Module:PGVillagerItemOutput
From Nookipedia, the Animal Crossing wiki
Module documentation (view)
Usage
This Lua module outputs the villager data info for item pages from every first generation Animal Crossing game in regards to their furniture, clothing, umbrella, and interior items. These are put through {{PGFurnitureVillagers}}, {{PGInteriorVillagers}}, {{PGClothingVillagers}}, and {{PGUmbrellaVillagers}}. Please refer to the documentation of each of these templates for more information.
local p = {}
local cargo = mw.ext.cargo
function tableEmpty(s)
return next(s) == nil
end
function isEmpty(s)
return s == nil or s == ''
end
function p.furnitureOutput( frame )
local print = ''
-- Cargo query for pg_house and pg_villager (Doubutsu no Mori)
local tables1 = 'pg_house,pg_villager'
local fields1 = "pg_villager.image=image,pg_house.villager=villager,pg_house._pageTitle=pageName"
local args1 = {
join = 'pg_villager.romanized_name = pg_house.villager',
where = "pg_house.game HOLDS 'DnM' AND pg_house.items LIKE '%\"" .. frame.args['1']:gsub("\'","\\'") .. "\"%'",
orderBy = 'pg_house.villager',
limit = 300,
default = ''
}
local resultsDnM = cargo.query( tables1, fields1, args1 )
-- Cargo query for pg_house and pg_villager (Doubutsu no Mori+)
local tables2 = 'pg_house,pg_villager'
local fields2 = "pg_villager.image=image,pg_house.villager=villager,pg_house._pageTitle=pageName"
local args2 = {
join = 'pg_villager.romanized_name = pg_house.villager',
where = "pg_house.game HOLDS 'DnM+' AND pg_house.items LIKE '%\"" .. frame.args['1']:gsub("\'","\\'") .. "\"%'",
orderBy = 'pg_house.villager',
limit = 300,
default = ''
}
local resultsDnMplus = cargo.query( tables2, fields2, args2 )
-- Cargo query for pg_house and pg_villager (Animal Crossing)
local tables3 = 'pg_house,pg_villager'
local fields3 = "pg_villager.image=image,pg_house.villager=villager,pg_house._pageTitle=pageName"
local args3 = {
join = 'pg_villager.romanized_name = pg_house.villager',
where = "pg_house.game HOLDS 'PG' AND pg_house.items LIKE '%\"" .. frame.args['1']:gsub("\'","\\'") .. "\"%'",
orderBy = 'pg_house.villager',
limit = 300,
default = ''
}
local resultsPG = cargo.query( tables3, fields3, args3 )
-- Cargo query for pg_house and pg_villager (Doubutsu no Mori e+)
local tables4 = 'pg_house,pg_villager'
local fields4 = "pg_villager.image=image,pg_house.villager=villager,pg_house._pageTitle=pageName"
local args4 = {
join = 'pg_villager.romanized_name = pg_house.villager',
where = "pg_house.game HOLDS 'DmMe+' AND pg_house.items LIKE '%\"" .. frame.args['1']:gsub("\'","\\'") .. "\"%'",
orderBy = 'pg_house.villager',
limit = 300,
default = ''
}
local resultsDnMeplus = cargo.query( tables4, fields4, args4 )
if not tableEmpty(resultsDnM) then
print = print .. "In ''[[Doubutsu no Mori]]'', this item appears in the homes of "
for r = 1, #resultsDnM do
if r == #resultsDnM and r-1 ~= 0 then
print = print .. 'and '
end
print = print .. "[[File:" .. resultsDnM[r].image .. "|x25px|link=|alt=|" .. resultsDnM[r].villager .. "]] [[" .. resultsDnM[r].pageName .. "|" .. resultsDnM[r].villager .. "]]"
if r == #resultsDnM then
print = print .. '.'
elseif r-1 == 0 and r+1 == #resultsDnM then
print = print .. ' '
else
print = print .. ', '
end
end
if not tableEmpty(resultsDnMplus) then
print = print .. "\n\n"
end
end
if not tableEmpty(resultsDnMplus) then
print = print .. "In ''[[Animal Crossing|Doubutsu no Mori+]]'', this item appears in the homes of "
for r = 1, #resultsDnMplus do
if r == #resultsDnMplus and r-1 ~= 0 then
print = print .. 'and '
end
print = print .. "[[File:" .. resultsDnMplus[r].image .. "|x25px|link=|alt=|" .. resultsDnMplus[r].villager .. "]] [[" .. resultsDnMplus[r].pageName .. "|" .. resultsDnMplus[r].villager .. "]]"
if r == #resultsDnMplus then
print = print .. '.'
elseif r-1 == 0 and r+1 == #resultsDnMplus then
print = print .. ' '
else
print = print .. ', '
end
end
if not tableEmpty(resultsPG) then
print = print .. "\n\n"
end
end
if not tableEmpty(resultsPG) then
print = print .. "In ''[[Animal Crossing]]'', this item appears in the homes of "
for r = 1, #resultsPG do
if r == #resultsPG and r-1 ~= 0 then
print = print .. 'and '
end
print = print .. "[[File:" .. resultsPG[r].image .. "|x25px|link=|alt=|" .. resultsPG[r].villager .. "]] [[" .. resultsPG[r].pageName .. "|" .. resultsPG[r].villager .. "]]"
if r == #resultsPG then
print = print .. '.'
elseif r-1 == 0 and r+1 == #resultsPG then
print = print .. ' '
else
print = print .. ', '
end
end
if not tableEmpty(resultsDnMeplus) then
print = print .. "\n\n"
end
end
if not tableEmpty(resultsDnMeplus) then
print = print .. "In ''[[Doubutsu no Mori e+]]'', this item appears in the homes of "
for r = 1, #resultsDnMeplus do
if r == #resultsDnMeplus and r-1 ~= 0 then
print = print .. 'and '
end
print = print .. "[[File:" .. resultsDnMeplus[r].image .. "|x25px|link=|alt=|" .. resultsDnMeplus[r].villager .. "]] [[" .. resultsDnMeplus[r].pageName .. "|" .. resultsDnMeplus[r].villager .. "]]"
if r == #resultsDnMeplus then
print = print .. '.'
elseif r-1 == 0 and r+1 == #resultsDnMeplus then
print = print .. ' '
else
print = print .. ', '
end
end
end
if not tableEmpty(resultsDnM) or not tableEmpty(resultsDnMplus) or not tableEmpty(resultsPG) or not tableEmpty(resultsDnMeplus) then
print = print .. "\n\nFor villagers who have the " .. frame.args['1'] .. " placed on the floor in their house, there is a chance that the villager will gift it to the player."
end
if tableEmpty(resultsDnM) and tableEmpty(resultsDnMplus) and tableEmpty(resultsPG) and tableEmpty(resultsDnMeplus) then
print = print .. "No villagers have this item in their home."
end
return print
end
function p.clothingOutput( frame )
local print = ''
-- Cargo query for pg_villager (Doubutsu no Mori)
local tables1 = 'pg_villager'
local fields1 = "pg_villager.image=icon,pg_villager.romanized_name=villager,pg_villager._pageTitle=pageName"
local args1 = {
where = "pg_villager.clothing_dnm = '" .. frame.args['1']:gsub("\'","\\'").. "'",
orderBy = 'pg_villager.romanized_name',
limit = 300,
default = ''
}
local resultsDnM = cargo.query( tables1, fields1, args1 )
-- Cargo query for pg_villager (Doubutsu no Mori+)
local tables2 = 'pg_villager'
local fields2 = "pg_villager.image=icon,pg_villager.romanized_name=villager,pg_villager._pageTitle=pageName"
local args2 = {
where = "pg_villager.clothing_plus = '" .. frame.args['1']:gsub("\'","\\'").. "'",
orderBy = 'pg_villager.romanized_name',
limit = 300,
default = ''
}
local resultsDnMplus = cargo.query( tables2, fields2, args2 )
-- Cargo query for pg_villager (Animal Crossing)
local tables3 = 'pg_villager'
local fields3 = "pg_villager.image=icon,pg_villager.romanized_name=villager,pg_villager._pageTitle=pageName"
local args3 = {
where = "pg_villager.clothing = '" .. frame.args['1']:gsub("\'","\\'").. "' AND in_pg=1",
orderBy = 'pg_villager.romanized_name',
limit = 300,
default = ''
}
local resultsPG = cargo.query( tables3, fields3, args3 )
-- Cargo query for pg_villager (Doubutsu no Mori e+)
local tables4 = 'pg_villager'
local fields4 = "pg_villager.image=icon,pg_villager.romanized_name=villager,pg_villager._pageTitle=pageName"
local args4 = {
where = "pg_villager.clothing = '" .. frame.args['1']:gsub("\'","\\'").. "' AND in_pg=0",
orderBy = 'pg_villager.romanized_name',
limit = 300,
default = ''
}
local resultsDnMeplus = cargo.query( tables4, fields4, args4 )
if not tableEmpty(resultsDnM) then
print = print .. "In ''[[Doubutsu no Mori]]'', this item is worn by "
for r = 1, #resultsDnM do
if r == #resultsDnM and r-1 ~= 0 then
print = print .. 'and '
end
print = print .. "[[File:" .. resultsDnM[r].icon .. "|25px|link=|alt=|" .. resultsDnM[r].villager .. "]] [[" .. resultsDnM[r].pageName .. "|" .. resultsDnM[r].villager .. "]]"
if r == #resultsDnM then
print = print .. ' '
elseif r-1 == 0 and r+1 == #resultsDnM then
print = print .. ' '
else
print = print .. ', '
end
end
print = print .. " as their default outfit."
if not tableEmpty(resultsDnMplus) then
print = print .. "\n\n"
end
end
if not tableEmpty(resultsDnMplus) then
print = print .. "In ''[[Animal Crossing|Doubutsu no Mori+]]'', this item is worn by "
for r = 1, #resultsDnMplus do
if r == #resultsDnMplus and r-1 ~= 0 then
print = print .. 'and '
end
print = print .. "[[File:" .. resultsDnMplus[r].icon .. "|25px|link=|alt=|" .. resultsDnMplus[r].villager .. "]] [[" .. resultsDnMplus[r].pageName .. "|" .. resultsDnMplus[r].villager .. "]]"
if r == #resultsDnMplus then
print = print .. ' '
elseif r-1 == 0 and r+1 == #resultsDnMplus then
print = print .. ' '
else
print = print .. ', '
end
end
print = print .. " as their default outfit."
if not tableEmpty(resultsPG) then
print = print .. "\n\n"
end
end
if not tableEmpty(resultsPG) then
print = print .. "In ''[[Animal Crossing]]'', this item is worn by "
for r = 1, #resultsPG do
if r == #resultsPG and r-1 ~= 0 then
print = print .. 'and '
end
print = print .. "[[File:" .. resultsPG[r].icon .. "|25px|link=|alt=|" .. resultsPG[r].villager .. "]] [[" .. resultsPG[r].pageName .. "|" .. resultsPG[r].villager .. "]]"
if r == #resultsPG then
print = print .. ' '
elseif r-1 == 0 and r+1 == #resultsPG then
print = print .. ' '
else
print = print .. ', '
end
end
print = print .. " as their default outfit."
if not tableEmpty(resultsDnMeplus) then
print = print .. "\n\n"
end
end
if not tableEmpty(resultsDnMeplus) then
print = print .. "In ''[[Doubutsu no Mori e+]]'', this item is worn by "
for r = 1, #resultsDnMeplus do
if r == #resultsDnMeplus and r-1 ~= 0 then
print = print .. 'and '
end
print = print .. "[[File:" .. resultsDnMeplus[r].icon .. "|25px|link=|alt=|" .. resultsDnMeplus[r].villager .. "]] [[" .. resultsDnMeplus[r].pageName .. "|" .. resultsDnMeplus[r].villager .. "]]"
if r == #resultsDnMeplus then
print = print .. ' '
elseif r-1 == 0 and r+1 == #resultsDnMeplus then
print = print .. ' '
else
print = print .. ', '
end
end
print = print .. " as their default outfit."
end
if tableEmpty(resultsDnM) and tableEmpty(resultsDnMplus) and tableEmpty(resultsPG) and tableEmpty(resultsDnMeplus) then
print = print .. "No villagers wear this item as their default outfit."
end
return print
end
function p.umbrellaOutput( frame )
local print = ''
-- Cargo query for pg_villager
local tables = 'pg_villager'
local fields = "pg_villager.icon=icon,pg_villager.romanized_name=villager,pg_villager._pageTitle=pageName"
local args = {
where = "pg_villager.umbrella = '" .. frame.args['1']:gsub("\'","\\'") .. "'",
orderBy = 'pg_villager.romanized_name',
limit = 300,
default = ''
}
local results = cargo.query( tables, fields, args )
if not tableEmpty(results) then
print = print .. "This item is used by "
for r = 1, #results do
if r == #results and r-1 ~= 0 then
print = print .. 'and '
end
print = print .. "[[File:" .. results[r].icon .. "|25px|link=|alt=|" .. results[r].villager .. "]] [[" .. results[r].pageName .. "|" .. results[r].villager .. "]]"
if r == #results then
print = print .. ' '
elseif r-1 == 0 and r+1 == #results then
print = print .. ' '
else
print = print .. ', '
end
end
print = print .. " as their default umbrella during periods of [[weather|rain]]."
else
print = print .. "No villagers use this item as their default umbrella during periods of [[weather|rain]]."
end
return print
end
function p.interiorOutput( frame )
local print = ''
-- Declare variables
local tables1
local fields1
local args1
local resultsDnM
local tables2
local fields2
local args2
local resultsDnMplus
local tables3
local fields3
local args3
local resultsPG
local tables4
local fields4
local args4
local resultsDnMeplus
-- Switch between wallpaper and flooring
if not isEmpty(frame.args['type']) and frame.args['type']:lower() == "wallpaper" then
-- Cargo query for pg_house and pg_villager (Doubutsu no Mori)
tables1 = 'pg_house,pg_villager'
fields1 = "pg_villager.image=image,pg_house.villager=villager,pg_house._pageTitle=pageName"
args1 = {
join = 'pg_villager.romanized_name = pg_house.villager',
where = "pg_house.game HOLDS 'DnM' AND pg_house.wallpaper = '" .. frame.args['1']:gsub("\'","\\'") .. "'",
orderBy = 'pg_house.villager',
limit = 300,
default = ''
}
resultsDnM = cargo.query( tables1, fields1, args1 )
-- Cargo query for pg_house and pg_villager (Doubutsu no Mori+)
tables2 = 'pg_house,pg_villager'
fields2 = "pg_villager.image=image,pg_house.villager=villager,pg_house._pageTitle=pageName"
args2 = {
join = 'pg_villager.romanized_name = pg_house.villager',
where = "pg_house.game HOLDS 'DnM+' AND pg_house.wallpaper = '" .. frame.args['1']:gsub("\'","\\'") .. "'",
orderBy = 'pg_house.villager',
limit = 300,
default = ''
}
resultsDnMplus = cargo.query( tables2, fields2, args2 )
-- Cargo query for pg_house and pg_villager (Animal Crossing)
tables3 = 'pg_house,pg_villager'
fields3 = "pg_villager.image=image,pg_house.villager=villager,pg_house._pageTitle=pageName"
args3 = {
join = 'pg_villager.romanized_name = pg_house.villager',
where = "pg_house.game HOLDS 'PG' AND pg_house.wallpaper = '" .. frame.args['1']:gsub("\'","\\'") .. "'",
orderBy = 'pg_house.villager',
limit = 300,
default = ''
}
resultsPG = cargo.query( tables3, fields3, args3 )
-- Cargo query for pg_house and pg_villager (Doubutsu no Mori e+)
tables4 = 'pg_house,pg_villager'
fields4 = "pg_villager.image=image,pg_house.villager=villager,pg_house._pageTitle=pageName"
args4 = {
join = 'pg_villager.romanized_name = pg_house.villager',
where = "pg_house.game HOLDS 'DmMe+' AND pg_house.wallpaper = '" .. frame.args['1']:gsub("\'","\\'") .. "'",
orderBy = 'pg_house.villager',
limit = 300,
default = ''
}
resultsDnMeplus = cargo.query( tables4, fields4, args4 )
elseif not isEmpty(frame.args['type']) and frame.args['type']:lower() == "flooring" then
-- Cargo query for pg_house and pg_villager (Doubutsu no Mori)
tables1 = 'pg_house,pg_villager'
fields1 = "pg_villager.image=image,pg_house.villager=villager,pg_house._pageTitle=pageName"
args1 = {
join = 'pg_villager.romanized_name = pg_house.villager',
where = "pg_house.game HOLDS 'DnM' AND pg_house.flooring = '" .. frame.args['1']:gsub("\'","\\'") .. "'",
orderBy = 'pg_house.villager',
limit = 300,
default = ''
}
resultsDnM = cargo.query( tables1, fields1, args1 )
-- Cargo query for pg_house and pg_villager (Doubutsu no Mori+)
tables2 = 'pg_house,pg_villager'
fields2 = "pg_villager.image=image,pg_house.villager=villager,pg_house._pageTitle=pageName"
args2 = {
join = 'pg_villager.romanized_name = pg_house.villager',
where = "pg_house.game HOLDS 'DnM+' AND pg_house.flooring = '" .. frame.args['1']:gsub("\'","\\'") .. "'",
orderBy = 'pg_house.villager',
limit = 300,
default = ''
}
resultsDnMplus = cargo.query( tables2, fields2, args2 )
-- Cargo query for pg_house and pg_villager (Animal Crossing)
tables3 = 'pg_house,pg_villager'
fields3 = "pg_villager.image=image,pg_house.villager=villager,pg_house._pageTitle=pageName"
args3 = {
join = 'pg_villager.romanized_name = pg_house.villager',
where = "pg_house.game HOLDS 'PG' AND pg_house.flooring = '" .. frame.args['1']:gsub("\'","\\'") .. "'",
orderBy = 'pg_house.villager',
limit = 300,
default = ''
}
resultsPG = cargo.query( tables3, fields3, args3 )
-- Cargo query for pg_house and pg_villager (Doubutsu no Mori e+)
tables4 = 'pg_house,pg_villager'
fields4 = "pg_villager.image=image,pg_house.villager=villager,pg_house._pageTitle=pageName"
args4 = {
join = 'pg_villager.romanized_name = pg_house.villager',
where = "pg_house.game HOLDS 'DmMe+' AND pg_house.flooring = '" .. frame.args['1']:gsub("\'","\\'") .. "'",
orderBy = 'pg_house.villager',
limit = 300,
default = ''
}
resultsDnMeplus = cargo.query( tables4, fields4, args4 )
end
if not tableEmpty(resultsDnM) then
print = print .. "In ''[[Doubutsu no Mori]]'', this item appears in the homes of "
for r = 1, #resultsDnM do
if r == #resultsDnM and r-1 ~= 0 then
print = print .. 'and '
end
print = print .. "[[File:" .. resultsDnM[r].image .. "|x25px|link=|alt=|" .. resultsDnM[r].villager .. "]] [[" .. resultsDnM[r].pageName .. "|" .. resultsDnM[r].villager .. "]]"
if r == #resultsDnM then
print = print .. '.'
elseif r-1 == 0 and r+1 == #resultsDnM then
print = print .. ' '
else
print = print .. ', '
end
end
if not isEmpty(frame.args['type']) and frame.args['type']:lower() == "wallpaper" then
print = print .. ' as the default wallpaper.'
elseif not isEmpty(frame.args['type']) and frame.args['type']:lower() == "flooring" then
print = print .. ' as the default flooring.'
end
if not tableEmpty(resultsDnMplus) then
print = print .. "\n\n"
end
end
if not tableEmpty(resultsDnMplus) then
print = print .. "In ''[[Animal Crossing|Doubutsu no Mori+]]'', this item appears in the homes of "
for r = 1, #resultsDnMplus do
if r == #resultsDnMplus and r-1 ~= 0 then
print = print .. 'and '
end
print = print .. "[[File:" .. resultsDnMplus[r].image .. "|x25px|link=|alt=|" .. resultsDnMplus[r].villager .. "]] [[" .. resultsDnMplus[r].pageName .. "|" .. resultsDnMplus[r].villager .. "]]"
if r == #resultsDnMplus then
print = print .. '.'
elseif r-1 == 0 and r+1 == #resultsDnMplus then
print = print .. ' '
else
print = print .. ', '
end
end
if not isEmpty(frame.args['type']) and frame.args['type']:lower() == "wallpaper" then
print = print .. ' as the default wallpaper.'
elseif not isEmpty(frame.args['type']) and frame.args['type']:lower() == "flooring" then
print = print .. ' as the default flooring.'
end
if not tableEmpty(resultsPG) then
print = print .. "\n\n"
end
end
if not tableEmpty(resultsPG) then
print = print .. "In ''[[Animal Crossing]]'', this item appears in the homes of "
for r = 1, #resultsPG do
if r == #resultsPG and r-1 ~= 0 then
print = print .. 'and '
end
print = print .. "[[File:" .. resultsPG[r].image .. "|x25px|link=|alt=|" .. resultsPG[r].villager .. "]] [[" .. resultsPG[r].pageName .. "|" .. resultsPG[r].villager .. "]]"
if r == #resultsPG then
print = print .. '.'
elseif r-1 == 0 and r+1 == #resultsPG then
print = print .. ' '
else
print = print .. ', '
end
end
if not isEmpty(frame.args['type']) and frame.args['type']:lower() == "wallpaper" then
print = print .. ' as the default wallpaper.'
elseif not isEmpty(frame.args['type']) and frame.args['type']:lower() == "flooring" then
print = print .. ' as the default flooring.'
end
if not tableEmpty(resultsDnMeplus) then
print = print .. "\n\n"
end
end
if not tableEmpty(resultsDnMeplus) then
print = print .. "In ''[[Doubutsu no Mori e+]]'', this item appears in the homes of "
for r = 1, #resultsDnMeplus do
if r == #resultsDnMeplus and r-1 ~= 0 then
print = print .. 'and '
end
print = print .. "[[File:" .. resultsDnMeplus[r].image .. "|x25px|link=|alt=|" .. resultsDnMeplus[r].villager .. "]] [[" .. resultsDnMeplus[r].pageName .. "|" .. resultsDnMeplus[r].villager .. "]]"
if r == #resultsDnMeplus then
print = print .. '.'
elseif r-1 == 0 and r+1 == #resultsDnMeplus then
print = print .. ' '
else
print = print .. ', '
end
end
if not isEmpty(frame.args['type']) and frame.args['type']:lower() == "wallpaper" then
print = print .. ' as the default wallpaper.'
elseif not isEmpty(frame.args['type']) and frame.args['type']:lower() == "flooring" then
print = print .. ' as the default flooring.'
end
end
if tableEmpty(resultsDnM) and tableEmpty(resultsDnMplus) and tableEmpty(resultsPG) and tableEmpty(resultsDnMeplus) then
print = print .. "No villagers have this item in their home."
end
return print
end
return p