Editing Doubutsu no Mori e+

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Town data can be deleted from the SD card in the startup menu.
 
Town data can be deleted from the SD card in the startup menu.
  
===Save data transfer from {{DnM+|nolink}}===
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===Town migration===
If there is {{DnM+|nolink}} save data on either Memory Card in the Nintendo GameCube, when creating a save file in {{DnMe+|nolink}}, Rover asks them if they have met before. If the player says yes, they will move in as one of the players from the {{DnM+|nolink}} save. This will transfer the player's name, appearance, birthday, encyclopedia, catalogue, and on-hand designs, but will not transfer their inventory, house, letters, Able Sisters designs, or anything else.<ref>{{Cite web|author=Nintendo|url=https://www.nintendo.co.jp/ngc/gaej/moving/index.html|title=About moving|retrieved=August 30, 2020|language=Japanese}}</ref> Cataloged items appearing in {{DnM+|nolink}} but not {{DnMe+|nolink}} will not appear in the latter's catalogue upon transferring. This was the only way to catalogue {{I|Punchout|PG}}, as no [[secret code]] was distributed for it; however, the item cannot be ordered from the catalog, making it unobtainable.
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Similar to the Data Moving Service in {{PG|nolink}}, a [[player]] can migrate to an existing {{DnMe+|nolink}} town as long as there is a vacant [[Player house|house]] for them to live in.
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After the migration, the player will retain their name, appearance, and birthday. They will also carry over their encyclopedia, custom [[design]]s, and their [[catalog]]. They will lose all savings and inventory items, as well as the contents of their house, and effectively begin again as a new character.
  
 
{{DnM+|nolink}} save data is unaffected by the migration; the original town and player characters remain available to play as normal.
 
{{DnM+|nolink}} save data is unaffected by the migration; the original town and player characters remain available to play as normal.

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