Donkey Kong Jr. Math

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For more information about this game, see its corresponding article on Super Mario Wiki.
Donkey Kong Jr. Math
Donkey Kong Jr. Math NES Box Art.jpg
North American box art
Developer(s) Nintendo R&D2
Publisher(s) Nintendo
Platform(s) NES
Release date(s) NES
Japan December 12, 1983
United States of America October 18, 1985
Europe July 10, 1986
Genre(s) Education

Guide at StrategyWiki

Donkey Kong Jr. Math is an educational game in the Donkey Kong series released for the Nintendo Entertainment System in 1983. It can be played in Doubutsu no Mori, Animal Crossing, and Doubutsu no Mori e+ by interacting with the DK Jr MATH item.

Gameplay

Gameplay of Donkey Kong Jr. Math

There are two main modes in Donkey Kong Jr. Math: Calculate and +-x÷ Exercise. In the Calculate mode, Donkey Kong holds up a sign with a number on it and Donkey Kong Jr. must climb vines to collect numbers, then use the mathematical symbols on the platforms to add, subtract, multiply, or divide to get to the number on the sign. In the +-x÷ Exercise mode, the player can select a type of equation and must solve it.

In Animal Crossing

Main article: Item:DK Jr MATH (Animal Crossing)
The Donkey Kong 3 item

In Animal Crossing and Doubutsu no Mori e+, the DK Jr MATH furniture item can be obtained from the lottery.

External links

Donkey Kong Jr. Math on other wikis