Editing Environment rating

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*There must be less than 5 weeds or 4 fewer weeds than flowers in each acre. A flower offsets a weed, so an acre can contain 5 or more weeds only if there are enough flowers to offset them. If any acre contains too many weeds, the wishing well will say ''"When there are  too many weeds... ...and areas in need of care and attention... ...a town feels very unsettled. Go to Acre <Y-X> to see what is amiss."''
 
*There must be less than 5 weeds or 4 fewer weeds than flowers in each acre. A flower offsets a weed, so an acre can contain 5 or more weeds only if there are enough flowers to offset them. If any acre contains too many weeds, the wishing well will say ''"When there are  too many weeds... ...and areas in need of care and attention... ...a town feels very unsettled. Go to Acre <Y-X> to see what is amiss."''
  
Once a perfect town status has been reached, the wishing well will say ''"Everything is perfect! <Town> is a very livable place."'' If the perfect town status is maintained for 15 days in a row, the well will say, ''"Your toil has made <Town> a truly wonderful place. Your efforts shall be rewarded with a golden axe,"'' and the spirit of the wishing well, [[Farley]], appears and gives the player the unbreakable {{I|Golden Axe|PG}}.
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Once a perfect town status has been reached, the wishing well will say ''"Everything is perfect! <Town> is a very livable place."'' If the perfect town status is maintained for 15 days in a row, the spirit of the wishing well, [[Farley]], appears at the well to give the player the unbreakable [[Golden Axe]] and tells the player ''"Your toil has made <Town> a truly wonderful place. Your efforts shall be rewarded with a golden axe."''
  
 
====Japanese version differences====
 
====Japanese version differences====

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