Editing Animal Crossing: Wild World

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|caption      = North American game cover
 
|caption      = North American game cover
 
|theme        = [[File:WW Title.flac|Main theme]]
 
|theme        = [[File:WW Title.flac|Main theme]]
|developer    = {{wp|Nintendo EAD|Nintendo EAD}}
+
|developer    = [[Wikipedia:Nintendo EAD|Nintendo EAD]]
 
|publisher    = [[Nintendo]]
 
|publisher    = [[Nintendo]]
 
|director    = [[Hisashi Nogami]]
 
|director    = [[Hisashi Nogami]]
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====Nintendo Wi-Fi Connection====
 
====Nintendo Wi-Fi Connection====
{{WW|short|nolink}} utilized the Nintendo Wi-Fi Connection for online functionality, being the second Nintendo DS game to do so. With the service, players could visit the towns of others on their friend list via the internet. In addition to multiplayer, letters containing various items were sent by Nintendo to players who connected to the service. As of May 20, 2014, all official online functionality in {{WW|short|nolink}} is inaccessible due to the discontinuation of the Nintendo Wi-Fi Connection. However, fans have made custom servers to access the Wi-Fi capabilities again in an unofficial capacity.<ref>https://wiimmfi.de/</ref>
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{{WW|short|nolink}} utilized the Nintendo Wi-Fi Connection for online functionality, being the second Nintendo DS game to do so. With the service, players could visit the towns of others on their friend list via the internet. In addition to multiplayer, letters containing various items were sent by Nintendo to players who connected to the service. As of May 2014, all online functionality in {{WW|short|nolink}} is inaccessible due to the discontinuation of the Nintendo Wi-Fi Connection.
  
 
==Development==
 
==Development==
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===Japan to North America===
 
===Japan to North America===
*The Nintendo logo is blue instead of red, as was standard in Japanese Nintendo games of the time.
 
*During bootup, the text on the bottom screen reads "All Rights, including the copyrights of Game, Scenario, Music and Program, reserved by NINTENDO." In the North American version, this was changed to "ESRB NOTICE: Game Experience May Change During Online Play."
 
 
*The Japanese version uses a completely different logo based on those from the previous installments, with squares behind every letter, and the copyright that reads "2005© Nintendo" is slightly higher up on the upper screen.
 
*The Japanese version uses a completely different logo based on those from the previous installments, with squares behind every letter, and the copyright that reads "2005© Nintendo" is slightly higher up on the upper screen.
 
*The keyboard's keys are ordered to form a rounded-corners square. It uses hiragana input by default, and has five extra keys on the left side, for switching to katakana, using diacritics, or placing small kana characters.
 
*The keyboard's keys are ordered to form a rounded-corners square. It uses hiragana input by default, and has five extra keys on the left side, for switching to katakana, using diacritics, or placing small kana characters.
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*The phone in the [[attic]] has an extra option for switching between text with Kanji or Hiragana at any time.
 
*The phone in the [[attic]] has an extra option for switching between text with Kanji or Hiragana at any time.
 
*Players created in the Japanese (and Korean) version cannot connect at all with players from other regions, while the North American version can connect freely with any version.
 
*Players created in the Japanese (and Korean) version cannot connect at all with players from other regions, while the North American version can connect freely with any version.
*The test pattern displayed during the early morning hours on [[TV]] furniture items was changed from generic color bars in the Japanese version to the {{Wp|SMPTE color bars|SMPTE SD ECR-1-1978 color bars}} in the North American version.
 
  
 
===North America to Europe===
 
===North America to Europe===
 
*French, German, Italian, and Spanish languages are supported, and the language used by the game is dependent on the language set on the Nintendo DS. Due to the additional scripts, the game was released on a 512 Mb Game Card rather than 256 Mb.
 
*French, German, Italian, and Spanish languages are supported, and the language used by the game is dependent on the language set on the Nintendo DS. Due to the additional scripts, the game was released on a 512 Mb Game Card rather than 256 Mb.
*During bootup, the ESRB notice from the North American version has been changed back to the copyright notice from the Japanese version.
 
 
*The copyright text on the title screen reads "©2005-2006 Nintendo" to reflect the game's release date in Europe.
 
*The copyright text on the title screen reads "©2005-2006 Nintendo" to reflect the game's release date in Europe.
 
*The registered trademark symbol (®) next to the logo on the title screen is changed to an unregistered trademark symbol (™).
 
*The registered trademark symbol (®) next to the logo on the title screen is changed to an unregistered trademark symbol (™).
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*The {{I|mini-mustache|WW}} has a different design, no longer resembling a {{Wp|Toothbrush moustache|toothbrush mustache}}.
 
*The {{I|mini-mustache|WW}} has a different design, no longer resembling a {{Wp|Toothbrush moustache|toothbrush mustache}}.
 
*The {{I|shoji screen|WW}} and {{I|tatami floor|WW}} resemble the {{I|basement wall|PG}} and {{I|basement floor|PG}}, respectively, from {{PG}}. Despite this, the names are unchanged.
 
*The {{I|shoji screen|WW}} and {{I|tatami floor|WW}} resemble the {{I|basement wall|PG}} and {{I|basement floor|PG}}, respectively, from {{PG}}. Despite this, the names are unchanged.
*The test pattern displayed during the early morning hours on TV furniture items was changed from the {{Wp|SMPTE color bars|SMPTE SD ECR-1-1978 color bars}} (common in NTSC regions) in the North American version to the {{Wp|Philips PM5544|Philips PM5544 test pattern}} (common in PAL regions).
 
 
*The default designs in the [[Able Sisters]] are all designed by "someone" from "a town," rather than one of several authors from the town Treehut. This was changed because "Treehut" is named after Nintendo Treehouse, Nintendo of America's localization team, and the design authors are named after Treehouse members.
 
*The default designs in the [[Able Sisters]] are all designed by "someone" from "a town," rather than one of several authors from the town Treehut. This was changed because "Treehut" is named after Nintendo Treehouse, Nintendo of America's localization team, and the design authors are named after Treehouse members.
  

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