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[[File:NL Using Emotion on Villagers.jpg|thumb|[[Nibbles]] and [[Sylvia]] reacting to a player's emotion in {{NL}}.]] | [[File:NL Using Emotion on Villagers.jpg|thumb|[[Nibbles]] and [[Sylvia]] reacting to a player's emotion in {{NL}}.]] | ||
− | '''Reactions''' (known as | + | '''Reactions''' (known as '''emotions''' prior to {{NH}}) are gestures used by both the [[player]] and non-playable characters, mainly [[villager]]s. The purpose of various Reactions is to display or emphasize various moods or feelings of the user without the use of words or text. |
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==Villagers' Reactions== | ==Villagers' Reactions== | ||
Aside from expressing Reactions when in conversation, villagers may also show a Reaction when walking about town. | Aside from expressing Reactions when in conversation, villagers may also show a Reaction when walking about town. | ||
− | *A dark purple cloud with a swirl means the villager is either sad or [[sick]] (indoors only until {{NH|short|nolink}}). | + | *A dark purple cloud with a swirl means the villager is either sad or [[sick]] (indoors only until {{NH|short|nolink|}}). |
*An exclamation mark above a villager's head appears either when they are realizing something or, if not talking to anyone, wanting to talk to the player. | *An exclamation mark above a villager's head appears either when they are realizing something or, if not talking to anyone, wanting to talk to the player. | ||
*If steam is coming out of a villager's head, they are angry. | *If steam is coming out of a villager's head, they are angry. | ||
*When they are singing and music notes appear, that means the villager is happy. | *When they are singing and music notes appear, that means the villager is happy. | ||
*Villagers may also clap when a player catches a rare [[fish]] or [[insect]] or sometimes when fireworks go off in {{WW|short|nolink}} and {{CF|short|nolink}}. They react in shock if the player catches a piece of [[trash]]. | *Villagers may also clap when a player catches a rare [[fish]] or [[insect]] or sometimes when fireworks go off in {{WW|short|nolink}} and {{CF|short|nolink}}. They react in shock if the player catches a piece of [[trash]]. | ||
− | *In {{NL | + | *In {{NL}} and {{NH}}, villager sometimes may show the 'thought' emotion and stop in place requesting they are not spoken to, as they are too deep in thought. This emotion usually happens when the player talks too much to the villager and takes a while for them to "reset" and will be "social" again. |
− | *When hit with the [[ | + | *When hit with the [[Toy Hammer]] in {{NL|short|nolink}}, they react with a shocked emotion. |
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− | Villagers can use the mayor's emotions while using the amiibo Camera in {{NLWa | + | Conversations with villagers and players sometimes cause a villager's emotion to change from normal to happy, sad, or angry. Conversations cannot be started if a villager is angry or sad - the villager will tell the player they do not feel like talking. In {{PG}}, [[peppy]] villagers will sometimes cheer themselves up when players talk to them. |
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+ | Villagers can use the mayor's emotions while using the amiibo Camera in {{NLWa}}. Additionally, villagers can use emotions they cannot normally use here, such as [[smug]] villagers using the Angry and Outrage emotions. Similarly in {{NH}}, villagers invited to Photopia on [[Harv's Island]] can use the players reactions in photo shoots, all acting out their respective assigned reactions with a button press. Outside of camera mode, invited villagers will respond with their assigned reaction when interacted with. | ||
==Learning Reactions== | ==Learning Reactions== | ||
− | ===In {{WW | + | ===In {{WW|nolink}}=== |
− | In {{WW}}, the player can get emotions from [[Dr. Shrunk]] in a random encounter with him when he is walking around their village | + | In {{WW}}, the player can get emotions from [[Dr. Shrunk]] in a random encounter with him when he is walking around their village. |
− | + | ===In {{CF|nolink}}=== | |
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− | ===In {{CF | ||
In {{CF}}, Dr. Shrunk is found in the city's [[The Marquee|theater]], where emotions can be learned for 800 [[Bell]]s. He is very rarely replaced by [[Frillard]], who teaches emotions unknown to Dr. Shrunk. A player can retain up to four emotions at a time. If a fifth emotion is to be learned, one of the previous four must be forgotten. | In {{CF}}, Dr. Shrunk is found in the city's [[The Marquee|theater]], where emotions can be learned for 800 [[Bell]]s. He is very rarely replaced by [[Frillard]], who teaches emotions unknown to Dr. Shrunk. A player can retain up to four emotions at a time. If a fifth emotion is to be learned, one of the previous four must be forgotten. | ||
− | + | ===In {{NL|nolink}}=== | |
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− | ===In {{NL | ||
[[File:NL Emotion Menu.png|thumb|right|200px|The Emotion tab in {{NL|short|nolink}}]] | [[File:NL Emotion Menu.png|thumb|right|200px|The Emotion tab in {{NL|short|nolink}}]] | ||
− | In {{NL}}, Dr. Shrunk can be found every day in [[Club LOL]]. If the player visits him after 12 PM and before the club's opening at 8 PM, he will offer to perform for the player in exchange for some [[fruit]] or a food item. Being a former stage comedian, Dr. Shrunk's performances consist of him telling a joke and demonstrating the related emotion for the player to learn. Upon learning an emotion, the player can access it for use from their joke book, which is given to them by Dr. Shrunk after his first performance. Unlike the previous game, the player can store more than four emotions, up to a total number of 40. | + | In {{NL}}, Dr. Shrunk can be found every day in [[Club LOL]]. If the player visits him after 12 PM and before the club's opening at 8 PM, he will offer to perform for the player in exchange for some [[fruit]] or a food item. Being a former stage comedian, Dr. Shrunk's performances consist of him telling a joke and demonstrating the related emotion for the player to learn. Upon learning an emotion, the player can access it for use from their joke book, which is given to them by Dr. Shrunk after his first performance. Unlike the previous game, the player can store more than four emotions, up to a total number of 40. |
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− | ===In {{NH | + | ===In {{NH|nolink}}=== |
In {{NH}}, villagers can teach the majority of all Reactions to the player randomly. The player can learn one Reaction per day, with certain Reactions only available from villagers with certain personalities and some requiring high friendship with the villager. Reactions can only be learned if any of these requirements are met. | In {{NH}}, villagers can teach the majority of all Reactions to the player randomly. The player can learn one Reaction per day, with certain Reactions only available from villagers with certain personalities and some requiring high friendship with the villager. Reactions can only be learned if any of these requirements are met. | ||
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! colspan="6" style="width: 60%;" | Reactions | ! colspan="6" style="width: 60%;" | Reactions | ||
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− | |{{Availability| | + | |{{Availability|Any villager}} |
|[[File:Emotion Delight NH Icon.png|50px]]<br><small>Delight</small> | |[[File:Emotion Delight NH Icon.png|50px]]<br><small>Delight</small> | ||
|[[File:Emotion Greetings NH Icon.png|50px]]<br><small>Greetings</small> | |[[File:Emotion Greetings NH Icon.png|50px]]<br><small>Greetings</small> | ||
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| colspan="2" | [[File:Scare NH Reaction Icon.png|50px]]<br><small>Scare</small>{{Note|name=On Halloween|During [[Halloween]]}} | | colspan="2" | [[File:Scare NH Reaction Icon.png|50px]]<br><small>Scare</small>{{Note|name=On Halloween|During [[Halloween]]}} | ||
|- | |- | ||
− | |{{Availability| | + | |{{Availability|Big sister villager}} |
|[[File:Emotion Apologetic NH Icon.png|50px]]<br><small>Apologetic</small> | |[[File:Emotion Apologetic NH Icon.png|50px]]<br><small>Apologetic</small> | ||
|[[File:Emotion Cold Chill NH Icon.png|50px]]<br><small>Cold Chill</small> | |[[File:Emotion Cold Chill NH Icon.png|50px]]<br><small>Cold Chill</small> | ||
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| colspan="2" | [[File:Emotion Confident NH Icon.png|50px]]<br><small>Confident</small>{{Note|name=High friendship}} | | colspan="2" | [[File:Emotion Confident NH Icon.png|50px]]<br><small>Confident</small>{{Note|name=High friendship}} | ||
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− | |{{Availability| | + | |{{Availability|Cranky villager}} |
|[[File:Emotion Agreement NH Icon.png|50px]]<br><small>Agreement</small> | |[[File:Emotion Agreement NH Icon.png|50px]]<br><small>Agreement</small> | ||
|[[File:Emotion Bewilderment NH Icon.png|50px]]<br><small>Bewilderment</small> | |[[File:Emotion Bewilderment NH Icon.png|50px]]<br><small>Bewilderment</small> | ||
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| colspan="2" | [[File:Emotion Inspiration NH Icon.png|50px]]<br><small>Inspiration</small>{{Note|name=High friendship|Obtained from high friendship}} | | colspan="2" | [[File:Emotion Inspiration NH Icon.png|50px]]<br><small>Inspiration</small>{{Note|name=High friendship|Obtained from high friendship}} | ||
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− | |{{Availability| | + | |{{Availability|Jock villager}} |
|[[File:Emotion Distress NH Icon.png|50px]]<br><small>Distress</small> | |[[File:Emotion Distress NH Icon.png|50px]]<br><small>Distress</small> | ||
|[[File:Emotion Encouraging NH Icon.png|50px]]<br><small>Encouraging</small> | |[[File:Emotion Encouraging NH Icon.png|50px]]<br><small>Encouraging</small> | ||
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| colspan="2" | [[File:Emotion Flourish NH Icon.png|50px]]<br><small>Flourish</small>{{Note|name=High friendship}} | | colspan="2" | [[File:Emotion Flourish NH Icon.png|50px]]<br><small>Flourish</small>{{Note|name=High friendship}} | ||
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− | |{{Availability| | + | |{{Availability|Lazy villager}} |
|[[File:Emotion Bashfulness NH Icon.png|50px]]<br><small>Bashfulness</small> | |[[File:Emotion Bashfulness NH Icon.png|50px]]<br><small>Bashfulness</small> | ||
|[[File:Emotion Mistaken NH Icon.png|50px]]<br><small>Mistaken</small> | |[[File:Emotion Mistaken NH Icon.png|50px]]<br><small>Mistaken</small> | ||
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| colspan="2" | [[File:Emotion Pride NH Icon.png|50px]]<br><small>Pride</small>{{Note|name=High friendship}} | | colspan="2" | [[File:Emotion Pride NH Icon.png|50px]]<br><small>Pride</small>{{Note|name=High friendship}} | ||
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− | |{{Availability| | + | |{{Availability|Normal villager}} |
|[[File:Emotion Fearful NH Icon.png|50px]]<br><small>Fearful</small> | |[[File:Emotion Fearful NH Icon.png|50px]]<br><small>Fearful</small> | ||
|[[File:Emotion Glee NH Icon.png|50px]]<br><small>Glee</small> | |[[File:Emotion Glee NH Icon.png|50px]]<br><small>Glee</small> | ||
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| colspan="2" | [[File:Emotion Daydreaming NH Icon.png|50px]]<br><small>Daydreaming</small>{{Note|name=High friendship}} | | colspan="2" | [[File:Emotion Daydreaming NH Icon.png|50px]]<br><small>Daydreaming</small>{{Note|name=High friendship}} | ||
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− | |{{Availability| | + | |{{Availability|Peppy villager}} |
|[[File:Emotion Aggravation NH Icon.png|50px]]<br><small>Aggravation</small> | |[[File:Emotion Aggravation NH Icon.png|50px]]<br><small>Aggravation</small> | ||
|[[File:Emotion Curiosity NH Icon.png|50px]]<br><small>Curiosity</small> | |[[File:Emotion Curiosity NH Icon.png|50px]]<br><small>Curiosity</small> | ||
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| colspan="2" | [[File:Emotion Mischief NH Icon.png|50px]]<br><small>Mischief</small>{{Note|name=High friendship}} | | colspan="2" | [[File:Emotion Mischief NH Icon.png|50px]]<br><small>Mischief</small>{{Note|name=High friendship}} | ||
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− | |{{Availability| | + | |{{Availability|Smug villager}} |
|[[File:Emotion Dozing NH Icon.png|50px]]<br><small>Dozing</small> | |[[File:Emotion Dozing NH Icon.png|50px]]<br><small>Dozing</small> | ||
|[[File:Emotion Heartbreak NH Icon.png|50px]]<br><small>Heartbreak</small> | |[[File:Emotion Heartbreak NH Icon.png|50px]]<br><small>Heartbreak</small> | ||
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| colspan="2" | [[File:Emotion Showmanship NH Icon.png|50px]]<br><small>Showmanship</small>{{Note|name=High friendship}} | | colspan="2" | [[File:Emotion Showmanship NH Icon.png|50px]]<br><small>Showmanship</small>{{Note|name=High friendship}} | ||
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− | |{{Availability| | + | |{{Availability|Snooty villager}} |
|[[File:Emotion Amazed NH Icon.png|50px]]<br><small>Amazed</small> | |[[File:Emotion Amazed NH Icon.png|50px]]<br><small>Amazed</small> | ||
|[[File:Emotion Intense NH Icon.png|50px]]<br><small>Intense</small> | |[[File:Emotion Intense NH Icon.png|50px]]<br><small>Intense</small> | ||
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|} | |} | ||
− | ===In {{HHD | + | ===In {{HHD|nolink}}=== |
In {{HHD}}, emotions can be unlocked by completing a client's house. There are 48 emotions, with 8 emotions new to the game. | In {{HHD}}, emotions can be unlocked by completing a client's house. There are 48 emotions, with 8 emotions new to the game. | ||
− | ===In {{aF | + | ===In {{aF|nolink}}=== |
In {{aF}}, emotions can be used from the GamePad during the [[Board Game]] mode. Each character starts with one emotion, with five additional ones being unlocked as they level up. | In {{aF}}, emotions can be used from the GamePad during the [[Board Game]] mode. Each character starts with one emotion, with five additional ones being unlocked as they level up. | ||
− | ===In {{PC | + | ===In {{PC|nolink}}=== |
In {{PC}}, some emotions can be triggered by tapping the player or villager using the Campsite Camera in the [[campsite (Pocket Camp)|campsite]] or [[cabin]]. | In {{PC}}, some emotions can be triggered by tapping the player or villager using the Campsite Camera in the [[campsite (Pocket Camp)|campsite]] or [[cabin]]. | ||
==List of Reactions== | ==List of Reactions== | ||
− | This is a list of Reactions that the player can learn throughout the {{SER}}. | + | This is a list of Reactions that the player can learn throughout the {{SER|nolink}}. |
<div style="display: grid; grid-template-columns: repeat(auto-fill, 265px); grid-row-gap: 0; grid-column-gap:1em"> | <div style="display: grid; grid-template-columns: repeat(auto-fill, 265px); grid-row-gap: 0; grid-column-gap:1em"> | ||
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| namenote = {{Note|name=HHD}} | | namenote = {{Note|name=HHD}} | ||
| source = Snooty | | source = Snooty | ||
− | | image = | + | | image = Intense.png |
| HHD = yes | | HHD = yes | ||
| NH = yes | | NH = yes | ||
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}} | }} | ||
− | {{ | + | {{Emotion |
| icon = Emotion Sleepy NH Icon.png | | icon = Emotion Sleepy NH Icon.png | ||
| name = Sleepy | | name = Sleepy | ||
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CF Heartbreak Emotion.png|Heartbreak emotion in {{CF|nolink}} | CF Heartbreak Emotion.png|Heartbreak emotion in {{CF|nolink}} | ||
CF Delight Emotion.png| Delight emotion in {{CF|nolink}} | CF Delight Emotion.png| Delight emotion in {{CF|nolink}} | ||
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CF Distress Emotion.png|Distress emotion in {{CF|nolink}} | CF Distress Emotion.png|Distress emotion in {{CF|nolink}} | ||
CF Amazement Emotion.png|Amazement emotion in {{CF|nolink}} | CF Amazement Emotion.png|Amazement emotion in {{CF|nolink}} | ||
CF Outrage Emotion.png|Outrage emotion in {{CF|nolink}} | CF Outrage Emotion.png|Outrage emotion in {{CF|nolink}} | ||
CF Sorrow Emotion.png|Sorrow emotion in {{CF|nolink}} | CF Sorrow Emotion.png|Sorrow emotion in {{CF|nolink}} | ||
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CF Player Fear.png|Fear emotion in {{CF|nolink}} | CF Player Fear.png|Fear emotion in {{CF|nolink}} | ||
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CF Player Resignation.png|Resignation emotion in {{CF|nolink}} | CF Player Resignation.png|Resignation emotion in {{CF|nolink}} | ||
− | + | NL Emotion Menu 2.png|The second half of the emotions tab in {{NL}} | |
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− | NL Emotion Menu 2.png|The second half of the emotions tab in {{NL | ||
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HHD Emotions.png|The emotions tab in {{HHD}} | HHD Emotions.png|The emotions tab in {{HHD}} | ||
NH villager agreement.png|Various villagers performing the Agreement Reaction in {{NH}} | NH villager agreement.png|Various villagers performing the Agreement Reaction in {{NH}} |