Difference between revisions of "Super Smash Bros. Brawl"
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|- | |- | ||
! rowspan=5 |[[File:BrawlMario.jpg|120px]] | ! rowspan=5 |[[File:BrawlMario.jpg|120px]] | ||
− | ! rowspan=5 |[[ | + | ! rowspan=5 |[[mariowiki:Mario|Mario]][[File:Mario Symbol.png|30px]] |
| rowspan=5 |Mario is overall average, including strength and speed; he is one of the most balanced characters, and is a standard for the tutorial video. | | rowspan=5 |Mario is overall average, including strength and speed; he is one of the most balanced characters, and is a standard for the tutorial video. | ||
| Standard || Fireball | | Standard || Fireball | ||
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|- | |- | ||
! rowspan=5 | [[File:BrawlLink.jpg|120px]] | ! rowspan=5 | [[File:BrawlLink.jpg|120px]] | ||
− | ! rowspan=5 |[[ | + | ! rowspan=5 |[[zeldawiki:Link|Link]] [[File:Zelda Symbol.png|30px]] |
| rowspan=5 |Link reappears as one of the heavier fighters with a slow movement, but still has a strong attack strength, and a large arsenal of projectiles. | | rowspan=5 |Link reappears as one of the heavier fighters with a slow movement, but still has a strong attack strength, and a large arsenal of projectiles. | ||
| Standard || Hero's Bow | | Standard || Hero's Bow | ||
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|- | |- | ||
! rowspan=5 | [[File:BrawlKirby.jpg|120px]] | ! rowspan=5 | [[File:BrawlKirby.jpg|120px]] | ||
− | ! rowspan=5 |[[ | + | ! rowspan=5 |[[wikirby:Kirby|Kirby]] [[File:Kirby Symbol.png|30px]] |
| rowspan=5 |Kirby is back as a light-weight. He has retained his copy-cat style, and his multiple jumping. | | rowspan=5 |Kirby is back as a light-weight. He has retained his copy-cat style, and his multiple jumping. | ||
| Standard || Inhale | | Standard || Inhale | ||
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|- | |- | ||
! rowspan=5 |[[File:BrawlPikachu.jpg|120px]] | ! rowspan=5 |[[File:BrawlPikachu.jpg|120px]] | ||
− | ! rowspan=5 |[[ | + | ! rowspan=5 |[[bulbapedia:Pikachu (Pokémon)|Pikachu]] [[File:Pokemon Symbol.png|30px]] |
| rowspan=5 |Pikachu is a lightweight character, and has very good electrical attacks. | | rowspan=5 |Pikachu is a lightweight character, and has very good electrical attacks. | ||
| Standard || Thunder Jolt | | Standard || Thunder Jolt | ||
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|- | |- | ||
! rowspan=5 |[[File:BrawlFox.jpg|120px]] | ! rowspan=5 |[[File:BrawlFox.jpg|120px]] | ||
− | ! rowspan=5 |[[ | + | ! rowspan=5 |[[lylatwiki:Fox McCloud|Fox]] [[File:Star Fox Symbol.png|30px]] |
| rowspan=5 | Fox is quite fast, and his attacks are strong. He can use his Blaster to do damage to enemies without making them flinch. | | rowspan=5 | Fox is quite fast, and his attacks are strong. He can use his Blaster to do damage to enemies without making them flinch. | ||
| Standard || Blaster | | Standard || Blaster | ||
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|- | |- | ||
! rowspan=5 | [[File:BrawlSamus.jpg|120px]] | ! rowspan=5 | [[File:BrawlSamus.jpg|120px]] | ||
− | ! rowspan=5 |[[ | + | ! rowspan=5 |[[metroidwiki:Samus Aran|Samus]] [[File:Metroid Symbol.png|30px]] |
| rowspan=5 |Like Link, Samus has a slow pace and a heavy center of gravity along with powerful attacks. After using her Zero Laser, she becomes Zero Suit Samus. | | rowspan=5 |Like Link, Samus has a slow pace and a heavy center of gravity along with powerful attacks. After using her Zero Laser, she becomes Zero Suit Samus. | ||
| Standard || Charge Shot | | Standard || Charge Shot | ||
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|- | |- | ||
! rowspan=5 |[[File:BrawlZeroSuitSamus.jpg|120px]] | ! rowspan=5 |[[File:BrawlZeroSuitSamus.jpg|120px]] | ||
− | ! rowspan=5 |[[ | + | ! rowspan=5 |[[metroidwiki:Zero Suit Samus|Zero Suit Samus]] [[File:Metroid Symbol.png|30px]] |
| rowspan=5 |Zero Suit Samus enters battle after Samus uses her Zero Laser. She is lighter and faster than with her Power Suit, but has weaker attacks. Her Final Smash transforms her back into Samus. | | rowspan=5 |Zero Suit Samus enters battle after Samus uses her Zero Laser. She is lighter and faster than with her Power Suit, but has weaker attacks. Her Final Smash transforms her back into Samus. | ||
| Standard || Paralyzer | | Standard || Paralyzer | ||
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|- | |- | ||
! rowspan=5 |[[File:BrawlZelda.jpg|120px]] | ! rowspan=5 |[[File:BrawlZelda.jpg|120px]] | ||
− | ! rowspan=5 |[[ | + | ! rowspan=5 |[[zeldawiki:Princess Zelda|Zelda]] [[File:Zelda Symbol.png|30px]] |
| rowspan=5 |Light-weight yet slow, Zelda uses magical attacks that are hard to control, but do much damage when used successfully. | | rowspan=5 |Light-weight yet slow, Zelda uses magical attacks that are hard to control, but do much damage when used successfully. | ||
| Standard || Nayru's Love | | Standard || Nayru's Love | ||
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|- | |- | ||
! rowspan=5 |[[File:BrawlSheik.jpg|120px]] | ! rowspan=5 |[[File:BrawlSheik.jpg|120px]] | ||
− | ! rowspan=5 |[[ | + | ! rowspan=5 |[[zeldawiki:Sheik|Sheik]] [[File:Zelda Symbol.png|20px]] |
| rowspan=5 |Sheik returns as Zelda's transformation after she uses Transform. Sheik specializes in swift movement, and powerful attacks, when compared with her counterpart. | | rowspan=5 |Sheik returns as Zelda's transformation after she uses Transform. Sheik specializes in swift movement, and powerful attacks, when compared with her counterpart. | ||
| Standard || Needle Storm | | Standard || Needle Storm | ||
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|- | |- | ||
! rowspan=5 |[[File:BrawlBowser.jpg|120px]] | ! rowspan=5 |[[File:BrawlBowser.jpg|120px]] | ||
− | ! rowspan=5 |[[ | + | ! rowspan=5 |[[mariowiki:Bowser|Bowser]] [[File:Mario Symbol.png|30px]] |
| rowspan=5 |Bowser is the heaviest character. He is also slow; this is probably due to his immense attack strength and big size. | | rowspan=5 |Bowser is the heaviest character. He is also slow; this is probably due to his immense attack strength and big size. | ||
| Standard || Fire Breath | | Standard || Fire Breath | ||
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|- | |- | ||
! rowspan=5 |[[File:BrawlDonkeyKong.jpg|120px]] | ! rowspan=5 |[[File:BrawlDonkeyKong.jpg|120px]] | ||
− | ! rowspan=5 |[[ | + | ! rowspan=5 |[[dkwiki:Donkey Kong|Donkey Kong]] [[File:Donkey Kong Symbol.png|30px]] |
| rowspan=5 |Much like Bowser, Donkey Kong is heavy and strong. He has a unique ability which allows him to capture characters with him for a short distance. | | rowspan=5 |Much like Bowser, Donkey Kong is heavy and strong. He has a unique ability which allows him to capture characters with him for a short distance. | ||
| Standard || Giant Punch | | Standard || Giant Punch | ||
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|- | |- | ||
! rowspan=5 |[[File:BrawlYoshi.jpg|120px]] | ! rowspan=5 |[[File:BrawlYoshi.jpg|120px]] | ||
− | ! rowspan=5 |[[ | + | ! rowspan=5 |[[mariowiki:Yoshi|Yoshi]] [[File:Yoshi Symbol.png|30px]] |
| rowspan=5 |Yoshi is a power based character with strong smash attacks, and a decently heavy weight. | | rowspan=5 |Yoshi is a power based character with strong smash attacks, and a decently heavy weight. | ||
| Standard || Egg Lay | | Standard || Egg Lay | ||
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|- | |- | ||
! rowspan=5 |[[File:BrawlPeach.jpg|120px]] | ! rowspan=5 |[[File:BrawlPeach.jpg|120px]] | ||
− | ! rowspan=5 |[[ | + | ! rowspan=5 |[[mariowiki:Princess Peach|Peach]] [[File:Mario Symbol.png|30px]] |
| rowspan=5 |Peach returns with a new outfit design based on her more recent appearances. She has excellent aerial techniques, and great at recovery and defense but is a very light character. | | rowspan=5 |Peach returns with a new outfit design based on her more recent appearances. She has excellent aerial techniques, and great at recovery and defense but is a very light character. | ||
| Standard || Toad | | Standard || Toad | ||
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|- | |- | ||
! rowspan=5 |[[File:BrawlIceClimbers.jpg|120px]] | ! rowspan=5 |[[File:BrawlIceClimbers.jpg|120px]] | ||
− | ! rowspan=5 |[[ | + | ! rowspan=5 |[[smashwiki:Ice Climbers|Ice Climbers]] [[File:Ice Climbers Symbol.png|30px]] |
| rowspan=5 |The Ice Climbers, Popo and Nana, return from ''Super Smash Bros. Melee'', with an updated appearance. Like always, the player controls either Nana or Popo, while a CPU controls the other. | | rowspan=5 |The Ice Climbers, Popo and Nana, return from ''Super Smash Bros. Melee'', with an updated appearance. Like always, the player controls either Nana or Popo, while a CPU controls the other. | ||
| Standard || Ice Shot | | Standard || Ice Shot | ||
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|- | |- | ||
! rowspan=5 |[[File:BrawlPit.jpg|120px]] | ! rowspan=5 |[[File:BrawlPit.jpg|120px]] | ||
− | ! rowspan=5 |[[ | + | ! rowspan=5 |[[smashwiki:Pit|Pit]] [[File:Kid Icarus Symbol.png|30px]] |
| rowspan=5 |Pit can multi-jump in the air. He uses a bow in battle, which he can break into two blades for brawl battles. He is very light. | | rowspan=5 |Pit can multi-jump in the air. He uses a bow in battle, which he can break into two blades for brawl battles. He is very light. | ||
| Standard || Palutena Arrow | | Standard || Palutena Arrow | ||
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|- | |- | ||
! rowspan=5 |[[File:BrawlWario.jpg|120px]] | ! rowspan=5 |[[File:BrawlWario.jpg|120px]] | ||
− | ! rowspan=5 |[[ | + | ! rowspan=5 |[[mariowiki:Wario|Wario]] [[File:Wario Symbol.png|30px]] |
| rowspan=5 |Wario has many obscure attacks. He can attack by biting opponents with an added damage of his breath odor. He also has his overalls as an alternate attire. | | rowspan=5 |Wario has many obscure attacks. He can attack by biting opponents with an added damage of his breath odor. He also has his overalls as an alternate attire. | ||
| Standard || Chomp | | Standard || Chomp | ||
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|- | |- | ||
! rowspan=5 |[[File:BrawlIke.jpg|120px]] | ! rowspan=5 |[[File:BrawlIke.jpg|120px]] | ||
− | ! rowspan=5 |[[ | + | ! rowspan=5 |[[smashwiki:Ike|Ike]] [[File:Fire Emblem Symbol.png|30px]] |
| rowspan=5 |Ike uses his two-handed blade, Ragnell, in battle. He can wield this sword with only one hand, despite its weight. | | rowspan=5 |Ike uses his two-handed blade, Ragnell, in battle. He can wield this sword with only one hand, despite its weight. | ||
| Standard || Eruption | | Standard || Eruption | ||
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|- | |- | ||
| rowspan=14 |[[File:BrawlPokemonTrainer.jpg|120px]] | | rowspan=14 |[[File:BrawlPokemonTrainer.jpg|120px]] | ||
− | ! rowspan=14 |[[ | + | ! rowspan=14 |[[bulbapedia:Red (game)#In the Super Smash Bros. series|Pokémon Trainer]] [[File:Pokemon Symbol.png|20px]] |
| rowspan=14 |The Pokémon Trainer uses Squirtle, Ivysaur and Charizard to fight for him, rather than actually fight by himself. While the Down move is shared, the other special moves are unique to each of the Pokémon, giving 11 different moves, including the Final Smash. | | rowspan=14 |The Pokémon Trainer uses Squirtle, Ivysaur and Charizard to fight for him, rather than actually fight by himself. While the Down move is shared, the other special moves are unique to each of the Pokémon, giving 11 different moves, including the Final Smash. | ||
| Down || Pokémon Change | | Down || Pokémon Change | ||
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| Final Smash || Triple Finish | | Final Smash || Triple Finish | ||
|- | |- | ||
− | ! colspan=2 | [[ | + | ! colspan=2 | [[bulbapedia:Squirtle (Pokémon)|Squirtle]] |
|- | |- | ||
| Standard || Water Gun | | Standard || Water Gun | ||
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| Up || Waterfall | | Up || Waterfall | ||
|- | |- | ||
− | ! colspan=2 | [[ | + | ! colspan=2 | [[bulbapedia:Ivysaur (Pokémon)|Ivysaur]] |
|- | |- | ||
| Standard || Bullet Seed | | Standard || Bullet Seed | ||
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| Up || Vine Whip | | Up || Vine Whip | ||
|- | |- | ||
− | ! colspan=2 | [[ | + | ! colspan=2 | [[bulbapedia:Charizard (Pokémon)|Charizard]] |
|- | |- | ||
| Standard || Flamethrower | | Standard || Flamethrower | ||
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|- | |- | ||
! rowspan=5 |[[File:BrawlDiddyKong.jpg|120px]] | ! rowspan=5 |[[File:BrawlDiddyKong.jpg|120px]] | ||
− | ! rowspan=5 |[[ | + | ! rowspan=5 |[[dkwiki:Diddy Kong|Diddy Kong]] [[File:Donkey Kong Symbol.png|30px]] |
| rowspan=5 |Diddy Kong is fast, light, and abundant in unique attacks. | | rowspan=5 |Diddy Kong is fast, light, and abundant in unique attacks. | ||
| Standard || Peanut Popgun | | Standard || Peanut Popgun | ||
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|- | |- | ||
! rowspan=5 |[[File:BrawlMetaKnight.jpg|120px]] | ! rowspan=5 |[[File:BrawlMetaKnight.jpg|120px]] | ||
− | ! rowspan=5 |[[ | + | ! rowspan=5 |[[wikirby:Meta Knight|Meta Knight]] [[File:Kirby Symbol.png|30px]] |
| rowspan=5 |Meta Knight can multi-jump in the air and float for a short time. He has a very fast combo attack. | | rowspan=5 |Meta Knight can multi-jump in the air and float for a short time. He has a very fast combo attack. | ||
| Standard || Mach Tornado | | Standard || Mach Tornado | ||
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|- | |- | ||
! rowspan=5 |[[File:BrawlLucas.jpg|120px]] | ! rowspan=5 |[[File:BrawlLucas.jpg|120px]] | ||
− | ! rowspan=5 |[[ | + | ! rowspan=5 |[[wikibound:Lucas|Lucas]] [[File:Earthbound Symbol.png|30px]] |
| rowspan=5 |A PK user, Lucas has a Special Moveset similar to that of Ness, and a unique Normal Moveset. | | rowspan=5 |A PK user, Lucas has a Special Moveset similar to that of Ness, and a unique Normal Moveset. | ||
| Standard || PK Freeze | | Standard || PK Freeze | ||
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|- | |- | ||
! rowspan=5 |[[File:BrawlKingDedede.jpg|120px]] | ! rowspan=5 |[[File:BrawlKingDedede.jpg|120px]] | ||
− | ! rowspan=5 |[[ | + | ! rowspan=5 |[[wikirby:King Dedede|King Dedede]] [[File:Kirby Symbol.png|30px]] |
| rowspan=5 |Dedede is a heavy character, similar to powerhouses Bowser and Donkey Kong. He often uses his hammer in attacks, and rely on Waddle Dees to damage his opponents from afar. | | rowspan=5 |Dedede is a heavy character, similar to powerhouses Bowser and Donkey Kong. He often uses his hammer in attacks, and rely on Waddle Dees to damage his opponents from afar. | ||
| Standard || Inhale | | Standard || Inhale | ||
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|- | |- | ||
! rowspan=5 |[[File:BrawlOlimar.jpg|120px]] | ! rowspan=5 |[[File:BrawlOlimar.jpg|120px]] | ||
− | ! rowspan=5 |[[ | + | ! rowspan=5 |[[pikipedia:Captain Olimar|Olimar]] [[File:Pikmin Symbol.png|30px]] |
| rowspan=5 |Captain Olimar of the ''Pikmin'' series enters with the handicap of being nearly helpless without the Pikmin. Pikmin must be plucked from the ground, using his standard special move, in order to attack with Olimar. Olimar can still attack without any Pikmin, though not as effective. | | rowspan=5 |Captain Olimar of the ''Pikmin'' series enters with the handicap of being nearly helpless without the Pikmin. Pikmin must be plucked from the ground, using his standard special move, in order to attack with Olimar. Olimar can still attack without any Pikmin, though not as effective. | ||
| Standard || Pikmin Pluck | | Standard || Pikmin Pluck | ||
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|- | |- | ||
! rowspan=5 |[[File:BrawlNess.jpg|120px]] | ! rowspan=5 |[[File:BrawlNess.jpg|120px]] | ||
− | ! rowspan=5 |[[ | + | ! rowspan=5 |[[wikibound:Ness|Ness]] [[File:Earthbound Symbol.png|30px]] |
| rowspan=5 |Ness appears in ''Super Smash Bros. Brawl'' as an unlockable character. His moveset is similar to Lucas, but differs slightly. He is unlocked by: | | rowspan=5 |Ness appears in ''Super Smash Bros. Brawl'' as an unlockable character. His moveset is similar to Lucas, but differs slightly. He is unlocked by: | ||
*Playing 5 VS. Matches | *Playing 5 VS. Matches | ||
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|- | |- | ||
! rowspan=5 |[[File:BrawlMarth.jpg|120px]] | ! rowspan=5 |[[File:BrawlMarth.jpg|120px]] | ||
− | ! rowspan=5 |[[ | + | ! rowspan=5 |[[smashwiki:Marth|Marth]] [[File:Fire Emblem Symbol.png|30px]] |
| rowspan=5 |Marth chooses speed over raw power, specializing in strategic defensive play. Marth is unlocked by: | | rowspan=5 |Marth chooses speed over raw power, specializing in strategic defensive play. Marth is unlocked by: | ||
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|- | |- | ||
! rowspan=5 |[[File:BrawlLuigi.jpg|120px]] | ! rowspan=5 |[[File:BrawlLuigi.jpg|120px]] | ||
− | ! rowspan=5 |[[ | + | ! rowspan=5 |[[mariowiki:Luigi|Luigi]] [[File:Mario Symbol.png|30px]] |
| rowspan=5 |Luigi returns with a somewhat similar moveset to Mario. Luigi is faster and can jump higher than Mario, but he has worse traction. Luigi is unlocked by: | | rowspan=5 |Luigi returns with a somewhat similar moveset to Mario. Luigi is faster and can jump higher than Mario, but he has worse traction. Luigi is unlocked by: | ||
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|- | |- | ||
! rowspan=5 |[[File:BrawlFalco.jpg|130px]] | ! rowspan=5 |[[File:BrawlFalco.jpg|130px]] | ||
− | ! rowspan=5 |[[ | + | ! rowspan=5 |[[lylatwiki:Falco Lombardi|Falco]] [[File:Star Fox Symbol.png|30px]] |
| rowspan=5 |Falco Lombardi returns in ''Super Smash Bros. Brawl'' with a similar move set of Fox, but several differences. He has the best initial jump of any character, and is very good at aerial combat. Falco is unlocked by: | | rowspan=5 |Falco Lombardi returns in ''Super Smash Bros. Brawl'' with a similar move set of Fox, but several differences. He has the best initial jump of any character, and is very good at aerial combat. Falco is unlocked by: | ||
*Playing 50 VS. matches | *Playing 50 VS. matches | ||
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|- | |- | ||
! rowspan=5 |[[File:BrawlCaptainFalcon.jpg|130px]] | ! rowspan=5 |[[File:BrawlCaptainFalcon.jpg|130px]] | ||
− | ! rowspan=5 |[[ | + | ! rowspan=5 |[[smashwiki:Captain Falcon|Captain Falcon]] [[File:F-Zero Symbol.png|30px]] |
| rowspan=5 |Captain Falcon returns as the second fastest player in the game. Using speedy combo attacks, and good escape tactics, Captain Falcon proves as a tricky player to fight. One can unlock him by: | | rowspan=5 |Captain Falcon returns as the second fastest player in the game. Using speedy combo attacks, and good escape tactics, Captain Falcon proves as a tricky player to fight. One can unlock him by: | ||
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|- | |- | ||
! rowspan=5 |[[File:BrawlLucario.jpg|130px]] | ! rowspan=5 |[[File:BrawlLucario.jpg|130px]] | ||
− | ! rowspan=5 |[[ | + | ! rowspan=5 |[[bulbapedia:Lucario (Pokémon)|Lucario]] [[File:Pokemon Symbol.png|30px]] |
| rowspan=5 | Lucario appears as a speedy and agile character, using the power of Aura for most of his attacks. His power increases the more damage he's taken, maxing out at 200%. He can be unlocked by: | | rowspan=5 | Lucario appears as a speedy and agile character, using the power of Aura for most of his attacks. His power increases the more damage he's taken, maxing out at 200%. He can be unlocked by: | ||
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|- | |- | ||
! rowspan=5 |[[File:BrawlROB.jpg|130px]] | ! rowspan=5 |[[File:BrawlROB.jpg|130px]] | ||
− | ! rowspan=5 |[[ | + | ! rowspan=5 |[[smashwiki:R.O.B.|R.O.B.]] [[File:ROB Symbol.png|30px]] |
| rowspan=5 |R.O.B. focuses on a wide range of moves that have different attributes, some being speedy, some being powerful, some being very helpful for recovery. He can be unlocked by: | | rowspan=5 |R.O.B. focuses on a wide range of moves that have different attributes, some being speedy, some being powerful, some being very helpful for recovery. He can be unlocked by: | ||
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|- | |- | ||
! rowspan=5 |[[File:BrawlGanondorf.jpg|130px]] | ! rowspan=5 |[[File:BrawlGanondorf.jpg|130px]] | ||
− | ! rowspan=5 |[[ | + | ! rowspan=5 |[[zeldawiki:Ganondorf|Ganondorf]] [[File:Zelda Symbol.png|30px]] |
| rowspan=5 |Ganondorf returns with a style which is described as "weighted". He is unlocked by: | | rowspan=5 |Ganondorf returns with a style which is described as "weighted". He is unlocked by: | ||
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|- | |- | ||
! rowspan=5 |[[File:BrawlGame&Watch.jpg|130px]] | ! rowspan=5 |[[File:BrawlGame&Watch.jpg|130px]] | ||
− | ! rowspan=5 |[[ | + | ! rowspan=5 |[[mariowiki:Mr. Game & Watch|Mr. Game & Watch]] [[File:Game & Watch Symbol.png|30px]] |
| rowspan=5 |Mr. Game & Watch appears in a completely 2-D physical appearance, with his moves being references to old [[Wikipedia:Game & Watch|Game & Watch]] titles. Mr. Game & Watch is unlocked by: | | rowspan=5 |Mr. Game & Watch appears in a completely 2-D physical appearance, with his moves being references to old [[Wikipedia:Game & Watch|Game & Watch]] titles. Mr. Game & Watch is unlocked by: | ||
*Playing 250 VS. Matches | *Playing 250 VS. Matches | ||
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|- | |- | ||
! rowspan=5 |[[File:BrawlJigglypuff.jpg|130px]] | ! rowspan=5 |[[File:BrawlJigglypuff.jpg|130px]] | ||
− | ! rowspan=5 |[[ | + | ! rowspan=5 |[[bulbapedia:Jigglypuff (Pokémon)|Jigglypuff]] [[File:Pokemon Symbol.png|30px]] |
| rowspan=5 | | | rowspan=5 | | ||
Jigglypuff returns as her normal light-weighted self. To unlock her: | Jigglypuff returns as her normal light-weighted self. To unlock her: | ||
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|- | |- | ||
! rowspan=5 |[[File:BrawlToonLink.jpg|120px]] | ! rowspan=5 |[[File:BrawlToonLink.jpg|120px]] | ||
− | ! rowspan=5 |[[ | + | ! rowspan=5 |[[zeldawiki:Toon Link|Toon Link]] [[File:Zelda Symbol.png|30px]] |
− | | rowspan=5 |Toon Link is almost exactly like [[ | + | | rowspan=5 |Toon Link is almost exactly like [[zeldawiki:Link|Link]] but more quick and cel-shaded. Toon Link can be unlocked by: |
*Going to The Forest level in the first door in the air after the player beats The Subspace Emissary; | *Going to The Forest level in the first door in the air after the player beats The Subspace Emissary; | ||
*After clearing The Subspace Emissary, clear Classic mode with any character; | *After clearing The Subspace Emissary, clear Classic mode with any character; | ||
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|- | |- | ||
! rowspan=5 |[[File:BrawlWolf.jpg|130px]] | ! rowspan=5 |[[File:BrawlWolf.jpg|130px]] | ||
− | ! rowspan=5 |[[ | + | ! rowspan=5 |[[lylatwiki:Wolf O' Donnell|Wolf]] [[File:Star Fox Symbol.png|30px]] |
| rowspan=5 |Wolf O' Donnell is a balanced character with excellent speed and power like Fox, but more powerful. To unlock him: | | rowspan=5 |Wolf O' Donnell is a balanced character with excellent speed and power like Fox, but more powerful. To unlock him: | ||
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|- | |- | ||
! rowspan=5 |[[File:BrawlSnake.jpg|120px]] | ! rowspan=5 |[[File:BrawlSnake.jpg|120px]] | ||
− | ! rowspan=5 |[[ | + | ! rowspan=5 |[[smashwiki:Solid Snake|Snake]] [[File:Metal Gear Symbol.png|30px]] |
| rowspan=5 |Snake uses a variety of explosives and weapons in battle, as well as a rifle. He can be unlocked by, | | rowspan=5 |Snake uses a variety of explosives and weapons in battle, as well as a rifle. He can be unlocked by, | ||
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|- | |- | ||
! rowspan=5 |[[File:BrawlSonic.jpg|120px]] | ! rowspan=5 |[[File:BrawlSonic.jpg|120px]] | ||
− | ! rowspan=5 |[[ | + | ! rowspan=5 |[[smashwiki:Sonic the Hedgehog (character)|Sonic]] [[File:Sonic Symbol.png|30px]] |
| rowspan=5 |Sonic enters the brawl with extremely fast movement, and many of his ball spin techniques. Sonic is unlocked by one of four methods. | | rowspan=5 |Sonic enters the brawl with extremely fast movement, and many of his ball spin techniques. Sonic is unlocked by one of four methods. | ||
Revision as of 03:58, November 20, 2010
| ||||||
Developer(s) | Sora Hal Laboratory | |||||
---|---|---|---|---|---|---|
Publisher(s) | Nintendo | |||||
Platform(s) | Nintendo Wii | |||||
Genre(s) | Fighting, Action, Platform | |||||
Modes | SIngle player, Multiplayer Online multiplayer | |||||
Ratings | CERO: A ESRB: T (Teen) T (Teen) OFLC: PG PG PEGI: 12+ 12+ | |||||
Media | Wii Optical Disc | |||||
Input methods |
Wii Remote, Nunchuk, Gamepad |
Super Smash Bros. Brawl is a fighting game on the Nintendo Wii that incorporates many icons of the gaming world, especially those that belong to Nintendo. As of September 2008 over 7.4 million copies of the game had been sold world-wide. Animal Crossing series features repeatedly in Super Smash Bros. Brawl. Unfortunately, no Animal Crossing characters are playable, but Resetti makes an appearence as an assist trophy: the pitfall also appears as a useful item: a stage based on an Animal Crossing: Wild World town is a selectable fighting stage: and many trophies, stickers, and songs are from the series.
Game Modes
The main feature in Brawl is the 'Smash' mode, where up to four-players can select a character and battle on any one of the 35 stages. There is also an online mode which, while rather laggy at times, also offers up to four players.
Subspace Emissary
The Subspace Emissary is the main story mode in Brawl. All of the characters, except Toon Link, Wolf and Jigglypuff, meet each other and join forces to bea the evil Tabuu, who wishes to cover the world where the Subspace Emissary takes place, in the titular Subspace, a purple, void-like substance. Fortunately, the characters beat Tabuu.
There are 5 difficulty settings for the Subspace Emissary:
- Easy
- Normal
- Hard
- Very Hard
- Intense
Characters
Default Characters
These are the characters that do not have to be unlocked in order to be played as.
Name | Description | Special Moves | ||
---|---|---|---|---|
120px | Mario30px | Mario is overall average, including strength and speed; he is one of the most balanced characters, and is a standard for the tutorial video. | Standard | Fireball |
Side | Cape | |||
Up | Super Jump Punch | |||
Down | F.L.U.D.D. | |||
Final Smash | Mario Finale | |||
120px | Link 30px | Link reappears as one of the heavier fighters with a slow movement, but still has a strong attack strength, and a large arsenal of projectiles. | Standard | Hero's Bow |
Side | Gale Boomerang | |||
Up | Spin Attack | |||
Down | Bomb | |||
Final Smash | Triforce Slash | |||
120px | Kirby 30px | Kirby is back as a light-weight. He has retained his copy-cat style, and his multiple jumping. | Standard | Inhale |
Side | Hammer | |||
Up | Final Cutter | |||
Down | Stone | |||
Final Smash | Cook Kirby | |||
120px | Pikachu 30px | Pikachu is a lightweight character, and has very good electrical attacks. | Standard | Thunder Jolt |
Side | Skull Bash | |||
Up | Quick Attack | |||
Down | Thunder | |||
Final Smash | Volt Tackle | |||
120px | Fox 30px | Fox is quite fast, and his attacks are strong. He can use his Blaster to do damage to enemies without making them flinch. | Standard | Blaster |
Side | Fox Illusion | |||
Up | Fire Fox | |||
Down | Reflector | |||
Final Smash | Landmaster | |||
120px | Samus 30px | Like Link, Samus has a slow pace and a heavy center of gravity along with powerful attacks. After using her Zero Laser, she becomes Zero Suit Samus. | Standard | Charge Shot |
Side | Missile | |||
Up | Screw Attack | |||
Down | Bomb | |||
Final Smash | Zero Laser | |||
120px | Zero Suit Samus 30px | Zero Suit Samus enters battle after Samus uses her Zero Laser. She is lighter and faster than with her Power Suit, but has weaker attacks. Her Final Smash transforms her back into Samus. | Standard | Paralyzer |
Side | Plasma Whip | |||
Up | Plasma Wire | |||
Down | Flip Jump | |||
Final Smash | Power Suit Samus | |||
120px | Zelda 30px | Light-weight yet slow, Zelda uses magical attacks that are hard to control, but do much damage when used successfully. | Standard | Nayru's Love |
Side | Din's Fire | |||
Up | Farore's Wind | |||
Down | Transform | |||
Final Smash | Light Arrow | |||
120px | Sheik 20px | Sheik returns as Zelda's transformation after she uses Transform. Sheik specializes in swift movement, and powerful attacks, when compared with her counterpart. | Standard | Needle Storm |
Side | Chain | |||
Up | Vanish | |||
Down | Transform | |||
Final Smash | Light Arrow | |||
120px | Bowser 30px | Bowser is the heaviest character. He is also slow; this is probably due to his immense attack strength and big size. | Standard | Fire Breath |
Side | Flying Slam | |||
Up | Whirling Fortress | |||
Down | Bowser Bomb | |||
Final Smash | Giga Bowser Transformation | |||
120px | Donkey Kong 30px | Much like Bowser, Donkey Kong is heavy and strong. He has a unique ability which allows him to capture characters with him for a short distance. | Standard | Giant Punch |
Side | Headbutt | |||
Up | Spinning Kong | |||
Down | Hand Slap | |||
Final Smash | Konga Beat | |||
120px | Yoshi 30px | Yoshi is a power based character with strong smash attacks, and a decently heavy weight. | Standard | Egg Lay |
Side | Egg Roll | |||
Up | Egg Throw | |||
Down | Yoshi Bomb | |||
Final Smash | Super Dragon | |||
120px | Peach 30px | Peach returns with a new outfit design based on her more recent appearances. She has excellent aerial techniques, and great at recovery and defense but is a very light character. | Standard | Toad |
Side | Peach Bomber | |||
Up | Peach Parasol | |||
Down | Vegetable | |||
Final Smash | Peach Blossom | |||
120px | Ice Climbers 30px | The Ice Climbers, Popo and Nana, return from Super Smash Bros. Melee, with an updated appearance. Like always, the player controls either Nana or Popo, while a CPU controls the other. | Standard | Ice Shot |
Side | Squall Hammer | |||
Up | Belay | |||
Down | Blizzard | |||
Final Smash | Iceberg | |||
120px | Pit 30px | Pit can multi-jump in the air. He uses a bow in battle, which he can break into two blades for brawl battles. He is very light. | Standard | Palutena Arrow |
Side | Angel Ring | |||
Up | Wings of Icarus | |||
Down | Mirror Shield | |||
Final Smash | Palutena's Army | |||
120px | Wario 30px | Wario has many obscure attacks. He can attack by biting opponents with an added damage of his breath odor. He also has his overalls as an alternate attire. | Standard | Chomp |
Side | Wario Bike | |||
Up | Corkscrew | |||
Down | Wario Waft | |||
Final Smash | Wario-Man | |||
120px | Ike 30px | Ike uses his two-handed blade, Ragnell, in battle. He can wield this sword with only one hand, despite its weight. | Standard | Eruption |
Side | Quick Draw | |||
Up | Aether | |||
Down | Counter | |||
Final Smash | Great Aether | |||
120px | Pokémon Trainer 20px | The Pokémon Trainer uses Squirtle, Ivysaur and Charizard to fight for him, rather than actually fight by himself. While the Down move is shared, the other special moves are unique to each of the Pokémon, giving 11 different moves, including the Final Smash. | Down | Pokémon Change |
Final Smash | Triple Finish | |||
Squirtle | ||||
Standard | Water Gun | |||
Side | Withdraw | |||
Up | Waterfall | |||
Ivysaur | ||||
Standard | Bullet Seed | |||
Side | Razor Leaf | |||
Up | Vine Whip | |||
Charizard | ||||
Standard | Flamethrower | |||
Side | Rock Smash | |||
Up | Fly | |||
120px | Diddy Kong 30px | Diddy Kong is fast, light, and abundant in unique attacks. | Standard | Peanut Popgun |
Side | Monkey Flip | |||
Up | Rocketbarrel Boost | |||
Down | Banana Peel | |||
Final Smash | Rocketbarrel Barrage | |||
120px | Meta Knight 30px | Meta Knight can multi-jump in the air and float for a short time. He has a very fast combo attack. | Standard | Mach Tornado |
Side | Drill Rush | |||
Up | Shuttle Loop | |||
Down | Dimensional Cape | |||
Final Smash | Galaxia Darkness | |||
120px | Lucas 30px | A PK user, Lucas has a Special Moveset similar to that of Ness, and a unique Normal Moveset. | Standard | PK Freeze |
Side | PK Fire | |||
Up | PK Thunder | |||
Down | PSI Magnet | |||
Final Smash | PK Starstorm | |||
120px | King Dedede 30px | Dedede is a heavy character, similar to powerhouses Bowser and Donkey Kong. He often uses his hammer in attacks, and rely on Waddle Dees to damage his opponents from afar. | Standard | Inhale |
Side | Waddle Dee Toss | |||
Up | Super Dedede Jump | |||
Down | Jet Hammer | |||
Final Smash | Waddle Dee Army | |||
120px | Olimar 30px | Captain Olimar of the Pikmin series enters with the handicap of being nearly helpless without the Pikmin. Pikmin must be plucked from the ground, using his standard special move, in order to attack with Olimar. Olimar can still attack without any Pikmin, though not as effective. | Standard | Pikmin Pluck |
Side | Pikmin Throw | |||
Up | Pikmin Chain | |||
Down | Pikmin Order | |||
Final Smash | End of Day |
Unlockable Characters
Warning: This section contains spoilers. Click the show button to the right to display the spoilers. | |
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|
In addition to the characters listed above, the following characters can be unlocked when certain requirements are met.
Name | Description | Special Moves | ||
---|---|---|---|---|
120px | Ness 30px | Ness appears in Super Smash Bros. Brawl as an unlockable character. His moveset is similar to Lucas, but differs slightly. He is unlocked by:
|
Standard | PK Flash |
Side | PK Fire | |||
Up | PK Thunder | |||
Down | PSI Magnet | |||
Final Smash | PK Starstorm | |||
120px | Marth 30px | Marth chooses speed over raw power, specializing in strategic defensive play. Marth is unlocked by:
|
Standard | Shield Breaker |
Side | Dancing Blade | |||
Up | Dolphin Slash | |||
Down | Counter | |||
Final Smash | Critical Hit | |||
120px | Luigi 30px | Luigi returns with a somewhat similar moveset to Mario. Luigi is faster and can jump higher than Mario, but he has worse traction. Luigi is unlocked by:
|
Standard | Fireball |
Side | Green Missile | |||
Up | Super Jump Punch | |||
Down | Luigi Cyclone | |||
Final Smash | Negative Zone | |||
130px | Falco 30px | Falco Lombardi returns in Super Smash Bros. Brawl with a similar move set of Fox, but several differences. He has the best initial jump of any character, and is very good at aerial combat. Falco is unlocked by:
|
Standard | Blaster |
Side | Falco Phantasm | |||
Up | Fire Bird | |||
Down | Reflector | |||
Final Smash | Landmaster | |||
130px | Captain Falcon | Captain Falcon returns as the second fastest player in the game. Using speedy combo attacks, and good escape tactics, Captain Falcon proves as a tricky player to fight. One can unlock him by:
|
Standard | Falcon Punch |
Side | Raptor Boost | |||
Up | Falcon Dive | |||
Down | Falcon Kick | |||
Final Smash | Blue Falcon | |||
130px | Lucario 30px | Lucario appears as a speedy and agile character, using the power of Aura for most of his attacks. His power increases the more damage he's taken, maxing out at 200%. He can be unlocked by:
|
Standard | Aura Sphere |
Side | Force Palm | |||
Up | ExtremeSpeed | |||
Down | Double Team | |||
Final Smash | Aura Storm | |||
130px | R.O.B. 30px | R.O.B. focuses on a wide range of moves that have different attributes, some being speedy, some being powerful, some being very helpful for recovery. He can be unlocked by:
|
Standard | Robo Beam |
Side | Arm Rotor | |||
Up | Robo Burner | |||
Down | Gyro | |||
Final Smash | Diffusion Beam | |||
130px | Ganondorf 30px | Ganondorf returns with a style which is described as "weighted". He is unlocked by:
|
Standard | Warlock Punch |
Side | Flame Choke | |||
Up | Dark Dive | |||
Down | Wizard's Foot | |||
Final Smash | Beast Ganon | |||
130px | Mr. Game & Watch 30px | Mr. Game & Watch appears in a completely 2-D physical appearance, with his moves being references to old Game & Watch titles. Mr. Game & Watch is unlocked by:
|
Standard | Chef |
Side | Judge | |||
Up | Fire | |||
Down | Oil Panic | |||
Final Smash | Octopus | |||
130px | Jigglypuff 30px |
Jigglypuff returns as her normal light-weighted self. To unlock her:
|
Standard | Rollout |
Side | Pound | |||
Up | Sing | |||
Down | Rest | |||
Final Smash | Puff Up | |||
120px | Toon Link 30px | Toon Link is almost exactly like Link but more quick and cel-shaded. Toon Link can be unlocked by:
|
Standard | Hero's Bow |
Side | Boomerang | |||
Up | Spin Attack | |||
Down | Bomb | |||
Final Smash | Triforce Slash | |||
130px | Wolf 30px | Wolf O' Donnell is a balanced character with excellent speed and power like Fox, but more powerful. To unlock him:
|
Standard | Blaster |
Side | Wolf Flash | |||
Up | Fire Wolf | |||
Down | Reflector | |||
Final Smash | Landmaster | |||
120px | Snake 30px | Snake uses a variety of explosives and weapons in battle, as well as a rifle. He can be unlocked by,
|
Standard | Hand Grenade |
Side | Nikita (Remote Controlled Missile) | |||
Up | Cypher | |||
Down | C4 | |||
Final Smash | Grenade Launcher | |||
120px | Sonic 30px | Sonic enters the brawl with extremely fast movement, and many of his ball spin techniques. Sonic is unlocked by one of four methods.
|
Standard | Homing Attack |
Side | Spin Dash | |||
Up | Spring Jump | |||
Down | Spin Charge | |||
Final Smash |
Super Sonic |
Notice: Spoilers end here. |
Animal Crossing series in Super Smash Bros. Brawl
Animal Crossing features in Brawl, but not as much as some other franchises.
Stages
Stages are where all the action takes place in Brawl. Players fight each other on them with the use of items, assist trophies and various strategic elements that are unique to each stage. The Animal Crossing stage, Smashville, is set hovering over an Animal Crossing town, complete with various features of a Wild World town. The time of day the fight takes place in is reflected by the Wii's internal clock, meaning that the sky will be blue at noon, orange in the evening, and starry at night. Some Animal Crossing characters feature as spectators, watching the fight take place. Notable spectators include Brewster with a coffee bar, Gracie with her car, and Blathers, who is always asleep during the day. K.K. Slider also makes an appearance to play a number of his songs every Saturday after 8:00 PM, drawing the attention of the spectators. A small, red balloon will sometimes fly across the stage carrying a piece of food, releasing the food when popped, like in the Animal Crossing series, except replace the food with presents.
Items
Items can be thrown, fired, worn, and wielded to add variety to gameplay. The only Animal Crossing item to appear in the game is the Pitfall trap, which, when thrown, disappears into the ground and captures any unsuspecting enemies that fall into it and, when tossed at an enemy in mid-air or on a pass-through platform, causes them to fall immediately towards the ground.
Trophies and Stickers
Trophies and Stickers can be collected throughout the game by completing certain tasks or reaching milestones in the gameplay. There are many Animal Crossing trophies, one for every non-playable character (not including villagers), and stickers for a number of characters popular to the public, such as Rosie and K.K. Slider.
- Animal Crossing Boy
- Sable and Mabel
- Tom Nook
- Tortimer
- Blathers and Celeste
- Pelly and Phyllis
- Pascal
- Brewster
- Dr. Shrunk
- Katrina
- Blanca
- Copper and Booker
- Joan
- Saharah
- K.K. Slider - Earned by collecting all songs in the game.
- Crazy Redd
- Tommy and Timmy Nook
- Katie and Kaitlin
- Wendell
- Kapp'n
- Gulliver
- Pitfall
- Mr. Resetti and Mr. Resetti Feet
Music
As already mentioned, K.K. Slider performs various tracks to the audience of Smashville, but there are other songs that play on the Smashville stage when he is not present, all from Animal Crossing. These include:
- The Roost - A soothing rendition from the café in the museum basement.
- Town Hall and Tom Nook's Store - An upbeat medley of two tunes. The Tom Nook verse is based on the Nook's Cranny theme
- Animal Crossing Title - The Wild World title screen song with the addition of various Animal Crossing songs and noises added. It is the "true" theme of the stage.
- 2 A.M - K.K.'s rendition of the 2 A.M song in Wild World, which was originally a lullaby-style song.
- Go K.K Rider! - A popular K.K. Slider song, orchestrated and containing motorbike revs, making it sound a little more like you were at a real racetrack.
- K.K. Cruisin' - A song that only plays when K.K. Slider gets there.
- K.K. Condor - A song that only plays when K.K. Slider gets there.
- K.K. Western - A song that only plays when K.K. Slider gets there.
- K.K. Gumbo - A song that only plays when K.K. Slider gets there.
- Rockin' K.K. - A song that only plays when K.K. Slider gets there.
- DJ K.K. - A song that only plays when K.K. Slider gets there.
Assist Trophies
An assist trophy is an object that can be used while fighting to release a character from a game to help whoever summoned it, and is usually unable to get killed by basic means. Mr. Resetti appears randomly as an assistant to represent the Animal Crossing series. Upon being released, he appears from the ground, shouting out insults and mocking the contestants. His speech gets in the way of the screen and cannot be moved until Resetti leaves. Sometimes, when on a moving stage, Resetti is left behind, shouting as he moves off the screen, or he will disappear if the platform he's on is destroyed. Sometimes when he's attacked, Resetti will cause a small explosion which damages nearby fighters. He also reacts to things occuring on the stage at the same time.
Reception
Super Smash Bros. Brawl was recieved very well by critics, scoring 95% in Official Nintendo Magazine, who criticized only the laggy online. Japanese gaming magazine Famitsu gave the game a perfect score of 40/40, making Brawl one of the very few games to ever achieve this.
Trivia
- In Animal Crossing, towns can only have eight letters. Smashville has ten, which means it cannot be used as an actual town name.
- Smashville is based upon Animal Crossing: Wild World.
- SSBBcast.png
Brawl Playable Cast