Difference between revisions of "Time travel"

From Nookipedia, the Animal Crossing wiki
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'''Time travel''', sometimes called '''TTing''' or '''time traveling''', is when the [[player]] manually changes the time of their game to advance to a future event or go back to a past event without having to wait in real time. It is considered by some to be a form of cheating, with players arguing over its usefulness and legitimacy.
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'''Time travel''', sometimes called '''TTing''' or '''time traveling''', is when the [[player]] manually changes the time of their game to advance to a future event or go back to a past event without having to wait in real time. It is considered by some players to be cheating, however.
  
 
Changing the time of date does not affect villagers, weeds, flowers, hair, trees, dump/recycling, mail, bell bank, turnips, police station/lost and found, or construction. It will, however, affect sun/moonlight season, weather, and the time until a holiday or event.
 
Changing the time of date does not affect villagers, weeds, flowers, hair, trees, dump/recycling, mail, bell bank, turnips, police station/lost and found, or construction. It will, however, affect sun/moonlight season, weather, and the time until a holiday or event.
  
 
==How to Time Travel==
 
==How to Time Travel==
There are different ways to change the clock time in each console the games were released on. Below address how to change the clocks:
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There are different ways to change the clock time in each console the games were released on. Below addresses how to change the clocks:
  
 
===In ''Animal Crossing''===
 
===In ''Animal Crossing''===
To change the time in {{PG}} there are two options - the [[Nintendo GameCube]] clock or the in-game clock access through the in-game options. The ideal option is to change the GameCubes interntal clock, because the in-game clock effects the growth of [[tree]]s, the way letters are sent and how the [[Police Station]] and [[Dump]] restock with items.
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To change the time in {{PG}} there are two options - the [[Nintendo GameCube]] clock or the in-game clock access through the in-game options. The ideal option is to change the GameCube's internal clock, because the in-game clock affects the growth of [[tree]]s, the way letters are sent, and how the [[Police Station]] and [[Dump]] restock with items.
  
To access the GameCube menu, hold 'A' while the GameCube is starting up. Follow the on-screen options.
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To access the GameCube menu, players can hold 'A' while the GameCube is starting. Then, they should follow the on-screen options.
  
 
===In ''Animal Crossing: Wild World''===
 
===In ''Animal Crossing: Wild World''===
To change the time in-game, load the game and when at the character select, click the phone and follow the option that goes to the Date and Time settings.
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To change the time in-game, when players are at the character select, they can click the phone and follow the option that goes to the Date and Time settings.
  
To change the DS time, turn on the DS then touch the screen/press "A". Instead of loading ''Wild World'', press the DS icon at the bottom of the touch screen. Click the second menu, the blue one. The top button changes the date, the right button changes the time, and the middle one changes the alarm. Press "B" until it asks if the system should shut down. Click "A" and load the game up as usual.
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To change the DS time, players can turn on the DS and then press the DS icon at the bottom of the touch screen (as long as the main DS menu appears). Then, they should choose the second, blue menu, which manipulates the time. The top button changes the date, the right button changes the time, and the middle one changes the alarm. The player should press "B" until it asks if the system should shut down. The player can press "A" and load the game as usual.
  
To change the DSi time, choose settings and the time, then press B and start the game as normal.
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To change the DSi time, players can choose settings and the time and then press B and start the game as normal.
  
 
===In ''Animal Crossing: City Folk''===
 
===In ''Animal Crossing: City Folk''===
Like in the original ''Animal Crossing'', there are two options to change the date and time settings for {{CF}}. The easier option is to change the [[Wii]] date and time instead of the in-game date and time settings. This is again due to the in-game settings effect the bank interest, plants and trees.
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As in the original ''Animal Crossing'', there are two options to change the date and time settings for {{CF}}. The easier option is to change the [[Wii]] date and time instead of the in-game date and time settings. This is again due to the in-game settings' affecting the bank interest, plants and trees.
  
To change the Wii time settings, go to the Wii Menu and click the 'Wii' button at the bottom left of the screen. Once there, go to 'Setup' and find the menu which opens up the Date and Time settings.
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To change the Wii time settings, players can enter the Wii Menu and select the 'Wii' button at the bottom left of the screen. Once there, players can go to 'Setup' and find the menu which opens the Date and Time settings.
  
==The Effects of Time Traveling==
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==The effects of time traveling==
 
There are advantages and disadvantages to time traveling. Below are the positive and negative effects on the game:
 
There are advantages and disadvantages to time traveling. Below are the positive and negative effects on the game:
  
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*Allows the player to receive mail sooner.
 
*Allows the player to receive mail sooner.
 
*Allows the player to receive bank interest.
 
*Allows the player to receive bank interest.
*New [[villager]]s will move in sooner.
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*New [[villager]]s move in sooner.
*[[Fruit]] will grow on trees sooner.
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*[[Fruit]] grow on trees sooner.
 
*Different items available at all stores.
 
*Different items available at all stores.
 
*Ability to catch out-of-season [[fish]] and [[bugs]].
 
*Ability to catch out-of-season [[fish]] and [[bugs]].
  
 
===Negative===
 
===Negative===
*Villagers will move away.
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*Villagers move away.
*There will be more weeds (using [[Wisp]] by finding his lamp can solve this).
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*There are more weeds (using [[Wisp]] by finding his lamp can solve this).
*Villagers will not know who the player is.
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*Villagers are unfamiliar with the player
*[[Flowers]] will appear shrivelled or missing.
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*[[Flowers]] are shriveled or missing.
*The player will miss out on some of items for sale in [[GracieGrace]], [[Able Sisters]], [[Tom Nook's Store]] and [[Re-Tail]].
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*The player miss sales in [[GracieGrace]], [[Able Sisters]], [[Tom Nook's Store]] and [[Re-Tail]].
*The player's mailbox may fill up, which will not allow for anymore mail until emptied.
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*The player's mailbox may fill, which disallows incoming mail until it is emptied.
*The player will get [[bedhead]].
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*The player gets [[bedhead]].
*[[Turnip]]s will rot.
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*[[Turnip]]s rots.
*[[Phineas]] will not appear for a while.
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*[[Phineas]] is gone for a while.
  
 
[[Category:Cheats and Hacks]]
 
[[Category:Cheats and Hacks]]

Revision as of 17:51, September 6, 2013

Time travel, sometimes called TTing or time traveling, is when the player manually changes the time of their game to advance to a future event or go back to a past event without having to wait in real time. It is considered by some players to be cheating, however.

Changing the time of date does not affect villagers, weeds, flowers, hair, trees, dump/recycling, mail, bell bank, turnips, police station/lost and found, or construction. It will, however, affect sun/moonlight season, weather, and the time until a holiday or event.

How to Time Travel

There are different ways to change the clock time in each console the games were released on. Below addresses how to change the clocks:

In Animal Crossing

To change the time in Animal Crossing there are two options - the Nintendo GameCube clock or the in-game clock access through the in-game options. The ideal option is to change the GameCube's internal clock, because the in-game clock affects the growth of trees, the way letters are sent, and how the Police Station and Dump restock with items.

To access the GameCube menu, players can hold 'A' while the GameCube is starting. Then, they should follow the on-screen options.

In Animal Crossing: Wild World

To change the time in-game, when players are at the character select, they can click the phone and follow the option that goes to the Date and Time settings.

To change the DS time, players can turn on the DS and then press the DS icon at the bottom of the touch screen (as long as the main DS menu appears). Then, they should choose the second, blue menu, which manipulates the time. The top button changes the date, the right button changes the time, and the middle one changes the alarm. The player should press "B" until it asks if the system should shut down. The player can press "A" and load the game as usual.

To change the DSi time, players can choose settings and the time and then press B and start the game as normal.

In Animal Crossing: City Folk

As in the original Animal Crossing, there are two options to change the date and time settings for Animal Crossing: City Folk. The easier option is to change the Wii date and time instead of the in-game date and time settings. This is again due to the in-game settings' affecting the bank interest, plants and trees.

To change the Wii time settings, players can enter the Wii Menu and select the 'Wii' button at the bottom left of the screen. Once there, players can go to 'Setup' and find the menu which opens the Date and Time settings.

The effects of time traveling

There are advantages and disadvantages to time traveling. Below are the positive and negative effects on the game:

Positive

  • Allows the player to attend out-of-season events.
  • Allows the player to receive mail sooner.
  • Allows the player to receive bank interest.
  • New villagers move in sooner.
  • Fruit grow on trees sooner.
  • Different items available at all stores.
  • Ability to catch out-of-season fish and bugs.

Negative

  • Villagers move away.
  • There are more weeds (using Wisp by finding his lamp can solve this).
  • Villagers are unfamiliar with the player
  • Flowers are shriveled or missing.
  • The player miss sales in GracieGrace, Able Sisters, Tom Nook's Store and Re-Tail.
  • The player's mailbox may fill, which disallows incoming mail until it is emptied.
  • The player gets bedhead.
  • Turnips rots.
  • Phineas is gone for a while.