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{{Infobox Flora
 
{{Infobox Flora
|title=Tree
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|name=Tree
|image=[[File:Oak Tree NH.png|120px]] [[File:Cedar Tree NH.png|80px]]
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|image=[[File:Tree.png|100px]]
|caption=Hardwood and cedar trees in {{NH|short|nolink}}
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|type of plant=Tree
|type=Tree
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|spawns=
 +
|rarity=Common
 +
|appearances={{AF}},<br>{{AF+}},<br>{{PG}},<br>{{AFe+}},<br>{{WW}},<br>{{CF}},<br>{{AC3DS}},<br>{{AM}}
 
}}
 
}}
'''Trees''' are common flora in the {{SER}}, grown by burying [[sapling]]s, [[fruit]], or [[Bell]]s. Some types of trees can bear fruit, while others are just used for decoration. Depending on the [[:Category:seasons|season]] and the time of day, certain [[insect]]s may be found resting against the trunk of a tree or hiding inside the treetop.
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'''Trees''' will grow around the player's town in the {{SER}}. They can also be bought at all of [[Tom Nook's store]]s after the initial remodeling, whereby they can be planted and grown. Not all trees grow successfully, however, due to poor quality soil. Although, planting a lucky clover next to the sapling increases the player's chances. If the player plants a tree where a different tree was cut down then it will definitely grow. The number of trees will affect the environment of a town. A sustained good environment will allow the player to receive the Golden Watering Can as a reward. Fully grown trees do not die.
  
The quantity of trees planted in a town will affect its [[environment]] rating, and as such they are used to determine [[perfect town]] status. With the exception of perfect fruit trees in {{NL}}, fully grown trees do not die until they are chopped down by the player, leaving behind a stump. A stump needs to be dug up to fully remove the tree, and otherwise mostly serves as decoration. [[Villager]]s will also sometimes sit on the stump.
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Sometimes there will be items in trees, such as [[furniture]] or [[Bells]]. To get them out, the player must shake the tree. A [[beehive]] may also fall out of the tree once shaken, accompanied by a swarm. The swarm of bees chases the player until the player is stung, the player enters a building, or the bees are caught in a [[net]]. Other [[bug|insects]] may be found in  or on trees, depending on the season or time of day. Players can only find items in oak trees and cedar trees.
  
In {{NH}}, chopping trees serves as a way to gather different types of [[wood]], which can be used as [[DIY|crafting supplies]]. Another feature introduced in this game is the ability to dig up trees with the use of [[energy points]]. Digging up a tree places it in the player's pockets, allowing it to be moved around and planted in another spot instead of having to chop it down and plant a new sapling.
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Non-fruit-bearing trees turn pink during the [[Cherry Blossom Festival]].  They are laden with snow during [[winter]] and turn golden brown in [[autumn]]. If a player stays up until 6am and stands on a tree sapling at exactly 6am, the tree will grow under them and knock the player out.
__TOC__
 
  
==Saplings==
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In {{AC3DS}}, trees have their appearance radically changed, and look more realistic.  
{{Main|Sapling}}
 
Saplings are baby trees available for purchase at [[Tom Nook's store]]s and the [[Garden Shop]]. Not all trees grow successfully, due to poor soil quality and placement. If the player plants a tree where a different tree was cut down then it will have a much higher chance of growth. If the player stands on a tree sapling at exactly 6 AM, the tree will grow around the player and knock them out, as though they had been bitten by a [[tarantula]] or [[scorpion]].
 
  
==Types of trees==
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==Cedar Tree==
===Cedar tree===
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[[File:Cedar2.jpg|150px|thumb|A Cedar Tree from ''City Folk'']]
[[File:CF Cedar Tree.jpg|thumb|100px|A cedar tree]]
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These trees are evergreen trees, similar to pine trees in real life. At Christmas time and New Year they get decorated with bright lights. Cedar trees will only grow in the north of his or her village, reflecting the fact that their real-life counterparts are native to mountains.
Cedar trees are evergreen trees. During December, particularly around [[Toy Day]], and during the [[Bright Nights]] in {{WW|short}}, Cedar trees are decorated with bright lights. Cedar trees will only grow in the top two [[acre]]s of the village, reflecting the fact that their real-life counterparts are found more frequently in the northern hemisphere, being adapted to colder temperatures. In {{NH|short|nolink}} however, cedar trees will grow on any acre on every platform, and regardless of which hemisphere is chosen, cedar trees will be decorated with lights from December 15 to January 6, of which shaking will produce an ornament for [[DIY]] projects.
 
{{Clear}}
 
  
===Hardwood tree===
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==Oak Tree==
[[File:CF Tree.jpg|100px|thumb|A hardwood tree]]
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The generic 'tree', it resembles a fruit tree but actually doesn't bear fruit. It can be shaken for beehives, bags of [[Bells]] and [[furniture]]. These trees turn brown in the autumn, and also get covered with snow in the winter. They can bear cherry blossoms during [[April]].
Hardwood trees are generic trees, resembling fruit trees but bear nothing. Their appearance differs seasonally, turning golden brown in the fall, being snow-laden in the winter, and bearing cherry blossoms during the [[Cherry Blossom Festival]] in April. In {{NH|short|nolink}}, they will bear {{I|leaf egg|NH}}s during the [[Bunny Day]] season.
 
{{Clear}}
 
  
===Fruit tree===
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==Fruit Tree==
[[File:CF Fruit Trees 2.jpg|100px|thumb|right|Fruit-bearing trees]]
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{{main|Fruit}}
{{Main|Fruit}}
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[[File:Fruit trees.jpg|150px|thumb|right|Fruit-bearing trees]]
Fruit trees resemble hardwood trees but bear fruit, three at a time. During the [[Acorn Festival]] they also bear acorns. There are 5 different varieties of fruit trees (13 in {{NL|short|nolink}}), one for each type of fruit. The player can receive non-native fruits in letters from [[Parents|Mom]], or from other villagers, after which they can then be grown into a fruit-bearing tree. A counterpart sister fruit trees can also be found by going on a [[Mystery Island Tour]].
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This tree bears [[fruit]], three at a time. During the [[Acorn Festival]] they also bear acorns. There are 5 different kinds of fruit trees, one for each type of fruit available in-game. A player is able to receive a piece of non-native fruit in letters from [[Parents|Mom]] or from other villagers. After which they can then be grown into a fruit-bearing tree.
{{Clear}}
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Bells cannot be shaken out of empty fruit trees.
  
===Palm tree===
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==Coconut Palm==
[[File:CF Coconut Tree.jpg|thumb|100px|A palm tree]]
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{{main|Coconut Palm}}
Palm trees bear [[Fruit|coconuts]] (or alternatively bananas in {{NL|short}}), which are special types of fruit; however, they only produce two instead of the usual three fruits. Some beetles, such as the [[goliath beetle]], will appear only on palm trees as well. In {{PG}}, coconuts can be obtained from the [[island]], and in {{WW|short}} and {{CF|short}}, coconuts will wash up on the shore about once a week. In {{NL|short|nolink}}, palm trees can be found on [[Tortimer Island]], and in {{NH|short}} on [[Mystery Island]]s.  
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This tree can only bear coconuts, two of them. This tree can only be planted near the beach, and can only be grown from a coconut arriving on the player's shore. Alternative names include palms or palm trees. There are some [[beetle]]s that only appear in palm trees.
  
Palm trees can be grown by burying a coconut near the beach, on the grass within ten spaces of the shore. However, in {{NL|short|nolink}} and {{NH|short|nolink}}, palm trees are grown only in the sand. However in {{NH|short|nolink}}, should one use the [[Island Designer Construction Permit]] to place down a sand tile, a palm tree can be placed near grass.  
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Coconuts usually come around at least once a week. In {{PG}}, coconuts can only be obtained by visiting the island using a [[Game Boy Advance]].
  
In {{WW|short|nolink}}, giving [[Wendell]] a coconut to eat will prompt him to give the player a unique [[design]].
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==Money Tree==
{{Clear}}
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[[File:Money tree.jpg|thumb|right|150px|A Money Tree]]
 +
{{main|Money Tree}}
 +
The Money Tree is a rare tree that bears money as its fruit. They can be grown by burying bells in the ground with a [[Shovel|golden shovel]]. See the main article for more info. To maximize potential return and minimize expected loss, the player should bury 30,000 bells.
  
===Money tree===
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==Golden Tree==
[[File:CF Money Tree.jpg|thumb|right|100px|A money tree]]
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This tree only appears in {{PG}}, where [[Shovel|golden shovels]] grow from it. It is a golden color. They are grown by planting a shovel in a shining spot that appears once a day in the players village.
{{Main|Money tree}}
 
Money trees are a rare variety of tree that bears money as its fruit. They can be grown by burying Bells in the ground with a [[Shovel|golden shovel]]. In {{PG}} and {{NH}}, the player can grow a money tree by burying Bells in the daily [[shining soil]] instead.
 
{{Clear}}
 
  
===Golden tree===
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==Other Images==
[[File:PG Gold Tree.png|thumb|right|100px|A golden tree]]
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<center><gallery>
Golden trees appear only in {{PG}}, where [[Shovel|golden shovels]] can be shaken from it. They are grown by planting a shovel in a [[Glowing Spot|glowing spot]] that appears once a day in the village.
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File:Cedar.jpg|A seasonal cedar tree
{{Clear}}
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File:RUU 0028.jpg|A palm tree, a pear tree and an orange tree
 +
File:Animal Crossing wikia Pictures 098.jpg|A player between an orange and cherry tree
 +
File:AC3DS 1.png|Trees from {{AC3DS}} can be seen in this picture
 +
File:Tree.jpg|An apple tree
 +
File:Cherry blossom trees.jpg|Oak Trees with Cherry Blossoms
 +
File:Palm.jpg|A palm tree on the [[beach]]
 +
</gallery></center>
  
===Dead tree===
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{{Flora}}
[[File:NL Dead Tree.png|thumb|right|100px|A dead tree]]
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{{Geography}}
These appear only in {{NL}}. When a perfect [[fruit]] tree is shaken 4 to 7 times, it dies and becomes a dead tree, which serves no use to the player and should be cut down. When a perfect fruit tree dies, it produces a rotten fruit in addition to two perfect fruit. However, in {{NLWa}}, [[fertilizer]] can revive dead trees.
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{{Stub}}
{{Clear}}
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{{Cleanup}}
  
===Bamboo tree===
 
[[File:NH Bamboo Tree.png|thumb|right|50px|A Bamboo]]
 
{{Main|Bamboo}}
 
Bamboo trees debuted in {{NL}}, where the bamboo shoots could be purchased in the [[Garden Shop]]. Fully grown bamboo stalks can spread on their own. In {{NH}}, {{I|bamboo tree|NH}}s are a source of [[DIY|crafting materials]]. During spring, they will produce {{I|young spring bamboo|NH}} that is used in [[DIY recipes#By season|seasonal recipes]]. {{I|Bamboo shoot|NH}}s can be found on the [[Mystery Island Tour]] or received from [[Daisy Mae]].
 
{{Clear}}
 
 
==Shaking trees==
 
While all trees may be shaken by the player, only cedar and non fruit-bearing trees have a chance of containing hidden items. Each day a certain amount of 100 Bell bags, beehives (or wasp nests), and furniture leaves will be scattered among the town's trees. This number varies according to the total number of trees in the town as well as the iteration of ''Animal Crossing'' being played. The table below lists the item maximums according to game title.
 
 
{| class="styled color-flora" style="width: 80%; margin: 0 auto; text-align:center;"
 
! Title
 
! Bell bags
 
! Beehives/Wasp nests
 
! Furniture leaves
 
|-
 
|{{PG}}
 
|30
 
|5
 
|2
 
|-
 
|{{WW|short}}
 
|16
 
|4
 
|2
 
|-
 
|{{CF|short}}
 
|30
 
|5
 
|2
 
|-
 
|{{NL|short}}
 
|20
 
|5
 
|2
 
|-
 
|{{NH|short}}
 
|15
 
|5
 
|2
 
|}
 
 
Shaking trees may give more than 100 Bells, depending on the player's [[luck]] for that day.
 
 
==Materials==
 
In {{NH|short}}, the following items are obtained from either shaking or chopping a tree.
 
{{TableTop NH Material|collapsed=Yes}}
 
{{#cargo_query:
 
|tables=nh_item,nh_item_variation
 
|join on=nh_item_variation.en_name = nh_item.en_name
 
|group by=nh_item.en_name
 
|fields=nh_item.en_name=name,nh_item_variation.image,nh_item.sell,nh_item.availability1,nh_item.availability1_note=availability1-note,nh_item.availability2,nh_item.availability2_note=availability2-note,nh_item.material_type=material-type,nh_item.material_seasonality=material-seasonality
 
|where=nh_item.is_material=1 AND (nh_item.material_type="Tree" OR nh_item.material_type="Wood"OR nh_item.material_type="Bamboo"OR nh_item.material_type="Ornament" OR nh_item.material_type="Fruit" OR nh_item.en_name="Wood Egg" OR nh_item.en_name="Leaf Egg")
 
|order by=nh_item.material_sort, nh_item.en_name
 
|limit=500
 
|format=template
 
|template=CargoDisplayNHMaterial
 
|named args=yes
 
}}
 
{{TableFooter|note={{Note list}}{{Community:ACNH Spreadsheet/Attribution}}}}
 
 
===Drop rates===
 
{| class="styled color-flora" style="width: 90%; text-align:center;"
 
! style="width: 250px; | Material
 
! style="width: 200px; | [[File:Hardwood Tree NH Inv Icon.png|16px|link=|alt=]] Hardwood Tree
 
! style="width: 200px; | [[File:Cedar Tree NH Inv Icon.png|16px|link=|alt=]] Cedar Tree
 
! style="width: 200px; | [[File:Coconut Tree NH Inv Icon.png|16px|link=|alt=]] Palm Tree
 
! style="width: 200px; | [[File:Bamboo Tree NH Inv Icon.png|16px|link=|alt=]] Bamboo Tree
 
|-
 
! colspan=5 | Normal rates
 
|-
 
| [[File:Wood NH Inv Icon.png|16px|link=|alt=]] Wood
 
| 35%
 
| 35%
 
| 30%
 
| -
 
|-
 
| [[File:Softwood NH Inv Icon.png|16px|link=|alt=]] Softwood
 
| 30%
 
| 35%
 
| 35%
 
| -
 
|-
 
| [[File:Hardwood NH Inv Icon.png|16px|link=|alt=]] Hardwood
 
| 35%
 
| 30%
 
| 35%
 
| -
 
|-
 
| [[File:Bamboo Piece NH Inv Icon.png|16px|link=|alt=]] Bamboo Piece
 
| -
 
| -
 
| -
 
| 100%
 
|-
 
| [[File:Tree Branch NH Inv Icon.png|16px|link=|alt=]] Tree Branch
 
| 30%
 
| 30%
 
| -
 
| -
 
|-
 
! colspan=5 | During [[Spring]]
 
|-
 
| [[File:Bamboo Piece NH Inv Icon.png|16px|link=|alt=]] Bamboo Piece
 
| -
 
| -
 
| -
 
| 70%
 
|-
 
| [[File:Young Spring Bamboo NH Inv Icon.png|16px|link=|alt=]] Young Spring Bamboo
 
| -
 
| -
 
| -
 
| 30%
 
|-
 
! colspan=5 | During [[Bunny Day]]
 
|-
 
| [[File:Wood NH Inv Icon.png|16px|link=|alt=]] Wood
 
| 25%
 
| 25%
 
| 15%
 
| -
 
|-
 
| [[File:Softwood NH Inv Icon.png|16px|link=|alt=]] Softwood
 
| 25%
 
| 30%
 
| 20%
 
| -
 
|-
 
| [[File:Hardwood NH Inv Icon.png|16px|link=|alt=]] Hardwood
 
| 30%
 
| 25%
 
| 20%
 
| -
 
|-
 
| [[File:Wood Egg NH Inv Icon.png|16px|link=|alt=]] Wood Egg
 
| 20%
 
| 20%
 
| 45%
 
| -
 
|-
 
! colspan=5 | During [[Fall]]
 
|-
 
| [[File:Tree Branch NH Inv Icon.png|16px|link=|alt=]] Tree Branch
 
| 27%
 
| 27%
 
| -
 
| -
 
|-
 
| [[File:Acorn NH Inv Icon.png|16px|link=|alt=]] Acorn
 
| 3%
 
| -
 
| -
 
| -
 
|-
 
| [[File:Pine Cone NH Inv Icon.png|16px|link=|alt=]] Pine Cone
 
| -
 
| 3%
 
| -
 
| -
 
|-
 
! colspan=5 | During [[Festive Season]]
 
|-
 
| [[File:Red Ornament NH Inv Icon.png|16px|link=|alt=]] Red Ornament
 
| -
 
| 7.5%
 
| -
 
| -
 
|-
 
| [[File:Blue Ornament NH Inv Icon.png|16px|link=|alt=]] Blue Ornament
 
| -
 
| 7.5%
 
| -
 
| -
 
|-
 
| [[File:Gold Ornament NH Inv Icon.png|16px|link=|alt=]] Gold Ornament
 
| -
 
| 5%
 
| -
 
| -
 
|}
 
 
==Tree stumps==
 
[[File:Treestumpdesign.png|thumb|right|Left: Fruit, bell & oak tree designs. Right: Cedar tree designs.]]
 
All games in the {{SER|nolink}} allow the player to chop down trees, producing a stump. These stumps do not count as trees (or [[weed]]s) when determining [[Perfect town|perfect town status]]. {{CF}} introduced two insect species only found on stumps ([[violin beetle]] and [[Citrus long-horned beetle|longhorn beetle]]), and {{NL}} introduced the ability for players to use stumps as chairs, and special tree stump designs next to which [[mushroom]]s may appear. In {{NH}}, the [[rosalia batesi beetle]] was added as another bug found on tree stumps, and the existing [[jewel beetle]] now appear on tree stumps instead of appearing on the front of trees.
 
 
===Special stump designs===
 
There are twelve stump designs in {{NL|short|nolink}}. Six of these are exclusive to cedar trees, while the remainder are exclusive to fruit, bell, and oak trees. Special stump designs are created by delivering the final blow to a tree with any [[axe]]. A silver axe guarantees a special design, while a gold axe produces one only occasionally. A regular axe hardly ever produces one. Because only the final blow (of three) is the one that determines whether the stump will feature a special design, the first two swings can be made using a regular or gold axe to reduce wear on a silver axe.
 
 
The oak, bell, and fruit tree designs are, as follows: a heart design, a butterfly, a citrus pattern, a ginkgo leaf (the one that [[Crazy Redd]] uses as his logo), a cross (X), and a [[zeldawiki:Triforce|Triforce]] from [[zeldawiki:The Legend of Zelda (Series)|''The Legend of Zelda'' series]]. The cedar tree designs are a star, a cat, a flower similar to the one used to represent the [[pikipedia:Pikmin series|''Pikmin'' series]], the leaf [[Tom Nook]] uses as a logo and the one furniture is turned into when in the players pockets, a music note, and a four-leaf clover.
 
 
==Gallery==
 
{{Gallery||Artwork}}
 
 
==Trivia==
 
*Plants resembling {{PG}}{{'}}s hardwood trees appear throughout the landscape of 2002's {{Wp|Camp Hyrule|Camp Hyrule}}, an annual online virtual summer camp that was sponsored and moderated by Nintendo of America.
 
 
{{Navbox Flora}}
 
{{Navbox Geography}}
 
 
[[Category:Town Landmarks]]
 
[[Category:Town Landmarks]]
[[Category:Doubutsu no Mori flora]]
 
[[Category:Doubutsu no Mori+ flora]]
 
[[Category:Animal Crossing flora]]
 
[[Category:Doubutsu no Mori e+ flora]]
 
[[Category:Dòngwù Sēnlín flora]]
 
[[Category:Wild World flora]]
 
[[Category:City Folk flora]]
 
[[Category:New Leaf flora]]
 
[[Category:New Horizons flora]]
 
[[Category:Gekijōban Doubutsu no Mori flora]]
 
[[Category:Happy Home Designer flora]]
 
[[Category:Pocket Camp flora]]
 

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