line 305: Line 160:
  
 
The methods to obtain the NES games are changed again in {{DnMe+|nolink}}.
 
The methods to obtain the NES games are changed again in {{DnMe+|nolink}}.
 +
 +
Within the data of version 1.01 of {{DnMe+|nolink}} are references to NES games that do not appear in the game: ''[[mariowiki:Famicom Grand Prix: F-1 Race|Famicom Grand Prix: F-1 Race]]'', ''[[mariowiki:Wrecking Crew|Wrecking Crew]]'', ''VS. Excitebike'', ''[[mariowiki:Kaettekita Mario Bros.|Kaettekita Mario Bros.]]'', ''[[mariowiki:Dr. Mario (game)|Dr. Mario]]'', and ''[[zeldawiki:Zelda II: The Adventure of Link|Zelda II: The Adventure of Link]]''.<ref>{{Cite web|url=https://tcrf.net/Animal_Crossing#Doubutsu_no_Mori_e.2B_1.01_NES_Tags|quote=Animal Crossing|site=The Cutting Room Floor|retrieved=February 5, 2021}}</ref>
  
 
==Methods to obtain==
 
==Methods to obtain==
The following table compares the methods to obtain each NES/Famicom game in {{DnM|nolink}}, {{DnM+|nolink}}, {{PG|nolink}}, and {{DnMe+|nolink}}.
+
The following table compares the methods to obtain each NES game in {{DnM|nolink}}, {{DnM+|nolink}}, {{PG|nolink}}, and {{DnMe+|nolink}}.
 
{| class="styled color-item" style="text-align:center; width: 90%;"
 
{| class="styled color-item" style="text-align:center; width: 90%;"
 
|-
 
|-
Line 317: Line 174:
 
|-  
 
|-  
 
! [[File:Balloon Fight DnM+ Model.png|64px|link=Item:Balloon Fight (Animal Crossing)]][[File:Balloon Fight PG Model.png|64px|link=Item:Balloon Fight (Animal Crossing)]]<br>{{I|Balloon Fight|PG}}
 
! [[File:Balloon Fight DnM+ Model.png|64px|link=Item:Balloon Fight (Animal Crossing)]][[File:Balloon Fight PG Model.png|64px|link=Item:Balloon Fight (Animal Crossing)]]<br>{{I|Balloon Fight|PG}}
| {{Availability|Crazy Redd's}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Nintendo|note=Controller Pak Grab Bag}}
+
| {{Availability|Crazy Redd's}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Nintendo|note=Controller Pak Grab Bag}}
 
| {{Availability|Animal Island}}{{Availability|Jingle|note=letter on Dec 25}}
 
| {{Availability|Animal Island}}{{Availability|Jingle|note=letter on Dec 25}}
| {{Availability|Raffle}}{{Availability|Jingle|note=letter on Dec 25}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Memory Card 59 Grab Bag}}{{Availability|secret code|note=send villager their own e-Card code}}
+
| {{Availability|Raffle}}{{Availability|Jingle|note=letter on Dec 25}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Memory Card 59 Grab Bag}}{{Availability|Secret code|note=send villager their own e-Card code}}
| {{Availability|Crazy Redd's}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Move-in Grab Bag}}
+
| {{Availability|Crazy Redd's}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Move-in Grab Bag}}
 
|-
 
|-
 
! [[File:Baseball DnM+ Model.png|64px|link=Item:Baseball (Animal Crossing)]][[File:Baseball PG Model.png|64px|link=Item:Baseball (Animal Crossing)]]<br>{{I|Baseball|PG}}
 
! [[File:Baseball DnM+ Model.png|64px|link=Item:Baseball (Animal Crossing)]][[File:Baseball PG Model.png|64px|link=Item:Baseball (Animal Crossing)]]<br>{{I|Baseball|PG}}
 
!
 
!
| {{Availability|Raffle}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Memory Card 59 Grab Bag}}{{Availability|secret code|note=1/8 chance from regular e-Card code}}
+
| {{Availability|Raffle}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Memory Card 59 Grab Bag}}{{Availability|Secret code|note=1/8 chance from regular e-Card code}}
 
| {{Availability|Animal Island}}
 
| {{Availability|Animal Island}}
| {{Availability|islander}}
+
| {{Availability|Islander}}
 
|-
 
|-
 
! [[File:Clu Clu Land DnM Model.png|64px|link=Item:Clu Clu Land (Animal Crossing)]][[File:Clu Clu Land DnM+ Model.png|64px|link=Item:Clu Clu Land (Animal Crossing)]][[File:Clu Clu Land PG Model.png|64px|link=Item:Clu Clu Land (Animal Crossing)]]<br>{{I|Clu Clu Land|PG}}
 
! [[File:Clu Clu Land DnM Model.png|64px|link=Item:Clu Clu Land (Animal Crossing)]][[File:Clu Clu Land DnM+ Model.png|64px|link=Item:Clu Clu Land (Animal Crossing)]][[File:Clu Clu Land PG Model.png|64px|link=Item:Clu Clu Land (Animal Crossing)]]<br>{{I|Clu Clu Land|PG}}
| {{Availability|Crazy Redd's}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Nintendo|note=Controller Pak Grab Bag}}
+
| {{Availability|Crazy Redd's}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Nintendo|note=Controller Pak Grab Bag}}
| {{Availability|secret code|note=generated limited-time on the game's website}}
+
| {{Availability|Secret code|note=generated limited-time on the game's website}}
| {{Availability|Crazy Redd's}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Memory Card 59 Grab Bag}}{{Availability|secret code|note=send villager their own e-Card code}}
+
| {{Availability|Crazy Redd's}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Memory Card 59 Grab Bag}}{{Availability|Secret code|note=send villager their own e-Card code}}
| {{Availability|Crazy Redd's}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Move-in Grab Bag}}
+
| {{Availability|Crazy Redd's}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Move-in Grab Bag}}
 
|-
 
|-
 
! [[File:NES DnM+ Model.png|64px|link=Item:Clu Clu Land D (Animal Crossing)]][[File:Clu Clu Land D PG Model.png|64px|link=Item:Clu Clu Land D (Animal Crossing)]]<br>{{I|Clu Clu Land D|PG}}
 
! [[File:NES DnM+ Model.png|64px|link=Item:Clu Clu Land D (Animal Crossing)]][[File:Clu Clu Land D PG Model.png|64px|link=Item:Clu Clu Land D (Animal Crossing)]]<br>{{I|Clu Clu Land D|PG}}
 
!
 
!
| {{Availability|Crazy Redd's}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Memory Card 59 Grab Bag}}{{Availability|secret code|note=1/8 chance from regular e-Card codes}}
+
| {{Availability|Crazy Redd's}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Memory Card 59 Grab Bag}}{{Availability|Secret code|note=1/8 chance from regular e-Card codes}}
| {{Availability|secret code|note=generated limited-time on the game's website}}
+
| {{Availability|Secret code|note=generated limited-time on the game's website}}
| {{Availability|Raffle}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Move-in Grab Bag}}
+
| {{Availability|Raffle}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Move-in Grab Bag}}
 
|-
 
|-
 
! [[File:DK Jr MATH DnM+ Model.png|64px|link=Item:DK Jr MATH (Animal Crossing)]][[File:DK Jr MATH PG Model.png|64px|link=Item:DK Jr MATH (Animal Crossing)]]<br>{{I|DK Jr MATH|PG}}
 
! [[File:DK Jr MATH DnM+ Model.png|64px|link=Item:DK Jr MATH (Animal Crossing)]][[File:DK Jr MATH PG Model.png|64px|link=Item:DK Jr MATH (Animal Crossing)]]<br>{{I|DK Jr MATH|PG}}
| {{Availability|Raffle}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Nintendo|note=Controller Pak Grab Bag}}
+
| {{Availability|Raffle}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Nintendo|note=Controller Pak Grab Bag}}
| {{Availability|Animal Island}}{{Availability|secret code|note=generated limited-time on the game's website}}
+
| {{Availability|Animal Island}}{{Availability|Secret code|note=generated limited-time on the game's website}}
| {{Availability|Raffle}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Memory Card 59 Grab Bag}}{{Availability|secret code|note=send villager their own e-Card code}}
+
| {{Availability|Raffle}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Memory Card 59 Grab Bag}}{{Availability|Secret code|note=send villager their own e-Card code}}
| {{Availability|Raffle}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Move-in Grab Bag}}
+
| {{Availability|Raffle}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Move-in Grab Bag}}
 
|-
 
|-
 
! [[File:Donkey Kong DnM+ Model.png|64px|link=Item:Donkey Kong (Animal Crossing)]][[File:Donkey Kong PG Model.png|64px|link=Item:Donkey Kong (Animal Crossing)]]<br>{{I|Donkey Kong|PG}}
 
! [[File:Donkey Kong DnM+ Model.png|64px|link=Item:Donkey Kong (Animal Crossing)]][[File:Donkey Kong PG Model.png|64px|link=Item:Donkey Kong (Animal Crossing)]]<br>{{I|Donkey Kong|PG}}
| {{Availability|Raffle}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Nintendo|note=Controller Pak Grab Bag}}
+
| {{Availability|Raffle}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Nintendo|note=Controller Pak Grab Bag}}
| {{Availability|Animal Island}}{{Availability|any villager|note=birthday gift}}
+
| {{Availability|Animal Island}}{{Availability|Any villager|note=birthday gift}}
| {{Availability|Raffle}}{{Availability|any villager|note=birthday gift}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Memory Card 59 Grab Bag}}{{Availability|secret code|note=send villager their own e-Card code}}
+
| {{Availability|Raffle}}{{Availability|Any villager|note=birthday gift}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Memory Card 59 Grab Bag}}{{Availability|Secret code|note=send villager their own e-Card code}}
| {{Availability|Crazy Redd's}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Move-in Grab Bag}}
+
| {{Availability|Crazy Redd's}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Move-in Grab Bag}}
 
|-
 
|-
 
! [[File:Donkey Kong 3 DnM+ Model.png|64px|link=Item:Donkey Kong 3 (Animal Crossing)]][[File:Donkey Kong 3 PG Model.png|64px|link=Item:Donkey Kong 3 (Animal Crossing)]]<br>{{I|Donkey Kong 3|PG}}
 
! [[File:Donkey Kong 3 DnM+ Model.png|64px|link=Item:Donkey Kong 3 (Animal Crossing)]][[File:Donkey Kong 3 PG Model.png|64px|link=Item:Donkey Kong 3 (Animal Crossing)]]<br>{{I|Donkey Kong 3|PG}}
 
!
 
!
| {{Availability|Raffle}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Memory Card 59 Grab Bag}}{{Availability|secret code|note=1/8 chance from regular e-Card codes}}
+
| {{Availability|Raffle}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Memory Card 59 Grab Bag}}{{Availability|Secret code|note=1/8 chance from regular e-Card codes}}
| {{Availability|secret code|note=generated limited-time on the game's website}}
+
| {{Availability|Secret code|note=generated limited-time on the game's website}}
| {{Availability|secret code|note=''Doubutsu no Mori'' Photo Club}}
+
| {{Availability|Secret code|note=''Doubutsu no Mori'' Photo Club}}
 
|-
 
|-
 
! [[File:Donkey Kong Jr DnM+ Model.png|64px|link=Item:Donkey Kong Jr (Animal Crossing)]][[File:Donkey Kong Jr PG Model.png|64px|link=Item:Donkey Kong Jr (Animal Crossing)]]<br>{{I|Donkey Kong Jr|PG}}
 
! [[File:Donkey Kong Jr DnM+ Model.png|64px|link=Item:Donkey Kong Jr (Animal Crossing)]][[File:Donkey Kong Jr PG Model.png|64px|link=Item:Donkey Kong Jr (Animal Crossing)]]<br>{{I|Donkey Kong Jr|PG}}
 
!
 
!
| {{Availability|Crazy Redd's}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Memory Card 59 Grab Bag}}{{Availability|secret code|note=1/8 chance from regular e-Card codes}}
+
| {{Availability|Crazy Redd's}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Memory Card 59 Grab Bag}}{{Availability|Secret code|note=1/8 chance from regular e-Card codes}}
| {{Availability|secret code|note=generated limited-time on the game's website}}
+
| {{Availability|Secret code|note=generated limited-time on the game's website}}
| {{Availability|Crazy Redd's}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Move-in Grab Bag}}
+
| {{Availability|Crazy Redd's}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Move-in Grab Bag}}
 
|-
 
|-
 
! [[File:Excitebike PG Model.png|64px|link=Item:Excitebike (Animal Crossing)]]<br>{{I|Excitebike|PG}}
 
! [[File:Excitebike PG Model.png|64px|link=Item:Excitebike (Animal Crossing)]]<br>{{I|Excitebike|PG}}
 
!
 
!
 
!
 
!
| {{Availability|Raffle}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Memory Card 59 Grab Bag}}{{Availability|secret code|note=send villager their own e-Card code}}
+
| {{Availability|Raffle}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Memory Card 59 Grab Bag}}{{Availability|Secret code|note=send villager their own e-Card code}}
| {{Availability|Raffle}}{{Availability|Jingle|note=letter on Dec 25}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Move-in Grab Bag}}
+
| {{Availability|Raffle}}{{Availability|Jingle|note=letter on Dec 25}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Move-in Grab Bag}}
 
|-
 
|-
 
! [[File:Golf DnM+ Model.png|64px|link=Item:Golf (Animal Crossing)]][[File:Golf PG Model.png|64px|link=Item:Golf (Animal Crossing)]]<br>{{I|Golf|PG}}
 
! [[File:Golf DnM+ Model.png|64px|link=Item:Golf (Animal Crossing)]][[File:Golf PG Model.png|64px|link=Item:Golf (Animal Crossing)]]<br>{{I|Golf|PG}}
| {{Availability|Raffle}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Nintendo|note=Controller Pak Grab Bag}}
+
| {{Availability|Raffle}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Nintendo|note=Controller Pak Grab Bag}}
| {{Availability|secret code|note=generated limited-time on the game's website}}{{Availability|secret code|note=1/8 chance from regular e-Card code}}
+
| {{Availability|Secret code|note=generated limited-time on the game's website}}{{Availability|Secret code|note=1/8 chance from regular e-Card code}}
| {{Availability|Crazy Redd's}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Memory Card 59 Grab Bag}}{{Availability|secret code|note=send villager their own e-Card code}}
+
| {{Availability|Crazy Redd's}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Memory Card 59 Grab Bag}}{{Availability|Secret code|note=send villager their own e-Card code}}
| {{Availability|Crazy Redd's}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Move-in Grab Bag}}
+
| {{Availability|Crazy Redd's}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Move-in Grab Bag}}
 
|-
 
|-
 
! [[File:Gomoku Narabe DnM+ Model.png|64px|link=Gomoku Narabe (Doubutsu no Mori+)]]<br>{{I|Gomoku Narabe|DnM+}}
 
! [[File:Gomoku Narabe DnM+ Model.png|64px|link=Gomoku Narabe (Doubutsu no Mori+)]]<br>{{I|Gomoku Narabe|DnM+}}
 
!
 
!
| {{Availability|Raffle}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Memory Card 59 Grab Bag}}
+
| {{Availability|Raffle}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Memory Card 59 Grab Bag}}
 
!
 
!
 
!
 
!
Line 384: Line 241:
 
! [[File:Mahjong DnM+ Model.png|64px|link=Mahjong (Doubutsu no Mori+)]]<br>{{I|Mahjong|DnM+}}
 
! [[File:Mahjong DnM+ Model.png|64px|link=Mahjong (Doubutsu no Mori+)]]<br>{{I|Mahjong|DnM+}}
 
!  
 
!  
| {{Availability|secret code|note=generated limited-time on the game's website}}
+
| {{Availability|Secret code|note=generated limited-time on the game's website}}
 
!
 
!
 
!
 
!
 
|-
 
|-
 
! [[File:Pinball DnM Model.png|64px|link=Item:Pinball (Animal Crossing)]][[File:Pinball DnM+ Model.png|64px|link=Item:Pinball (Animal Crossing)]][[File:Pinball PG Model.png|64px|link=Item:Pinball (Animal Crossing)]]<br>{{I|Pinball|PG}}
 
! [[File:Pinball DnM Model.png|64px|link=Item:Pinball (Animal Crossing)]][[File:Pinball DnM+ Model.png|64px|link=Item:Pinball (Animal Crossing)]][[File:Pinball PG Model.png|64px|link=Item:Pinball (Animal Crossing)]]<br>{{I|Pinball|PG}}
| {{Availability|Crazy Redd's}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Nintendo|note=Controller Pak Grab Bag}}
+
| {{Availability|Crazy Redd's}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Nintendo|note=Controller Pak Grab Bag}}
| {{Availability|secret code|note=generated limited-time on the game's website}}
+
| {{Availability|Secret code|note=generated limited-time on the game's website}}
| {{Availability|Crazy Redd's}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Memory Card 59 Grab Bag}}{{Availability|secret code|note=send villager their own e-Card code}}
+
| {{Availability|Crazy Redd's}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Memory Card 59 Grab Bag}}{{Availability|Secret code|note=send villager their own e-Card code}}
| {{Availability|Crazy Redd's}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Move-in Grab Bag}}
+
| {{Availability|Crazy Redd's}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Move-in Grab Bag}}
 
|-
 
|-
 
! [[File:Punchout DnM+ Model.png|64px|link=Item:Punchout (Animal Crossing)]][[File:Punchout PG Model.png|64px|link=Item:Punchout (Animal Crossing)]]<br>{{I|Punchout|PG}}
 
! [[File:Punchout DnM+ Model.png|64px|link=Item:Punchout (Animal Crossing)]][[File:Punchout PG Model.png|64px|link=Item:Punchout (Animal Crossing)]]<br>{{I|Punchout|PG}}
 
!
 
!
| {{Availability|Crazy Redd's}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Memory Card 59 Grab Bag}}{{Availability|secret code|note=1/8 chance from regular e-Card codes}}
+
| {{Availability|Crazy Redd's}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Memory Card 59 Grab Bag}}{{Availability|Secret code|note=1/8 chance from regular e-Card codes}}
| {{Availability|secret code|note=generated limited-time on the game's website}}
+
| {{Availability|Secret code|note=generated limited-time on the game's website}}
 
| Unobtainable
 
| Unobtainable
 
|-
 
|-
Line 403: Line 260:
 
!
 
!
 
!
 
!
| {{Availability|secret code|note=generated limited-time on the game's website}}
+
| {{Availability|Secret code|note=generated limited-time on the game's website}}
| {{Availability|Crazy Redd's}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Move-in Grab Bag}}
+
| {{Availability|Crazy Redd's}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Move-in Grab Bag}}
 
|-
 
|-
 
! [[File:Tennis DnM+ Model.png|64px|link=Item:Tennis (Animal Crossing)]][[File:Tennis PG Model.png|64px|link=Item:Tennis (Animal Crossing)]]<br>{{I|Tennis|PG}}
 
! [[File:Tennis DnM+ Model.png|64px|link=Item:Tennis (Animal Crossing)]][[File:Tennis PG Model.png|64px|link=Item:Tennis (Animal Crossing)]]<br>{{I|Tennis|PG}}
| {{Availability|Crazy Redd's}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Controller Pak Grab Bag}}
+
| {{Availability|Crazy Redd's}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Controller Pak Grab Bag}}
 
| {{Availability|Animal Island}}
 
| {{Availability|Animal Island}}
| {{Availability|Raffle}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Memory Card 59 Grab Bag}}{{Availability|secret code|note=send villager their own e-Card code}}
+
| {{Availability|Raffle}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Memory Card 59 Grab Bag}}{{Availability|Secret code|note=send villager their own e-Card code}}
| {{Availability|Raffle}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Memory Card 59 Grab Bag}}
+
| {{Availability|Raffle}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Wisp}}{{Availability|Nintendo|note=Memory Card 59 Grab Bag}}
 
|-
 
|-
 
! [[File:Wario's Woods DnM+ Model.png|64px|link=Item:Wario's Woods (Animal Crossing)]][[File:Wario's Woods PG Model.png|64px|link=Item:Wario's Woods (Animal Crossing)]]<br>{{I|Wario's Woods|PG}}
 
! [[File:Wario's Woods DnM+ Model.png|64px|link=Item:Wario's Woods (Animal Crossing)]][[File:Wario's Woods PG Model.png|64px|link=Item:Wario's Woods (Animal Crossing)]]<br>{{I|Wario's Woods|PG}}
Line 416: Line 273:
 
| {{Availability|Animal Island}}
 
| {{Availability|Animal Island}}
 
| {{Availability|Animal Island}}
 
| {{Availability|Animal Island}}
| {{Availability|islander}}
+
| {{Availability|Islander}}
 
|-
 
|-
 
! [[File:NES DnM+ Model.png|64px|link=Item:NES (Animal Crossing)]][[File:NES PG Model.png|64px|link=Item:NES (Animal Crossing)]]<br>{{I|NES|PG}}
 
! [[File:NES DnM+ Model.png|64px|link=Item:NES (Animal Crossing)]][[File:NES PG Model.png|64px|link=Item:NES (Animal Crossing)]]<br>{{I|NES|PG}}
| {{Availability|Crazy Redd's}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}
+
| {{Availability|Crazy Redd's}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}
| {{Availability|Crazy Redd's}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Wisp}}
+
| {{Availability|Crazy Redd's}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Wisp}}
| {{Availability|Crazy Redd's}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Wisp}}
+
| {{Availability|Crazy Redd's}}{{Availability|Animal Island}}{{Availability|Fishing Tourney}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Wisp}}
| {{Availability|Crazy Redd's}}{{Availability|Tree|note=good luck}}{{Availability|treasure hunt}}{{Availability|Wisp}}
+
| {{Availability|Crazy Redd's}}{{Availability|Tree|note=good luck}}{{Availability|Treasure hunt}}{{Availability|Wisp}}
 
|-
 
|-
 
! [[File:Super Tortimer PG Model.png|64px|link=Item:Super Tortimer (Animal Crossing)]]<br>{{I|Super Tortimer|PG}}
 
! [[File:Super Tortimer PG Model.png|64px|link=Item:Super Tortimer (Animal Crossing)]]<br>{{I|Super Tortimer|PG}}
Line 443: Line 300:
 
| Obtained in a letter from [[Tom Nook]] after the N01 Ice Climber ''[[E-Reader card|Animal Crossing-e]]'' card is scanned at the eTM in the [[post office]].{{Note|name="AC-EU"|This item is unobtainable in the European version of {{PG|nolink}} due to the removal of all e-Reader functionality.}}
 
| Obtained in a letter from [[Tom Nook]] after the N01 Ice Climber ''[[E-Reader card|Animal Crossing-e]]'' card is scanned at the eTM in the [[post office]].{{Note|name="AC-EU"|This item is unobtainable in the European version of {{PG|nolink}} due to the removal of all e-Reader functionality.}}
 
|-  
 
|-  
! [[File:NES DnM+ Model.png|75px|link=Item:Legend of Zelda (Animal Crossing)]][[File:Legend of Zelda PG Model.png|75px|link=Item:Legend of Zelda (Animal Crossing)]]<br>{{I|Legend of Zelda|PG}}{{Note|name=Zelda}}
+
! [[File:Legend of Zelda DnM+ Model.png|75px|link=Item:Legend of Zelda (Animal Crossing)]][[File:Legend of Zelda PG Model.png|75px|link=Item:Legend of Zelda (Animal Crossing)]]<br>{{I|Legend of Zelda|PG}}
 
| Unobtainable{{Note|name="DnM+ code"}}
 
| Unobtainable{{Note|name="DnM+ code"}}
 
| Unobtainable
 
| Unobtainable
Line 455: Line 312:
 
| Unobtainable
 
| Unobtainable
 
|}
 
|}
 
==Technical details==
 
===Emulator===
 
The NES emulator used in the first-generation ''Animal Crossing'' games is known internally as <tt>ksNes</tt>.{{Note|<tt>ks</tt> may refer to Tomohiro Kawase and Hideaki Shimizu, who are listed under "NES Emulator Program" in the game's credits.}} It supports the MMC1, MMC2, MMC3, MMC4, and MMC5 {{Wp|Memory management controller (Nintendo)|memory management controllers}}. The version of the emulator in {{DnM+}} supports the extra sound channel from the Famicom Disk System; this channel is disabled in the {{PG}} and {{DnMe+}} versions of the emulator.
 
 
A version of the same emulator is used in ''{{Iw|metroidwiki|Metroid Prime|game}}'' and ''{{Iw|zeldawiki|The Legend of Zelda: Collector's Edition}}''.
 
 
===ROMs===
 
The versions of the NES/Famicom game ROMs included within the first-generation ''Animal Crossing'' games differ between {{DnM|nolink}} and {{DnM+|nolink}}, the North American version of {{PG|nolink}}, the Australian and European versions of {{PG|nolink}}, and {{DnMe+|nolink}}. The following table lists the ROM versions of each NES/Famicom game contained within each first-generation ''Animal Crossing'' game. A cell highlighted in gray indicates that changes were made to the original ROM.
 
{| class="styled color-item" style="text-align:center; width: 70%;"
 
|-
 
! rowspan=2 style="width:20%" | Game
 
! colspan=8 | ROM version<br>(<tt>ROM filename</tt>)
 
|-
 
! <small>{{DnM|nolink}}</small>
 
! colspan=2 | <small>{{DnM+|nolink}}</small>
 
! <small>{{PG|nolink}} (North America)</small>
 
! <small>{{PG|nolink}} (Australia/Europe)</small>
 
! <small>{{DnMe+|nolink}}</small>
 
|-
 
! ''Balloon Fight''
 
| style="background: #E6E6E6 | {{Flag|JPN}}
 
| colspan=2 style="background: #E6E6E6 | {{Flag|JPN}}<br>(<tt>02_nes_balloon3.bin</tt>)
 
| {{Flag|USA}}<br>(<tt>02_usa_balloon.nes</tt>)
 
| {{Flag|USA}}<br>(<tt>02_usa_balloon.nes</tt>){{Note|Despite the existence of a unique European ROM for ''Balloon Fight'', the North American version is used.}}
 
| {{Flag|USA}}<br>(<tt>02_usa_balloon.nes</tt>)
 
|-
 
! ''Baseball''
 
| -
 
| colspan=2 style="background: #E6E6E6 | {{Flag|JPN}}<br>(<tt>09_baseba_j_1.nes</tt>)
 
| style="background: #E6E6E6 | {{Flag|USA}} {{Flag|EUR}}<br>(<tt>09_usa_baseball_1.nes</tt>)
 
| style="background: #E6E6E6 | {{Flag|USA}} {{Flag|EUR}}<br>(<tt>09_usa_baseball_1.nes</tt>)
 
| style="background: #E6E6E6 | {{Flag|USA}} {{Flag|EUR}}<br>(<tt>09_usa_baseball_1.nes</tt>)
 
|-
 
! ''Clu Clu Land''
 
| style="background: #E6E6E6 | {{Flag|WLD}}
 
| colspan=2 style="background: #E6E6E6 | {{Flag|WLD}}<br>(<tt>01_nes_cluclu3.bin</tt>)
 
| style="background: #E6E6E6 | {{Flag|WLD}}<br>(<tt>01_nes_cluclu3.bin</tt>)
 
| style="background: #E6E6E6 | {{Flag|WLD}}<br>(<tt>01_nes_cluclu3.bin</tt>)
 
| style="background: #E6E6E6 | {{Flag|WLD}}<br>(<tt>01_nes_cluclu3.bin</tt>)
 
|-
 
! ''Clu Clu Land: Welcome to New CluClu Land''
 
| -
 
| colspan=2 style="background: #E6E6E6 | {{Flag|JPN}} (Disk System)<br>(<tt>10_cluclu_1.qd</tt>)
 
| style="background: #E6E6E6 | {{Flag|JPN}} (Disk System)<br>(<tt>10_cluclu_1.qd</tt>){{Note|This was the first time ''Clu Clu Land: Welcome to New CluClu Land'' was released in North America.}}
 
| style="background: #E6E6E6 | {{Flag|JPN}} (Disk System)<br>(<tt>10_cluclu_1.qd</tt>){{Note|This was the first time ''Clu Clu Land: Welcome to New CluClu Land'' was released in Europe.}}
 
| style="background: #E6E6E6 | {{Flag|JPN}} (Disk System)<br>(<tt>10_cluclu_1.qd</tt>)
 
|-
 
! ''Donkey Kong''
 
| style="background: #E6E6E6 | {{Flag|WLD}} (rev. 1)
 
| colspan=2 style="background: #E6E6E6 | {{Flag|WLD}} (rev. 1)<br>(<tt>03_nes_donkey1_3.bin</tt>)
 
| style="background: #E6E6E6 | {{Flag|WLD}} (rev. 1)<br>(<tt>03_nes_donkey1_3.bin</tt>)
 
| style="background: #E6E6E6 | {{Flag|WLD}} (rev. 1)<br>(<tt>03_nes_donkey1_3.bin</tt>)
 
| style="background: #E6E6E6 | {{Flag|WLD}} (rev. 1)<br>(<tt>03_nes_donkey1_3.bin</tt>)
 
|-
 
! ''Donkey Kong 3''
 
| -
 
| colspan=2 style="background: #E6E6E6 | {{Flag|WLD}}<br>(<tt>11_donkey3_1.nes</tt>)
 
| {{Flag|WLD}}<br>(<tt>11_usa_donkey3.nes</tt>)
 
| {{Flag|WLD}}<br>(<tt>11_usa_donkey3.nes</tt>)
 
| {{Flag|WLD}}<br>(<tt>11_usa_donkey3.nes</tt>)
 
|-
 
! ''Donkey Kong Jr.''
 
| -
 
| colspan=2 style="background: #E6E6E6 | {{Flag|WLD}} (rev. 1)<br>(<tt>12_donkeyjr_1.nes</tt>)
 
| style="background: #E6E6E6 | {{Flag|WLD}} (rev. 1)<br>(<tt>12_donkeyjr_1.nes</tt>)
 
| style="background: #E6E6E6 | {{Flag|WLD}} (rev. 1)<br>(<tt>12_donkeyjr_1.nes</tt>)
 
| style="background: #E6E6E6 | {{Flag|WLD}} (rev. 1)<br>(<tt>12_donkeyjr_1.nes</tt>)
 
|-
 
! ''Donkey Kong Jr. Math''
 
| style="background: #E6E6E6 | {{Flag|JPN}}
 
| colspan=2 style="background: #E6E6E6 | {{Flag|JPN}}<br>(<tt>04_nes_s_asobij3.bin</tt>)
 
| {{Flag|USA}} {{Flag|EUR}}<br>(<tt>04_usa_jr_math.nes</tt>)
 
| {{Flag|USA}} {{Flag|EUR}}<br>(<tt>04_usa_jr_math.nes</tt>)
 
| {{Flag|USA}} {{Flag|EUR}}<br>(<tt>04_usa_jr_math.nes</tt>)
 
|-
 
! ''Excitebike''
 
| -
 
| colspan=2 | -
 
| style="background: #E6E6E6 | {{Flag|JPN}} {{Flag|USA}}<br>(<tt>14_exbike.nes</tt>)
 
| style="background: #E6E6E6 | {{Flag|JPN}} {{Flag|USA}}<br>(<tt>14_exbike.nes</tt>){{Note|Despite the existence of a unique European ROM for ''Excitebike'', the North American version is used.}}
 
| style="background: #E6E6E6 | {{Flag|JPN}} {{Flag|USA}}<br>(<tt>14_exbike.nes</tt>)
 
|-
 
! ''Golf''
 
| style="background: #E6E6E6 | {{Flag|JPN}}
 
| colspan=2 style="background: #E6E6E6 | {{Flag|JPN}}<br>(<tt>07_nes_golf2.bin</tt>)
 
| {{Flag|USA}}<br>(<tt>07_usa_golf.nes)</tt>
 
| style="background: #E6E6E6 | {{Flag|EUR}}<br>(<tt>07_pal_golfm.nes</tt>)
 
| {{Flag|USA}}<br>(<tt>07_usa_golf.nes)</tt>
 
|-
 
! ''Gomoku Narabe Renju''
 
| -
 
| colspan=2 style="background: #E6E6E6 | {{Flag|JPN}}<br>(<tt>13_gomoku_1.nes</tt>)
 
| -
 
| -
 
| {{Note|name=DnMe+|The ROM for this game from {{DnM+|nolink}} is leftover in the files for {{DnMe+|nolink}}, but since its respective furniture item was removed, it is inaccessible through gameplay.}}
 
|-
 
! ''Ice Climber''
 
| -
 
| colspan=2 | {{Flag|JPN}}<br>(<tt>16_nes_iceclmbr.bin</tt>)
 
| {{Flag|USA}} {{Flag|EUR}}<br>(<tt>16_usa_icecl.nes</tt>)
 
| {{Flag|USA}} {{Flag|EUR}}<br>(<tt>16_usa_icecl.nes</tt>)
 
| -
 
|-
 
! ''The Legend of Zelda''
 
| -
 
| style="background: #E6E6E6 | {{Flag|JPN}} (Disk System, rev. 0)<br>(<tt>19a_zelda_3.qd</tt>)
 
| {{Flag|JPN}} (cartridge)<br>(<tt>19b_zelda1j_0.nes</tt>)
 
| style="background: #E6E6E6 | {{Flag|USA}} (rev. 1)<br>(<tt>19_usa_zelda1_1.nes</tt>)
 
| style="background: #E6E6E6 | {{Flag|USA}} (rev. 1)<br>(<tt>19_usa_zelda1_1.nes</tt>){{Note|Despite the existence of a unique European ROM for ''The Legend of Zelda'', the North American version is used.}}
 
| -
 
|-
 
! ''Mahjong''
 
| -
 
| colspan=2 style="background: #E6E6E6 | {{Flag|JPN}} (rev. 2)<br>(<tt>14_mahjong_1.nes</tt>)
 
| -
 
| -
 
| {{Note|name=DnMe+}}
 
|-
 
! ''Mario Bros.''
 
| -
 
| colspan=2 style="background: #E6E6E6 | {{Flag|WLD}}<br>(<tt>17_nes_mario1_2.bin</tt>)
 
| style="background: #E6E6E6 | {{Flag|WLD}}<br>(<tt>17_nes_mario1_2.bin</tt>)
 
| style="background: #E6E6E6 | {{Flag|WLD}}<br>(<tt>17_nes_mario1_2.bin</tt>)
 
| -
 
|-
 
! ''Pinball''
 
| style="background: #E6E6E6 | {{Flag|JPN}} {{Flag|USA}}
 
| colspan=2 style="background: #E6E6E6 | {{Flag|JPN}} {{Flag|USA}}<br>(<tt>05_pinball_1.nes</tt>)
 
| style="background: #E6E6E6 | {{Flag|JPN}} {{Flag|USA}}<br>(<tt>05_pinball_1.nes</tt>)
 
| {{Flag|EUR}}<br>(<tt>05_pal_pinball.nes</tt>)
 
| style="background: #E6E6E6 | {{Flag|JPN}} {{Flag|USA}}<br>(<tt>05_pinball_1.nes</tt>)
 
|-
 
! ''Punch-Out<nowiki>!!</nowiki>''
 
| -
 
| colspan=2 | {{Flag|USA}}<br>(<tt>08_punch_wh.nes</tt>){{Note|The version used is the 1990 edition, which replaced the final opponent, {{Wp|Mike Tyson}}, with the original (but functionally identical) character Mr. Dream due to the license for Tyson's likeness expiring. The inclusion of this version in {{DnM+|nolink}} marks its first official Japanese release, reusing the North American ROM. This version would later be used for the Japanese [[Wii]], [[Nintendo 3DS]], and [[Wii U]] Virtual Console releases of ''Punch-Out!!''.}}
 
| {{Flag|USA}}<br>(<tt>08_punch_wh.nes</tt>)
 
| {{Flag|EUR}}<br>(<tt>08_pal_punchout.nes</tt>)
 
| {{Flag|USA}}<br>(<tt>08_punch_wh.nes</tt>)
 
|-
 
! ''Soccer''
 
| -
 
| colspan=2 | -
 
| {{Flag|JPN}} {{Flag|USA}}<br>(<tt>13_soccer.nes</tt>)
 
| {{Flag|EUR}}<br>(<tt>13_pal_soccer.nes</tt>)
 
| {{Flag|JPN}} {{Flag|USA}}<br>(<tt>13_soccer.nes</tt>)
 
|-
 
! ''Super Mario Bros.''
 
| -
 
| colspan=2 | {{Flag|WLD}}<br>(<tt>18_smario_0.nes</tt>)
 
| {{Flag|WLD}}<br>(<tt>18_smario_0.nes</tt>)
 
| {{Flag|WLD}}<br>(<tt>18_smario_0.nes</tt>)
 
| -
 
|-
 
! ''Tennis''
 
| style="background: #E6E6E6 | {{Flag|JPN}} {{Flag|USA}}
 
| colspan=2 style="background: #E6E6E6 | {{Flag|JPN}} {{Flag|USA}}<br>(<tt>06_nes_tennis3.bin</tt>)
 
| style="background: #E6E6E6 | {{Flag|JPN}} {{Flag|USA}}<br>(<tt>06_nes_tennis3.bin</tt>)
 
| style="background: #E6E6E6 | {{Flag|JPN}} {{Flag|USA}}<br>(<tt>06_nes_tennis3.bin</tt>){{Note|Despite the existence of a unique European ROM for ''Tennis'', the North American version is used.}}
 
| style="background: #E6E6E6 | {{Flag|JPN}} {{Flag|USA}}<br>(<tt>06_nes_tennis3.bin</tt>)
 
|-
 
! ''Wario's Woods''
 
| -
 
| colspan=2 | {{Flag|JPN}}<br>(<tt>15_warioj_0.nes</tt>)
 
| {{Flag|USA}}<br>(<tt>15_usa_wario.nes</tt>)
 
| {{Flag|EUR}}<br>(<tt>15_pal_wario.nes</tt>)
 
| {{Flag|USA}}<br>(<tt>15_usa_wario.nes</tt>)
 
|}
 
 
====Changes made to the original ROMs====
 
{{Research Needed|type=section|what changes were made to the ROMs|note=While the list of games that were changed is exhaustive, the lists of what exactly was changed are not.}}
 
Some of the games have been altered since their original releases:
 
;''Balloon Fight'' ({{Flag|JPN}})
 
*In {{DnM|nolink}} and {{DnM+|nolink}}, the title screen options can be navigated using the +Control Pad instead of just the SELECT button. This change is reverted in {{PG|nolink}} and {{DnMe+|nolink}}.
 
 
;''Baseball'' ({{Flag|JPN}})
 
*Unknown
 
 
;''Baseball'' ({{Flag|USA}} {{Flag|EUR}})
 
*The copyright text on the title screen reads <code>COPYRIGHT 1984</code> instead of <code>&nbsp;1984</code>.
 
 
;''Clu Clu Land''
 
*In the original version, the game displays the text "PERFECT 3000!" after every fifth level, but only gives the player 30 bonus points. This is fixed in this version, with the game now giving 3,000 bonus points.<ref name="Clu Clu Land">{{Cite web|url=https://tcrf.net/Clu_Clu_Land_(NES)#3.2C000-Point_Bonus_Bug|title=Clu Clu Land (NES)|site=The Cutting Room Floor|retrieved=December 3, 2022}}</ref>
 
 
;''Clu Clu Land: Welcome to New CluClu Land''
 
*In the original version, the game displays the text "PERFECT 3000!" after every fifth level, but only gives the player 30 bonus points. This is fixed in this version, with the game now giving 3,000 bonus points.<ref name="Clu Clu Land"/>
 
 
;''Donkey Kong''
 
*The title screen options can be navigated using the +Control Pad instead of just the SELECT button.
 
 
;''Donkey Kong 3'' ({{Flag|JPN}})
 
*In {{DnM|nolink}} and {{DnM+|nolink}}, the title screen options can be navigated using the +Control Pad instead of just the SELECT button. This change is reverted in {{PG|nolink}} and {{DnMe+|nolink}}.
 
 
;''Donkey Kong Jr.''
 
*The title screen options can be navigated using the +Control Pad instead of just the SELECT button.
 
 
;''Donkey Kong Jr. Math'' ({{Flag|JPN}})
 
*In {{DnM|nolink}} and {{DnM+|nolink}}, the title screen options can be navigated using the +Control Pad instead of just the SELECT button. This change is reverted in {{PG|nolink}} and {{DnMe+|nolink}}.
 
 
;''Excitebike''
 
*The "SAVE" and "LOAD" options have been removed from the "DESIGN" menu.
 
 
;''Golf'' ({{Flag|JPN}})
 
*In {{DnM|nolink}} and {{DnM+|nolink}}, the title screen options can be navigated using the +Control Pad instead of just the SELECT button. This change is reverted in {{PG|nolink}} and {{DnMe+|nolink}}.
 
 
;''Golf'' ({{Flag|EUR}})
 
*The unit of distance has been changed from meters to yards, matching the North American version.
 
 
;''Gomoku Narabe Renju''
 
*The title screen options can be navigated using the +Control Pad instead of just the SELECT button.
 
 
;''The Legend of Zelda'' ({{Flag|JPN}} Disk System)
 
*The text on the title screen is changed from "Bメンヲ セットツテクダサイ" (''Set disk to side B'') to "Aボタンヲ オシテクダサイ" (''Press the A button''). The controls themselves are unchanged in the ROM, however, with the emulator in {{DnM+|nolink}} simply mapping the action of swapping to side B of the disk to the A button.
 
 
;''The Legend of Zelda'' ({{Flag|USA}} rev. 1)
 
This version of ''The Legend of Zelda'' is different from the 2003 GameCube release in ''[[zeldawiki:The Legend of Zelda: Collector's Edition|The Legend of Zelda: Collector's Edition]]'', which makes several more changes to the game and has a re-translated script.
 
*The warning on the Game Over screen telling the player to hold RESET while powering off the console to avoid losing save data has been removed.
 
 
;''Mahjong''
 
*The title screen options can be navigated using the +Control Pad instead of just the SELECT button.
 
 
;''Mario Bros.''
 
*The title screen options can be navigated using the +Control Pad instead of just the SELECT button.
 
 
;''Pinball'' ({{Flag|JPN}} {{Flag|USA}})
 
*Unknown
 
 
;''Tennis''
 
*The title screen options can be navigated using the +Control Pad instead of just the SELECT button.
 
 
==Unused NES games==
 
{{DnM+|nolink}} contains full ROMs for ''[[nintendowiki:The Mysterious Murasame Castle|The Mysterious Murasame Castle]]'' (<tt>21_murasame_1.qd</tt>) and ''[[mariowiki:Super Mario Bros.: The Lost Levels|Super Mario Bros.: The Lost Levels]]'' (<tt>22_smario2_1.qd</tt>) that go unused.<ref>{{Cite web|url=https://datomatic.no-intro.org/index.php?page=show_record&s=31&n=0336|title=Nazo no Murasamejou (Japan) (GameCube)|site=No-Intro DAT-o-MATIC|retrieved=December 3, 2022}}</ref><ref>{{Cite web|url=https://datomatic.no-intro.org/index.php?page=show_record&s=31&n=0333|title=Super Mario Bros. 2 (World) (GameCube, Wii and Wii U Virtual Console)|site=No-Intro DAT-o-MATIC|retrieved=December 3, 2022}}</ref>
 
 
While the {{I|Gomoku Narabe|DnM+}} and {{I|Mahjong|DnM+}} items were removed after {{DnM+|nolink}}, {{DnMe+|nolink}} still contains the ROMs for ''Gomoku Narabe Renju'' (<tt>16_gomoku_1.nes</tt>) and ''Mahjong'' (<tt>17_mahjong_1.nes</tt>), which go unused. Additionally, the GBA ROMs for ''Ice Climber'' (<tt>jb_usa_icecl.bin</tt>), ''Mario Bros.'' (<tt>jb_mario.bin</tt>), and ''Super Mario Bros.'' (<tt>jb_smario</tt>) are still in the game's files, despite their respective items and NES ROMs being removed. The 1.01 revision of the game also contains internal strings that reference NES games that do not appear in the game: ''[[mariowiki:Famicom Grand Prix: F1 Race|Famicom Grand Prix: F1 Race]]'', ''[[mariowiki:Wrecking Crew|Wrecking Crew]]'', ''VS. Excitebike'', ''[[mariowiki:Kaettekita Mario Bros.|Kaettekita Mario Bros.]]'', ''[[mariowiki:Dr. Mario (game)|Dr. Mario]]'', and ''[[zeldawiki:Zelda II: The Adventure of Link|Zelda II: The Adventure of Link]]''.<ref>{{Cite web|url=https://tcrf.net/Animal_Crossing#Doubutsu_no_Mori_e.2B_1.01_NES_Tags|title=Animal Crossing|site=The Cutting Room Floor|retrieved=February 5, 2021}}</ref>
 
  
 
==Gallery==
 
==Gallery==
Line 695: Line 318:
 
PG NES Games Collection.png|All the NES games, alongside the NES item and Super Tortimer, displayed in a room in {{PG|nolink}}
 
PG NES Games Collection.png|All the NES games, alongside the NES item and Super Tortimer, displayed in a room in {{PG|nolink}}
 
</gallery>
 
</gallery>
 
=== Game cover sprites ===
 
<gallery class=sprite>
 
Balloon Fight PG Sprite.png|Balloon Fight
 
Baseball PG Sprite.png|Baseball
 
Clu Clu Land PG Sprite.png|Clu Clu Land
 
Donkey Kong PG Sprite.png|Donkey Kong
 
Donkey Kong Jr PG Sprite.png|Donkey Kong Jr
 
Donkey Kong 3 PG Sprite.png|Donkey Kong 3
 
DK Jr MATH PG Sprite.png|DK Jr MATH
 
Excitebike PG Sprite.png|Excitebike
 
Golf PG Sprite.png|Golf
 
Ice Climber PG Sprite.png|Ice Climber
 
Legend of Zelda PG Sprite.png|Legend of Zelda
 
Mario Bros PG Sprite.png|Mario Bros
 
Pinball PG Sprite.png|Pinball
 
Punchout PG Sprite.png|Punchout
 
Soccer PG Sprite.png|Soccer
 
Super Mario Bros PG Sprite.png|Super Mario Bros
 
Super Tortimer PG Sprite.png|Super Tortimer
 
Tennis PG Sprite.png|Tennis
 
Wario's Woods PG Sprite.png|Wario's Woods
 
</gallery>
 
 
==Trivia==
 
* The "Forbidden Four" were originally referred to as the "Forbidden Five" among fans, with {{I|Punchout|PG}} also included among them. Punchout does not have a universal code, and generated codes for the item were not distributed until 2004 (two years after the game's North American launch), so it was believed for a time that hacking was the only way to obtain it, much like the Forbidden Four.<ref>{{Cite web|author=NintendoDad|date=April 30, 2008|url=https://gamefaqs.gamespot.com/boards/516502-animal-crossing/42680692|title=GameFAQs Message Boards post|site=GameFAQs}}</ref>
 
* When the display for ''Doubutsu no Mori+'', ''Animal Crossing'', and ''Doubutsu no Mori e+'' is set to 480i, NES games will play in their original 240p resolution. However, setting the display to 480p (an option only available when using component or D-terminal cables on the GameCube or Wii) results in NES games being upscaled to match.
 
  
 
==Notes==
 
==Notes==
Line 729: Line 325:
 
{{Reflist}}
 
{{Reflist}}
  
{{Navbox NES Games}}
+
{{NESgames}}
{{Navbox Furniture}}
+
{{Furniture}}
 
[[Category:Furniture]]
 
[[Category:Furniture]]
 
[[Category:NES games|*]]
 
[[Category:NES games|*]]
 
[[es:Juegos de NES]]
 

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