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− | '''Time travel''' | + | '''Time travel''' {{Conjectural}} refers to the [[player]] manually changing the time of their game or game system to immediately return to, or advance to, a specific point in time. There are both positive and negative consequences of time traveling across the ''Animal Crossing'' series. |
− | + | ==In {{PG|nolink}}== | |
− | + | In {{PG}}, the player can adjust the time and date using two methods: either by changing the [[Nintendo GameCube]] clock, or accessing the in-game clock during the start-up sequence. Changing the system clock provides the least interference with gameplay, as the in-game clock dictates the growth of [[tree]]s, the way letters are sent, and how the [[police station]] and [[dump]] restock items. While the furthest date supported by the system clock is December 31, 2099, the highest the in-game clock can go is December 31, 2030, after which the date will reset to January 1, 2030. | |
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− | In {{PG}}, the player can adjust the time and date using two methods: either by changing the [[Nintendo GameCube]] clock, or accessing the in-game clock during the start-up sequence. Changing the system clock provides the least interference with gameplay, as the in-game clock dictates the growth of [[tree]]s, the way letters are sent, and how the [[police station]] and [[dump]] restock items. While the furthest date supported by the system clock is December 31, 2099, the highest the in-game clock can go is December 31, 2030, after which the date will reset to January 1, 2030. | ||
The ability to travel to any date immediately allows the player to attend any [[Events|event]], access any [[fish]] or [[bug]]s, or purchases any seasonal items that are restricted to certain dates or date ranges. By time traveling forward, [[letters]] can be received sooner, but the player's [[mailbox]] may fill completely, which prevents incoming mail until the mailbox is emptied. Additionally, the process of a [[villager]] moving out from the player's town can be expedited, as well as new villagers moving in. Time traveling forward can also force [[fruit]] to regrow on [[tree]]s and stores to refresh their current item selection. | The ability to travel to any date immediately allows the player to attend any [[Events|event]], access any [[fish]] or [[bug]]s, or purchases any seasonal items that are restricted to certain dates or date ranges. By time traveling forward, [[letters]] can be received sooner, but the player's [[mailbox]] may fill completely, which prevents incoming mail until the mailbox is emptied. Additionally, the process of a [[villager]] moving out from the player's town can be expedited, as well as new villagers moving in. Time traveling forward can also force [[fruit]] to regrow on [[tree]]s and stores to refresh their current item selection. | ||
− | Time traveling any amount, forward or backward, causes all [[turnips]] in the player's [[pockets]] or storage to rot. [[Weeds]] will grow at a faster rate if time traveling, and too many weeds can harm the town's [[environment rating]] until enough weeds are removed (however, all weeds can be removed by [[Wisp]] if the player catches his Spirits and asks to "Pull weeds!"). Time traveling forward may result in villagers moving away without | + | Time traveling any amount, forward or backward, causes all [[turnips]] in the player's [[pockets]] or storage to rot. [[Weeds]] will grow at a faster rate if time traveling, and too many weeds can harm the town's [[environment rating]] until enough weeds are removed (however, all weeds can be removed by [[Wisp]] if the player catches his Spirits and asks to "Pull weeds!"). Time traveling forward may result in villagers moving away without the player's permission, or cause the player to miss [[event]]s, [[birthday]]s, or [[One Day Sale]]s from [[Tom Nook's store]]. |
− | + | ==In {{WW|nolink}}== | |
The player can also change the time and date in {{WW|short}} through the [[Nintendo DS]] system clock or the in-game menu. The furthest date supported by both the system and game is December 31, 2099, after which time will reset back to January 1, 2000. | The player can also change the time and date in {{WW|short}} through the [[Nintendo DS]] system clock or the in-game menu. The furthest date supported by both the system and game is December 31, 2099, after which time will reset back to January 1, 2000. | ||
Time traveling to future months now allows the player to accrue interest on their [[savings]] account. | Time traveling to future months now allows the player to accrue interest on their [[savings]] account. | ||
− | + | ==In {{CF|nolink}}== | |
{{CF}} also allows the time and date to be changed by changing the [[Nintendo Wii]] system time or editing the in-game time during the start-up sequence. While changing the time via the in-game settings will affect fruit and weed growth, flower wilting, and savings account interest, changing the system time does not. The furthest date is now December 31, 2035; after this, time loops back to January 1, 2000. | {{CF}} also allows the time and date to be changed by changing the [[Nintendo Wii]] system time or editing the in-game time during the start-up sequence. While changing the time via the in-game settings will affect fruit and weed growth, flower wilting, and savings account interest, changing the system time does not. The furthest date is now December 31, 2035; after this, time loops back to January 1, 2000. | ||
In {{CF|short}}, the player can once again use Wisp to remove weeds. Additionally, time traveling can now cause [[Hairstyle#Bed_Head|bed head]], which affects the player's hairstyle. | In {{CF|short}}, the player can once again use Wisp to remove weeds. Additionally, time traveling can now cause [[Hairstyle#Bed_Head|bed head]], which affects the player's hairstyle. | ||
− | + | ==In {{NL|nolink}}== | |
Time and date settings in {{NL|short}} can be edited through the [[Nintendo 3DS]] system clock, or through the start-up sequence by telling [[Isabelle]] "I need help first...". The furthest date is December 31, 2050, after which time resets to January 1, 2012. | Time and date settings in {{NL|short}} can be edited through the [[Nintendo 3DS]] system clock, or through the start-up sequence by telling [[Isabelle]] "I need help first...". The furthest date is December 31, 2050, after which time resets to January 1, 2012. | ||
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The [[Town ordinance|Beautiful Town]] ordinance can prevent weeds from spawning and flowers from wilting, removing these consequences from time traveling. Weeds can also be cleared using [[Leif]]'s weed-pulling service if his [[Garden Shop]] is available. However, time traveling will cause [[Phineas]] to not appear for a while.{{Cn}} | The [[Town ordinance|Beautiful Town]] ordinance can prevent weeds from spawning and flowers from wilting, removing these consequences from time traveling. Weeds can also be cleared using [[Leif]]'s weed-pulling service if his [[Garden Shop]] is available. However, time traveling will cause [[Phineas]] to not appear for a while.{{Cn}} | ||
− | + | ==In {{NH|nolink}}== | |
{{NH|short}} is the first game in the series that does not have an in-game option to change the time. However, by disabling "Synchronize Clock Via Internet" in the [[Nintendo Switch]] system settings, the system time can be manually changed, which is reflected in the game. The furthest date supported by the system is December 31, 2060, and while the game can progress into January 1, 2061, going beyond this date will result in an error message, warning the user that the date is unsupported and that they should set their time in between January 1, 2000 and December 31, 2060.<ref>[https://www.youtube.com/watch?v=nTc9EN7nD6U If you GO to 2061, this happens There is a WARNING message that I 've never seen where I can't go!?]</ref> | {{NH|short}} is the first game in the series that does not have an in-game option to change the time. However, by disabling "Synchronize Clock Via Internet" in the [[Nintendo Switch]] system settings, the system time can be manually changed, which is reflected in the game. The furthest date supported by the system is December 31, 2060, and while the game can progress into January 1, 2061, going beyond this date will result in an error message, warning the user that the date is unsupported and that they should set their time in between January 1, 2000 and December 31, 2060.<ref>[https://www.youtube.com/watch?v=nTc9EN7nD6U If you GO to 2061, this happens There is a WARNING message that I 've never seen where I can't go!?]</ref> | ||
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{{Clear}} | {{Clear}} | ||
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+ | ==Notes== | ||
+ | {{Note list}} | ||
==References== | ==References== |