Editing Time travel

From Nookipedia, the Animal Crossing wiki
Emotion Surprise NH Icon.png
Warning: You are not logged in.
Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.
Emotion Surprise NH Icon.png
Warning: You are not logged in.
Your IP address will be publicly visible if you make any edits. If you log in or create an account, your edits will be attributed to your username, along with other benefits.

The edit can be undone. Please check the comparison below to verify that this is what you want to do, and then save the changes below to finish undoing the edit. Except in cases of vandalism, please add a reason for undoing the edit in the edit summary.

Latest revision Your text
Line 1: Line 1:
'''Time travel'''<ref name="WaPo">{{Cite web|author= Elise Favis|date= March 23, 2020|url=https://www.washingtonpost.com/video-games/2020/03/23/nintendo-explains-philosophy-behind-animal-crossings-big-changes-like-gender-expression-terraforming/|title= Nintendo explains philosophy behind Animal Crossing’s big changes, such as gender expression and terraforming|site= The Washington Post|retrieved= Septe,ber 23, 2022}}</ref> refers to the [[player]] manually changing the time of their game or game system to immediately return to, or advance to, a specific point in time. There are both positive and negative consequences of time traveling across the ''Animal Crossing'' series.
+
'''Time travel''' {{Conjectural}} refers to the [[player]] manually changing the time of their game or game system to immediately return to, or advance to, a specific point in time. There are both positive and negative consequences of time traveling across the ''Animal Crossing'' series.
  
<div style="clear:right; float:right">__TOC__</div>
+
==In {{PG|nolink}}==
==Developers' perspectives==
+
In {{PG}}, the player can adjust the time and date using two methods: either by changing the [[Nintendo GameCube]] clock, or accessing the in-game clock during the start-up sequence. Changing the system clock provides the least interference with gameplay, as the in-game clock dictates the growth of [[tree]]s, the way letters are sent, and how the [[police station]] and [[dump]] restock items. While the furthest date supported by the system clock is December 31, 2099, the highest the in-game clock can go is December 31, 2030, after which the date will reset to January 1, 2030.
Time traveling is not considered "cheating" by the games developers, although they do discourage it for the most enjoyable casual experience. Series producer [[Hisashi Nogami]] stated that he and director [[Aya Kyogoku]] "think that in order for the players to play for a very long time, and also for players to share the experience with their friends or family, we do think that playing without traveling would probably be the ideal way." At the same time, they did not intend for seasonal [[Animal Crossing: New Horizons/Update history|updates]] to be a way to "shun away time travel," simply to keep the game enjoyable throughout the year.<ref name="WaPo"/>
 
 
 
{{NL}} director [[Isao Moro]] similarly stated that "I'm sure there are plenty of players who have fiddled with the clock when playing the game, but this is a shame as a really nice aspect of Animal Crossing is the sense of unity that comes from time passing in sync with the real world. It means that everyone gets to share that sense of the seasons and the time passing, so we were keen to retain that element of the game." This was part of the inspiration for him and Kyogoku to implement the [[ordinance|town ordinance]]s that change the operating hours of shops and bedtimes of villagers, to still allow the player "to adjust things to fit [their] own lifestyle."<ref name="Iwata"> {{Cite web|author=Nintendo|date=2012|url= https://iwataasks.nintendo.com/interviews/3ds/animalcrossing-newleaf/0/1/ |title=Iwata Asks - Animal Crossing: New Leaf|site=Iwata Asks|retrieved=September 23, 2022}}</ref>
 
 
 
==In-game properties==
 
===In {{PG|nolink}}===
 
In {{PG}}, the player can adjust the time and date using two methods: either by changing the [[Nintendo GameCube]] clock, or accessing the in-game clock during the start-up sequence. Changing the system clock provides the least interference with gameplay, as the in-game clock dictates the growth of [[tree]]s, the way letters are sent, and how the [[police station]] and [[dump]] restock items. While the furthest date supported by the system clock is December 31, 2099, the highest the in-game clock can go is December 31, 2030, after which the date will reset to January 1, 2030. (In {{DnM}}, due to the [[Nintendo 64]] not having an internal clock, the game uses a battery-powered clock in the cartridge that can only be changed in-game.)
 
  
 
The ability to travel to any date immediately allows the player to attend any [[Events|event]], access any [[fish]] or [[bug]]s, or purchases any seasonal items that are restricted to certain dates or date ranges. By time traveling forward, [[letters]] can be received sooner, but the player's [[mailbox]] may fill completely, which prevents incoming mail until the mailbox is emptied. Additionally, the process of a [[villager]] moving out from the player's town can be expedited, as well as new villagers moving in. Time traveling forward can also force [[fruit]] to regrow on [[tree]]s and stores to refresh their current item selection.
 
The ability to travel to any date immediately allows the player to attend any [[Events|event]], access any [[fish]] or [[bug]]s, or purchases any seasonal items that are restricted to certain dates or date ranges. By time traveling forward, [[letters]] can be received sooner, but the player's [[mailbox]] may fill completely, which prevents incoming mail until the mailbox is emptied. Additionally, the process of a [[villager]] moving out from the player's town can be expedited, as well as new villagers moving in. Time traveling forward can also force [[fruit]] to regrow on [[tree]]s and stores to refresh their current item selection.
  
Time traveling any amount, forward or backward, causes all [[turnips]] in the player's [[pockets]] or storage to rot. [[Weeds]] will grow at a faster rate if time traveling, and too many weeds can harm the town's [[environment rating]] until enough weeds are removed (however, all weeds can be removed by [[Wisp]] if the player catches his Spirits and asks to "Pull weeds!"). Time traveling forward may result in villagers moving away without asking the player, or cause the player to miss [[event]]s, [[birthday]]s, or [[One Day Sale]]s from [[Tom Nook's store]].
+
Time traveling any amount, forward or backward, causes all [[turnips]] in the player's [[pockets]] or storage to rot. [[Weeds]] will grow at a faster rate if time traveling, and too many weeds can harm the town's [[environment rating]] until enough weeds are removed (however, all weeds can be removed by [[Wisp]] if the player catches his Spirits and asks to "Pull weeds!"). Time traveling forward may result in villagers moving away without the player's permission, or cause the player to miss [[event]]s, [[birthday]]s, or [[One Day Sale]]s from [[Tom Nook's store]].
  
===In {{WW|nolink}}===
+
==In {{WW|nolink}}==
 
The player can also change the time and date in {{WW|short}} through the [[Nintendo DS]] system clock or the in-game menu. The furthest date supported by both the system and game is December 31, 2099, after which time will reset back to January 1, 2000.
 
The player can also change the time and date in {{WW|short}} through the [[Nintendo DS]] system clock or the in-game menu. The furthest date supported by both the system and game is December 31, 2099, after which time will reset back to January 1, 2000.
  
 
Time traveling to future months now allows the player to accrue interest on their [[savings]] account.
 
Time traveling to future months now allows the player to accrue interest on their [[savings]] account.
  
===In {{CF|nolink}}===
+
==In {{CF|nolink}}==
 
{{CF}} also allows the time and date to be changed by changing the [[Nintendo Wii]] system time or editing the in-game time during the start-up sequence. While changing the time via the in-game settings will affect fruit and weed growth, flower wilting, and savings account interest, changing the system time does not. The furthest date is now December 31, 2035; after this, time loops back to January 1, 2000.
 
{{CF}} also allows the time and date to be changed by changing the [[Nintendo Wii]] system time or editing the in-game time during the start-up sequence. While changing the time via the in-game settings will affect fruit and weed growth, flower wilting, and savings account interest, changing the system time does not. The furthest date is now December 31, 2035; after this, time loops back to January 1, 2000.
  
 
In {{CF|short}}, the player can once again use Wisp to remove weeds. Additionally, time traveling can now cause [[Hairstyle#Bed_Head|bed head]], which affects the player's hairstyle.
 
In {{CF|short}}, the player can once again use Wisp to remove weeds. Additionally, time traveling can now cause [[Hairstyle#Bed_Head|bed head]], which affects the player's hairstyle.
  
===In {{NL|nolink}}===
+
==In {{NL|nolink}}==
 
Time and date settings in {{NL|short}} can be edited through the [[Nintendo 3DS]] system clock, or through the start-up sequence by telling [[Isabelle]] "I need help first...". The furthest date is December 31, 2050, after which time resets to January 1, 2012.
 
Time and date settings in {{NL|short}} can be edited through the [[Nintendo 3DS]] system clock, or through the start-up sequence by telling [[Isabelle]] "I need help first...". The furthest date is December 31, 2050, after which time resets to January 1, 2012.
  
Line 32: Line 25:
 
The [[Town ordinance|Beautiful Town]] ordinance can prevent weeds from spawning and flowers from wilting, removing these consequences from time traveling. Weeds can also be cleared using [[Leif]]'s weed-pulling service if his [[Garden Shop]] is available. However, time traveling will cause [[Phineas]] to not appear for a while.{{Cn}}
 
The [[Town ordinance|Beautiful Town]] ordinance can prevent weeds from spawning and flowers from wilting, removing these consequences from time traveling. Weeds can also be cleared using [[Leif]]'s weed-pulling service if his [[Garden Shop]] is available. However, time traveling will cause [[Phineas]] to not appear for a while.{{Cn}}
  
===In {{NH|nolink}}===
+
==In {{NH|nolink}}==
 
{{NH|short}} is the first game in the series that does not have an in-game option to change the time. However, by disabling "Synchronize Clock Via Internet" in the [[Nintendo Switch]] system settings, the system time can be manually changed, which is reflected in the game. The furthest date supported by the system is December 31, 2060, and while the game can progress into January 1, 2061, going beyond this date will result in an error message, warning the user that the date is unsupported and that they should set their time in between January 1, 2000 and December 31, 2060.<ref>[https://www.youtube.com/watch?v=nTc9EN7nD6U If you GO to 2061, this happens There is a WARNING message that I 've never seen where I can't go!?]</ref>
 
{{NH|short}} is the first game in the series that does not have an in-game option to change the time. However, by disabling "Synchronize Clock Via Internet" in the [[Nintendo Switch]] system settings, the system time can be manually changed, which is reflected in the game. The furthest date supported by the system is December 31, 2060, and while the game can progress into January 1, 2061, going beyond this date will result in an error message, warning the user that the date is unsupported and that they should set their time in between January 1, 2000 and December 31, 2060.<ref>[https://www.youtube.com/watch?v=nTc9EN7nD6U If you GO to 2061, this happens There is a WARNING message that I 've never seen where I can't go!?]</ref>
  
Line 42: Line 35:
  
 
{{Clear}}
 
{{Clear}}
 +
 +
==Notes==
 +
{{Note list}}
  
 
==References==
 
==References==

Please note that all contributions to Nookipedia are considered to be released under the Attribution-ShareAlike 3.0 Unported (see Nookipedia:General disclaimer for details). If you do not want your writing to be edited mercilessly and redistributed at will, then do not submit it here.
You are also promising us that you wrote this yourself, or copied it from a public domain or similar free resource. Do not submit copyrighted work without permission!

Cancel Editing help (opens in new window)

This page is a member of 1 hidden category: