Difference between revisions of "User:AlexBot2004/Sandboxes/Sandbox 1"

From Nookipedia, the Animal Crossing wiki
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==Gameplay==
 
==Gameplay==
 
[[File:AC-e 3-Legged Race Gameplay.png|thumb|left|Gameplay of ''3-Legged Race''.]]
 
[[File:AC-e 3-Legged Race Gameplay.png|thumb|left|Gameplay of ''3-Legged Race''.]]
In ''3-Legged Race'', the player must scan one Character Card. The scanned character then teams up with the player in a three-legged race against another team of two random characters. There is a bar at the bottom of the screen with a moving arrow beneath it, and the player must alternate between pressing {{Input|dpad-right|console=GBA}} and {{Input|b|console=GBA}} as the arrow reaches the respective button's yellow zone at each end of the bar. Each successful button press moves the player's team forward, while failing to press the buttons in time causes the player's team to trip. The scanned character determines the speed of the arrow and the size of the yellow zone.
+
In ''3-Legged Race'', the player must scan one Character Card. The scanned character then teams up with the player in a three-legged race against another team of two characters. There is a bar at the bottom of the screen with a moving arrow beneath it, and the player must alternate between pressing {{Input|dpad-right|console=GBA}} and {{Input|b|console=GBA}} as the arrow reaches the respective button's yellow zone at each end of the bar. Each successful button press moves the player's team forward, while failing to press the buttons in time causes the player's team to trip. The scanned character determines the speed of the arrow and the size of the yellow zone.
  
 
There are three difficulty levels that determine the rival team's speed: "Slow", "Average", and "Fast". The amount of time the rival team takes to complete the race is random. If the player's team wins the race, the game gives the player a password. After the race is over, the player can either try again with the same teammate and rivals or restart from the beginning.
 
There are three difficulty levels that determine the rival team's speed: "Slow", "Average", and "Fast". The amount of time the rival team takes to complete the race is random. If the player's team wins the race, the game gives the player a password. After the race is over, the player can either try again with the same teammate and rivals or restart from the beginning.

Revision as of 00:12, January 21, 2024

3-Legged Race

E-Reader Icon.png 3-Legged Race
AC-e 3-Legged Race Title Screen.png
Game Card (A) P05 Boy (3)
Game Card (B) P07 Boy (4)
Player(s) 1
Character Cards needed 1
Game Card description
Choose a character card that will help you get to the finish line first. Watch the meter at the bottom of the screen and press the indicated button in the yellow zone. Your partner determines how fast the arrow moves and how big the yellow zone is.

3-Legged Race (formatted internally as 3-legged Race)[nb 1] is an Animal Crossing-e and Doubutsu no Mori+ Card-e e-Reader minigame played on the Game Boy Advance. The "A" version of the minigame is contained on the P05 Boy (3) Game Card, and the "B" version is on the P07 Boy (4) Game Card.

Gameplay

Gameplay of 3-Legged Race.

In 3-Legged Race, the player must scan one Character Card. The scanned character then teams up with the player in a three-legged race against another team of two characters. There is a bar at the bottom of the screen with a moving arrow beneath it, and the player must alternate between pressing GBA +Control Pad Right.svg and GBA B Button.svg as the arrow reaches the respective button's yellow zone at each end of the bar. Each successful button press moves the player's team forward, while failing to press the buttons in time causes the player's team to trip. The scanned character determines the speed of the arrow and the size of the yellow zone.

There are three difficulty levels that determine the rival team's speed: "Slow", "Average", and "Fast". The amount of time the rival team takes to complete the race is random. If the player's team wins the race, the game gives the player a password. After the race is over, the player can either try again with the same teammate and rivals or restart from the beginning.

Rival team characters

The characters on the rival team are predetermined for each difficulty in each version of the game. Even if the player chooses one of these characters as their teammate, that character will still appear on the rival team:

A
B

Passwords

Each version of 3-Legged Race has three passwords: one for each difficulty level.

Version Password Obtain via Item contained
A jXnjcs5XptjXYQ
@@%bnWBZ3lIMQz
Winning against a slow team Globe
zunjOh5LptTXYQ
@@%2dWVZ3lIMJz
Winning against an average team Frog woman pole
KhtxPhh8qo#Z6R
yoRg5bzf9IxBAe
Winning against a fast team Station model 13
B zunjZG6LptTLYQ
@@%2dkV63l9xJz
Winning against a slow team Extinguisher
zbljhj5IpOTXYQ
@@%2dWVZGlIsJz
Winning against an average team Master Sword
jXnjZh6XptTXYQ
@@%bnWVZ3lIMJz
Winning against a fast team Ivory piano


Notes

  1. 3-Legged Race is used on the back of the Game Cards, while 3-legged Race is used in the e-Reader menu when the cards are scanned.

Animal Jumprope

E-Reader Icon.png Animal Jumprope
No image available
Game Card (A) P02 Girl (1)
Game Card (B) P04 Girl (2)
Player(s) 1
Character Cards needed 3
Game Card description
Choose 3 character cards that will be able to jump together for a long time. Try to get 10, 20, 30 or more consecutive jumps by selecting different characters!

Animal Jumprope (internally known as Jump Rope)[nb 1] is an Animal Crossing-e and Doubutsu no Mori+ Card-e e-Reader minigame played on the Game Boy Advance. The "A" version of the minigame is contained on the Girl (1) Game Card, and the "B" version is on the Girl (2) Game Card.

In Animal Jumprope, the player must scan three unique Character Cards. The three characters scanned then play jump rope, and based on their combined stats, jump a predetermined number of times. The game gives the player a password if 10, 20, or 30 consecutive jumps are reached.

Notes

  1. Animal Jumprope is used on the back of the Game Cards, while Jump Rope is used in the e-Reader menu when the cards are scanned.

Animal Relay

E-Reader Icon.png Animal Relay
No image available
Game Card (A) P01 Boy (1)
Game Card (B) P03 Boy (2)
Player(s) 1–2
Character Cards needed 3
Game Card description
Choose 3 character cards that have the strength and stamina to win a relay race against a computer opponent or a friend. The last runner must run the farthest so choose the scanning order carefully.

Animal Relay is an Animal Crossing-e and Doubutsu no Mori+ Card-e e-Reader minigame played on the Game Boy Advance. The "A" version of the minigame is contained on the P01 Boy (1) Game Card, and the "B" version is on the P03 Boy (2) Game Card.

Fireworks Show

E-Reader Icon.png Fireworks Show
No image available
Game Card (A) P11 Girl (5)
Game Card (B) P12 Girl (6)
Player(s) 1
Character Cards needed 1
Game Card description
The village fireworks show is on! Scan a character card to launch a firework into the night sky. If your show scores high enough, you might get a prize.

Fireworks Show is an Animal Crossing-e and Doubutsu no Mori+ Card-e e-Reader minigame played on the Game Boy Advance. The "A" version of the minigame is contained on the P11 Girl (5) Game Card, and the "B" version is on the P12 Girl (6) Game Card.

In Fireworks Show, the player scans a Character Card, which causes a display of fireworks to go off. The number, shape, and position of the fireworks is unique to each character. After the fireworks have gone off, a score is given; each character always receives the same score.

The fireworks shows and scores for each character differ between version A and version B. If the player gets a score of 80 or higher, a password is given.

Passwords

Version Password Obtain via Item contained
A WC44evSKLAp6a0
NBRqVCT@p8#sN5
Getting a score of 80 or higher Sunflower
B BeuVxD6&yUifMi
RNtVMeLUcN@eg7
Getting a score of 80 or higher ???

Fortune Telling

E-Reader Icon.png Fortune Telling
No image available
Game Card (A) P14 Girl (7)
Game Card (B) P16 Girl (8)
Player(s) 1
Character Cards needed 1
Game Card description
Katrina will tell your fortune based on the character card you scan. Does she give gifts with her fortunes? Maybe, Katrina's ways are always mysterious.

Fortune Telling is an Animal Crossing-e and Doubutsu no Mori+ Card-e e-Reader minigame played on the Game Boy Advance. The "A" version of the minigame is contained on the Girl (7) Game Card, and the "B" version is on the Girl (8) Game Card.

In Fortune Telling, Katrina appears against a starry background and offers to tell the player's fortune based on which Character Card is scanned. Once a card is scanned, Katrina tells a unique fortune, three to four "suggestions" based on that fortune, and a Lucky Color (version A) or Lucky Item (version B). Every character card has a unique fortune, suggestions, and Lucky Color or Lucky Item for both versions A and B.

If the player scans a specific character's card, Katrina says, "On this occasion let it be known that I have received a divine message!", and gives the player a password. Which cards give a password is different in each version.

Passwords

Version Password Obtain via Item contained
A Fvdwwketfjr8IC
Vf3pW%edU3hjvR
Scanning a specific card Asteroid
B bDhV#pHlph6snH
x%4Fc%3cfqJe46
Scanning a specific card G logo

Matchmaking

E-Reader Icon.png Matchmaking
No image available
Game Card (A) P06 Girl (3)
Game Card (B) P08 Girl (4)
Player(s) 1
Character Cards needed 2
Game Card description
Choose 2 character cards to see how compatible they are. One card must be male and one must be female. Are they meant to be, or meant to be apart?

Matchmakers is an Animal Crossing-e and Doubutsu no Mori+ Card-e e-Reader minigame played on the Game Boy Advance. The "A" version of the minigame is contained on the Girl (3) Game Card, and the "B" version is on the Girl (4) Game Card.

In Matchmakers, Timmy and Tommy appear in the role of game-show hosts, and when two Character Cards of the opposite gender are scanned they determine the two characters' compatibility based on their star signs. If the two characters have maximum compatibility, Timmy and Tommy give the player a password.

Passwords

Version Password Obtain via Item contained
A IWZCfWym9bpBKZ
SAfMgZ@GFZ3aQ&
Scanning two cards with maximum compatibility ???
B
Scanning two cards with maximum compatibility ???

Tug of War

E-Reader Icon.png Tug of War
No image available
Game Card (A) P09 Boy (5)
Game Card (B) P10 Boy (6)
Player(s) 1–2
Character Cards needed 3
Game Card description
Choose 3 character cards to make up the ultimate tug of war team. Compete against a computer opponent or a friend. It's not all about strength though, try different combinations for the best team!

Tug of War is an Animal Crossing-e and Doubutsu no Mori+ Card-e e-Reader minigame played on the Game Boy Advance. The "A" version of the minigame is contained on the P09 Boy (5) Game Card, and the "B" version is on the P10 Boy (6) Game Card.

Who's Dunnit?

E-Reader Icon.png Who's Dunnit?
No image available
Game Card (A) P13 Boy (7)
Game Card (B) P15 Boy (8)
Player(s) 1
Character Cards needed 1
Game Card description
A crime has been committed in the village and the local police need your help to solve the crime. Copper or Booker will give you a clue. Scan the card of the character that you think is the culprit. Does a good citizen need to be rewarded for their help?

Who's Dunnit is an Animal Crossing-e and Doubutsu no Mori+ Card-e e-Reader minigame played on the Game Boy Advance. The "A" version of the minigame is contained on the P13 Boy (7) Game Card, and the "B" version is on the P15 Boy (8) Game Card.

In Who's Dunnit, Copper (version A) or Booker (version B) tells the player about a crime that has been committed in town along with five clues about the suspect. The clues are received one at a time, and after each one, the player can either scan a Character Card to guess the suspect or choose to receive another clue. After the fifth clue, the player must either scan a card or give up.

Passwords

Version Password Obtain via Item contained
A tdGV9hMmb9hTNF
JzkVAY%NNMZsQU
??? Satellite
A qFq@A@St%kos8S
q58OyhYmyoxwQc
??? Station model 10
B bF&ShjIzB5jjee
omaWYWpkcr87Ik
??? Scale
B 5CxJx3KGMJWhrf
EkWi%GrW4aNMA4
??? Mario trophy