Difference between revisions of "Silence"

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'''Silence''' is the third of the three 'languages' in {{SER}}. True to its name, the [[villagers]] and other animals do not make a sound when talking to the [[player]]. However, the player's town tune still plays while talking to an animal.
 
'''Silence''' is the third of the three 'languages' in {{SER}}. True to its name, the [[villagers]] and other animals do not make a sound when talking to the [[player]]. However, the player's town tune still plays while talking to an animal.
  
To change the language, the player must walk up to the attic and answer the phone. The other two languages are [[Animalese]] and [[Bebebese]]. Despite the other two languages being in [[City Folk]] and [[Wild World]], silence is not a language in the other two games.{{stub}}
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To change the language, the player must walk up to the attic and pick up the phone (if the player is playing {{PG}}, this can be set when starting up the game). The other two languages are [[Animalese]] and [[Bebebese]].
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Silence is completely purged from {{NL}}, due to the option to change the language from Animalese being removed.
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{{stub}}
 
{{Language}}
 
{{Language}}
 
[[Category:Languages]]
 
[[Category:Languages]]

Revision as of 13:45, September 29, 2013

Silence is the third of the three 'languages' in Animal Crossing series. True to its name, the villagers and other animals do not make a sound when talking to the player. However, the player's town tune still plays while talking to an animal.

To change the language, the player must walk up to the attic and pick up the phone (if the player is playing Animal Crossing, this can be set when starting up the game). The other two languages are Animalese and Bebebese.

Silence is completely purged from Animal Crossing: New Leaf, due to the option to change the language from Animalese being removed.

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