Difference between revisions of "Map"
ZCJigglypuff (talk | contribs) m (Reverted edits by Dry Paratroopa (talk) to last revision by Drago) |
ZCJigglypuff (talk | contribs) m (Undo revision 100690 by ZCJigglypuff (talk)) |
||
Line 1: | Line 1: | ||
[[File:Lunaceonmap.gif|thumb|200px|A map.]] | [[File:Lunaceonmap.gif|thumb|200px|A map.]] | ||
− | The '''map''' is a key item in the {{SER}} the gives a top-down overview of the player's town. In {{PG}}, the [[player]] will get it while working part time for [[Tom Nook]], and will be allowed to keep it through the whole game. In {{WW}}, [[Pelly]] will show the player how to use it in the [[Town Hall]]. [[Rover]] gives it to the player in {{CF}} on the bus ride. | + | The '''map''' is a key item in the {{SER}} the gives a top-down overview of the player's town. In {{PG}}, the [[player]] will get it while working part time for [[Tom Nook]], and will be allowed to keep it through the whole game. In {{WW}}, [[Pelly]] will show the player how to use it in the [[Town Hall]]. [[Rover]] gives it to the player in {{CF}} on the bus ride. The player receives one from [[Isabelle]] after exiting the train station in {{NL}}. |
The map shows the player where [[:Category:Buildings|buildings]] are, along with the town's geographic features. Geographical features shown include ocean, rivers, ponds, bridges, grassy areas, and dirt/sandy areas. Maps do not show the location of trees, rocks, flowers, [[rafflesia]]s, dropped items, cracks in the ground (where fossils, etc. are buried) signs, other animal villagers, bugs, or fish. There will be an actual list of each building on the side of the map. | The map shows the player where [[:Category:Buildings|buildings]] are, along with the town's geographic features. Geographical features shown include ocean, rivers, ponds, bridges, grassy areas, and dirt/sandy areas. Maps do not show the location of trees, rocks, flowers, [[rafflesia]]s, dropped items, cracks in the ground (where fossils, etc. are buried) signs, other animal villagers, bugs, or fish. There will be an actual list of each building on the side of the map. |
Revision as of 19:14, January 20, 2017
The map is a key item in the Animal Crossing series the gives a top-down overview of the player's town. In Animal Crossing, the player will get it while working part time for Tom Nook, and will be allowed to keep it through the whole game. In Animal Crossing: Wild World, Pelly will show the player how to use it in the Town Hall. Rover gives it to the player in Animal Crossing: City Folk on the bus ride. The player receives one from Isabelle after exiting the train station in Animal Crossing: New Leaf.
The map shows the player where buildings are, along with the town's geographic features. Geographical features shown include ocean, rivers, ponds, bridges, grassy areas, and dirt/sandy areas. Maps do not show the location of trees, rocks, flowers, rafflesias, dropped items, cracks in the ground (where fossils, etc. are buried) signs, other animal villagers, bugs, or fish. There will be an actual list of each building on the side of the map.
Animal Crossing Map
The map in Animal Crossing is organized in a grid, with each square representing an acre. Visible are homes in purple, along with other buildings represented by red icons.
Wild World Map
In Animal Crossing: Wild World, Pelly gives the player a map in the town hall once the player first gets out of Kapp'n's car and goes inside at the beginning of the game. She tells the player how to use it and and says that it can open it by simply pressing "X", or by hitting the "Y" button and tapping the house icon with the player's stylus.
City Folk Map
In Animal Crossing: City Folk, the map is given to the player by Rover on the bus ride into town so the player can see the possible places the player can live, where the town hall is located, and all the other buildings. The map can be opened two ways; either by pointing the Wii remote at the screen and clicking on the house icon, or by pressing the d-pad (+) button on the remote to show the main menu. Like in the two prequels to this game, all maps are randomly generated and two are very rarely identical.
Icon | Meaning |
---|---|
Bridge | Bridge |
Bus Stop | |
Empty or other players' house | |
Town Gate | |
Holding Pond | Holding Pond |
Museum | Museum |
Nook's Shop | |
Players location | |
Lake | Lake |
Ramp | Ramp |
Able Sisters | |
Town Hall | |
Villagers house | |
Waterfall | Waterfall |
Current players house |
New Leaf Map
In Animal Crossing: New Leaf, the map is more or less the same as previous games, though appears more visually detailed. However, when the player creates their new town, they are given a choice of four maps by Rover. Public works projects do not appear on the map, with the exception of the Police Station, campsite, The Roost and bridges.
In Animal Crossing: New Leaf - Welcome amiibo, a signpost icon is added to the left or right side of the map, which shows the location of the campground entrance.
Happy Home Designer Map
The map also makes an appearance in Animal Crossing: Happy Home Designer. It is used to select a location for a villager's house that the player is about to design.
- Better image quality for some maps.
- Better image quality for some maps.