Difference between revisions of "Compatibility"

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| Smug || ♥ || ♣ || ♣ || ♦ || ♦ || × || ♥ || ×
 
| Smug || ♥ || ♣ || ♣ || ♦ || ♦ || × || ♥ || ×
 
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|-
| Sisterly || ♦ || ♥ || ♣ || ♣ || × || ♦ || × ||
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| Sisterly || ♦ || ♥ || ♣ || ♣ || × || ♦ || × ||
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===Species===
 
===Species===

Revision as of 16:10, June 3, 2020

Compatibility is fan-term for how well two villagers will act towards each other in New Leaf. The way villagers act towards each other is based on a mixture of their personality, species, and star sign.[1] Villagers can have a good, neutral, or bad relationship.

Factors

Personality

Normal Lazy Peppy Jock Snooty Cranky Smug Sisterly (Uchi)
Normal × ×
Lazy × ×
Peppy × ×
Jock × ×
Snooty × ×
Cranky × ×
Smug × ×
Sisterly × ×

Species

The following species gain ♥:

The following species gain ♦:

The following species gain ×:

  • Cat & Mouse
  • Cat & Hamster
  • Dog & Gorilla
  • Dog & Monkey
  • Sheep & Wolf

All others gain ♣

Star Sign

Star Signs: Are divided into 4 groups based on their associated element in Western astrology:

Members with the same element will gain a ♥. Members of Fire & Water or Earth & Air gain ×. All others gain ♦.

Determining the Relationship

  • Good Compatibility: 2 or more ♥, ♥♦♣, or ♥♦♦
  • Bad Compatibility: 2 or 3 ×
  • Average Compatibility: Any other combination.

References

  1. Nintendo. Tobidase Doubutsu no Mori Kanpeki Guide Book. Shogakukan, 2012. Print.