User:Chubby Bub/Animal Island Guide
Mood
One of the most important mechanics in Animal Island is the islander's mood. Their mood is a rank from 0 (lowest) to 6 (highest), with various in-game factors affecting the mood. The islander's mood in turn affects what items they will produce when fishing, catching or burying an item. Mood can be determined from the islander's appearance and movement, as well as the music changing. The default mood for an islander is 3, and moods from 1 to 5 are considered neutral. A mood of 6 will make the islander happy, and a mood of 0 will make them either sad or angry depending on their personality or what causes it to decrease. The Animal Island theme will change to a swing rhythm when the islander is happy, a minor key and slow tempo when they are sad, and an erratic rhythm when they are angry.
Food
Giving an islander food (fruit, mushrooms, turnips or candy) will affect their mood, and each islander has different preferences. If the islander likes the fruit, they will react with a heart ; if they dislike it (also called "allergic") they will react with a skull . All islanders like coconuts and strongly dislike turnips.
Islander | Apple | Orange | Peach | Pear | Cherry | Turnips | Mushroom | Candy | Coconut |
---|---|---|---|---|---|---|---|---|---|
Bliss |
+1 |
-1 |
+1 |
+1 |
+2 |
-3 |
-1 |
+3 |
+1 |
Dobie |
+1 |
+1 |
+2 |
+1 |
-1 |
-3 |
+3 |
-1 |
+1 |
O'Hare |
+1 |
+2 |
-1 |
+1 |
+1 |
-3 |
-1 |
+3 |
+1 |
Drift |
-1 |
+2 |
-1 |
+1 |
+1 |
-3 |
-1 |
+3 |
+1 |
June |
+1 |
+1 |
+2 |
-1 |
+1 |
-3 |
-1 |
+3 |
+1 |
Faith |
+1 |
+2 |
+1 |
-1 |
+1 |
-3 |
-1 |
+3 |
+1 |
Flossie |
+1 |
-1 |
+1 |
+1 |
+2 |
-3 |
+1 |
+2 |
+1 |
Flash |
+1 |
+1 |
-1 |
+1 |
+2 |
-3 |
+2 |
+1 |
+1 |
Maelle |
+2 |
-1 |
+1 |
+1 |
+1 |
-3 |
+1 |
+2 |
+1 |
Annalise |
+1 |
-1 |
+1 |
+2 |
+1 |
-3 |
+1 |
+2 |
+1 |
Bud |
+1 |
+1 |
-1 |
+2 |
+1 |
-3 |
+1 |
+2 |
+1 |
Elina |
-1 |
+1 |
+1 |
+2 |
+1 |
-3 |
+2 |
+1 |
+1 |
Boomer |
+1 |
+1 |
+2 |
+1 |
-1 |
-3 |
+3 |
-1 |
+1 |
Pigleg |
+1 |
+1 |
-1 |
+2 |
+1 |
-3 |
+2 |
+1 |
+1 |
Yodel |
+2 |
+1 |
+1 |
+1 |
-1 |
-3 |
+2 |
+1 |
+1 |
Plucky |
+1 |
+2 |
+1 |
+1 |
-1 |
-3 |
+2 |
+1 |
+1 |
Rowan |
+2 |
+1 |
+1 |
-1 |
+1 |
-3 |
+2 |
+1 |
+1 |
Ankha |
-1 |
+1 |
+1 |
+1 |
+2 |
-3 |
+3 |
-1 |
+1 |
Fishing
When given a fishing rod, the islander can catch something from ocean tiles. This can either be an item, a Red Snapper, an Octopus, or Trash. The Red Snapper and Octopus are not the catchable fish from the main game; rather, they are used to respectively increase or decrease the islander's mood. The items and chances for the creatures are dependent on mood, with a happy islander more likely to catch an Octopus to lower their mood, and a sad/angry one more likely to catch a Red Snapper to raise it. Islanders can also catch trash, which will lower their mood to 0 and make them sad no matter what.
Islander mood and group | Rod used | Possible items |
---|---|---|
Highest mood (all islanders) |
Fishing Rod |
|
Golden Rod |
| |
Fishing Rod |
| |
Golden Rod |
| |
Lowest mood (Group 0: Cranky/Jock/Peppy) |
Fishing Rod |
|
Golden Rod |
| |
Lowest mood (Group 1: Normal/Lazy/Snooty/O'Hare) |
Fishing Rod |
|
Golden Rod |
|
Buried items
Islanders given a shovel are able to dig up and bury items. If the islander is happy, they will bury the first item from their inventory, or a random flower if they have none. Their mood will then decrease by one point.
More notably, if items are buried on Animal Island, the islander can dig them up and replace them with a new item. The new item depends on the item they dig up, the islander's personality, mood, and what kind of shovel they are using. If the item is not one of the following categories, the islander simply reburies it.
Islander mood and group | Shovel used | Possible items |
---|---|---|
Buried item: Furniture or NES game | ||
Highest mood (all islanders) |
Shovel |
|
Golden Shovel |
| |
Shovel |
| |
Golden Shovel |
| |
Lowest mood (Group 0: Cranky/Jock/Peppy) |
Shovel |
|
Golden Shovel |
| |
Lowest mood (Group 1: Normal/Lazy/Snooty/O'Hare) |
Shovel |
|
Golden Shovel |
|
Islander mood and group | Shovel used | Possible items |
---|---|---|
Buried item: Clothing, Flooring or Wallpaper For these types of items, the islander will bury the same type of item they dig up. | ||
Highest mood (all islanders) |
Shovel |
|
Golden Shovel |
| |
Shovel |
| |
Golden Shovel |
| |
Lowest mood (Group 0: Cranky/Jock/Peppy) |
Shovel |
|
Golden Shovel |
| |
Lowest mood (Group 1: Normal/Lazy/Snooty/O'Hare) |
Shovel |
|
Golden Shovel |
|
Islander mood and group | Shovel used | Possible items |
---|---|---|
Buried item: Gyroid Where applicable, the islander will replace it with a different gyroid. | ||
Highest mood (all islanders) |
Shovel |
|
Golden Shovel |
| |
Shovel | ||
Golden Shovel |
| |
Lowest mood (Group 0: Cranky/Jock/Peppy) |
Shovel | |
Golden Shovel | ||
Lowest mood (Group 1: Normal/Lazy/Snooty/O'Hare) |
Shovel | |
Golden Shovel |
Islander mood and group | Shovel used | Possible items |
---|---|---|
Buried item: 100 Bells or Candy | ||
Highest mood (all islanders) |
Shovel |
|
Golden Shovel | ||
Shovel |
| |
Golden Shovel | ||
Lowest mood (Group 0: Cranky/Jock/Peppy) |
Shovel | |
Golden Shovel | ||
Lowest mood (Group 1: Normal/Lazy/Snooty/O'Hare) |
Shovel | |
Golden Shovel |
Islander mood and group | Shovel used | Possible items |
---|---|---|
Buried item: 1,000 Bells or Turnips | ||
Highest mood (all islanders) |
Shovel |
|
Golden Shovel |
| |
Shovel |
| |
Golden Shovel |
| |
Lowest mood (Group 0: Cranky/Jock/Peppy) |
Shovel |
|
Golden Shovel |
| |
Lowest mood (Group 1: Normal/Lazy/Snooty/O'Hare) |
Shovel |
|
Golden Shovel |
|
Islander mood and group | Shovel used | Possible items |
---|---|---|
Buried item: 10,000 Bells or Mushroom | ||
Highest mood (all islanders) |
Shovel |
|
Golden Shovel |
| |
Shovel |
| |
Golden Shovel |
| |
Lowest mood (Group 0: Cranky/Jock/Peppy) |
Shovel |
|
Golden Shovel |
| |
Lowest mood (Group 1: Normal/Lazy/Snooty/O'Hare) |
Shovel |
|
Golden Shovel |
|
Islander mood and group | Shovel used | Possible items |
---|---|---|
Buried item: 30,000 Bells | ||
Highest mood (all islanders) |
Shovel |
|
Golden Shovel |
| |
Shovel |
| |
Golden Shovel |
| |
Lowest mood (Group 0: Cranky/Jock/Peppy) |
Shovel |
|
Golden Shovel |
| |
Lowest mood (Group 1: Normal/Lazy/Snooty/O'Hare) |
Shovel |
|
Golden Shovel |
|