Difference between revisions of "Animal Crossing: Sweet Day"

From Nookipedia, the Animal Crossing wiki
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{{Future Game}}
 
 
[[File:Animal Crossing Sweet Day.jpg|thumb|Gameplay of ''Animal Crossing: Sweet Day''.]]
 
[[File:Animal Crossing Sweet Day.jpg|thumb|Gameplay of ''Animal Crossing: Sweet Day''.]]
 
'''''Animal Crossing: Sweet Day''''' is a minigame that is included in ''[[Nintendo Land]]'' for the [[Wii U]], based upon the [[Animal Crossing (series)|''Animal Crossing'' series]].  
 
'''''Animal Crossing: Sweet Day''''' is a minigame that is included in ''[[Nintendo Land]]'' for the [[Wii U]], based upon the [[Animal Crossing (series)|''Animal Crossing'' series]].  

Revision as of 13:52, November 18, 2012

File:Animal Crossing Sweet Day.jpg
Gameplay of Animal Crossing: Sweet Day.

Animal Crossing: Sweet Day is a minigame that is included in Nintendo Land for the Wii U, based upon the Animal Crossing series.

Up to four players may play the game using Wii Remotes held sideways, and they must run around a town collecting candies scattered across the town and in trees, while evading two guards being controlled by a player using a Wii U GamePad, or being controlled by CPU. The player using a Wii U GamePad can utilize both of the Wii U GamePad's control sticks to control both guards simultaneously. If the players using Wii Remotes can collect a certain number of candies before the time limit runs out, they will win. However, the more candies the player holds, the slower they can run, making the characters easier to catch for the guards. The Wii Remote users are able to drop candies at will in order to run faster. If a guard catches a Wii Remote user, that player will lose a large batch of candies.

Characters

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