Difference between revisions of "Animal Crossing (series)"

From Nookipedia, the Animal Crossing wiki
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Despite being an open-ended game, Animal Crossing does provide some activities to pass the time and help 'complete' certain aspects of the gameplay (such as completing the bug exhibit within the town museum). Some of these said activities include bug-catching, fossil-hunting and even item-collecting (the latter an objective to complete the player's catalogue). Players can also interact in games of hide-and-seek with villagers, participate in festivals and town events, and generally do as they like within the game.
 
Despite being an open-ended game, Animal Crossing does provide some activities to pass the time and help 'complete' certain aspects of the gameplay (such as completing the bug exhibit within the town museum). Some of these said activities include bug-catching, fossil-hunting and even item-collecting (the latter an objective to complete the player's catalogue). Players can also interact in games of hide-and-seek with villagers, participate in festivals and town events, and generally do as they like within the game.
  
==Games==
+
I just want this picture to be included in the " no image available" section for the 3DS Animal Crossing.
{| width="100%" class="wikitable"
 
|- bgcolor="#CCCCCC"
 
! Boxart !! English language titles !! Original titles !! System release !! Release date(s) !! Notes
 
|-
 
|[[File:AF N64 Front.jpg|100px|center|link=Dōbutsu no Mori (game)]]
 
|''[[Dōbutsu no Mori (game)|Animal Forest]]''
 
|''[[Dōbutsu no Mori (game)|Dōbutsu no Mori]]''
 
|[[Nintendo 64]]
 
| {{JP}} April 14, 2001
 
|The first game of the series.
 
|-
 
|[[File:AF Cover.jpg|100px|center|link=Dōbutsu no Mori +]]
 
|''[[Dōbutsu no Mori +|Animal Forest +]]''
 
|''[[Dōbutsu no Mori +]]''
 
|[[Nintendo GameCube]]
 
|{{JP}} December 14, 2001
 
|A remake of the original.
 
|-
 
|[[File:Animal Crossing.jpg|100px|center|link=Animal Crossing (GCN)]]
 
|''[[Animal Crossing (game)|Animal Crossing]]''
 
|N/A
 
|[[Nintendo GameCube]]
 
|{{NA}} September 15, 2002<br>
 
{{AUS}} October 17,2003<br>
 
{{EU}} September 24, 2004
 
|First released in English.
 
|-
 
|[[File:Doubutsunomorieplus.jpg|100px|center|link=Dōbutsu no Mori e+]]
 
|''[[Dōbutsu no Mori e+|Animal Forest e+]]''
 
|''[[Dōbutsu no Mori e+]]''
 
|[[Nintendo GameCube]]
 
|{{JP}} June 27, 2003
 
|Enhanced version of ''Animal Crossing''.
 
|-
 
|[[File:Animal Crossing Wild World.jpg|100px|center|link=Animal Crossing: Wild World]]
 
|''[[Animal Crossing: Wild World]]''
 
| おいでよ どうぶつの森 (Oideyo Dōbutsu no Mori)
 
|[[Nintendo DS]]
 
|{{JP}} November 23, 2005<br>
 
{{NA}} December 5, 2005<br>
 
{{AUS}} December 8, 2005<br>
 
{{EU}} March 31, 2006
 
|First released worldwide, first on a handheld.
 
|-
 
|[[File:Cityfolkbox.jpg|100px|center|link=Animal Crossing: City Folk]]
 
|''[[Animal Crossing: City Folk]]'' (NA)<br>''[[Animal Crossing: City Folk|Animal Crossing: Let's go to the City]]'' (PAL)
 
|街へ行こうよ どうぶつの森 (Doubutsu no Mori Wii)
 
|[[Wii]]
 
|{{NA}} November 16, 2008<br>
 
[[File:Canada.gif|20px|Canada]] November 17, 2008<br>
 
{{JP}} November 20, 2008<br>
 
{{AUS}} December 4, 2008<br>
 
{{EU}} December 5, 2008<br>
 
{{SK}} January 28, 2010
 
|First game to include the [[City]]
 
|-
 
|[[File:Nia.png|100px|center|link=Animal Crossing 3DS]]
 
|''[[Animal Crossing 3DS|Animal Crossing (3DS)]]''
 
|
 
|[[Nintendo 3DS]]
 
|TBA
 
|Launch game for [[Nintendo 3DS]], first {{SER}} game in [[3D]]
 
|}
 
 
 
{{Animal Crossing}}
 
 
 
[[Category:Animal Crossing Series]]
 

Revision as of 19:18, May 30, 2011

For the game of the same name, see Animal Crossing (GCN).

The Animal Crossing video game series is a series of communication adventure games exclusively for Nintendo consoles. The game is non-linear, in the sense that it has a somewhat set beginning, a middle, and no end. The player takes the role of a human in an village of animals. The game is non-violent and rated 'E' for Everyone by the ESRB (3+ by PEGI). The player may take on tasks from villagers, pay off their mortgage, garden, fish, catch insects, and more.

Objectives of the game

As an open-ended life simulation, the Animal Crossing series does not have a set objective - as such, after an introductory sequence at the beginning of the games, players are free to do as they like. The only 'objective' in the game, if any, is to pay off the mortgage placed upon the player's house - but, like most things within the game, this is entirely optional and does not incur any consequences other than having less space to store items.

Villagers

In every town in the Animal Crossing, the village itself is entirely composed of a populi of animals (excluding you, the player, who is the only human child in the whole series). Villagers serve as interactable characters who are assigned personalities and traits, and this affects the way they communicate with you and among themselves. Villagers are capable of speech (despite being animals), and live in their own domains within the villages. Villagers, in the later games, are also capable of playing games such as hide and seek, and most often than not they will usually ask you to perform tasks for them (which ranges from delivering presents to sending a message to another human player), which can incur a reward if executed in the set time. Villagers are also anthropormorphic, and as such, they are able to walk in a humanoid state, and can also wear clothes. Villagers move in and out regularly due to certain factors (eg. because you have exchanged animals with another village over Wi-Fi or simply because they aren't satisfied with their current life). It is also said that they enjoy receiving letters, and if sent a gift they will usually send one back.

Customization

Although the earlier games offered little or no service in terms of customization, more recent games feature the ability to not only customize your own clothes, but it also wallpapers, flooring and even paintings. It is also possible to decorate the ground in-game with your own patterns. The term 'customization' can also include the variety of items and furniture available to collect, allowing the user, in a sense, to "customize" their houses and themes.

Activities

Despite being an open-ended game, Animal Crossing does provide some activities to pass the time and help 'complete' certain aspects of the gameplay (such as completing the bug exhibit within the town museum). Some of these said activities include bug-catching, fossil-hunting and even item-collecting (the latter an objective to complete the player's catalogue). Players can also interact in games of hide-and-seek with villagers, participate in festivals and town events, and generally do as they like within the game.

I just want this picture to be included in the " no image available" section for the 3DS Animal Crossing.