Editing Doubutsu no Mori e+
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|developer = {{wp|Nintendo EAD|Nintendo EAD}} | |developer = {{wp|Nintendo EAD|Nintendo EAD}} | ||
|publisher = [[Nintendo]] | |publisher = [[Nintendo]] | ||
− | | | + | |designer = |
|series = [[Animal Crossing (series)|''Animal Crossing'']] | |series = [[Animal Crossing (series)|''Animal Crossing'']] | ||
|released = {{Flag|JPN}} June 27, 2003<ref name=Official_Site>{{Cite web|author=Nintendo|url=https://www.nintendo.co.jp/ngc/gaej/index.html|title=どうぶつの森e+|site=nintendo.co.jp|retrieved=September 13, 2020}}</ref> | |released = {{Flag|JPN}} June 27, 2003<ref name=Official_Site>{{Cite web|author=Nintendo|url=https://www.nintendo.co.jp/ngc/gaej/index.html|title=どうぶつの森e+|site=nintendo.co.jp|retrieved=September 13, 2020}}</ref> | ||
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|platforms = [[Nintendo GameCube]] | |platforms = [[Nintendo GameCube]] | ||
|media = GameCube Game Disc | |media = GameCube Game Disc | ||
− | |requirements = | + | |requirements = |
− | |input = Nintendo GameCube Controller<br>[[Game Boy Advance]]<br>[[e-Reader]] | + | |input = Nintendo GameCube Controller<br>[[Game Boy Advance]]<br>[[Nintendo e-Reader]] |
}} | }} | ||
− | '''''Doubutsu no Mori e+'''''{{Note|group=lower-alpha|{{Nihongo foot|どうぶつの森{{tt|e+|イープラス}}|Doubutsu no Mori Ī-purasu|Animal Forest e+}}}} is an expanded version of {{PG}} released on the [[Nintendo GameCube]] exclusively in Japan in 2003. In addition to all content from {{PG|nolink}}, the game features new [[villager]]s, items, gameplay elements, and expanded functionality with [[e-Reader]] [[Game Boy Advance]] accessory. | + | '''''Doubutsu no Mori e+'''''{{Note|group=lower-alpha|{{Nihongo foot|どうぶつの森{{tt|e+|イープラス}}|Doubutsu no Mori Ī-purasu|Animal Forest e+}}}} is an expanded version of {{PG}} released on the [[Nintendo GameCube]] exclusively in Japan in 2003. In addition to all content from {{PG|nolink}}, the game features new [[villager]]s, items, gameplay elements, and expanded functionality with [[Nintendo e-Reader|e-Reader]] [[Game Boy Advance]] accessory. |
Due to Nintendo of America's successful localization of {{PG|nolink}}, Nintendo retranslated the game back into Japanese, added additional new content, and released it as {{DnMe+|nolink}} on June 27, 2003, nine months after the North American release of {{PG|nolink}}. The game retailed for 6,800 yen<ref name=Official_Site/> and sold 91,658 copies in its first week of sale; it went on to sell approximately 640,000 copies as of October 2004.<ref>{{Cite web|author=N-Sider|url=https://web.archive.org/web/20121002222334/http://www.n-sider.com/gameview.php?gameid=135|title=Animal Crossing}}</ref> The game was never localized for North America or Europe, possibly due to the e-Reader's limited success outside of Japan or the development and upcoming release of {{WW}}. Despite this, many features introduced in {{DnMe+|nolink}} returned in later entries of the {{SER}}. | Due to Nintendo of America's successful localization of {{PG|nolink}}, Nintendo retranslated the game back into Japanese, added additional new content, and released it as {{DnMe+|nolink}} on June 27, 2003, nine months after the North American release of {{PG|nolink}}. The game retailed for 6,800 yen<ref name=Official_Site/> and sold 91,658 copies in its first week of sale; it went on to sell approximately 640,000 copies as of October 2004.<ref>{{Cite web|author=N-Sider|url=https://web.archive.org/web/20121002222334/http://www.n-sider.com/gameview.php?gameid=135|title=Animal Crossing}}</ref> The game was never localized for North America or Europe, possibly due to the e-Reader's limited success outside of Japan or the development and upcoming release of {{WW}}. Despite this, many features introduced in {{DnMe+|nolink}} returned in later entries of the {{SER}}. | ||
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==New content== | ==New content== | ||
===e-Reader functionality=== | ===e-Reader functionality=== | ||
− | [[File:E-Reader.jpg|thumb|200px|The [[e-Reader]] can be used to move villagers into a town by scanning their e-Reader card.]] | + | [[File:E-Reader.jpg|thumb|200px|The [[Nintendo e-Reader]] can be used to move villagers into a town by scanning their e-Reader card.]] |
[[File:Doubutsu no Mori Card-e+ 2-050 (Marina).png|thumb|200px|[[Marina]]'s {{DnMe+|nolink}} card.]] | [[File:Doubutsu no Mori Card-e+ 2-050 (Marina).png|thumb|200px|[[Marina]]'s {{DnMe+|nolink}} card.]] | ||
{{DnMe+|nolink}} now has in-game e-Reader functionality like in {{PG|nolink}}. In addition to ''Doubutsu no Mori Card-e+'' cards, {{DnMe+|nolink}} is compatible with ''Doubutsu no Mori+ Card-e'' cards. | {{DnMe+|nolink}} now has in-game e-Reader functionality like in {{PG|nolink}}. In addition to ''Doubutsu no Mori Card-e+'' cards, {{DnMe+|nolink}} is compatible with ''Doubutsu no Mori+ Card-e'' cards. | ||
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Rod DnMe+.png| '''[[Rod]]'''<br>[[Jock]] [[mouse]] | Rod DnMe+.png| '''[[Rod]]'''<br>[[Jock]] [[mouse]] | ||
Roscoe DnMe+.png| '''[[Roscoe]]'''<br>[[Cranky]] [[horse]] | Roscoe DnMe+.png| '''[[Roscoe]]'''<br>[[Cranky]] [[horse]] | ||
− | Sunny DnMe+.png| '''[[Sunny]]''' | + | Sunny DnMe+.png| '''[[Sunny]]'''<br>[[Normal]] [[frog (species)|frog]] |
Sylvana DnMe+.png| '''[[Sylvana]]'''<br>[[Normal]] [[squirrel]] | Sylvana DnMe+.png| '''[[Sylvana]]'''<br>[[Normal]] [[squirrel]] | ||
Sylvia DnMe+.png| '''[[Sylvia]]'''<br>[[Snooty]] [[kangaroo]] | Sylvia DnMe+.png| '''[[Sylvia]]'''<br>[[Snooty]] [[kangaroo]] | ||
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===SD card support=== | ===SD card support=== | ||
− | + | Photos can now be taken in-game with the Z button and are saved to an SD card using the Nintendo GameCube SD Card Adapter. From there, the photos can be transferred to a PC and edited or printed. | |
− | + | Travel data can also be written to the card, transferred to a PC, and then sent to another player. The receiving player can visit the town, save the modified data, and return it to the original player. This allows players to visit other towns without the need to acquire other Memory Cards. | |
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− | + | ===Town migration=== | |
+ | Similar to the Data Moving Service in {{PG|nolink}}, a [[player]] can migrate to an existing {{DnMe+|nolink}} town as long as there is a vacant [[Player house|house]] for them to live in. | ||
− | + | After the migration, the player will retain their name, appearance, and birthday. They will also carry over their encyclopedia, custom [[design]]s, and their [[catalog]]. They will lose all savings and inventory items, as well as the contents of their house, and effectively begin again as a new character. | |
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{{DnM+|nolink}} save data is unaffected by the migration; the original town and player characters remain available to play as normal. | {{DnM+|nolink}} save data is unaffected by the migration; the original town and player characters remain available to play as normal. | ||
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===Controls=== | ===Controls=== | ||
− | The lights in the [[Player house|player's house]] are now toggled by pressing any direction on | + | The lights in the [[Player house|player's house]] are now toggled by pressing any direction on the +Control Pad rather than the Z button, as that is now use for taking [[Photo (screenshot)|screenshots]]. |
===Interface=== | ===Interface=== | ||
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|image2= DnMe+ Clock.png | |image2= DnMe+ Clock.png | ||
}} | }} | ||
+ | *{{DnMe+|nolink}} uses a total of 72 blocks of data on a Nintendo GameCube Memory Card. 57 blocks are required for Town Data, 5 blocks for saved letters in the [[post office]], 5 blocks for saved designs at [[Able Sisters]], 1 block for NES game save data, and 4 blocks for travel data if this feature is used. | ||
*The game's font has been redrawn at a higher resolution. | *The game's font has been redrawn at a higher resolution. | ||
*Due to the higher font resolution, kanji is now incorporated into the game, considerably expanding the amount of usable characters; previous versions only made use of hiragana, katakana, Latin characters, and icons. The player can adjust their fluency with kanji from the options menu, which replaces hiragana with kanji where appropriate. | *Due to the higher font resolution, kanji is now incorporated into the game, considerably expanding the amount of usable characters; previous versions only made use of hiragana, katakana, Latin characters, and icons. The player can adjust their fluency with kanji from the options menu, which replaces hiragana with kanji where appropriate. | ||
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{{Columns-list| | {{Columns-list| | ||
:*{{I|Bucket|DnM+}} | :*{{I|Bucket|DnM+}} | ||
− | :*{{I| | + | :*{{I|Faucet|DnM+}} |
− | :*{{I| | + | :*{{I|Spa chair|DnM+}} |
:*{{I|Massage chair|DnM+}} | :*{{I|Massage chair|DnM+}} | ||
:*{{I|Bath mat|DnM+}} | :*{{I|Bath mat|DnM+}} | ||
− | :*{{I| | + | :*{{I|Spa tub|DnM+}} |
:*{{I|Clerk's booth|DnM+}} | :*{{I|Clerk's booth|DnM+}} | ||
− | :*{{I| | + | :*{{I|Spa screen|DnM+}} |
− | :*{{I| | + | :*{{I|Bath locker|DnM+}} |
− | :*{{I|Milk | + | :*{{I|Milk fridge|DnM+}} |
:*{{I|Sewing box|DnM+}} | :*{{I|Sewing box|DnM+}} | ||
:*{{I|Paper lantern|DnM+}} | :*{{I|Paper lantern|DnM+}} | ||
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:*{{I|Tea tansu|DnM+}} | :*{{I|Tea tansu|DnM+}} | ||
:*{{I|Hearth|DnM+}} | :*{{I|Hearth|DnM+}} | ||
− | :*{{I|Mini | + | :*{{I|Mini-dharma|DnM+}} |
− | :*{{I| | + | :*{{I|Dharma|DnM+}} |
− | :*{{I| | + | :*{{I|Giant dharma|DnM+}} |
− | :*{{I| | + | :*{{I|Lucky cat|DnM+}} |
− | :*{{I| | + | :*{{I|Lucky black cat|DnM+}} |
− | :*{{I| | + | :*{{I|Zen basin|DnM+}} |
− | :*{{I| | + | :*{{I|Wash basin|DnM+}} |
− | :*{{I| | + | :*{{I|Temple basin|DnM+}} |
:*{{I|Pink kotatsu|DnM+}} | :*{{I|Pink kotatsu|DnM+}} | ||
:*{{I|Blue kotatsu|DnM+}} | :*{{I|Blue kotatsu|DnM+}} | ||
− | :*{{I| | + | :*{{I|Trash can|DnM+}} |
:*{{I|Garbage pail|DnM+}} | :*{{I|Garbage pail|DnM+}} | ||
− | :*{{I| | + | :*{{I|Dresser|DnM+}} |
− | :*{{I| | + | :*{{I|Tansu|DnM+}} |
:*{{I|Shogi board|DnM+}} | :*{{I|Shogi board|DnM+}} | ||
− | :*{{I| | + | :*{{I|Screen|DnM+}} |
:*{{I|Tanuki figurine|DnM+}} | :*{{I|Tanuki figurine|DnM+}} | ||
− | :*{{I| | + | :*{{I|Lucky frog|DnM+}} |
− | :*{{I| | + | :*{{I|Alcove|DnM+}} |
:*{{I|Kadomatsu|DnM+}} | :*{{I|Kadomatsu|DnM+}} | ||
:*{{I|Kagamimochi|DnM+}} | :*{{I|Kagamimochi|DnM+}} | ||
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*The [[coelacanth]]'s shadow size is increased and it now only appears ''once'' per play session. Even if the player fails to catch it, it will not reappear until the save is reloaded. | *The [[coelacanth]]'s shadow size is increased and it now only appears ''once'' per play session. Even if the player fails to catch it, it will not reappear until the save is reloaded. | ||
*The amount of debt that the player owes [[Tom Nook]] for each [[Player house|house]] upgrade has been altered. The final repayment is for the purchase of a [[Animal Island|private island]]. After paying off the loan for the island, Nook will offer to build the player a statue outside the [[train station]], but the player now has the option to decline to have it built. | *The amount of debt that the player owes [[Tom Nook]] for each [[Player house|house]] upgrade has been altered. The final repayment is for the purchase of a [[Animal Island|private island]]. After paying off the loan for the island, Nook will offer to build the player a statue outside the [[train station]], but the player now has the option to decline to have it built. | ||
− | * | + | *More custom [[design]]s can be saved at the [[Able Sisters]]. |
− | + | *A maximum of 800 letters can be saved at the [[post office]], an increase from the 160 letters in {{DnM+|nolink}}. | |
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==Related media== | ==Related media== |