Editing Cranky

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[[File:WWChief.png|thumb|left|256px|Chief, a cranky villager, snaps at a player meeting him for the first time in {{WW}}.]]
 
[[File:WWChief.png|thumb|left|256px|Chief, a cranky villager, snaps at a player meeting him for the first time in {{WW}}.]]
 
===Behaviors===
 
===Behaviors===
Cranky villagers typically act quite bitter, rude, and stubborn, being angered easily if things are not going their way (hence the name "cranky"). They are also, generally, out-of-touch with social trends, making them generally unpopular with the [[peppy]] villagers. They are all deep-voiced (unlike every other villager) and many have frowns.
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Cranky villagers typically act quite bitter, rude, and stubborn, being angered easily if things are not going their way (hence the name "cranky"). They are also, generally, out-of-touch with social trends, making them generally unpopular with the [[peppy]] villagers. They are all deep-voiced (unlike every other villager) and many have frowns. In {{PG}} and {{DnMe+}}, the cranky islanders [[Flash]], O'Hare, and Rowan, alongside Curlos, [[Frank]], and [[Weldon]] in e+, act charming, polite, and gentlemanlike, if a bit arrogant, in a similar manner to the [[smug]] personality introduced in {{NL}}. However, only Curlos and O'Hare return with this personality.
 
 
In {{PG}} and {{DnMe+}}, the cranky [[Islander|islanders]] of [[Animal Island]], which include [[Flash]], [[O'Hare]] (until {{NL|short}}), and [[Rowan]] (until {{WW|short}}), alongside [[Curlos]] (until {{NL|short}}), [[Frank]], and [[Weldon]] in ''e+'', act suave, polite, romantic, and gentlemanlike, if a bit arrogant, in a similar manner to the [[smug]] personality introduced in {{NL}}, often trying to woo the player, though are slightly more old-fashioned. However, only Curlos and O'Hare return with this personality.
 
  
 
The cranky personality has softened significantly in {{NL|short}} and {{NH|short}}. Though their bitter, rude, and stubborn aspects remain, and they have the tendency to complain about aches and pains in their aging bodies, they gain an understanding and caring side, giving the player the impression that they secretly have a heart of gold. Instead of frequently raging at the player and other characters, and speaking in all-caps often, they give fatherly advice and are welcoming when the player enters their house. Though still being rather impolite, they have also traded in straightforward insults for lighthearted sarcasm, such as joking about their "sunny disposition" when the weather is nice outside. In {{NL|short|nolink}}, cranky villagers gain a signature laugh, "Gahaha," which they usually exclaim after making a joke or sarcastic remark. However, in {{NH|short|nolink}}, their signature laugh occurs noticeably less often.
 
The cranky personality has softened significantly in {{NL|short}} and {{NH|short}}. Though their bitter, rude, and stubborn aspects remain, and they have the tendency to complain about aches and pains in their aging bodies, they gain an understanding and caring side, giving the player the impression that they secretly have a heart of gold. Instead of frequently raging at the player and other characters, and speaking in all-caps often, they give fatherly advice and are welcoming when the player enters their house. Though still being rather impolite, they have also traded in straightforward insults for lighthearted sarcasm, such as joking about their "sunny disposition" when the weather is nice outside. In {{NL|short|nolink}}, cranky villagers gain a signature laugh, "Gahaha," which they usually exclaim after making a joke or sarcastic remark. However, in {{NH|short|nolink}}, their signature laugh occurs noticeably less often.

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