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|total = {{#cargo_query:table=villager|fields=COUNT(*)|where=personality="Cranky" OR prev_personality="Cranky"|no html}} | |total = {{#cargo_query:table=villager|fields=COUNT(*)|where=personality="Cranky" OR prev_personality="Cranky"|no html}} | ||
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'''Cranky'''<ref>Nintendo Power. ''Animal Crossing: Wild World - The Official Nintendo Player's Guide''.</ref><ref>FuturePress. ''Animal Crossing: New Horizons Official Companion Guide''.</ref> is a male [[villager]] personality type in the {{SER}}. Cranky villagers are portrayed as bitter, rude, and stubborn. | '''Cranky'''<ref>Nintendo Power. ''Animal Crossing: Wild World - The Official Nintendo Player's Guide''.</ref><ref>FuturePress. ''Animal Crossing: New Horizons Official Companion Guide''.</ref> is a male [[villager]] personality type in the {{SER}}. Cranky villagers are portrayed as bitter, rude, and stubborn. | ||
− | As of the release of {{NH}}, there are a total of | + | As of the release of {{NH}}, there are a total of 67 cranky villagers across the series;{{Note|Beginning in {{NL}}, three villagers who have the cranky personality in previous games had their personalities changed. If these villagers are counted, there are a total of 70 cranky villagers across the series.}} 55 appear in {{NH|short|nolink}}. |
==Characteristics== | ==Characteristics== | ||
[[File:WWChief.png|thumb|left|256px|Chief, a cranky villager, snaps at a player meeting him for the first time in {{WW}}.]] | [[File:WWChief.png|thumb|left|256px|Chief, a cranky villager, snaps at a player meeting him for the first time in {{WW}}.]] | ||
===Behaviors=== | ===Behaviors=== | ||
− | Cranky villagers typically act quite bitter, rude, and stubborn, being angered easily if things are not going their way (hence the name "cranky"). They are also, generally, out-of-touch with social trends, making them generally unpopular with the [[peppy]] villagers. They are all deep-voiced (unlike every other villager) and many have frowns. | + | Cranky villagers typically act quite bitter, rude, and stubborn, being angered easily if things are not going their way (hence the name "cranky"). They are also, generally, out-of-touch with social trends, making them generally unpopular with the [[peppy]] villagers. They are all deep-voiced (unlike every other villager) and many have frowns. They usually go to sleep at 5:00 AM in {{NL|short}}, or 3:30 AM in {{NH|short}}, and wake up at 10:00 AM in {{NL|short}}, or 9:00 AM in {{NH|short}} each day. When trying to enter the house of a cranky villager before they wake, in older games, the player is greeted with an angry letter explaining that they are sleeping, ''"I'm catching some Z's right now, wake me and REGRET IT"''. They usually spend half of the day in their houses and half of the day out. In {{PG}} and {{DnMe+}}, the cranky islanders [[Flash]], O'Hare, and Rowan, alongside Curlos, [[Frank]], and [[Weldon]] in e+, act charming, polite, and gentlemanlike, if a bit arrogant, in a similar manner to the [[smug]] personality introduced in {{NL}}. However, only Curlos and O'Hare return with this personality. |
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− | In {{PG}} and {{DnMe+}}, the cranky | ||
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− | + | The Cranky personality has softened significantly in {{NL|short}} and {{NH|short}}. Though their bitter, rude and stubborn aspects remain, and they have the tendency to complain about aches and pains in their aging bodies, they gain an understanding and caring side, giving the player the impression that they secretly have a heart of gold. Instead of frequently raging at the player and other characters, and speaking in all-caps often, they give fatherly advice and are welcoming when the player enters their house. Though still being rather impolite, they have also traded in straightforward insults for lighthearted sarcasm, such as joking about their "sunny disposition" when the weather is nice outside. | |
===Relationships=== | ===Relationships=== | ||
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Although they may appear unfriendly, if the player talks to them, does errands for them and sends them letters for long enough, they will eventually begin to open up and will be more friendly with the player. In {{PG}}, a cranky character will often speak to the player about their niece after becoming friends. Also, in {{CF|short|nolink}}, they may say this to another cranky villager. When a cranky villager gets sad, they will say that they live in a cold world. They can usually grow to be close friends if the player meets them often and sends them letters with presents attached. | Although they may appear unfriendly, if the player talks to them, does errands for them and sends them letters for long enough, they will eventually begin to open up and will be more friendly with the player. In {{PG}}, a cranky character will often speak to the player about their niece after becoming friends. Also, in {{CF|short|nolink}}, they may say this to another cranky villager. When a cranky villager gets sad, they will say that they live in a cold world. They can usually grow to be close friends if the player meets them often and sends them letters with presents attached. | ||
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+ | In {{NL}}, the cranky villagers' unfriendly demeanor has been toned down, thus making them easier to befriend. | ||
==Quotes== | ==Quotes== | ||
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*[[Cranky/Animal Crossing dialogue|Cranky villager dialogue in {{PG|nolink}}]] | *[[Cranky/Animal Crossing dialogue|Cranky villager dialogue in {{PG|nolink}}]] | ||
*[[Cranky/New Leaf dialogue|Cranky villager dialogue in {{NL|nolink}}]] | *[[Cranky/New Leaf dialogue|Cranky villager dialogue in {{NL|nolink}}]] | ||
− | *[[Cranky/New Horizons | + | *[[Cranky/New Horizons Dialogue|Cranky villager dialogue in {{NH|nolink}}]] |
==Trivia== | ==Trivia== | ||
*Discounting species that exclusively contain female villagers, no [[duck]] or [[ostrich]] villagers have ever had the cranky personality. | *Discounting species that exclusively contain female villagers, no [[duck]] or [[ostrich]] villagers have ever had the cranky personality. | ||
− | **Additionally, no [[alligator]], [[chicken]], [[elephant]], [[horse]], [[kangaroo]], [[lion]], or [[sheep]] villagers initially had the cranky personality, but later installments did introduce villagers of those species with said personality. However, [[Curlos]], the only cranky sheep in the series, would switch to a [[smug]] personality in {{NL | + | **Additionally, no [[alligator]], [[chicken]], [[elephant]], [[horse]], [[kangaroo]], [[lion]], or [[sheep]] villagers initially had the cranky personality, but later installments did introduce villagers of those species with said personality. However, [[Curlos]], the only cranky sheep in the series, would switch to a [[smug]] personality in {{NL}}, meaning no sheep villagers currently have the cranky personality. |
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==Names in other languages== | ==Names in other languages== | ||
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|ja-r=Kowai | |ja-r=Kowai | ||
|ja-m=Frightening | |ja-m=Frightening | ||
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|fr=Versatile<ref>FuturePress. ''Animal Crossing: New Horizons - Guide compagnon officiel''</ref> | |fr=Versatile<ref>FuturePress. ''Animal Crossing: New Horizons - Guide compagnon officiel''</ref> | ||
|fr-m=Versatile | |fr-m=Versatile | ||
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|it-m=Gruff | |it-m=Gruff | ||
|zht=暴躁 | |zht=暴躁 | ||
− | + | |zh-m=bad-tempered | |
− | |zh-m= | ||
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}} | }} | ||
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[[de:nachbarn/miesepeter]] | [[de:nachbarn/miesepeter]] | ||
− | {{ | + | {{Personality}} |
[[Category:Male characters]] | [[Category:Male characters]] |